Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 11:20:27 Player: Greenblue Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (4059) 4059 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 9722 Bonus ------- High Alert Combat Kills 105 Friendly Fire -32 Cogmind --------- Core Integrity 0/1000 Matter 6/300 Energy 82/100 System Corruption 1% Temperature Cool (0) Movement Walking (130) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Titanium Leg Large Storage Unit Compact Ion Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Improved Spread Laser Compact Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Deuterium Engine Light Angular Momentum Engine Improved Treads Improved Treads Advanced Heat Sink Advanced Targeting Computer Improved Spread Laser Improved Spread Laser Compact Ion Cannon Advanced Assault Cannon Mini Smartbomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 8 | . . 2 1 1 . . 2 . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 82 | 6 3 12 17 4 1 . 9 1 5 . 1 23 Power 10 | 1 1 . 2 1 1 . 1 . . . . 3 Engine 6 | 1 1 . 2 . . . 1 . . . . 1 Core 4 | . . . . 1 1 . . . . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 1 3 4 . . . 3 . . . . 8 Treads 15 | 2 1 3 4 . . . 3 . . . . 2 Leg 6 | . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | 1 . 6 2 3 . . 2 1 4 . . 7 Device 11 | . . 2 1 2 . . . . 1 . . 5 Storage 2 | 1 . 1 . . . . . . . . . . Processor 6 | . . 3 1 . . . . . 1 . . 1 Hackware 4 | . . . . . . . 2 1 1 . . . Protection 3 | . . . . 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 1 3 9 . . . 3 . 1 . 1 5 Energy Gun 8 | 2 . 2 2 . . . 1 . 1 . . . Energy Cannon 6 | . . . 4 . . . 1 . . . . 1 Ballistic Gun 3 | . 1 1 . . . . . . . . . 1 Ballistic Cannon 4 | . . . 2 . . . 1 . . . 1 . Launcher 4 | . . . 1 . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . 1 . . . . 1 Parts Lost 34 | . . . 1 . . . . . 4 . . 29 Power 5 | . . . 1 . . . . . . . . 4 Propulsion 9 | . . . . . . . . . . . . 9 Utility 13 | . . . . . . . . . 4 . . 9 Weapon 7 | . . . . . . . . . . . . 7 Highest Loss Streak 14 | . . . 1 . . . . . 2 . . 14 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 12 | 2 5 10 13 14 15 15 14 15 12 12 12 11 Power 1 | . 1 1 . . 1 1 1 1 1 1 1 2 Propulsion 3 | 1 2 3 3 4 4 4 3 3 3 3 3 2 Utility 3 | . . 1 4 5 6 6 5 6 3 3 3 1 Weapon 4 | . 1 3 4 4 4 4 4 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . . 2 3 . . . 1 1 . . . 3 Power 2 | . . . . . . . . . . . . 2 Propulsion 2 | . . 2 . . . . . . . . . . Utility 2 | . . . 1 . . . . 1 . . . . Weapon 4 | . . . 2 . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 85 88 99 99 100 100 99 100 98 100 96 82 Engine 6 | . 14 11 9 6 4 . 4 6 6 6 6 . Treads 20 | . 28 22 27 23 23 23 20 20 20 20 20 11 Device 12 | . . 7 15 14 15 15 13 13 13 13 13 13 Storage 7 | . 14 11 9 7 7 7 6 6 6 6 6 4 Processor 14 | . . 14 20 15 15 15 13 13 15 13 13 12 Hackware 6 | . . . . . . . 12 18 13 13 13 6 Protection 3 | . . . . 7 7 7 6 1 2 6 6 6 Energy Gun 10 | . 19 11 2 14 15 15 12 13 13 13 10 6 Energy Cannon 1 | . . . 12 . . . . . . . . 2 Ballistic Gun 1 | . 8 11 . . . . . . . . . . Ballistic Cannon 4 | . . . 2 7 7 7 6 6 6 6 5 3 Peak Build Rating 73 | 6 6 23 37 46 47 47 58 59 60 59 59 73 Average Rating 44 | 4 6 15 31 44 46 47 54 58 58 59 57 56 On Entrance 38 | . 6 6 23 35 46 47 47 58 59 59 59 59 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 68 | 11 12 32 41 53 53 51 55 55 53 53 53 68 Greatest Support 80 | 40 40 43 63 63 63 63 80 80 80 80 80 80 Greatest Overweight (x) 2 | . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 8 11 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 7 15 15 15 15 15 15 15 15 12 15 15 Average Carried 12 | 2 5 10 13 14 15 15 14 15 12 12 12 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 7 15 15 15 15 15 15 15 12 12 12 5 Class Distribution -------------------- 44% | Hacker-Gunner 29% | Mutant 20% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Matter Collected 1937 | 182 47 208 169 156 156 . 63 103 151 . 72 630 Remotely . | . . . . . . . . . . . . . Salvage Created 3416 | . 35 399 384 72 397 . 37 149 441 . 63 1439 Parts 161 | . 2 29 20 1 14 . 2 5 11 . 4 73 Haulers Intercepted 2 | . . . 1 . . . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . 13 . . 4 11 . 4 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 85 | . 2 12 7 2 14 . 1 4 10 . 5 28 Guns 52 | . 2 11 . 2 11 . 1 1 8 . 4 12 Cannons 23 | . . . 7 . 3 . . 3 2 . 1 7 AOE 8 | . . 1 . . . . . . . . . 7 Classes Destroyed 13 | . 1 2 1 . 3 . 1 . 1 . . 4 Worker 4 | . . . . . . . . . . . . 4 Builder 6 | . . . . . . . . . . . . 6 Hauler 2 | . . . 1 . . . . . . . . 1 Recycler 3 | . . . . . . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . 1 . . . . . Swarmer 22 | . 2 5 . . 6 . . . . . 5 4 Grunt 28 | . . 5 4 2 3 . . 4 1 . . 9 Brawler 5 | . . . . . 1 . . . 4 . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 13 | . . 2 3 . 1 . . . 2 . . 5 Hunter 14 | . . . . . 2 . 1 . 2 . . 9 Programmer 2 | . . . . . 1 . . . . . . 1 Best Kill Streak 16 | . 2 4 5 2 9 . 1 4 7 . 5 16 Combat Bots Only 9 | . 2 4 5 2 9 . 1 4 7 . 5 7 Max Kills in Single Turn 3 | . 1 1 1 1 2 . 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Hostile Shots Fired 733 | . 32 92 62 10 74 . 6 13 61 . 27 356 Missed 227 | . 13 32 17 3 24 . 1 3 24 . 13 97 Hits 506 | . 19 60 45 7 50 . 5 10 37 . 14 259 Melee 1 | . . . . . . . . . 1 . . . Projectile 505 | . 19 60 45 7 50 . 5 10 36 . 14 259 Critical Strikes 19 | . . 4 1 . 2 . . . 3 . . 9 Damage Taken 8062 | . 143 740 738 108 642 . 82 193 587 . 205 4624 Core 1378 | . 33 112 51 15 35 . . 53 62 . 16 1001 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 859 | . . . . . . . . . . 859 . . Core Remaining (%) 87 | 100 86 72 90 . . 92 . . . . 84 . Volleys Fired 217 | . 10 43 26 4 19 . 5 6 18 . 6 80 Largest 3 | . 2 2 2 3 3 . 3 3 3 . 3 3 Hottest 205 | . 90 60 150 190 190 . 190 190 190 . 190 205 Shots Fired 528 | . 20 87 52 13 57 . 15 18 53 1 20 192 Gun 321 | . 20 87 8 9 38 . 10 12 36 1 14 86 Cannon 192 | . . . 44 4 19 . 5 6 17 . 6 91 Launcher 15 | . . . . . . . . . . . . 15 Special . | . . . . . . . . . . . . . Kinetic 165 | . 3 44 6 4 19 . 5 6 17 . 6 55 Thermal 348 | . 17 43 46 9 38 . 10 12 36 1 14 122 Explosive 15 | . . . . . . . . . . . . 15 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 38 | . 3 10 21 9 38 . 13 12 24 . 11 35 Robot Miss Streak 7 | . 7 3 2 3 7 . 2 2 3 . 3 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 369 | . 6 61 28 8 43 . 12 17 41 . 14 139 Core Hits 404 | . 2 22 12 12 59 . 12 28 58 . 16 183 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . 1 . . 3 Meltdown 1 | . . . . . . . . . . . . 1 Blast 3 | . . . . . . . . . 1 . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10855 | . 72 613 756 196 1127 . 262 486 1116 . 321 5906 Guns 5593 | . 72 607 . 145 837 . 201 347 935 . 267 2182 Cannons 3156 | . . . 755 51 290 . 61 139 181 . 54 1625 Explosions 2078 | . . . . . . . . . . . . 2078 Melee . | . . . . . . . . . . . . . Ramming 28 | . . 6 1 . . . . . . . . 21 Kinetic 1938 | . 15 245 55 51 290 . 61 139 181 . 54 847 Thermal 6811 | . 57 362 700 145 837 . 201 347 935 . 267 2960 Explosive 1996 | . . . . . . . . . . . . 1996 Electromagnetic 82 | . . . . . . . . . . . . 82 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . 1 . 5 5 5 . . 4 4 4 1 Average Corruption 3 | . . 1 . 5 5 5 . . 4 4 4 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 52 | . . 3 . 4 15 1 . . 9 3 17 . Message Errors 5 | . . . . . 1 1 . . 1 . 2 . Matter Fused 13 | . . . . . 4 . . . 3 1 5 . Heat Flow Errors 9 | . . 2 . 1 3 . . . 1 . 2 . Energy Discharges 7 | . . . . 1 1 . . . 1 1 3 . Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 9 | . . . . . 5 . . . 2 . 2 . Data Loss (major) 2 | . . . . . 1 . . . . . 1 . Misfires 5 | . . 1 . 1 . . . . . 1 2 . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 79 | . . . . . . . 2 . . . 3 74 Projectiles 47 | . . . . . . . 2 . . . 3 42 Explosions 32 | . . . . . . . . . . . . 32 Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . 2 1 . 1 . . . . 8 Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . 2 1 . 1 . . . . 8 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . . . . . . . . . 201 Shots 8 | . . . . . . . . . . . . 8 Rammed 6 | . . 1 2 . . . . . . . . 3 Targets Rammed 6 | . . 1 2 . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 285 | . 210 165 285 215 187 . . . 78 . 176 236 Average Temperature 77 | . 122 39 116 112 63 . . . 19 . 97 56 Received Heat Transfer 1569 | . . 249 378 63 153 . . 69 144 . . 513 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 5 | . . 1 2 . . . . . 1 . . 1 Heat Transferred 7130 | . 137 800 1036 120 690 . 170 290 770 . 215 2902 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . . . . . . . . 2 Low Security (%) 84 | 100 100 100 100 100 . . 100 . . . . 34 Level 1 8 | . . . . . . . . . . . . 35 Level 2 7 | . . . . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 563 | . 40 160 115 40 . . 54 . . . . 563 Initial 54 | . . . 11 13 . . 54 . . . . . Average 85 | . 7 54 32 5 . . 14 . . . . 259 Influence Increases 2561 | . 45 296 250 40 330 . 53 90 210 . 110 1137 Destroy 0b10 Robot/C 1700 | . 40 240 140 40 280 . 20 80 200 . 100 560 Destroy 0b10 Robot/NC 85 | . . . 5 . . . 5 . . . . 75 Destroy Leader 306 | . . 50 42 . 50 . 12 10 10 . 10 122 Successful Hack 35 | . 5 6 24 . . . . . . . . . Disable Machine 150 | . . . 15 . . . 15 . . . . 120 Destroy Structure 240 | . . . 9 . . . 1 . . . . 230 Lose Combat Pursuer 45 | . . . 15 . . . . . . . . 30 Influence Decreases 2024 | . 45 267 249 70 210 33 140 48 252 . 110 600 Entered New Map 100 | . . . 18 17 . 23 33 . 9 . . . Time Decay 1584 | . 45 267 221 53 210 10 107 48 203 . 110 310 Lost Part 340 | . . . 10 . . . . . 40 . . 290 Squads Dispatched 11 | . . 1 . . . . 1 . . . . 9 Investigation 2 | . . . . . . . 1 . . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 8 | . . 1 . . . . . . . . . 7 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 4 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Distress Signals 10 | . 1 2 2 . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 128 | . 5 17 14 3 14 . 2 4 13 . 5 51 Peak Tracking Total 15 | . 4 5 7 2 5 . 1 4 7 . 5 15 Tactical Retreats 3 | . . . 1 . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Traps Triggered 2 | . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Machines Disabled 11 | . . . 1 . . . 1 . 1 . . 8 Max in Single Turn 4 | . . . 1 . . . 1 . 1 . . 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Machines Accessed 13 | . 1 5 3 2 . . 1 . . . 1 . Terminals 10 | . 1 3 3 2 . . . . . . 1 . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 2 15 9 6 . . 2 . . . 1 . Successful 16 | . 2 7 3 1 . . 2 . . . 1 . Failed 19 | . . 8 6 5 . . . . . . . . Catastrophic 4 | . . 2 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . 1 3 3 . . . . . . 1 . Terminals 27 | . 2 9 9 6 . . . . . . 1 . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 2 3 3 1 . . . . . . 1 . Record 2 | . . 1 . . . . . . . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . 3 2 2 . . 1 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Active Infowar (turns) 630 | . . . . . . . . . . . . 630 Structural 105 | . . . . . . . . . . . . 105 Traps 525 | . . . . . . . . . . . . 525 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Turns Passed 6093 | 76 197 830 674 318 594 34 385 532 684 147 837 785 Spaces Moved 3070 | 42 100 394 325 170 316 21 179 313 377 90 469 274 Core 36 | 3 . . . . . . . . . . . 33 Treads 2994 | 39 100 394 325 170 316 21 179 313 377 90 469 201 Legs 40 | . . . . . . . . . . . . 40 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 166 166 166 166 163 163 163 163 163 50 Average Speed 164 | 152 160 168 166 166 166 166 164 163 163 163 163 161 Slowest Speed 260 | 160 160 170 166 166 166 166 166 163 163 163 163 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 27 31 37 5 53 6 5 64 57 11 60 9 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . 2 . . 3 5 . . . Spaces Dug 10 | . . . 8 . . . . . . . . 2 Terrain Destroyed 164 | . . . 12 . 3 . . 1 4 . 3 141 Melee . | . . . . . . . . . . . . . Projectile 34 | . . . 12 . 3 . . 1 4 . 3 11 AOE 130 | . . . . . . . . . . . . 130 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Total 3697 | 52 116 493 409 198 343 20 261 324 405 90 530 456 Wait 190 | . 3 7 11 9 7 . 55 . 6 . 50 42 Move 3058 | 41 99 393 324 169 315 20 178 312 376 89 468 274 Hop . | . . . . . . . . . . . . . Pick Up 60 | 5 1 19 12 3 . . 6 2 . . . 12 Fast Attach 28 | 5 . 4 3 3 . . 1 1 1 . . 10 Attach 39 | 1 . 3 5 4 . . 2 . 3 . 3 18 Detach 12 | . . 1 1 2 . . . . . . 3 5 Swap 32 | . 3 5 10 . 1 . 6 . 1 1 . 5 Drop 55 | . . 17 15 4 1 . 8 3 . . . 7 Fire 217 | . 10 43 26 4 19 . 5 6 18 . 6 80 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . . 1 2 . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 645 | -9/Materials | Discovered new exit (range 8) 761 | -9/Materials | Discovered new exit (range 13) 910 | -9/Materials | Discovered new exit (range 14) 1104 | -9/Materials | Entered another Materials area 1104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -8/Materials | Discovered new exit (range 3) 1634 | -8/Materials | Identified exit to Factory 1778 | -8/Materials | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1974 | -7/Factory | Discovered new exit (range 15) 2075 | -7/Factory | Build established: Gunner 2096 | -7/Factory | Entered Lower Caves 2291 | -7/Lower Caves | Encountered a Warlord checkpoint 2427 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2498 | -7/Lower Caves | Destroyed 9 combat bots 2686 | -7/Lower Caves | Discovered new exit (range 3) 2690 | -7/Lower Caves | Entered another Lower Caves area 2712 | -7/Lower Caves | Discovered new exit (range 8) 2724 | -7/Lower Caves | Entered Factory 2724 | -6/Factory | Evolved 2 slots: Utility x2 2955 | -6/Factory | Fabricated Imp. Medium Treads? 3018 | -6/Factory | Build established: Hacker-Gunner 3080 | -6/Factory | Discovered new exit (range 15) 3080 | -6/Factory | Discovered new exit (range 12) 3109 | -6/Factory | Entered Lower Caves 3337 | -6/Lower Caves | Learned 4 Factory zone layouts 3623 | -6/Lower Caves | Learned 8 Factory zone layouts 3634 | -6/Lower Caves | Discovered new exit (range 5) 3641 | -6/Lower Caves | Entered another Lower Caves area 3643 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3692 | -6/Lower Caves | Destroyed 7 combat bots 4100 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4134 | -6/Lower Caves | Learned location of 1 exit from Factory 4269 | -6/Lower Caves | Discovered new exit (range 15) 4325 | -6/Lower Caves | Entered Zion 4376 | -6/Zion | Visited the Megawrench Repair Shop 4378 | -6/Zion | Megawrench repaired 12 parts 4413 | -6/Zion | Learned 4 Factory zone layouts 4459 | -6/Zion | Discovered new exit (range 9) 4472 | -6/Zion | Entered Proximity Caves 4938 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5300 | -5/Proximity Caves | Discovered new exit (range 8) 5309 | -5/Proximity Caves | Entered Factory 5309 | -5/Factory | Evolved 2 slots: Utility x2 5310 | -5/Factory | Identified exit to Upper Caves 5311 | -5/Factory | Identified exit to Factory 5590 | -5/Factory | Found Prototype Launcher 5590 | -5/Factory | Identified Mni. Smartbomb Launcher 5593 | -5/Factory | Found Mni. Smartbomb Launcher 5598 | -5/Factory | Found Mni. Smartbomb Launcher 5863 | -5/Factory | Core integrity fell below 50% 5891 | -5/Factory | Destroyed 7 combat bots 5939 | -5/Factory | Lost 14 parts (2p3n4u5w) 6036 | -5/Factory | Lost 3 parts (2n1u) 6058 | -5/Factory | Core integrity fell below 20% 6094 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Dropped Lrg. Storage Unit. Dropped Imp. Treads. U-05 Engineer builds a Wall. Acquired Lrg. Storage Unit. Dropped Mni. Smartbomb Launcher. U-05 Engineer lays Concrete. Acquired Com. Ion Cannon. K-01 Serf cleans the Neutrino Reactor. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Acquired Imp. Titanium Leg. Dropped Mni. Smartbomb Launcher. Acquired Imp. Titanium Leg. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????## ### | | ????????????????????????????????????????## ### | | ?????????????????????????????????????????###+###?? | | ?????????????????????????????????????????? ?? | | ???????????????????????????????????????? ? | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# """"" # | | ??????????????????????????????????????# """" | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ! ! | | ########?????????????????????????????# | | # ?????????????????????????????# ###??# | | # ?????????????????????????????# ?????# | | # """???????? ????????????????????######?????## | | # """?????? ???????????????????????????????? | | # """?????? ???????????????????????????????? | | # ?????# ??????????????????????????????? | | # """?????# ??????????????????????????#### | | # """?????# ?????????????????????????#T"# | | # """?????# ########################## "# | | # ?????# ! sss ^ | | # ?????# s | | # ?????# | | ########?????# === p | | ?????????????# = | | ?????????????# @= gg | | ?????????????# ] g | | ?????????????# ################ | | ?????????????# #???????????# | | ?????????????# """"""" #???????????# T | | ?????????????# """"""" !! #???????????# #### | | ?????????????# ? """"""" !! #???????????### #?# | | ???????????????????"""""" !! #?????????????# #?# | | ?????????????????????? #?????????????# #?# | | #####????????????????? #??##########?# #?# | | #????????????????? #?? #?# ### | | #????????????????? #??""" """" #?# T## | | #????????????????? #??""" """" #?# ### | | #?????????????????? w w#??""" """" ### #### | | #??????????????????? ???""" """" ## | | #??????????????????? ????? ## | | #####????????????????????????????""" """" ## | | ?????????????????????????????????""" """" ## ### | | ?????????????????????????????????""" """" ## ### | | ########?????????????????????????""" """" ## ## | | ????????????????????????? ## ## | | ????????????????????????? ## ## | | """????????????????????????? ## ## | | """""?????????????????????????########### ## | | """""????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Corruption Containment 8 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Imp. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingBottomlessNukerbomber Manual? 0 Play Time 00:55:35 Cumulative 48.5 hours Start 2025.08.31 @ 02:07:09 End 2025.08.31 @ 11:20:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db13c724-318a-4ae0-b231-3d0ad1e869af