Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 02:32:13 Player: JitterGlitch Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1238) 1238 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 5314 Bonus ------- Follower Combat Kills 136 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 100/100 System Corruption 2% Temperature Cool (36) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Signal Interpreter Core Analyzer Drone Bay (2/2) Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Light Treads Backup Propulsion I > --- UTILITY ---------- Improved Heat Sink Light Regenerative Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon Heavy Assault Rifle Minigun > --- INVENTORY -------- Medium Storage Unit Improved Signal Interpreter Light Armor Plating Drone Bay [Rating: 25] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Propulsion Shielding Device Focal Shield Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power 5 | . . 1 . 1 . 2 1 Propulsion 1 | . . . . . . . 1 Utility . | . . . . . . . . Weapon 2 | . . 1 . 1 . . . Parts Attached 41 | 6 3 3 12 2 1 4 10 Power 3 | 1 . . 1 . . 1 . Engine 3 | 1 . . 1 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 . 2 2 . . . 2 Treads 1 | . . . 1 . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 4 | . . 2 . . . . 2 Flight 1 | . . . 1 . . . . Utility 14 | 1 2 . 3 . 1 2 5 Device 7 | 1 . . 1 . 1 1 3 Storage 2 | . 1 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . 1 . Protection 3 | . 1 . 1 . . . 1 Artifact . | . . . . . . . . Weapon 16 | 2 1 1 6 2 . 1 3 Energy Gun 5 | 2 . 1 . 1 . 1 . Energy Cannon 3 | . . . 2 . . . 1 Ballistic Gun 4 | . . . 2 1 . . 1 Ballistic Cannon 2 | . . . 2 . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . 2 . Corrupted Parts 1 | . . . 1 . . . . System Corruption 2 | . . . 2 . . . . Parts Lost 29 | . . . 7 1 10 . 11 Power 5 | . . . 2 . 2 . 1 Propulsion 7 | . . . 3 . 2 . 2 Utility 8 | . . . . 1 2 . 5 Weapon 9 | . . . 2 . 4 . 3 Highest Loss Streak 6 | . . . 2 1 6 . 3 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 69 | . 96 83 76 83 56 21 21 Engine 12 | . 14 11 13 18 6 6 2 Treads 4 | . . . 4 9 5 . . Hover 5 | . . 8 5 9 6 . 1 Flight 3 | . . . 5 . . . . Device 1 | . 14 . . . 5 6 5 Storage 2 | . . 11 3 . . . . Protection 14 | . 10 11 18 17 8 . 1 Energy Gun 3 | . 17 17 . 7 7 . 2 Energy Cannon 7 | . . . 8 9 6 . 2 Ballistic Gun 8 | . . . 9 13 11 . 1 Ballistic Cannon 3 | . . . 6 . . . . Slashing Weapon 1 | . 10 11 1 . . . . Naked Turns 30 | . . . . . 25 5 . Heaviest Build 26 | 8 18 20 25 20 19 18 26 Greatest Support 20 | 20 20 20 20 6 6 3 9 Greatest Overweight (x) 8 | . . 2 6 3 6 5 8 Average Overweight (x) 2 | . . . 2 2 2 2 1 Largest Inventory Capacity 10 | 5 10 10 10 5 5 5 5 Average Capacity 6 | 5 5 10 6 5 5 5 5 Most Carried 6 | 2 2 5 6 4 4 5 5 Average Carried 3 | . . 1 4 4 4 4 4 Final Capacity 10 | 5 10 10 5 5 5 5 5 Final Carried 5 | . 2 1 4 4 4 5 5 Class Distribution -------------------- 41% | Mutant 27% | Tank 13% | Commander-Mutant 9% | Commander-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Storage Commander-Tank | -8/Materials Gunner | -8/Garrison Hacker-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Matter Collected 715 | 246 10 50 265 48 52 . 44 Remotely . | . . . . . . . . Salvage Created 1469 | 39 10 171 783 214 169 . 83 Parts 91 | 2 . 14 44 16 8 . 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Combat Hostiles Destroyed 37 | 1 1 6 18 4 5 . 2 Guns 23 | . 1 4 9 2 5 . 2 Cannons 10 | . . . 8 2 . . . AOE 2 | 1 . 1 . . . . . Classes Destroyed 6 | 1 1 1 2 . . . 1 Recycler 1 | . . . 1 . . . . Watcher 2 | . . . 2 . . . . Swarmer 12 | . 1 4 5 . 2 . . Grunt 11 | 1 . . 6 1 3 . . Sentry 13 | . . 2 7 3 . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | 1 1 5 4 2 3 . 2 Combat Bots Only 5 | 1 1 5 2 2 3 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | 1 . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Hostile Shots Fired 610 | 2 9 28 143 10 141 . 277 Missed 209 | 2 4 12 41 2 31 . 117 Damage Taken 3943 | . 26 135 992 98 948 . 1744 Core 1451 | . 4 58 220 12 297 . 860 Absorbed by Shields 29 | . . . . . 29 . . Redirected to Shielding 51 | . 2 14 31 4 . . . Ignored by Resistances 1199 | . 10 40 293 28 285 . 543 Regen/Repaired (Parts) 336 | . . . 263 6 67 . . Core Remaining (%) 74 | 100 98 . 30 . 43 100 . Volleys Fired 119 | 1 8 14 65 4 13 . 14 Largest 4 | 2 1 2 3 4 4 . 1 Hottest 171 | 80 40 80 130 171 171 . 90 Shots Fired 178 | 2 8 19 79 16 40 . 14 Gun 142 | 2 8 19 61 12 30 . 10 Cannon 34 | . . . 18 4 10 . 2 Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic 80 | . . . 45 8 17 . 10 Thermal 39 | . . . 6 8 23 . 2 Explosive . | . . . . . . . . Electromagnetic 57 | 2 8 19 28 . . . . Robot Hit Streak 17 | 2 4 16 16 14 17 . 10 Robot Miss Streak 3 | . 2 1 3 . 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 136 | 2 5 18 59 11 28 . 13 Core Hits 58 | 2 1 7 27 7 9 . 5 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . 1 . . 2 Burn 1 | . . . . 1 . . . Destroy 2 | . . . . . . . 2 Melee Attacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Slashing 1 | . . . 1 . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2503 | 67 51 260 1046 206 558 . 315 Guns 1705 | 24 51 202 668 123 415 . 222 Cannons 580 | . . . 289 83 143 . 65 Explosions 123 | 38 . 58 27 . . . . Melee 50 | . . . 50 . . . . Ramming 45 | 5 . . 12 . . . 28 Kinetic 994 | . . . 563 44 165 . 222 Thermal 825 | 38 . 58 109 162 393 . 65 Explosive . | . . . . . . . . Electromagnetic 589 | 24 51 202 312 . . . . Impact . | . . . . . . . . Slashing 50 | . . . 50 . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 . . 2 2 Average Corruption 2 | . . . 2 . . 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . 37 . . 1 . Message Errors 13 | . . . 13 . . . . Matter Fused 5 | . . . 5 . . . . Heat Flow Errors 2 | . . . 2 . . . . Energy Discharges 6 | . . . 5 . . 1 . Data Loss (minor) 8 | . . . 8 . . . . Misfires 2 | . . . 2 . . . . Alerts 1 | . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 19 | . . . . . 19 . . Projectiles 19 | . . . . . 19 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 17 | . . . 4 . . . 13 Shots . | . . . . . . . . Rammed 15 | . . . 11 . . . 4 Targets Rammed 19 | 4 . . 11 . . . 4 Kicked 4 | 4 . . . . . . . Crushed . | . . . . . . . . Highest Temperature 575 | 18 . 72 190 264 575 . 65 Average Temperature 112 | 12 . 27 39 112 251 . 27 Received Heat Transfer 1608 | . . 36 378 45 417 . 732 Effects 6 | . . . . 1 5 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . Combat Hostiles 2 | . . 1 1 . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1508 | 50 . 50 198 370 740 . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 . 2 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Peak Influence 341 | 20 31 165 341 125 131 63 94 Initial 71 | . 11 10 59 33 71 63 26 Average 61 | 4 20 54 73 32 101 63 38 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 95 | 100 100 100 92 100 100 100 100 Level 1 4 | . . . 7 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . 2 4 . . 6 Investigation 2 | . . . . 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . . . 2 1 . . 3 Assault 1 | . . . . . . . 1 Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Distress Signals 4 | . 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | 1 4 6 27 8 16 . 17 Peak Tracking Total 8 | 1 4 5 7 3 8 . 7 Tactical Retreats 7 | . . . 3 1 1 . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Traps Triggered 7 | . . . 4 . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Machines Accessed 12 | . 1 1 7 2 . . 1 Terminals 8 | . 1 1 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 25 | . 2 4 11 5 . . 3 Successful 19 | . 1 3 11 3 . . 1 Failed 6 | . 1 1 . 2 . . 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 14 | . 2 4 5 . . . 3 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 10 | . 1 3 5 . . . 1 Record 4 | . 1 3 . . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 4 | . . . 4 . . . . Patrol Status 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 3 | . . . 3 . . . . Recycle Component 3 | . . . 3 . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . 6 1 . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled 3 | . . . 3 . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat . | . . . . . . . . Combat 2 | . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . 2 parse_system 2 | . . . . . . . 2 Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 6 . . . Highest-Rated Group 88 | . . . 88 56 . . . Highest-Rated Ally 16 | . . . 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 51 | . . . 9 42 . . . Total Damage 410 | . . . 95 315 . . . Kills 6 | . . . 2 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Turns Passed 4761 | 109 87 166 2785 712 255 85 562 Spaces Moved 1891 | 92 55 103 904 239 107 46 345 Core 376 | 27 . . 36 . 98 46 169 Treads 82 | . . . 82 . . . . Legs 187 | 65 55 67 . . . . . Wheels . | . . . . . . . . Hover 937 | . . 36 477 239 9 . 176 Flight 309 | . . . 309 . . . . Fastest Speed 50 | 50 120 116 116 260 50 50 50 Average Speed 227 | 99 120 119 282 292 166 176 149 Slowest Speed 520 | 120 120 190 520 340 350 300 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 6 19 12 88 22 30 1 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . 4 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 4 | . . 4 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Total 2153 | 104 67 128 1028 244 157 50 375 Wait 56 | . . . 30 . 26 . . Move 1884 | 91 54 102 903 238 106 45 345 Hop . | . . . . . . . . Pick Up 13 | 2 . 4 6 . . 1 . Fast Attach 32 | 4 3 . 9 2 1 4 9 Attach 4 | 2 . 1 . . . . 1 Detach 3 | . 2 . . . . . 1 Swap 5 | . . 2 3 . . . . Drop 6 | . . 5 . . . . 1 Fire 119 | 1 8 14 65 4 13 . 14 Melee 1 | . . . 1 . . . . Ram 15 | . . . 11 . . . 4 Kick 4 | 4 . . . . . . . Crush . | . . . . . . . . Escape Stasis 11 | . . . . . 11 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -8/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 110 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 8) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 327 | -9/Materials | Build established: Mutant 350 | -9/Materials | Discovered new exit (range 6) 363 | -9/Materials | Entered Storage 1157 | -9/Storage | Build established: Tank 1252 | -9/Storage | Found Prototype Protection 1253 | -9/Storage | Identified Lgt. Regenerative Plating 1581 | -9/Storage | Core integrity fell below 50% 2111 | -9/Storage | Repaired Imp. Light Cannon? 2370 | -9/Storage | Build established: Mutant 2646 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2807 | -9/Storage | Lost 3 allies 2940 | -9/Storage | Build established: Commander-Mutant 3109 | -9/Storage | Discovered new exit (range 15) 3148 | -9/Storage | Entered Materials 3148 | -8/Materials | Accompanied by 6 allies 3148 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3489 | -8/Materials | Met 7R-MNS 3578 | -8/Materials | Build established: Commander-Tank 3743 | -8/Materials | Garrison activated, responded to threat 3795 | -8/Materials | Lost 5 allies 3796 | -8/Materials | Identified exit to Garrison 3860 | -8/Materials | Entered Garrison 3890 | -8/Garrison | Triggered checkpoint 4074 | -8/Garrison | Lost 6 parts (1p2n3w) 4091 | -8/Garrison | Triggered checkpoint 4093 | -8/Garrison | Core integrity fell below 50% 4108 | -8/Garrison | Triggered checkpoint 4110 | -8/Garrison | Discovered new exit (range 10) 4115 | -8/Garrison | Entered Factory 4115 | -7/Factory | Evolved 2 slots: Power x2 4121 | -7/Factory | Lost 3 parts (2u1w) 4150 | -7/Factory | Discovered new exit (range 15) 4200 | -7/Factory | Entered another Factory area 4200 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4470 | -6/Factory | Core integrity fell below 50% 4541 | -6/Factory | Build established: Mutant 4541 | -6/Factory | Lost 3 parts (1n1u1w) 4624 | -6/Factory | Core integrity fell below 20% 4762 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Slammed into K-01 Serf. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Triggered Shock Trap. The floor emits a surge of raw power. Imp. Heat Sink destroyed. W-25 Informer distress signal alerts nearby ally. Jacked G-50 Soldier... >>parse_system Reading system data... Coil Gun destroyed. Gravmag System destroyed. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? +????????????????????? | | ????????????????????????#A #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#w +????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# gg/????????????????????? | | ????????????????????????#k #????????????????????? | | ????????????????????????#ggg#????????????????????? | | ????????????????????????# u#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# g#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#u #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????############## #????????????????????? | | ???????????# # #????????????????????? | | ???????????# """"""" # #????????????????????? | | ???????????# """"""" # #????????????????????? | | ???????????# """"""" # #????????????????????? | | ???????????# """"""" # #???? ??????????????? | | ???????????# # #??? ??????????????? | | ???????????# """"""" # #??= ???????????????? | | ???????????# """"""" # #? ????????????????? | | ???????????# """"""" # # [?????????????????? | | ???????????# """"""" # # ??????????????????? | | ???????????# + + ???????????????????? | | ???????????# # #????????????????????? | | ???????????############## ##???????????????????? | | ???????????????????????# #################+### | | ????????????????????#### " | | ????????????????????# "T | | ????????????????????# ## | | ????????????????????# ## #######/#########/### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker The More The Merrier Uninvited Guest Challenges ------------ None Game ------ Seed ZhirovReflectiveMachine Manual? 0 Play Time 00:44:21 Cumulative 0.8 hours Start 2024.04.01 @ 01:47:12 End 2024.04.01 @ 02:32:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/CogWide Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9556e10d-189e-4463-aa55-8c40c6123f25