Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 16:04:00 Player: glitchbuggaming Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (838) 838 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2558 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 90/300 Energy 218/275 System Corruption 4% Temperature Danger (408) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Compact Matter Pod (0) Improved Targeting Computer Relay Coupler [Specialist] (13) Particle Gun Beamcaster Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Reflective Plating > --- WEAPON ----------- Particle Gun Beamcaster Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Deuterium Engine Compact Matter Pod Improved Targeting Computer Light Armor Plating Heavy Laser Heavy Assault Rifle Battle Cannon Assault Cannon Bore Cannon Improved Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 7 5 9 12 Power 4 | 2 . 1 1 Engine 3 | 2 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads . | . . . . Leg 7 | 2 . 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 1 5 Device . | . . . . Storage 6 | 1 4 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 11 | 2 1 3 5 Energy Gun 5 | 1 1 1 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 4 | . . 2 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 13 | . . 1 12 Power . | . . . . Propulsion 5 | . . . 5 Utility 4 | . . 1 3 Weapon 4 | . . . 4 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Backups 6 | 2 8 4 7 Power 1 | . 1 . 1 Propulsion 1 | 1 2 2 . Utility 1 | . 2 . 1 Weapon 2 | . 1 1 3 Tool/Special . | . . . . Unused Backups 17 | . 3 8 6 Power 2 | . . . 2 Propulsion 6 | . 3 3 . Utility 6 | . . 3 3 Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 95 85 92 Engine 7 | . 14 . 4 Core 4 | . . 13 4 Leg 30 | . 28 28 34 Storage 12 | . 23 1 8 Protection 7 | . . 12 13 Energy Gun 14 | . 14 14 14 Ballistic Gun 7 | . 14 6 . Ballistic Cannon 5 | . . 7 11 Peak Build Rating 37 | 6 9 28 37 Average Rating 19 | 4 8 20 33 On Entrance 9 | . 6 9 21 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 49 | 13 33 37 49 Greatest Support 70 | 20 20 40 70 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 10 | 6 11 5 14 Most Carried 14 | 4 12 14 13 Average Carried 6 | 2 8 4 7 Final Capacity 15 | 8 15 5 15 Final Carried 12 | 3 12 5 8 Class Distribution -------------------- 53% | Mutant 27% | Scavenger-Tank 14% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1185 | 174 423 270 318 Remotely . | . . . . Salvage Created 810 | . 313 65 432 Parts 55 | . 25 4 26 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 23 | . 6 2 15 Guns 18 | . 6 2 10 Cannons 5 | . . . 5 Classes Destroyed 6 | . 2 2 2 Watcher 1 | . 1 . . Swarmer 8 | . . 1 7 Grunt 10 | . 6 . 4 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Subdweller 1 | . . 1 . Best Kill Streak 6 | . 2 1 6 Combat Bots Only 6 | . 2 1 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 269 | . 29 79 161 Missed 81 | . 6 39 36 Hits 188 | . 23 40 125 Melee 15 | . . . 15 Projectile 173 | . 23 40 110 Critical Strikes 6 | . 1 . 5 Damage Taken 2640 | . 314 388 1938 Core 729 | . 142 24 563 Absorbed by Shields . | . . . . Ignored by Resistances 28 | . . . 28 Core Remaining (%) 66 | 100 . 33 . Volleys Fired 79 | . 17 19 43 Largest 3 | . 2 2 3 Hottest 177 | . 85 123 177 Shots Fired 169 | . 34 38 97 Gun 114 | . 34 27 53 Cannon 55 | . . 11 44 Launcher . | . . . . Special . | . . . . Kinetic 80 | . 17 19 44 Thermal 80 | . 8 19 53 Explosive . | . . . . Electromagnetic 9 | . 9 . . Robot Hit Streak 11 | . 7 11 8 Robot Miss Streak 14 | . 3 6 14 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 89 | . 19 19 51 Core Hits 41 | . 14 4 23 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 9 | . 1 2 6 Burn 5 | . . 1 4 Destroy 1 | . . 1 . Blast 2 | . . . 2 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1594 | . 231 270 1093 Guns 1074 | . 231 227 616 Cannons 520 | . . 43 477 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 641 | . 53 111 477 Thermal 871 | . 96 159 616 Explosive . | . . . . Electromagnetic 82 | . 82 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 2 4 Average Corruption 1 | . 1 2 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 12 7 . Message Errors 9 | . 5 4 . Matter Fused 5 | . 3 2 . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 2 4 Impact . | . . . . Kinetic 5 | . . 2 3 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 870 | . 152 46 870 Average Temperature 191 | . 49 17 276 Received Heat Transfer 543 | . 180 129 234 Effects 33 | . . . 33 Shutdowns 6 | . . . 6 Energy Bleed 4 | . . . 4 Interference 3 | . . . 3 Matter Decay 4 | . . . 4 Short Circuit 3 | . . . 3 Damage (minor) 6 | . . . 6 Damage (major) 4 | . . . 4 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2183 | . 222 407 1554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 . 94 Level 1 2 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 252 | . 75 . 252 Initial 46 | . . . 46 Average 39 | . 16 . 73 Influence Increases 910 | . 187 125 598 Destroy 0b10 Robot/C 440 | . 120 20 300 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 102 | . 32 . 70 Successful Hack 12 | . . . 12 Disable Machine 15 | . 15 . . Anti-Garrison Action 150 | . . . 150 Destroy Structure 6 | . . . 6 Lose Combat Pursuer 180 | . 15 105 60 Influence Decreases 691 | . 187 34 470 Entered New Map 45 | . . . 45 Time Decay 516 | . 187 24 305 Lost Part 130 | . . 10 120 Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 13 24 32 Peak Tracking Total 9 | . 3 9 9 Tactical Retreats 8 | . 1 3 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 4 | . 1 . 3 Successful 3 | . . . 3 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2206 | 122 838 535 711 Spaces Moved 1269 | 85 490 313 381 Core 12 | 12 . . . Treads . | . . . . Legs 1257 | 73 490 313 381 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 141 | 110 151 142 134 Slowest Speed 330 | 120 190 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 80 25 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 5 3 Melee . | . . . . Projectile 8 | . . 5 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1537 | 113 558 368 498 Wait 74 | 13 27 4 30 Move 1266 | 84 489 312 381 Hop . | . . . . Pick Up 54 | 9 14 11 20 Fast Attach . | . . . . Attach 21 | 6 1 2 12 Detach 1 | . . 1 . Swap 21 | 1 5 8 7 Drop 21 | . 5 11 5 Fire 79 | . 17 19 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 627 | -10/Materials | Core integrity fell below 50% 655 | -10/Materials | Discovered new exit (range 13) 823 | -10/Materials | Discovered new exit (range 13) 959 | -10/Materials | Discovered new exit (range 3) 961 | -10/Materials | Entered Subcaves 1120 | -10/Subcaves | Ambushed by swarm of Subdwellers 1123 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1123 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1175 | -10/Subcaves | Lost 3 allies 1363 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1368 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1428 | -10/Subcaves | Discovered new exit (range 5) 1429 | -10/Subcaves | Discovered new exit (range 14) 1477 | -10/Subcaves | Build established: Scavenger-Mutant 1496 | -10/Subcaves | Entered Materials 1496 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1855 | -8/Materials | Build established: Scavenger-Tank 2000 | -8/Materials | Garrison activated, responded to threat 2044 | -8/Materials | Core integrity fell below 50% 2196 | -8/Materials | Core integrity fell below 20% 2207 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 02196_ S-10 Pest destroyed. 02199_ Power failure, Deuterium Engine shutdown. 02201_ Overheating: Energy bleed (-52). 02201_ Core Analyzer destroyed. 02201_ System corrupted by crushing effect (+4). 02202_ B-36 Bruiser suffers critical hit (Burn). 02202_ B-36 Bruiser destroyed. 02202_ C-45 Heavy ARC bursts open, deploying its payload. 02202_ G-50 Soldier unfolds itself. 02202_ B-36 Bruiser unfolds itself. 02202_ G-47 Trooper unfolds itself. 02202_ L-31 Rogue unfolds itself. 02202_ Penetrated by Slug. 02203_ Hvy. Laser destroyed. 02205_ Penetrated by Slug. 02206_ Imp. Datajack destroyed. 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Organ Harvest There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed ShockboltGammaGutpuncher Manual? 0 Play Time 00:56:53 Cumulative 5.9 hours Start 2026.08.25 @ 14:51:19 End 2026.08.25 @ 16:04:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b96748dc-073c-48fa-83cc-7f37951a0ec4