Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 12:10:06 Player: H3-MLN Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (316) 1580 Value Destroyed (12525) 12525 Prototype IDs (86) 1720 Alien Tech Used (2) 400 Bonus (7561) 7561 TOTAL SCORE: 33886 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2337 Follower Combat Kills 3644 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Friendly Fire -320 Cogmind --------- Core Integrity 0/1600 Matter 272/300 Energy 89/100 System Corruption 46% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel High-capacity Storage Unit Experimental Matter Compressor (500) Compact HERF Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Heavy Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Combat Antigrav System Combat Linear Gravjet Advanced Heat Sink High-capacity Storage Unit Matter Compressor Experimental Matter Compressor Advanced Point Defense System Gamma Rifle Gamma Rifle Compact HERF Cannon Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Fusion Bomb Launcher Enhanced Force Lance [Rating: 187] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Enhanced Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Spiked Medium Treads Leg Makeshift Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Makeshift Flight Unit Utility 0b10 Decoder Chip [Generic] Device Improved Cooling System Storage Huge Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Smartbomb Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Utility 11 | . . . 1 . . . 1 . . . 3 . . . . 2 . . . . 1 . . . . 1 2 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 312 | 9 12 2 6 8 . 3 23 5 1 7 30 5 5 15 . 15 1 3 3 . 17 5 43 11 27 20 7 29 Power 40 | 1 . 1 . 1 . 1 1 1 . . 4 . 1 1 . 1 . . 1 . 4 1 8 2 3 5 1 2 Engine 10 | 1 . 1 . 1 . . 1 . . . 2 . . 1 . . . . . . . . 2 . . 1 . . Core 8 | . . . . . . 1 . . . . 1 . 1 . . 1 . . . . 3 . 1 . . . . . Reactor 22 | . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 1 5 2 3 4 1 2 Propulsion 89 | 2 5 . 3 2 . 1 7 3 . 3 10 2 2 2 . 3 . 2 . . 5 3 12 5 10 . . 7 Treads 24 | . . . 1 . . . 3 2 . 2 . 1 1 . . 2 . 2 . . 1 1 3 . 2 . . 3 Leg 15 | 2 . . . . . . . . . . 4 . 1 . . . . . . . 4 2 1 . 1 . . . Wheel 33 | . 5 . 2 2 . 1 3 1 . 1 6 . . . . 1 . . . . . . 8 . 1 . . 2 Hover 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 . . 2 Flight 8 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . 5 . . . . Utility 96 | 3 4 . 1 3 . . 8 1 1 1 7 2 1 9 . 6 . . . . 6 . 10 3 6 11 3 10 Device 37 | 2 . . 1 2 . . 3 1 . 1 2 1 1 2 . 2 . . . . 1 . 3 1 3 7 1 3 Storage 12 | 1 2 . . . . . . . . . 1 . . . . . . . . . 3 . 1 . 1 1 . 2 Processor 18 | . . . . . . . . . . . 2 1 . 7 . 1 . . . . 1 . 2 1 1 1 . 1 Hackware 12 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . 2 1 1 2 2 . Protection 17 | . 2 . . 1 . . 4 . . . 1 . . . . 2 . . . . 1 . 2 . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 3 3 1 2 2 . 1 7 . . 3 9 1 1 3 . 5 1 1 2 . 2 1 13 1 8 4 3 10 Energy Gun 12 | 2 1 . 1 . . . 1 . . . 1 . . . . 1 . . . . . . 2 . 1 . . 2 Energy Cannon 20 | . . . 1 1 . . 3 . . . 2 1 1 . . . 1 1 . . . . 3 . 3 . 1 2 Ballistic Gun 12 | 1 1 1 . . . . 1 . . . 3 . . . . 2 . . . . . . 3 . . . . . Ballistic Cannon 15 | . 1 . . . . . . . . . 1 . . 1 . 1 . . . . 2 . 1 . . 2 . 6 Launcher 10 | . . . . . . 1 1 . . . 1 . . . . 1 . . 1 . . 1 3 . . 1 . . Special Weapon 5 | . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . . 1 . Impact Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . Special Melee Weapon 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . Unidentified Prototypes 11 | . . . 3 . . . 4 . . . . . . . . . . . 1 . . . 1 . . 2 . . Parts Lost 125 | . 5 2 1 1 . 8 4 3 . 3 18 2 . . . 2 . . . . 2 . 20 4 8 5 1 36 Power 19 | . . 1 . 1 . . . . . . 2 1 . . . 1 . . . . . . 6 . 2 1 . 4 Propulsion 42 | . 3 . 1 . . 3 2 2 . 2 8 1 . . . 1 . . . . 2 . 6 . 3 . . 8 Utility 34 | . 1 . . . . 2 2 1 . . 4 . . . . . . . . . . . 5 1 2 3 . 13 Weapon 30 | . 1 1 . . . 3 . . . 1 4 . . . . . . . . . . . 3 3 1 1 1 11 Highest Loss Streak 22 | . 3 2 1 1 . 5 1 1 . 2 7 1 . . . 2 . . . . 2 . 4 4 4 2 1 22 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Average Backups 15 | . 3 6 12 21 24 21 22 24 24 24 11 11 11 7 12 12 11 11 10 12 14 18 15 3 4 13 17 17 Power 1 | . . . . . . . 2 3 3 3 1 . . . . . . . . . . . . . . . 1 . Propulsion 3 | . 1 2 4 8 9 7 8 8 7 6 1 1 1 . 1 1 1 1 1 1 1 2 2 . . 2 4 2 Utility 5 | . . 1 1 4 5 5 4 5 7 7 4 7 7 3 7 5 6 5 5 5 6 9 6 1 1 4 3 4 Weapon 4 | . 1 2 5 7 9 7 5 6 6 6 2 . . 1 2 3 3 3 2 3 3 4 5 2 2 6 8 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . . . . 3 . . 7 . 1 9 3 . 3 2 . 2 . . 4 . 3 1 3 1 2 2 . 2 Power 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . Propulsion 17 | . . . . 2 . . 6 . 1 5 . . . 1 . . . . . . . . . . . 1 . 1 Utility 19 | . . . . . . . . . . 4 . . 3 1 . 1 . . 4 . 2 1 2 . . 1 . . Weapon 7 | . . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . . . 2 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 90 97 98 99 100 92 98 96 100 97 83 75 88 85 99 91 100 100 91 94 98 89 86 74 87 90 86 79 Engine 2 | . 14 13 11 10 11 9 3 3 . . 4 . . . 6 2 . . . . . . 3 . . 1 . . Core 1 | . . . . . . 1 5 . . . . . 3 3 . 2 5 5 2 . 4 2 . . . . . . Reactor 3 | . . . . . . . . 5 9 9 . . . . . . . . 2 5 4 6 4 4 7 6 8 7 Treads 8 | . . . . 11 11 4 6 7 9 9 3 4 8 8 12 12 17 18 23 23 17 8 3 . 5 . . 6 Leg 1 | . 7 . . . . . . . . . 4 . 2 3 5 . . . . . 2 2 . . 1 . . . Wheel 10 | . 15 28 32 22 22 28 18 16 18 17 11 6 6 3 6 5 5 4 . . . . 8 . 2 . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 26 24 8 Device 8 | . . . 9 16 11 14 15 17 11 10 9 5 6 4 . 3 5 5 5 5 4 5 5 1 6 15 13 14 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 13 12 7 6 5 5 5 5 5 6 5 4 . . 3 4 4 Processor 16 | . . . . . . . . . . . 5 19 20 24 40 41 41 41 41 41 39 42 40 34 33 16 12 11 Hackware 3 | . . . . . . . . . 6 5 5 6 6 5 . . . . . . . . . 6 4 9 18 13 Protection 4 | . 9 14 11 5 11 4 9 9 9 9 7 . . . . 1 . . . . . . . . . . . 3 Energy Gun 3 | . 13 . . 4 11 . 6 9 9 9 . . . . . 1 2 . . . . . 1 . 2 2 . . Energy Cannon 5 | . . . 1 10 1 7 15 9 9 8 2 3 6 4 5 1 2 4 . 5 5 5 3 2 6 1 . 3 Ballistic Gun 2 | . 13 12 10 6 . 7 4 8 9 1 1 . . . . 8 5 5 . . . . . . . . . . Ballistic Cannon 2 | . 1 14 9 . . . . . . . 3 . . . 5 . 5 5 . . 9 9 5 . . . . 2 Impact Weapon 2 | . . . . . . . . . . 6 . 5 6 8 6 . . . . . . . . . . . . . Peak Build Rating 187 | 9 9 10 21 26 24 24 34 39 39 44 60 54 68 73 76 86 86 92 92 98 121 129 130 137 164 179 177 187 Average Rating 67 | 5 6 8 15 23 22 20 31 36 38 38 52 50 59 58 72 80 85 87 82 94 108 122 109 109 149 159 160 163 On Entrance 65 | . 9 7 10 20 24 22 19 34 39 38 39 50 53 68 73 74 86 85 92 91 94 120 123 47 111 154 151 169 Avg Prop Armor Cover (%) 12 | . 7 . 10 8 7 7 6 7 6 7 6 12 17 22 21 19 20 20 . . 8 8 9 19 23 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 14 91 31 94 98 98 98 116 114 114 120 117 36 44 50 50 57 58 60 60 52 128 155 152 39 90 95 84 198 Greatest Support 235 | 20 26 26 42 22 22 38 32 20 20 20 65 35 10 56 35 56 10 109 109 109 109 140 140 46 155 84 84 235 Greatest Overweight (x) 11 | . 9 1 4 4 4 4 5 11 5 11 11 3 4 4 4 5 5 5 . . 3 1 9 . 4 1 . 4 Average Overweight (x) 2 | . 2 . 1 4 4 2 4 5 5 5 1 2 3 1 3 2 5 4 . . . . 2 . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 25 25 25 5 5 20 20 25 Average Capacity 19 | 7 16 15 19 25 25 25 25 25 25 25 15 15 15 11 15 15 15 15 15 15 18 25 21 5 5 15 20 21 Most Carried 25 | 1 7 10 23 25 24 24 25 25 25 25 25 15 15 15 15 15 15 15 15 15 25 25 25 5 5 20 20 25 Average Carried 17 | . 3 7 16 23 24 21 22 24 24 24 14 13 14 9 14 14 15 15 13 15 18 24 20 4 4 14 19 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 25 25 5 5 5 20 20 5 Final Carried 25 | 1 6 10 23 24 24 20 25 25 25 25 10 15 15 15 15 15 15 15 15 15 25 25 5 5 5 20 19 5 Class Distribution -------------------- 19% | Mutant 13% | Commander-Mutant 12% | Derelict-Skirmisher 8% | Derelict-Mutant 7% | Commander-Tank 6% | Scavenger-Tank 5% | Derelict-Gladiator 5% | Commander-Skirmisher 3% | Hacker-Ninja 3% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Commander-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Derelict-Skirmisher | -4/Waste Derelict-Mutant | -4/Factory Sprinter | -3/Research Tank | -3/Armory Mutant | -2/Research Hacker-Ninja | -1/Access Hacker-Assassin | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Matter Collected 10755 | 294 194 37 320 129 . 153 410 214 180 1030 975 296 70 355 . 631 182 132 70 57 598 701 1266 224 225 629 554 829 Remotely 69 | 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15012 | 154 615 14 377 132 . 435 1983 639 223 617 2264 60 44 77 . 232 90 188 321 59 623 1029 1440 140 309 839 740 1368 Parts 714 | 8 39 1 15 5 . 14 113 32 16 30 102 3 6 1 . 17 3 9 18 . 30 10 52 9 15 47 52 67 Haulers Intercepted 17 | . 1 . 4 . . . 4 3 . . 1 . . . . . . . . . . . 3 1 . . . . Recyclers Shooed 10 | . . . 1 . . . 2 2 . . 2 . . . . 1 . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . 1 5 . . . 20 5 12 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Combat Hostiles Destroyed 218 | . 14 2 5 1 . 9 29 8 4 7 35 2 1 . . 6 1 4 . . 10 5 23 2 4 11 13 22 Melee 16 | . . . . . . . . . . . . 2 1 . . . . . . . . . 2 . . 6 2 3 Guns 47 | . 14 1 1 . . 1 14 5 2 2 2 . . . . 2 1 2 . . . . . . . . . . Cannons 74 | . . 1 4 1 . 4 12 2 2 . 13 . . . . . . . . . 10 4 12 . 1 1 . 7 AOE 61 | . . . . . . 3 . . . 5 16 . . . . 4 . 2 . . . . 8 2 . 4 11 6 Classes Destroyed 29 | 2 5 1 . . . 2 4 . . 5 3 . . 1 . . . 1 . . 1 1 2 1 . . . . Worker 25 | . 3 . . 1 . . 5 2 . . 8 . . . . . . . . . . . . 1 . . 3 2 Builder 15 | . . . . . . . 3 1 . . 8 . . . . . . . . . . . . . . . 3 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 17 | . 1 . 4 . . . 4 3 . . 1 . . . . . . . . . . . 3 1 . . . . Recycler 7 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 3 . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Operator 10 | . 3 . . . . . 2 1 . 2 . . . . . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Turret 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . . . . 1 1 . . 2 . . . . . . . . . . . 1 . . 3 1 1 Swarmer 45 | . 5 . . . . . 4 1 . . 3 1 . . . 4 . 2 . . . . 5 . . 4 11 5 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 84 | . 9 . 5 . . 7 15 5 . 4 24 . . . . . . . . . 3 . 7 . 2 . . 3 Brawler 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 Duelist 4 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 26 | . . . . . . . 6 2 4 . 2 . . 1 . 2 1 1 . . . . 3 . . 2 . 2 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . 1 . . . 3 . . . . . . . . . 1 . 2 . 2 . . 2 Programmer 26 | . . . . . . . . . . . 1 1 1 . . . . . . . 6 . 3 . . 5 2 7 Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Federalist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Guru 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scientist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scrapper 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Scrapoid 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 14 | 2 9 2 5 1 . 3 8 4 1 5 12 1 1 . . 4 1 2 . . 3 2 6 3 2 5 14 6 Combat Bots Only 11 | . 8 2 2 1 . 3 6 3 1 5 8 1 1 . . 4 1 2 . . 3 2 6 2 2 4 11 5 Max Kills in Single Turn 5 | 1 1 1 1 1 . 2 2 1 1 2 3 1 1 1 . 2 1 2 . . 2 1 4 3 1 3 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 4 2 . 3 5 4 Melee 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Hostile Shots Fired 1558 | . 72 5 11 46 . 31 80 56 2 20 286 21 4 . . 37 7 15 . 6 36 . 298 54 70 83 24 294 Missed 468 | . 15 . 5 19 . 6 24 19 1 6 104 7 2 . . 9 3 3 . 3 7 . 88 22 18 26 11 70 Hits 1090 | . 57 5 6 27 . 25 56 37 1 14 182 14 2 . . 28 4 12 . 3 29 . 210 32 52 57 13 224 Melee 43 | . . . . . . 1 4 . . 1 10 . . . . . . . . . . . 5 . 8 . . 14 Projectile 1047 | . 57 5 6 27 . 24 52 37 1 13 172 14 2 . . 28 4 12 . 3 29 . 205 32 44 57 13 210 AOE 56 | . . 5 . 17 . . . . . . . . . . . . . . . . . . . . 7 . 1 26 Critical Strikes 68 | . . . . . . 3 4 2 . . 9 . . . . . . 1 . . 2 . 12 . 5 3 . 27 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 25686 | . 596 208 62 586 . 500 805 512 18 243 3111 238 31 . . 704 87 294 . 111 753 . 4587 587 1531 1096 387 8639 Core 4588 | . 133 52 8 108 . 99 110 45 . . 681 52 . . . 43 . 30 . . 63 . 1013 83 244 195 44 1585 Absorbed by Shields 803 | . . . 24 44 . 34 39 58 . . 322 . . . . . . . . . . . . . . 282 . . Reduced by Siege Mode 265 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 253 Redirected to Shielding 231 | . 4 8 2 . . . 15 . . . . . . . . . . . . . . . 107 . . . . 95 Regen/Repaired (Parts) 244 | . . . . . . . . . . . . . . 107 . . . . . . . 137 . . . . . . Core Remaining (%) 56 | 100 . 26 . . . 46 . . . 71 . . . . 13 . . . . 92 . . 2 . 74 86 . . Volleys Fired 780 | 14 75 6 32 16 . 25 94 37 5 17 120 . . . . 33 4 10 1 2 50 27 87 9 19 9 6 82 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 . . . . 2 3 3 1 1 3 3 3 1 3 3 1 3 Hottest 305 | 70 70 50 88 108 . 88 204 157 157 157 198 . . . . 66 169 174 . 90 192 192 207 120 305 236 120 248 Shots Fired 1486 | 28 147 9 64 23 . 46 256 111 15 37 148 1 . . . 63 10 15 1 2 81 81 174 9 25 17 6 117 Gun 573 | 28 144 3 32 7 . 21 92 74 10 20 13 . . . . 60 4 6 . . . . 32 . 1 4 . 22 Cannon 820 | . 3 6 32 16 . 21 164 37 5 11 97 1 . . . . 6 7 . 2 80 81 130 7 18 10 1 85 Launcher 85 | . . . . . . 4 . . . 3 38 . . . . 2 . 2 . . 1 . 10 2 6 3 5 9 Special 8 | . . . . . . . . . . 3 . . . . . 1 . . 1 . . . 2 . . . . 1 Kinetic 618 | 14 78 9 63 3 . 21 35 37 5 10 72 . . . . 60 7 9 . . 31 54 72 . . 4 . 34 Thermal 720 | 11 69 . 1 16 . 21 221 74 10 21 38 . . . . . 3 4 . 2 49 27 90 7 19 10 1 26 Explosive 42 | . . . . . . 4 . . . 3 2 . . . . 2 . 2 . . 1 . 10 2 . 3 5 8 Electromagnetic 98 | 3 . . . 4 . . . . . . 36 1 . . . . . . . . . . . . 6 . . 48 Robot Hit Streak 19 | 6 12 3 9 6 . 8 19 9 8 9 15 . . . . 14 4 3 4 1 9 9 10 9 18 10 . 13 Robot Miss Streak 9 | 3 6 1 4 7 . 1 3 4 1 2 9 . . . . 2 3 1 . 1 7 4 5 . 1 2 . 4 Penetration Max 1 | . . . . . . . 1 1 . . 1 . . . . . . . . . 1 . 1 . . . . . Secondary Targets 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 935 | 17 94 6 39 12 4 33 137 63 9 29 94 8 1 4 . 43 5 7 9 1 25 46 101 5 13 39 15 76 Core Hits 528 | 5 36 5 18 4 . 15 60 23 4 15 98 2 1 . . 20 2 4 4 1 14 10 65 9 9 22 26 56 Critical Kills 20 | . . . . . . . 3 . . . . . . . . 2 1 2 . . 4 3 4 . 1 . . . Critical Parts Destroyed 26 | 1 1 . . . . . 1 1 . . . . . . . 7 1 1 . . 5 . 8 . . . . . Critical Strikes 103 | 1 3 . . . . . 9 6 . 1 4 1 . . . 11 3 3 . . 11 17 18 . 2 7 . 6 Burn 15 | . 2 . . . . . 5 5 . 1 . . . . . . . . . . . . 2 . . . . . Meltdown 5 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . 1 . . . Destroy 59 | 1 1 . . . . . 2 1 . . . . . . . 11 3 3 . . 9 16 12 . . . . . Blast 13 | . . . . . . . . . . . 4 . . . . . . . . . 2 . 3 . . . . 4 Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impale 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 2 Melee Attacks 202 | . . . . . 4 . 1 1 . 10 7 30 15 14 . 7 . . 8 . . . 6 2 7 43 29 18 Impact 48 | . . . . . . . . . . 8 3 15 9 13 . . . . . . . . . . . . . . Slashing 27 | . . . . . . . 1 1 . 2 2 15 6 . . . . . . . . . . . . . . . Piercing 112 | . . . . . . . . . . . . . . . . 3 . . 8 . . . 5 . 7 43 28 18 Sneak Attacks 38 | . . . . . 4 . . . . 5 4 . . 4 . 4 . . . . . . 1 2 . 3 9 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . Damage Inflicted 37563 | 167 940 85 645 242 . 862 3068 1432 148 1177 6359 314 37 234 . 504 64 374 562 35 1014 1302 4918 679 734 2472 2674 6521 Guns 5653 | 167 905 18 278 12 . 195 1055 1044 86 244 206 . . . . 243 13 32 . . . . 646 . 29 90 . 390 Cannons 14470 | . 35 67 367 230 . 327 2013 388 62 185 2296 . . . . . 51 13 . 35 959 1302 2341 131 384 278 . 3006 Explosions 12019 | . . . . . . 340 . . . 342 3658 . . . . 261 . 329 . . 50 . 1825 548 220 675 1522 2249 Melee 5283 | . . . . . . . . . . 406 199 314 37 234 . . . . 562 . . . 67 . 91 1429 1152 792 Ramming 138 | . . . . . . . . . . . . . . . . . . . . . 5 . 39 . 10 . . 84 Kinetic 8716 | 68 434 85 624 . . 195 289 540 24 124 1916 . . . . 243 34 45 . . 483 610 1271 . . 126 . 1605 Thermal 10974 | 87 506 . 21 230 . 327 2779 892 124 305 968 . . . . . 30 . . 35 476 692 1716 131 413 242 . 1000 Explosive 7894 | . . . . . . 340 . . . 342 320 . . . . 261 . 329 . . 50 . 1825 548 . 675 1522 1682 Electromagnetic 4558 | 12 . . . 12 . . . . . . 2956 . . . . . . . . . . . . . 220 . . 1358 Impact 708 | . . . . . . . . . . 332 58 84 . 234 . . . . . . . . . . . . . . Slashing 482 | . . . . . . . . . . 74 141 230 37 . . . . . . . . . . . . . . . Piercing 4093 | . . . . . . . . . . . . . . . . . . . 562 . . . 67 . 91 1429 1152 792 Highest Corruption 46 | . . . . . . . . . . . . 1 2 . . . . 1 1 1 7 7 7 1 4 4 . 46 Average Corruption 4 | . . . . . . . . . . . . 1 1 . . . . 1 1 1 6 7 4 1 1 3 . 9 Corruption Purged 15 | . . . . . . . . . . . . . 2 . . . . . . . . . 7 . . 6 . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Effects 81 | . . . . . . . . . . . . 6 2 . . . . . 1 5 13 16 5 . 3 4 . 26 Message Errors 29 | . . . . . . . . . . . . 2 2 . . . . . . 1 7 3 1 . 2 2 . 9 Matter Fused 14 | . . . . . . . . . . . . . . . . . . . . 1 4 5 1 . . 1 . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . Energy Discharges 12 | . . . . . . . . . . . . 1 . . . . . . 1 2 2 . . . 1 . . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . . 1 . . . . . . . . . 3 2 . . . . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Misfires 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2022 | . . . . . . 38 21 . . 157 235 22 . 98 . . . 56 104 . 14 . 113 63 28 251 327 495 Projectiles 457 | . . . . . . . 21 . . 32 77 . . 18 . . . . . . 14 . 11 20 27 . . 237 Explosions 638 | . . . . . . 38 . . . 3 54 . . . . . . 56 . . . . 102 43 1 90 60 191 Melee 927 | . . . . . . . . . . 122 104 22 . 80 . . . . 104 . . . . . . 161 267 67 Knockbacks 50 | . 1 1 1 . . . . . . 4 16 1 . 2 . . . . . . 5 . 6 . . . . 13 Impact 6 | . . . . . . . . . . 2 1 1 . 1 . . . . . . . . . . . . . 1 Kinetic 37 | . 1 1 1 . . . . . . . 12 . . . . . . . . . 5 . 5 . . . . 12 Secondary 7 | . . . . . . . . . . 2 3 . . 1 . . . . . . . . 1 . . . . . Self-Inflicted Damage 697 | . . . . . . 92 . . . . 147 . . . . . . . . . 32 . 13 . 73 . . 340 Shots 24 | . . . . . . 4 . . . . 4 . . . . . . . . . 1 . . . 7 . . 8 Rammed 13 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 2 . . 5 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 2 . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | 160 267 . 21 38 . 120 264 103 . 54 336 . . . . . 144 165 . 121 310 320 225 144 346 192 36 196 Average Temperature 77 | 72 87 . 14 18 . 57 56 34 . 16 78 . . . . . 62 58 . 80 68 160 62 53 147 86 27 82 Received Heat Transfer 3207 | . 282 . 26 . . 247 300 225 . 102 777 9 . . . 135 . 9 . 18 55 . 610 18 124 36 . 234 Effects 7 | . 2 . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Interference 5 | . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Total Turns 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . 21 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . 21 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . 4 5 . . 2 . . . . . . . . . . 2 . . 7 Combat Hostiles 12 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . 6 Parts Fried 20 | . . . . . . . . . . 2 10 . . . . . . . . . . . . . 3 . . 5 Impact Corruptions 12 | . . . . . . . . . . 5 . 1 . 6 . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 3 1 . . . . . . . . . . . . . 1 1 . 1 . . . Combat Hostiles 8 | . . . . . . 1 3 1 . . . . . . . . . . . . . 1 1 . 1 . . . Parts Melted 35 | . 2 . . . . 3 7 6 . . 5 . . . . . . . . . 1 2 1 . 4 2 . 2 Heat Transferred 16592 | 259 1404 . 37 407 . 592 5402 1998 222 541 1405 . . . . . 37 . . 37 444 740 1696 111 370 259 . 631 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Maximum Alert Level 5 | . . . . . . . 1 2 1 . 3 . . . . 3 . . . . 1 . 5 4 3 2 2 3 Low Security (%) 52 | 100 100 100 100 100 . 100 29 39 94 . 33 . . . . 68 . . . . 77 100 7 . . . 10 . Level 1 14 | . . . . . . . 70 27 5 . 8 . . . . . . . . . 22 . 3 . . 10 17 14 Level 2 17 | . . . . . . . . 32 . . 27 . . . . 12 . . . . . . 4 . 93 89 71 50 Level 3 6 | . . . . . . . . . . . 30 . . . . 18 . . . . . . 13 . 6 . . 35 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . 28 100 . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2208 | 5 158 55 130 126 . 60 374 521 228 . 785 . . . . 745 . . . . 315 89 2208 1313 761 567 464 874 Initial 1127 | . . 55 . 40 . . . 156 190 . . . . . . . . . . . . 89 . 1127 667 357 328 249 Average 362 | . 78 15 54 20 . 24 228 295 163 . 416 . . . . 216 . . . . 77 24 1341 1183 675 514 387 625 Influence Increases 12958 | 15 457 80 316 151 . 266 923 585 304 . 1291 179 32 . . 944 286 172 15 . 655 47 3412 276 423 511 485 1133 Destroy 0b10 Robot/C 5680 | . 280 40 180 80 . 180 580 260 80 . 780 80 20 . . 220 140 100 . . 300 20 1260 40 120 220 260 440 Destroy 0b10 Robot/NC 540 | 15 35 . 30 5 . . 85 45 . . 100 . . . . 25 . . 15 . . . 70 10 . 30 55 20 Destroy Leader 1130 | . 52 10 32 10 . 30 150 60 . . 146 20 10 . . 64 20 10 . . 60 . 234 12 20 66 32 92 Allied During Kill 1381 | . . . 37 14 . 3 . 171 56 . 50 4 2 . . 120 126 62 . . 50 . 660 . 26 . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . Successful Hack 325 | . . . 22 12 . . 37 14 18 . 28 . . . . 65 . . . . . . 26 76 . . 27 . Select Force Hacks 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Disable Machine 840 | . . . 15 . . . 45 30 . . 30 . . . . 210 . . . . 105 . 240 . 60 45 . 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1732 | . . . . . . 23 11 5 . . 67 . . . . 220 . . . . 140 12 562 48 32 90 96 426 Partial Spotted 150 | . . . . . . . . . . . 15 . . . . . . . . . . . 15 30 15 30 . 45 Lose Combat Pursuer 960 | . 90 30 . 30 . 30 15 . . . 75 75 . . . . . . . . . 15 345 60 150 30 15 . Influence Decreases 12328 | 15 315 222 210 257 . 266 553 466 697 96 568 606 328 . . 251 535 471 160 . 400 302 1264 1151 1016 643 642 894 Entered New Map 4052 | . . 87 . 66 . . . 214 299 96 . 268 57 . . . 257 85 145 . . 166 . 1021 606 323 220 142 Time Decay 6058 | 15 265 115 200 191 . 168 513 222 398 . 328 318 271 . . 221 278 386 15 . 320 136 454 90 230 270 262 392 Lost Part 1178 | . 50 20 10 . . 58 40 30 . . 180 20 . . . 10 . . . . 20 . 200 40 80 50 10 360 Lost Ally 890 | . . . . . . 40 . . . . 60 . . . . 20 . . . . 60 . 610 . 100 . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 80 | . 5 . . . . . 4 1 . . 12 . . . . 5 . . . . 6 . 27 6 3 2 4 5 Investigation 14 | . 2 . . . . . 1 . . . 2 . . . . 3 . . . . 2 . 2 1 1 . . . Extermination 16 | . . . . . . . . . . . 1 . . . . 2 . . . . 3 . 2 1 1 2 2 2 Reinforcement 29 | . 3 . . . . . 3 1 . . 8 . . . . . . . . . 1 . 7 4 . . 2 . Assault 20 | . . . . . . . . . . . 1 . . . . . . . . . . . 15 . 1 . . 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . 3 . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Distress Signals 17 | . 2 . 1 . . . 1 1 . . 5 . . . . 2 . . . . . . 3 1 . 1 . . Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 . 22 Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 . 22 Times Spotted 496 | . 28 5 11 4 . 10 41 14 1 28 61 6 1 . . 8 4 5 . 1 14 8 111 21 23 22 17 52 Peak Tracking Total 17 | . 10 5 2 4 . 3 8 3 . 5 9 4 1 . . 6 2 4 . 1 3 3 17 15 7 8 7 9 Tactical Retreats 35 | . 4 1 . 1 . 1 1 . . 2 5 3 . . . . . . . . . 1 7 1 5 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Traps Triggered 7 | . 1 . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Traps Extracted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Most Traps Carried 6 | . . 4 4 6 4 4 4 4 4 5 4 4 4 4 4 4 2 2 2 2 2 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Machines Disabled 64 | . . . 1 . . . 3 2 . 5 2 . . . . 14 . 1 . . 7 . 16 . 4 3 . 6 Max in Single Turn 2 | . . . 1 . . . 1 1 . 1 1 . . . . . . 1 . . 1 . 1 . 1 1 . 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Machines Accessed 76 | . 2 . 2 2 1 . 10 3 12 1 3 . . . . 10 . 1 4 . 5 . 6 5 4 1 4 . Terminals 42 | . 2 . 2 1 . . 7 3 6 . . . . . . 3 . 1 . . 2 . 4 3 3 1 4 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 16 | . . . . . . . . . 6 . 1 . . . . 3 . . . . 2 . 2 1 1 . . . Scanalyzers 4 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . Total Hacks 193 | . 4 . 7 7 4 . 29 6 39 1 8 . . . . 22 . 1 16 . 8 . 12 13 8 1 7 . Successful 113 | . . . 3 4 4 . 18 3 28 1 4 . . . . 11 . 1 16 . 2 . 4 4 5 . 5 . Failed 79 | . 4 . 4 3 . . 11 3 10 . 4 . . . . 11 . . . . 6 . 8 9 3 1 2 . Catastrophic 17 | . 1 . . . . . 2 2 . . . . . . . 5 . . . . 1 . 2 1 1 1 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 78 | . 4 . 2 5 . . 12 2 25 . 1 . . . . 7 . . . . 4 . 7 6 3 . . . Terminals 108 | . 4 . 7 6 . . 22 6 24 . . . . . . 6 . 1 . . 3 . 10 6 5 1 7 . Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 2 . . . . . . . . 4 . . . . . . . . . . . . Recycling Units 37 | . . . . . . . . . 15 . 2 . . . . 7 . . . . 4 . 2 4 3 . . . Scanalyzers 12 | . . . . . . . 4 . . . 3 . . . . 5 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 3 . . . . Terminal Hacks 60 | . . . 2 4 4 . 6 3 10 1 . . . . . 2 . 1 16 . . . 2 3 1 . 5 . Record 10 | . . . . . 4 . . . . . . . . . . . . 1 5 . . . . . . . . . Part Schematic 5 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . Robot Schematic 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . 1 . . . . 2 . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 6 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . . . 1 1 . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . . . . 6 . . . . . . 2 . . . . . . . . 2 . . . Report Inventory 9 | . . . . . . . . . 6 . . . . . . 2 . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 9 | . . . . . . . 3 . . . 3 . . . . 3 . . . . . . . . . . . . Insert Component 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 28 | . . . 1 . . . 7 . 12 . 1 . . . . 2 . . . . 1 . 2 . 2 . . . Terminals 16 | . . . 1 . . . 7 . 7 . . . . . . . . . . . . . . . 1 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Skim 12 | . . . 1 . . . 6 . 5 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . . . 5 . 1 . . . . 2 . . . . 1 . 2 . 1 . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Scrapoids 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 53 | . 2 . 2 1 . . 9 4 8 . 3 . . . . 7 . . . . 3 . 4 5 2 1 2 . Full Trace Events 6 | . 1 . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . 1 2 . . 1 . . . . 3 1 3 7 . 10 3 4 2 2 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . 4 . . . . . 2 . . 1 . 3 . . . . . . 1 2 . . . . Non-combat 11 | . . . . . 3 . . . . . 2 . . . . 3 . . . . . . 1 2 . . . . Combat 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . 4 . . . . . 2 . . 1 . 4 . . . . . . 1 2 . . . . parse_system 6 | . . . . . 4 . . . . . . . . 1 . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_fabricator 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . find_dsf 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_recycling 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Total Allies 80 | . . 3 . . . . . 10 . 5 . 1 . . . 10 . . . 1 5 20 20 . 5 . . . Largest Group 18 | . . 3 3 3 3 3 . 10 10 11 4 1 1 1 . 9 8 7 1 1 5 18 18 . 5 . . . Highest-Rated Group 656 | . . 40 40 40 40 40 . 173 173 337 95 32 32 32 . 417 370 329 47 47 241 656 656 . 326 . . . Highest-Rated Ally 142 | . . 16 16 16 16 16 . 29 29 50 47 32 32 32 . 47 47 47 47 47 50 141 142 . 67 . . . Total Orders 13 | . . . . 4 . . . . . 2 . . . 6 . . . . . 1 . . . . . . . . STAY 7 | . . . . 2 . . . . . 1 . . . 4 . . . . . . . . . . . . . . FOLLOW 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Ally Attacks 866 | . . . 40 5 . 12 . 32 . 183 46 6 . . . 27 35 21 . 2 36 9 380 . 32 . . . Total Damage 17731 | . . . 357 62 . 100 . 298 . 2770 656 139 . . . 1144 583 242 . . 1240 350 8990 . 800 . . . Kills 131 | . . . 6 4 . . . 6 . 26 4 2 . . . 10 6 4 . . 7 . 54 . 2 . . . Allies Corrupted 10 | . . . . . . 2 . . . 3 . . . 2 . . 1 . . . . . 2 . . . . . Allies Melted 6 | . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Active Infowar (turns) 10068 | 12 19 . . . . . . . . . . . . 425 209 699 607 901 321 403 1592 559 1583 182 498 598 577 883 Optics 2556 | . . . . . . . . . . . . . . . . . . . . . . . . . 498 598 577 883 Sensors 3790 | . . . . . . . . . . . . . . . . . . . . . 804 513 947 . . 253 561 712 IFF 3125 | . . . . . . . . . . . . . . . . 313 607 901 317 392 595 . . . . . . . Terrain 31 | 12 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 9971 | . . . . . . . . . . . . . . 425 209 699 607 901 321 403 1592 559 1583 182 498 598 577 817 T.N.C. 97 | . . . . . . . . . . . . . . . . . . . . . . . . 61 36 . . . Cloaking 77 | . . . . . . . . . . . . . . . . . . . . . . . . 77 . . . . Jamming 2001 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 338 536 577 541 Robot Analysis Total 7 | . . . . 1 . . . . 2 . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . 1 1 . . . 2 . 2 . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . 1 . 2 . . . . . 1 . 2 3 . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . 2 . . . . . 1 . 2 . . . . . . Decoded 0b10 Intel 642 | . . . . . . . . . . . . . . . . 101 . . . . 131 22 186 25 51 54 42 30 Traps 54 | . . . . . . . . . . . . . . . . 12 . . . . 21 . 13 . 4 4 . . Emergency Access 47 | . . . . . . . . . . . . . . . . 7 . . . . 7 . 13 7 5 8 . . Items 438 | . . . . . . . . . . . . . . . . 64 . . . . 61 21 121 17 41 41 42 30 Machines 21 | . . . . . . . . . . . . . . . . 4 . . . . 8 . 8 1 . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrols 32 | . . . . . . . . . . . . . . . . 3 . . . . 14 . 14 . 1 . . . Investigations 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Reinforcements 12 | . . . . . . . . . . . . . . . . . . . . . 10 . 2 . . . . . Guards 32 | . . . . . . . . . . . . . . . . 10 . . . . 8 . 14 . . . . . Exits 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Turns Passed 25517 | 140 690 397 484 1248 309 408 1525 475 941 4262 1027 705 619 2569 265 699 607 901 321 403 1592 559 1583 182 498 598 577 933 Spaces Moved 17099 | 73 323 296 328 670 206 259 749 190 601 2502 597 567 440 2449 199 532 399 587 172 244 785 193 976 386 431 681 657 607 Core 149 | 5 . . . . . . . . . . . . . 81 . . . . . . . . 9 28 . . . 26 Treads 1806 | . . . . . . . . . . . . . . 25 . 1 . 104 172 244 731 193 118 . 4 . . 214 Legs 272 | 68 25 . . . . . . . . . 125 . . . . . . . . . 54 . . . . . . . Wheels 11227 | . 298 296 328 670 206 259 749 190 601 2502 472 567 440 1079 199 531 399 483 . . . . 849 . 104 . . 5 Hover 1830 | . . . . . . . . . . . . . . . . . . . . . . . . . 130 681 657 362 Flight 1815 | . . . . . . . . . . . . . . 1264 . . . . . . . . . 358 193 . . . Fastest Speed 27 | 50 95 90 90 145 145 113 125 145 145 145 28 28 115 50 50 28 145 145 160 160 116 170 28 27 27 45 45 44 Average Speed 116 | 115 128 104 105 145 145 125 145 156 145 145 104 107 123 87 127 85 145 147 160 160 170 204 115 32 70 46 45 88 Slowest Speed 400 | 120 400 105 145 145 145 145 155 235 145 235 260 115 130 200 130 160 145 160 160 160 330 270 270 50 297 145 45 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 48 | 5 53 75 29 87 64 48 57 40 98 83 20 71 57 88 40 15 54 68 60 56 14 83 41 13 25 17 19 19 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 16 | . . . . 2 1 . 2 . 5 . . . . 2 . . . . 3 1 . . . . . . . . Known Exits Taken 14 | . . . 1 . . 1 1 1 1 1 1 1 . . 1 1 . . . . . . 1 1 . 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . . . . . . 1 1 . . 1 1 1 1 . . . . 1 . . . Scrap Searched 23 | . . . . 2 . 1 . . . 6 . 4 2 3 . . 1 3 . 1 . . . . . . . . Spaces Dug 216 | . . . . . . 13 2 1 . 28 35 14 8 . . 26 . 1 . . 20 . 9 4 3 35 13 4 Terrain Destroyed 753 | . . . . . . 51 3 1 . 33 67 14 8 . . 32 . 10 . 1 57 7 144 27 5 69 37 187 Melee 48 | . . . . . . . 1 1 . 2 . 14 8 . . 3 . . . . . . 1 . . 4 12 2 Projectile 146 | . . . . . . . 1 . . . 16 . . . . . . 3 . 1 40 7 43 4 5 3 1 22 AOE 551 | . . . . . . 51 . . . 31 51 . . . . 22 . 7 . . 17 . 100 23 . 62 24 163 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Total 21178 | 99 463 373 400 922 214 296 996 282 660 3077 851 626 497 2864 212 702 420 608 205 252 969 299 1261 423 583 870 875 879 Wait 2071 | 2 38 66 11 177 4 4 86 44 50 500 38 19 33 330 1 77 16 2 . 2 68 51 57 11 74 72 169 69 Move 17057 | 72 322 295 327 669 205 258 748 189 600 2501 596 566 439 2448 198 531 398 586 171 243 785 192 976 371 428 680 656 607 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . Pick Up 217 | 1 10 4 16 8 . 1 16 1 2 14 11 6 2 18 4 8 . 1 7 . 14 6 12 6 6 18 1 24 Fast Attach 200 | 8 5 2 3 1 . . 10 2 . 4 17 3 5 21 . 5 1 1 3 . 12 6 35 10 24 11 4 7 Attach 142 | . 4 . 3 . . 6 8 2 . 5 19 5 . 3 3 8 . . 4 . 3 2 14 3 5 8 4 33 Detach 51 | . . . . . . . 4 . . . 6 1 . . 2 3 . . 2 . 3 1 6 . 2 9 2 10 Swap 147 | 1 3 . 4 10 1 2 10 4 1 8 12 . 1 3 . 17 . 4 . 5 13 3 26 1 2 9 2 5 Drop 272 | 1 6 . 4 9 . . 19 2 2 17 25 1 5 31 4 11 1 4 9 . 19 11 38 3 15 14 2 19 Fire 780 | 14 75 6 32 16 . 25 94 37 5 17 120 . . . . 33 4 10 1 2 50 27 87 9 19 9 6 82 Melee 184 | . . . . . 4 . 1 1 . 10 7 25 12 9 . 7 . . 8 . . . 6 2 5 40 29 18 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap 36 | . . . . 32 . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -4/Waste -4/Factory -3/Research (discovered 2 exits: *Arm / Gar) -3/Armory -2/Research -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 14) 559 | -10/Materials | Destroyed 8 combat bots 567 | -10/Materials | Lost 3 parts (2n1u) 761 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Core integrity fell below 50% 831 | -10/Materials | Entered Mines 832 | -10/Mines | Assembled infested the area 837 | -10/Mines | Assisted by a Guerilla fighting off Assembled 853 | -10/Mines | Met a Derelict bent on vengeance 1079 | -10/Mines | Found a hidden stash of uninstalled traps 1183 | -10/Mines | Discovered new exit (range 6) 1212 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1216 | -10/Mines | Learned 8 Materials zone layouts 1228 | -10/Mines | Entered Materials 1228 | -9/Materials | Accompanied by 3 allies 1228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1229 | -9/Materials | Identified exit to Materials 1229 | -9/Materials | Identified exit to Mines 1487 | -9/Materials | Discovered exit to Mines (range 15) 1712 | -9/Materials | Entered Mines 1712 | -9/Mines | Accompanied by 3 allies 1721 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2203 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2250 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2287 | -9/Mines | Learned location of Storage (-8) 2334 | -9/Mines | Discovered exit to Materials (range 12) 2386 | -9/Mines | Discovered exit to Materials (range 7) 2482 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2619 | -9/Mines | Destroyed YI-UF0 2713 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2725 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2727 | -9/Mines | Discovered new exit (range 5) 2960 | -9/Mines | Entered Exiles 2960 | -9/Exiles | Accompanied by 3 allies 2979 | -9/Exiles | Discovered new exit (range 15) 3000 | -9/Exiles | Met 8R-AWN 3023 | -9/Exiles | Met EX-HEX 3081 | -9/Exiles | Met EX-DEC 3119 | -9/Exiles | Learned location of Zion (-6) 3145 | -9/Exiles | Met EX-BIN 3254 | -9/Exiles | Discovered new exit (range 10) 3269 | -9/Exiles | Entered Mines 3269 | -8/Mines | Accompanied by 3 allies 3314 | -8/Mines | Lost 3 allies 3564 | -8/Mines | Core integrity fell below 50% 3594 | -8/Mines | Lost 5 parts (2n1u2w) 3628 | -8/Mines | Discovered exit to Materials (range 5) 3677 | -8/Mines | Entered Materials 3677 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4132 | -8/Materials | Build established: Scavenger-Tank 4529 | -8/Materials | Discovered new exit (range 5) 4557 | -8/Materials | Discovered new exit (range 16) 5063 | -8/Materials | Identified exit to Factory 5063 | -8/Materials | Identified exit to Storage 5101 | -8/Materials | Learned location of 1 exit from Lower Caves 5152 | -8/Materials | Learned location of Recycling (-8) 5163 | -8/Materials | Learned location of Extension (-6) 5165 | -8/Materials | Learned Storage emergency access door positions 5167 | -8/Materials | Learned 4 Lower Caves zone layouts 5178 | -8/Materials | Learned location of 1 exit from Storage 5197 | -8/Materials | Learned Storage trap positions 5202 | -8/Materials | Entered Storage 5204 | -8/Storage | Identified exit to Recycling 5205 | -8/Storage | Loaded intel: 28 trap records 5385 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5651 | -8/Storage | Used back door to open Recycling access 5671 | -8/Storage | Build established: Commander-Tank 5677 | -8/Storage | Entered Recycling 5677 | -8/Recycling | Accompanied by 10 allies 5678 | -8/Recycling | Identified exit to Factory 6242 | -8/Recycling | Learned location of 2 exits from Factory 6290 | -8/Recycling | Learned location of 2 exits from Factory 6330 | -8/Recycling | Learned 4 Factory zone layouts 6361 | -8/Recycling | Learned location of 1 exit from Lower Caves 6384 | -8/Recycling | Identified exit to Scraptown 6416 | -8/Recycling | Learned Factory emergency access door positions 6436 | -8/Recycling | Scanned before Scraplab entrance 6561 | -8/Recycling | Entered Scraplab 6618 | -8/Recycling | Entered Scraptown 6618 | -8/Scraptown | Accompanied by 10 allies 6835 | -8/Scraptown | Visited Cave Peace 6864 | -8/Scraptown | Visited Assassins FH 6877 | -8/Scraptown | Visited Comm Corps 7218 | -8/Scraptown | Murdered 3 allies 7219 | -8/Scraptown | Build established: Commander-Mutant 7265 | -8/Scraptown | Visited UFD Registry 7265 | -8/Scraptown | Registered with UFD as "Boltsys" 7303 | -8/Scraptown | Visited Scrapoid Research Area 7326 | -8/Scraptown | Visited Science Guys 7374 | -8/Scraptown | Visited Supply Room 7375 | -8/Scraptown | Received an X-ray algorithm 7416 | -8/Scraptown | Visited Scrapoid Pod Storage 7439 | -8/Scraptown | Visited Junk Repository 7464 | -8/Scraptown | Visited A0-MCA Data Center 7487 | -8/Scraptown | Visited Scrap Suit Storage 7513 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7519 | -8/Scraptown | Found DCF Scrap (31 items) 7558 | -8/Scraptown | Visited Curators Association 8546 | -8/Scraptown | Given an A- rating by A0-MCA 8558 | -8/Scraptown | Found A0-MCA's Component Scanner 8901 | -8/Scraptown | Warned about trapping Scraptown 8976 | -8/Scraptown | Visited Awakened 9125 | -8/Scraptown | Found Scrapoid Pod 9699 | -8/Scraptown | Scrapoid Pod released 08S07-D (x5) 10136 | -8/Scraptown | Met Optimus 10136 | -8/Scraptown | Accepted into 0bPrime 10440 | -8/Scraptown | Build established: Commander-Tank 10536 | -8/Scraptown | Civil war broke out across Scraptown 10536 | -8/Scraptown | Attached CPS modules to Optimus. 10538 | -8/Scraptown | Attached CPS modules to 08S05-D. 10555 | -8/Scraptown | Found Master Drone Bay 10624 | -8/Scraptown | Attached CPS modules to 30-OQL(r). 10693 | -8/Scraptown | Lost 11 allies 10711 | -8/Scraptown | Found Ballwheel 10766 | -8/Scraptown | Found MA-1KR's Cyclogen 10880 | -8/Scraptown | Entered Factory 10880 | -6/Factory | Accompanied by 4 allies 10880 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10881 | -6/Factory | Identified exit to Lower Caves 10881 | -6/Factory | Identified exit to Factory 11283 | -6/Factory | Destroyed 7 combat bots 11308 | -6/Factory | Build established: Mutant 11551 | -6/Factory | Lost 3 parts (2n1u) 11580 | -6/Factory | First assault squad dispatched 11605 | -6/Factory | Core integrity fell below 50% 11629 | -6/Factory | Lost 7 parts (1p1n3u2w) 11633 | -6/Factory | Destroyed 8 combat bots 11881 | -6/Factory | Core integrity fell below 20% 11907 | -6/Factory | Entered Lower Caves 11908 | -6/Lower Caves | Identified exit to Lower Caves 11909 | -6/Lower Caves | Lost 6 parts (1p4n1w) 12071 | -6/Lower Caves | Master Drone dominated Y-54 Guardian. 12283 | -6/Lower Caves | Build established: Gladiator 12612 | -6/Lower Caves | Entered another Lower Caves area 12612 | -6/Lower Caves | Accompanied by 1 ally 12925 | -6/Lower Caves | Discovered new exit (range 4) 12945 | -6/Lower Caves | Found DCF Scrap (15 items) 13231 | -6/Lower Caves | Entered Zion 13231 | -6/Zion | Accompanied by 1 ally 13265 | -6/Zion | Received a hallucinogenic algorithm 13271 | -6/Zion | Build established: Derelict-Gladiator 13385 | -6/Zion | Discovered new exit (range 14) 13558 | -6/Zion | Found CR-A16's Pointy Stick 13768 | -6/Zion | Given the Hacking Drone Bay 13864 | -6/Zion | Build established: Scavenger-Gladiator 13902 | -6/Zion | Learned Factory terminal intel 13963 | -6/Zion | Turned away by Imprinter 14094 | -6/Zion | Given A8's code to call for help 14314 | -6/Zion | Found Hacking Drone Bay 14927 | -6/Zion | Build established: Derelict-Gladiator 15012 | -6/Zion | Found Bomb Factory No. 2 15148 | -6/Zion | Warned about trapping Zion interior 15672 | -6/Zion | Build established: Derelict-Mutant 15800 | -6/Zion | Entered Proximity Caves 15852 | -5/Proximity Caves | Spotted B-75 Beast 16041 | -5/Proximity Caves | Discovered exit to Factory (range 9) 16065 | -5/Proximity Caves | Entered Factory 16065 | -5/Factory | Evolved 2 slots: Utility x2 16066 | -5/Factory | Identified exit to Upper Caves 16067 | -5/Factory | Loaded intel: 26 terminal locations 16161 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 16530 | -5/Factory | Scrapoids reinforcements arrived? 16632 | -5/Factory | Scrapoids reinforcements arrived? 16713 | -5/Factory | Attached CPS modules to 05F11-D. 16764 | -5/Factory | Entered Upper Caves 16764 | -5/Upper Caves | Accompanied by 8 allies 17008 | -5/Upper Caves | Build established: Commander-Skirmisher 17263 | -5/Upper Caves | Discovered new exit (range 12) 17295 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17371 | -5/Upper Caves | Entered another Upper Caves area 17371 | -5/Upper Caves | Accompanied by 7 allies 17472 | -5/Upper Caves | Learned 8 Factory zone layouts 17831 | -5/Upper Caves | Encountered a Warlord checkpoint 17994 | -5/Upper Caves | Build established: Derelict-Skirmisher 18027 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18035 | -5/Upper Caves | Discovered new exit (range 9) 18078 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18272 | -5/Upper Caves | Entered Zhirov 18272 | -5/Zhirov | Accompanied by 1 ally 18272 | -5/Zhirov | Discovered new exit (range 3) 18294 | -5/Zhirov | Lost 4 allies 18304 | -5/Zhirov | Met Zhirov 18347 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18372 | -5/Zhirov | Found Alien Artifact 18372 | -5/Zhirov | Identified Integrated Dissipator 18372 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18435 | -5/Zhirov | Found Hvy. Reflective Plating 18448 | -5/Zhirov | Attached CPS modules to Q471-n. 18521 | -5/Zhirov | Found Alien Artifact 18571 | -5/Zhirov | Build established: Derelict-Mutant 18593 | -5/Zhirov | Entered Proximity Caves 18593 | -4/Proximity Caves | Accompanied by 1 ally 18704 | -4/Proximity Caves | Spotted B-86 Titan 18710 | -4/Proximity Caves | Master Drone dominated B-86 Titan. 18894 | -4/Proximity Caves | Build established: Derelict-Skirmisher 18973 | -4/Proximity Caves | Discovered new exit (range 15) 18988 | -4/Proximity Caves | Learned Research trap positions 18996 | -4/Proximity Caves | Entered Factory 18996 | -4/Factory | Accompanied by 1 ally 18996 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18997 | -4/Factory | Identified exit to Upper Caves 19337 | -4/Factory | Tech Extrapolator generated special schematic: Machine Rigger 19456 | -4/Factory | Discovered new exit (range 7) 20046 | -4/Factory | Identified exit to Research 20167 | -4/Factory | Scrapoids reinforcements arrived? 20199 | -4/Factory | Tech Extrapolator generated special schematic: Energy Deflector 20259 | -4/Factory | Lost 4 allies 20558 | -4/Factory | Found Scrap Suit 20588 | -4/Factory | Sucked down chute 20588 | -4/Factory | Entered Waste 20602 | -4/Waste | Spotted C-40 Crusher 20615 | -4/Waste | Spotted C-40 Crusher 20615 | -4/Waste | Destroyed C-40 Crusher 20616 | -4/Waste | Spotted C-40 Crusher 20617 | -4/Waste | Spotted C-40 Crusher 20621 | -4/Waste | Master Drone dominated C-40 Crusher. 20635 | -4/Waste | Master Drone dominated C-40 Crusher. 20646 | -4/Waste | Spotted C-40 Crusher 20651 | -4/Waste | Destroyed C-40 Crusher 20662 | -4/Waste | Destroyed C-40 Crusher 20696 | -4/Waste | Spotted C-40 Crusher 20713 | -4/Waste | Destroyed C-40 Crusher 20741 | -4/Waste | Destroyed Crusher 7b 20816 | -4/Waste | Identified exit to Factory 20924 | -4/Waste | Warlord forces began an assault 21099 | -4/Waste | Found Broken Gamma Bomb Array 21147 | -4/Waste | Entered Factory 21147 | -4/Factory | Accompanied by 18 allies 21220 | -4/Factory | Lost 3 allies 21390 | -4/Factory | Build established: Derelict-Mutant 21465 | -4/Factory | Lost 7 allies 21559 | -4/Factory | Scrapoid reinforcements arrived 21570 | -4/Factory | Lost 5 allies 21598 | -4/Factory | Attached CPS modules to 04F23-D. 21637 | -4/Factory | Lost 4 allies 21644 | -4/Factory | Attached CPS modules to 04F25-D. 21660 | -4/Factory | Found Scrap Suit 21777 | -4/Factory | Scrapoids reinforcements arrived? 21960 | -4/Factory | Found Quantum Capacitor 22147 | -4/Factory | First assault squad dispatched 22226 | -4/Factory | P-70 Sage assimilated allied 04F30-D 22260 | -4/Factory | Master Drone dominated B-60 Warrior. 22282 | -4/Factory | Master Drone dominated G-73 Enforcer. 22312 | -4/Factory | Cargo convoy interrupted 22321 | -4/Factory | Lost 4 parts (2p2w) 22324 | -4/Factory | High security lockdown imminent 22404 | -4/Factory | High security lockdown engaged 22429 | -4/Factory | Master Drone dominated Y-64 Sentinel. 22437 | -4/Factory | Master Drone dominated G-67 Veteran. 22475 | -4/Factory | Garrison activated, responded to threat 22514 | -4/Factory | Master Drone dominated G-67 Veteran. 22516 | -4/Factory | Master Drone dominated H-77 Assassin. 22518 | -4/Factory | Master Drone dominated P-70 Sage. 22522 | -4/Factory | Master Drone dominated G-73 Enforcer. 22524 | -4/Factory | Master Drone dominated P-70 Sage. 22525 | -4/Factory | Master Drone dominated H-71 Marshal. 22570 | -4/Factory | Lost 7 allies 22660 | -4/Factory | Core integrity fell below 50% 22696 | -4/Factory | Lost 4 parts (1p3u) 22722 | -4/Factory | Identified Transdimensional Reconstructor 22722 | -4/Factory | Warped through subspace 22730 | -4/Factory | Core integrity fell below 20% 22730 | -4/Factory | Entered Research 22730 | -3/Research | Evolved 2 slots: Propulsion x2 22731 | -3/Research | Loaded intel: 81 trap records 22752 | -3/Research | Lost 4 parts (3n1u) 22785 | -3/Research | Tech Extrapolator generated special schematic: Active Sensor Spoofer 22828 | -3/Research | Identified exit to Garrison 22896 | -3/Research | Found Spectral Analyzer 22909 | -3/Research | Discovered new exit (range 10) 22912 | -3/Research | Identified exit to Armory 22912 | -3/Research | Entered Armory 22943 | -3/Armory | Lost 4 parts (1u3w) 23026 | -3/Armory | Lost 4 parts (1p3n) 23162 | -3/Armory | First assault squad dispatched 23176 | -3/Armory | Found Fusion Bomb Launcher 23387 | -3/Armory | Scrapoid reinforcements arrived 23408 | -3/Armory | Discovered new exit (range 5) 23410 | -3/Armory | Entered Research 23410 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 23438 | -2/Research | Lost 5 allies 23537 | -2/Research | Discovered new exit (range 13) 23558 | -2/Research | Identified exit to Access 23656 | -2/Research | Found Prototype Device 23689 | -2/Research | Identified Exp. Thermal Defense Suite 24008 | -2/Research | Entered Access 24008 | -1/Access | Evolved 2 slots: Utility x2 24044 | -1/Access | Identified exit to Command 24136 | -1/Access | Destroyed 11 combat bots 24268 | -1/Access | Build established: Hacker-Ninja 24341 | -1/Access | Spotted B-99 Colossus 24585 | -1/Access | Entered Command 24717 | -1/Command | Phase Generator disabled 25085 | -1/Command | First assault squad dispatched 25197 | -1/Command | Lost 3 parts (1p2w) 25225 | -1/Command | System corruption reached 10% 25285 | -1/Command | Lost 6 parts (5u1w) 25425 | -1/Command | Spotted M Guard 25427 | -1/Command | Spotted Combat Programmer 25431 | -1/Command | Spotted M Guard 25435 | -1/Command | Spotted Combat Programmer 25464 | -1/Command | System corruption reached 30% 25494 | -1/Command | Core integrity fell below 50% 25508 | -1/Command | Core integrity fell below 20% 25517 | -1/Command | Spotted Alpha 7 25517 | -1/Command | Spotted Alpha 7 25517 | -1/Command | Spotted Striker 25517 | -1/Command | Spotted Striker 25517 | -1/Command | Spotted Executioner 25517 | -1/Command | Spotted Executioner 25517 | -1/Command | Spotted Executioner 25517 | -1/Command | Spotted Executioner 25517 | -1/Command | Spotted B-99 Colossus 25518 | -1/Command | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 25504_ G-73 Enforcer destroyed. 25505_ Acquired Enh. Force Lance. 25506_ K-01 Serf collects debris. 25507_ The unstable cave ceiling collapses. 25507_ Penetrated by EMDS Slug. 25507_ K-01 Serf destroyed. 25508_ The unstable cave ceiling collapses. 25509_ R-10 Processor destroyed. 25510_ System corrupted: Matter fused (-6). 25511_ EMDS Slug penetrates Earth. 25512_ EMDS Slug penetrates Combat Programmer. 25514_ Combat Programmer resets Combat Programmer, system corruption cleaned. 25515_ Penetrated by EMDS Slug. 25517_ Slug penetrates Wall. 25517_ Penetrated by Slug. 25517_ Slug penetrates Executioner. 25517_ Slug penetrates Wall. 25518_ Penetrated by Slug. 25518_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????##### ????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? ????????????????????????? | | ???????????????#k ????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# ! #????????????????????????? | | ???????????????+ ] #????????????????????????? | | ???????????????# #????????????? ??????????? | | ???????????????# #???##?#?#??BB ??????????? | | ???????????????# #?##7# #E# ; ?????????? | | ???????????????# ## K E "?????????? | | ???????????????# / "?????????? | | ???????????????+ / "?????????? | | ??????????????????# @ "?????????? | | ??????????????????# / "?????????? | | ??????????????????# ### "?????????? | | ??????????????????# #??##7#K#E#E# ?????????? | | ??????????????????# #????##?#?????????????????? | | ??????????????????# #?????????????????????????? | | ???????????####???# #?????????????????????????? | | ???????????# #???# #?????????????????????????? | | ??????###### #???# #?????????????????????????? | | ???##### # ##### #?????????????????????????? | | ??## # # ###???????????????????????? | | ??# # # # ##??????????????????????? | | ??# # # ###????????????????????? | | ??# #????????????????????? | | ?## * #????????????????????? | | ## % #????????????????????? | | # #????????????????????? | | # # ######???????????????? | | #???????????????? | | #???????????????? | | % #???????????????? | | [ ! ##########??????? | | ! % % # !! #??????? | | # #" = # / *!# !! #??????? | | # ##"% " # %%%[!! #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 550 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Corruption Block 15 Armor Coverage 2400 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 68 Melee Accuracy 18 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 34 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Mak. Sword | -8/Materials | Scanalyzed Hacking Suite | -8/Storage | Hacked Imp. Proton Missile Launcher | -8/Storage | Hacked CPS Tube | -6/Factory | Scanalyzed Deep Structural Scanner | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Upper Caves | Extrapolated Mak. Medium Armor Plating | -5/Upper Caves | Extrapolated Mak. Ablative Armor | -5/Upper Caves | Extrapolated Imp. Arc Thrower | -5/Upper Caves | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Mak. Terrain Scanner | -5/Zhirov | Extrapolated Mak. Transmission Jammer | -5/Zhirov | Extrapolated Mak. Hacking Suite | -5/Zhirov | Extrapolated Enh. Flamer | -5/Zhirov | Extrapolated Lgt. Humpback | -4/Factory | Extrapolated Machine Rigger | -4/Factory | Extrapolated Mak. Thermal Plating | -4/Factory | Extrapolated Multitool | -4/Factory | Extrapolated Mak. Salvage Targeting Computer | -4/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -4/Factory | Extrapolated Mak. Targeting Computer | -4/Factory | Extrapolated Mak. Shrapnel Gun | -4/Factory | Extrapolated Mak. Power Source | -4/Factory | Extrapolated Energy Deflector | -4/Factory | Extrapolated Mak. Laser | -4/Waste | Extrapolated Hvy. Beamcaster | -4/Waste | Extrapolated Hvy. Battle Rifle | -4/Waste | Extrapolated Mak. Terrain Scan Processor | -4/Factory | Extrapolated Mak. Heavy Armor Plating | -4/Factory | Extrapolated Mak. Flight Unit | -4/Factory | Extrapolated Mak. ECM Suite | -4/Factory | Extrapolated Active Sensor Spoofer | -3/Research | Extrapolated Mak. Propulsion Shielding | -3/Research | Extrapolated Arc Thrower | -3/Armory | Extrapolated Mak. Light Armor Plating | -3/Armory | Extrapolated Mak. Kinetic Plating | -2/Research | Extrapolated Robot Schematics ------------------ M-13 Machinist | -9/Mines | Hacked M-28 Smith | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Hyp. Gauss Rifle | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Help And Harvest Challenges ------------ None Game ------ Seed RocketColdFlakker Manual? 0 Play Time 05:35:17 Cumulative 1033.2 hours Start 2025.11.02 @ 09:07:53 End 2025.11.04 @ 12:10:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 370 Adventurer 4 Explorer 1 Win Type - Total 21 Types 13/3/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45655328-8194-45ec-bc24-8f65b87c05b1