Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.26 @ 04:29:09 Player: Ms Vella Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1266) 1266 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 2968 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/400 Matter 10/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit Medium Matter Pod (0) Hacking Suite Hacking Suite Hacking Suite Improved EM Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit Medium Matter Pod Hacking Suite Hacking Suite Improved EM Shotgun Heavy Assault Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Cannon Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 48 | 2 5 2 36 3 Power 4 | . 1 . 3 . Engine 4 | . 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . . 13 . Treads 15 | 2 . . 13 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 1 4 . Device 1 | . . . 1 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 1 3 . Artifact . | . . . . . Weapon 22 | . 2 1 16 3 Energy Gun 9 | . 2 1 6 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 9 | . . . 7 2 Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 2 | . . . 2 . System Corruption 4 | . . . 4 . Parts Lost 16 | . 1 1 10 4 Power 3 | . . . 2 1 Propulsion 6 | . . . 3 3 Utility 4 | . . . 4 . Weapon 3 | . 1 1 1 . Highest Loss Streak 3 | . 1 1 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 91 98 85 56 Engine 11 | . 14 14 10 11 Treads 30 | . 28 28 31 24 Device 2 | . . . 3 . Storage 12 | . 14 14 11 11 Protection 12 | . 8 14 15 . Energy Gun 10 | . 24 26 2 . Ballistic Cannon 5 | . . . 8 9 Naked Turns . | . . . . . Heaviest Build 45 | 12 33 36 45 39 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 Most Carried 15 | 5 15 15 15 12 Average Carried 13 | 2 10 14 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 15 14 12 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1409 | 200 183 40 972 14 Remotely . | . . . . . Salvage Created 1454 | . 232 120 1078 24 Parts 84 | . 22 7 55 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . . 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 41 | . 5 2 29 5 Guns 10 | . 3 2 5 . Cannons 22 | . . . 22 . AOE 8 | . 1 . 2 5 Classes Destroyed 12 | . 5 1 5 1 Worker 2 | . . . 2 . Builder 2 | . 1 . 1 . Hauler 1 | . . . 1 . Recycler 3 | . . . 3 . Operator 4 | . 2 . 2 . Watcher 2 | . 1 . 1 . Swarmer 11 | . 3 . 8 . Grunt 15 | . 2 . 13 . Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Sentry 7 | . . 2 5 . Assembled 5 | . . . . 5 Best Kill Streak 6 | . 3 2 6 5 Combat Bots Only 5 | . 3 2 5 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3297 | . 211 267 2246 573 Core 531 | . 64 45 258 164 Absorbed by Shields . | . . . . . Redirected to Shielding 12 | . 3 9 . . Regen/Repaired (Parts) 220 | . . . 220 . Core Remaining (%) 78 | 100 . 56 . . Volleys Fired 142 | . 18 10 105 9 Largest 2 | . 2 2 2 1 Hottest 90 | . 85 90 90 60 Shots Fired 172 | . 32 12 119 9 Gun 72 | . 32 12 28 . Cannon 92 | . . . 89 3 Launcher 8 | . . . 2 6 Special . | . . . . . Kinetic 101 | . . . 98 3 Thermal . | . . . . . Explosive 8 | . . . 2 6 Electromagnetic 63 | . 32 12 19 . Robot Hit Streak 20 | . 7 10 20 6 Robot Miss Streak 4 | . 2 1 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 111 | . 21 12 72 6 Core Hits 71 | . 10 6 42 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . 7 1 Blast 8 | . . . 7 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4566 | . 377 163 3491 535 Guns 763 | . 314 163 286 . Cannons 3216 | . . . 3034 182 Explosions 587 | . 63 . 171 353 Melee . | . . . . . Ramming . | . . . . . Kinetic 3300 | . . . 3118 182 Thermal 63 | . 63 . . . Explosive 524 | . . . 171 353 Electromagnetic 679 | . 314 163 202 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . 3 3 13 13 Average Corruption 5 | . 2 3 6 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 85 | . 19 3 56 7 Message Errors 30 | . 5 2 23 . Matter Fused 19 | . 5 . 11 3 Heat Flow Errors 7 | . 1 1 4 1 Energy Discharges 6 | . 2 . 4 . Parts Rejected 3 | . 1 . 2 . Data Loss (minor) 7 | . 3 . 3 1 Data Loss (major) 3 | . 2 . 1 . Misfires 3 | . . . 2 1 Alerts 3 | . . . 3 . Misdirections 2 | . . . 2 . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 412 | . . . 349 63 Projectiles 380 | . . . 319 61 Explosions 32 | . . . 30 2 Melee . | . . . . . Knockbacks 19 | . . . 18 1 Impact . | . . . . . Kinetic 17 | . . . 16 1 Secondary 2 | . . . 2 . Self-Inflicted Damage 105 | . 38 . 67 . Shots 3 | . 1 . 2 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 159 330 247 251 Average Temperature 80 | . 48 214 67 123 Received Heat Transfer 787 | . 54 99 594 40 Effects 3 | . . 2 1 . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . . 2 2 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 667 | . 190 46 667 253 Initial 238 | . . 1 17 238 Average 265 | . 67 32 381 241 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 52 | 100 100 100 29 . Level 1 15 | . . . 19 100 Level 2 31 | . . . 50 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 . 5 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 11 2 49 13 Peak Tracking Total 16 | . 4 2 6 16 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . 1 . 5 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 7 | . 1 . 6 . Terminals 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 4 . 20 . Successful 12 | . 3 . 9 . Failed 11 | . 1 . 10 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 18 | . 3 . 15 . Terminals 22 | . 4 . 18 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 5 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 3 | . 1 . 2 . Alert Level 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Botnet 2 | . 1 . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3210 | 12 876 216 1981 125 Spaces Moved 1512 | 5 456 117 894 40 Core . | . . . . . Treads 1511 | 4 456 117 894 40 Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 160 Average Speed 162 | 166 160 160 163 162 Slowest Speed 240 | 190 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 33 | 2 46 29 71 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 19 | . . . 19 . Terrain Destroyed 103 | . 4 . 93 6 Melee . | . . . . . Projectile 52 | . . . 51 1 AOE 51 | . 4 . 42 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2063 | 11 572 134 1256 90 Wait 292 | . 70 2 184 36 Move 1508 | 4 455 116 893 40 Hop . | . . . . . Pick Up 31 | . 18 2 11 . Fast Attach 22 | . 3 1 17 1 Attach 18 | 2 . 1 13 2 Detach 7 | . . . 6 1 Swap 8 | . 2 . 6 . Drop 34 | 5 6 2 20 1 Fire 142 | . 18 10 105 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 889 | -10/Materials | Entered Mines 1036 | -10/Mines | Discovered new exit (range 14) 1060 | -10/Mines | Discovered new exit (range 13) 1105 | -10/Mines | Entered Materials 1105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1144 | -9/Materials | Identified exit to Mines 1538 | -9/Materials | Central database locked down 2344 | -9/Materials | Discovered new exit (range 14) 2661 | -9/Materials | Repaired Hvy. Assault Cannon 2705 | -9/Materials | First assault squad dispatched 2798 | -9/Materials | Crushed by falling debris 2798 | -9/Materials | System corruption reached 10% 3042 | -9/Materials | Core integrity fell below 50% 3086 | -9/Materials | Entered Mines 3120 | -9/Mines | Assembled infested the area 3155 | -9/Mines | Met 8R-AWN 3205 | -9/Mines | Core integrity fell below 20% 3211 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03199_ as-92162 destroyed. 03199_ HV Slug penetrates Wall. 03199_ HV Slug penetrates Earth. 03200_ K-01 Serf collects debris. 03201_ K-01 Serf destroyed. 03204_ HV Slug penetrates Wall. 03205_ U-05 Engineer lays Concrete. 03205_ K-01 Serf collects debris. 03206_ U-05 Engineer lays Concrete. 03206_ Lgt. Treads destroyed. 03207_ U-05 Engineer builds a Wall. 03208_ System corrupted: Matter fused (-5). 03208_ HV Slug penetrates D-53 Grenadier. 03208_ D-53 Grenadier suffers critical hit (Destroy). 03208_ HV Slug penetrates Wall. 03208_ HV Slug penetrates D-53 Grenadier. 03208_ HV Slug penetrates Wall. 03208_ K-01 Serf collects debris. 03208_ Lgt. Treads destroyed. 03210_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????""" """ #??????? ???????????? | | ?????"" """ ## #####?????? ??????????? | | ?????"" """ #???????? "??????????? | | ??? # #??????# "??????????? | | ??# """ """?# #??### ""?????????? | | ?????"" ""??# ### ????????? | | ?????"" ""??# #?????????? | | ?????? ???# #??????????? | | ????????????## # #???????????? | | ?????????????## #? ##???????????? | | ??????????????# #?? ##????????????? | | ??????????????# ##??#####?????????????? | | ?????????????## ###??????????????????? | | ??????? """??; ##?????????????????? | | ????????"""?## ##????????????????? | | ????????? #; #????????????????? | | ?????????? # % ###?? ? ????????? | | ???????????#; #? ???????? | | ???????????## ;# ??????? | | ???????????# ??????? | | ?????????#?# ??????? | | ?????????# # ### ??????? | | ??????????# u #;#? ?????????? | | ??????????# ;#????????????? | | ???????????# ##????????????? | | ???????????# @ ##?????????????? | | ???????????# g #??????????????? | | ???????????# ##??????????????? | | ???????????# d #;#??????????????? | | ???????????####%%% ###??????????????? | | ?????????????? %% k #???????????????? | | ??????????????< % #???????????????? | | ??????????????# ##d ;;#??????????????? | | ??????????????####? ## #??????????????? | | ??????????????????? #?# ??????????????? | | ??????????????????? #??##?????????????? | | ???????????????????? #?????????????????? | | ????????????????????? ?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleGrapheneInitializer Manual? 0 Play Time 00:27:52 Cumulative 1045.1 hours Start 2022.08.26 @ 03:52:17 End 2022.08.26 @ 04:29:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 3 Adventurer 216 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: cdf21c99-2763-4487-99d8-59f0ae19f4df