Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 19:43:41 Player: Airus Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (573) 573 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 11618 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 148/150 System Corruption 3% Temperature Cool (14) Movement Flying (37) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Layered Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (4) ---- Micro Nuclear Core Xenon Bombardment Thruster Improved Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer System Shield > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Sensor Array Improved Sensor Array [Rating: 38] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Improved Sensor Array Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Grenade Launcher Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . 2 1 . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 43 | 2 4 4 1 3 25 1 . 1 2 Power 3 | . 1 . . . 2 . . . . Engine 1 | . 1 . . . . . . . . Core 2 | . . . . . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 10 | . 2 1 . . 6 . . . 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 10 | . 2 1 . . 6 . . . 1 Utility 16 | . 1 2 1 2 8 1 . 1 . Device 6 | . . 1 . 2 2 1 . . . Storage . | . . . . . . . . . . Processor 7 | . . 1 1 . 5 . . . . Hackware 2 | . 1 . . . 1 . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 14 | 2 . 1 . 1 9 . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . 1 . . 5 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . 4 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 13 | . . 4 . . 9 . . . . Power 2 | . . 1 . . 1 . . . . Propulsion 6 | . . 2 . . 4 . . . . Utility 2 | . . . . . 2 . . . . Weapon 3 | . . 1 . . 2 . . . . Highest Loss Streak 3 | . . 3 . . 3 . . . . Average Slot Usage (%) 63 | . 50 72 52 54 55 84 84 69 83 Core 2 | . . . . . . 7 7 7 7 Flight 12 | . 6 21 9 9 6 23 23 15 22 Device 5 | . . 4 9 9 3 7 7 7 7 Processor 21 | . . 5 16 18 23 30 30 30 30 Hackware 8 | . 12 11 9 9 10 7 7 . . Ballistic Gun 6 | . 28 21 9 9 2 . . . . Launcher 2 | . . . . . 1 7 7 . 7 Impact Weapon 1 | . . . . . 4 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 14 | 3 6 7 3 4 9 10 10 11 14 Greatest Support 21 | 3 8 8 4 4 21 21 21 21 14 Greatest Overweight (x) 3 | . . . . . 2 . . 3 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 3 4 4 4 4 4 4 4 3 Average Carried 3 | 1 2 2 3 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 3 4 4 4 4 3 4 4 3 Class Distribution -------------------- 36% | Mutant 33% | Scout 17% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Matter Collected 846 | 181 79 77 . 89 181 154 49 . 36 Remotely . | . . . . . . . . . . Salvage Created 611 | . 86 77 . . 403 . . . 45 Parts 32 | . 11 4 . . 13 . . . 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 4 . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 16 | . 3 1 . . 8 . . . 4 Melee 2 | . . . . . 2 . . . . Guns 5 | . 3 1 . . 1 . . . . AOE 9 | . . . . . 5 . . . 4 Classes Destroyed 9 | . 3 2 . . 4 . . . . Worker 2 | . . . . . 2 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . Recycler 3 | . . . . . 3 . . . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 13 | . 3 . . . 6 . . . 4 Sentry 2 | . . 1 . . 1 . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 3 1 . . 6 . . . 4 Combat Bots Only 4 | . 3 1 . . 3 . . . 4 Max Kills in Single Turn 6 | . 1 1 . . 6 . . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 2 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Damage Taken 1605 | . 55 261 . . 961 . . 237 91 Core 748 | . 19 29 . . 484 . . 190 26 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 96 | 100 92 92 . 100 . . . . . Volleys Fired 46 | . 11 14 . . 18 . . . 3 Largest 2 | . 2 2 . . 2 . . . 1 Hottest 55 | . 40 40 . . 55 . . . 30 Shots Fired 71 | . 22 27 . . 19 . . . 3 Gun 59 | . 22 26 . . 11 . . . . Cannon . | . . . . . . . . . . Launcher 12 | . . 1 . . 8 . . . 3 Special . | . . . . . . . . . . Kinetic 59 | . 22 26 . . 11 . . . . Thermal . | . . . . . . . . . . Explosive 12 | . . 1 . . 8 . . . 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 2 10 . . 6 . . . 9 Robot Miss Streak 3 | . 3 2 . . 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 61 | . 9 17 . . 32 . . . 3 Core Hits 38 | . 6 4 . . 22 . . 1 5 Critical Hits 1 | . 1 . . . . . . . . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 29 | . . . . . 29 . . . . Impact 29 | . . . . . 29 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . Damage Inflicted 2766 | . 91 129 . . 2257 . . 3 286 Guns 319 | . 91 129 . . 99 . . . . Cannons . | . . . . . . . . . . Explosions 1779 | . . . . . 1493 . . . 286 Melee 665 | . . . . . 665 . . . . Ramming 3 | . . . . . . . . 3 . Kinetic 319 | . 91 129 . . 99 . . . . Thermal 1118 | . . . . . 1118 . . . . Explosive 661 | . . . . . 375 . . . 286 Electromagnetic . | . . . . . . . . . . Impact 665 | . . . . . 665 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 3 3 Average Corruption 2 | . . . . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . Effects 13 | . . . . . 3 5 3 1 1 Message Errors 1 | . . . . . . . 1 . . Matter Fused 7 | . . . . . 1 3 2 1 . Heat Flow Errors 2 | . . . . . 1 1 . . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 527 | . . . . . 515 . . . 12 Projectiles . | . . . . . . . . . . Explosions 408 | . . . . . 396 . . . 12 Melee 119 | . . . . . 119 . . . . Knockbacks 2 | . . . . . 2 . . . . Impact 2 | . . . . . 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . 32 . . 1 . Shots 3 | . . . . . 3 . . . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 227 | . . 9 . . 215 227 . . . Average Temperature 99 | . . 6 . . 153 112 . . . Received Heat Transfer 255 | . . 105 . . 108 . . 30 12 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions 6 | . . . . . 6 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 750 | . . . . . 750 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Peak Influence 391 | . 205 218 91 95 391 . . . . Average Influence 124 | . 91 159 91 63 165 . . . . Maximum Alert Level 1 | . 1 1 . . 1 . . . . Low Security (%) 79 | 100 98 68 100 100 62 . . . . Level 1 20 | . 1 31 . . 37 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 2 . . . 2 . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 2 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Distress Signals 2 | . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 53 | . 8 7 . 2 23 4 . 4 5 Peak Tracking Total 6 | . 2 6 . 1 5 4 . 4 4 Tactical Retreats 6 | . 1 . . . 4 1 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Machines Disabled 5 | . . 1 . . 4 . . . . Max in Single Turn 4 | . . 1 . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Machines Accessed 19 | . 5 . . 4 6 . . 4 . Terminals 13 | . 5 . . 4 4 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 72 | . 13 . . 11 19 . . 29 . Successful 53 | . 10 . . 5 9 . . 29 . Failed 19 | . 3 . . 6 10 . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 12 . . 9 14 . . . . Terminals 41 | . 13 . . 11 17 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . 1 . . . 2 . . 29 . Record 11 | . . . . . . . . 11 . Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 2 | . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 19 | . 9 . . 5 5 . . . . Terminals 19 | . 9 . . 5 5 . . . . Track 9 | . 4 . . 2 3 . . . . Assimilate 1 | . . . . 1 . . . . . Botnet 8 | . 5 . . 2 1 . . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 4 . . 4 5 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Robot Analysis Total 115 | . . . . . . . . 115 . Derelict Logs Recovered 2 | . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Turns Passed 2216 | 22 220 109 74 341 730 237 237 123 123 Spaces Moved 3381 | 33 337 144 144 464 906 482 527 128 216 Core 658 | 33 257 . . . 367 . . 1 . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2723 | . 80 144 144 464 539 482 527 127 216 Fastest Speed 34 | 50 37 37 40 40 34 34 34 34 37 Average Speed 39 | 50 46 37 40 40 44 34 34 37 37 Slowest Speed 200 | 50 50 40 40 40 150 34 34 200 37 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . 2 1 . 2 1 . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 71 18 15 63 26 65 71 83 33 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 28 | . . . . . . 1 1 26 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . 2 2 . 1 Spaces Dug 11 | . . . . . 11 . . . . Terrain Destroyed 100 | . . 7 . . 88 . . . 5 Melee 4 | . . . . . 4 . . . . Projectile . | . . . . . . . . . . AOE 96 | . . 7 . . 84 . . . 5 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Total 4127 | 37 376 171 159 619 1172 553 584 201 255 Wait 609 | . 24 9 12 149 183 71 57 70 34 Move 3356 | 32 336 139 141 463 901 479 526 123 216 Hop 8 | . . 2 1 . 2 1 . 2 . Pick Up 14 | 3 1 2 2 1 4 . 1 . . Fast Attach 25 | 2 3 2 1 2 14 . . . 1 Attach 18 | . 1 2 . 1 11 1 . 1 1 Detach 10 | . . 1 . . 7 . . 2 . Swap . | . . . . . . . . . . Drop 12 | . . . 2 3 4 1 . 2 . Fire 46 | . 11 14 . . 18 . . . 3 Melee 28 | . . . . . 28 . . . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 5) 233 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 349 | -9/Materials | Discovered new exit (range 7) 352 | -9/Materials | Entered another Materials area 352 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 374 | -8/Materials | Lost 3 parts (1p1n1w) 413 | -8/Materials | Discovered new exit (range 13) 426 | -8/Materials | Entered Storage 614 | -8/Storage | Build established: Scavenger-Mutant 761 | -8/Storage | Discovered new exit (range 5) 767 | -8/Storage | Entered Factory 767 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1232 | -7/Factory | Lost 3 parts (1n1u1w) 1252 | -7/Factory | Core integrity fell below 50% 1421 | -7/Factory | Identified exit to Lower Caves 1470 | -7/Factory | Build established: Mutant 1497 | -7/Factory | Entered Lower Caves 1732 | -7/Lower Caves | Discovered new exit (range 5) 1733 | -7/Lower Caves | Identified exit to Lower Caves 1734 | -7/Lower Caves | Entered another Lower Caves area 1740 | -7/Lower Caves | Learned location of Zion (-6) 1785 | -7/Lower Caves | Build established: Scout 1907 | -7/Lower Caves | Discovered new exit (range 5) 1970 | -7/Lower Caves | Identified exit to Data Miner 1971 | -7/Lower Caves | Entered Data Miner 1971 | -7/Data Miner | Discovered new exit (range 6) 1976 | -7/Data Miner | Met Data Miner 1986 | -7/Data Miner | Learned location of Section 7 (-3) 1986 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1995 | -7/Data Miner | Received God Mode back door access code from Data Miner 1999 | -7/Data Miner | Interfaced with the Data Conduit 2088 | -7/Data Miner | Core integrity fell below 20% 2093 | -7/Data Miner | Identified exit to Proximity Caves 2094 | -7/Data Miner | Entered Proximity Caves 2217 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Downloaded 25 destinations. Downloaded encryption format records. Connection remotely terminated. 02093_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 02095_ Destroyed Lgt. Nuclear Core. 02095_ S-27 Virus destroyed. 02098_ Destroyed VTOL Module. 02098_ Destroyed Lgt. Nuclear Core. 02098_ S-27 Virus destroyed. 02104_ Lgt. Nuclear Core fries itself beyond repair. 02104_ Acquired VTOL Module. 02106_ Lgt. Nuclear Core fries itself beyond repair. 02106_ Acquired 2 matter. 02129_ System corrupted: Component data lost. 02146_ Searching scrap... 02146_ Found 34 Matter. 02146_ Found Com. Wheel. 02147_ Acquired 34 matter. 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Y #???? | | #####???# #?#### #????????? #???? | | ##???##### #????# #?????????? ?? | | # ###???# ? #????#= ######?????? ?? | | ?###?# ??# #?##?????# #??????? ?? | | ??#### ### ###??????# #????????# ? ?? ??? | | ??# ########## ## #?????????? ???? ??? | | ??# ### # ###????????? ????????? | | ??## ###### ## #??????????????????? | | ???## ##????# #??????????????????? | | ????## #####?????######### #??????????????????? | | ?????###???????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 12 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoPotentialNukerbomber Manual? 0 Play Time 00:48:49 Cumulative 20.8 hours Start 2020.08.29 @ 18:19:10 End 2020.08.29 @ 19:43:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 16 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 38f7c169-9f0e-4758-a746-9c0692ecbee3