Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 11:08:12 Player: graour Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (611) 611 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2336 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 18/300 Energy 37/100 System Corruption 1% Temperature Warm (148) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Laser Heavy Laser Flak Cannon Flak Cannon Proton Missile Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Flak Cannon Energy Gun Medium Laser Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 6 5 5 9 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads . | . . . . Leg 8 | 2 2 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 1 2 6 Energy Gun 5 | 2 1 . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 5 | . . 2 3 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . 2 . 8 Power . | . . . . Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 5 | . 1 . 4 Highest Loss Streak 5 | . 2 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 98 86 50 Engine 11 | . 14 11 4 Leg 26 | . 27 32 12 Storage 11 | . 14 11 8 Processor 11 | . 12 11 9 Energy Gun 14 | . 28 . 3 Ballistic Cannon 9 | . . 20 11 Naked Turns . | . . . . Heaviest Build 25 | 14 15 25 25 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 5 | . 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 5 8 7 Average Carried 4 | 2 4 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 5 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 375 | 260 50 65 . Remotely . | . . . . Salvage Created 708 | 76 276 113 243 Parts 31 | 2 17 7 5 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 4 6 5 Guns 5 | . 4 . 1 Cannons 9 | . . 6 3 AOE 1 | . . . 1 Classes Destroyed 6 | 1 3 2 . Builder 3 | . 3 . . Recycler 2 | 1 . 1 . Watcher 1 | . 1 . . Swarmer 4 | . . 4 . Grunt 8 | . 4 . 4 Sentry 3 | . . 2 1 Best Kill Streak 4 | 1 4 4 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 189 | . 48 24 117 Missed 55 | . 18 9 28 Damage Taken 2031 | . 438 176 1417 Core 690 | . 115 14 561 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 54 96 . Volleys Fired 58 | 2 29 12 15 Largest 2 | 2 2 2 2 Hottest 138 | 90 90 88 138 Shots Fired 107 | 4 50 24 29 Gun 65 | 4 50 . 11 Cannon 41 | . . 24 17 Launcher 1 | . . . 1 Special . | . . . . Kinetic 41 | . . 24 17 Thermal 34 | 2 21 . 11 Explosive . | . . . . Electromagnetic 32 | 2 29 . 1 Robot Hit Streak 10 | 1 8 10 4 Robot Miss Streak 9 | 2 4 7 9 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | 1 29 19 21 Core Hits 51 | 1 13 19 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1393 | 15 550 356 472 Guns 560 | 15 405 . 140 Cannons 552 | . . 339 213 Explosions 264 | . 145 . 119 Melee . | . . . . Ramming 17 | . . 17 . Kinetic 552 | . . 339 213 Thermal 443 | . 303 . 140 Explosive . | . . . . Electromagnetic 381 | 15 247 . 119 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 15 | . . 6 9 Impact . | . . . . Kinetic 12 | . . 4 8 Secondary 3 | . . 2 1 Self-Inflicted Damage 12 | . . . 12 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 297 | 60 242 108 297 Average Temperature 96 | 31 111 43 116 Received Heat Transfer 1077 | . 231 54 792 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 5 | . 5 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1025 | . 618 . 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 263 | 5 263 226 180 Initial 94 | . 3 26 94 Average 108 | 4 154 152 114 Maximum Alert Level 1 | . 1 1 . Low Security (%) 69 | 100 46 50 100 Level 1 30 | . 53 50 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 12 6 13 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 7 3 7 Successful 13 | . 5 2 6 Failed 4 | . 2 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 17 | . 7 3 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 5 2 6 Record 6 | . . . 6 Robot Analysis 3 | . 2 1 . Locate Traps 1 | . 1 . . Assault Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1263 | 343 437 318 165 Spaces Moved 652 | 77 285 219 71 Core 23 | 8 . . 15 Treads . | . . . . Legs 629 | 69 285 219 56 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 122 | 112 121 120 150 Slowest Speed 300 | 120 190 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 7 54 20 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1004 | 326 325 251 102 Wait 247 | 239 5 3 . Move 649 | 76 284 218 71 Hop . | . . . . Pick Up 13 | 3 1 6 3 Fast Attach 15 | 6 3 2 4 Attach 7 | . 1 1 5 Detach 3 | . 1 2 . Swap 3 | . 1 2 . Drop 8 | . . 4 4 Fire 58 | 2 29 12 15 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 344 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 11) 630 | -10/Materials | Identified exit to Mines 762 | -10/Materials | Discovered new exit (range 16) 779 | -10/Materials | Identified exit to Materials 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x2 1087 | -9/Materials | Discovered new exit (range 10) 1097 | -9/Materials | Identified exit to Materials 1099 | -9/Materials | Entered another Materials area 1099 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1213 | -8/Materials | Lost 3 parts (3n) 1251 | -8/Materials | Core integrity fell below 50% 1258 | -8/Materials | Core integrity fell below 20% 1264 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Flak Cannon destroyed. Y-45 Defender suffers critical hit (Burn). K-01 Serf collects debris. Hvy. Laser destroyed. Atomic Centrifuge disabled. G-47 Trooper destroyed. Scanalyzer disabled. Emergency Access malfunctions. Hvy. Laser destroyed. R-06 Scavenger collects Corrupted Lgt. Angular Momentum Engine. Critical hit (Burn: +37). Proton Missile Launcher destroyed. K-01 Serf collects debris. Sml. Storage Unit destroyed. Y-45 Defender destroyed. G-47 Trooper knocked back. K-01 Serf collects debris. G-50 Soldier knocked back. 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[[ ]#???????????? | | ??????????????# ]]#???????????? | | ??????????????######### ## //#???????????? | | ??????????????????????# ## //#???????????? | | ??????????????????????# ######???????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed DroneBombardmentPendant Manual? 0 Play Time 00:14:33 Cumulative 7.1 hours Start 2024.04.06 @ 10:51:18 End 2024.04.06 @ 11:08:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4db0392f-e7cc-4043-9a8f-d78ad544af70