Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 22:50:08 Player: Lyra Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (154) 770 Value Destroyed (5491) 5491 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1640) 1640 TOTAL SCORE: 11981 Bonus ------- High Alert Combat Kills 1140 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 71/300 Energy 99/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Compact Wheel Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Spiked Medium Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Active Sensor Suite Advanced Terrain Scanner Advanced Terrain Scan Processor Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Light Treads Spiked Medium Treads Improved Terrain Scanner Kinecellerator Improved Kinecellerator Hardened Heavy Armor Plating Hacking Suite Authchip [R/Combat] Gauss Cannon Gauss Cannon Improved Proton Missile Launcher [Rating: 86] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 8 | . . 2 1 1 2 . 2 Weapon . | . . . . . . . . Parts Attached 148 | 7 8 18 13 55 1 3 43 Power 12 | 1 1 1 2 4 . . 3 Engine 10 | 1 . 1 2 4 . . 2 Core 1 | . 1 . . . . . . Reactor 1 | . . . . . . . 1 Propulsion 43 | 2 . 4 4 15 . 3 15 Treads 36 | . . 4 4 15 . 3 10 Leg . | . . . . . . . . Wheel 7 | 2 . . . . . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 50 | 2 2 7 3 17 1 . 18 Device 26 | 2 1 3 . 10 1 . 9 Storage 2 | . 1 . . 1 . . . Processor 6 | . . 1 . 2 . . 3 Hackware 1 | . . . . . . . 1 Protection 15 | . . 3 3 4 . . 5 Artifact . | . . . . . . . . Weapon 43 | 2 5 6 4 19 . . 7 Energy Gun 11 | 2 3 . . 6 . . . Energy Cannon 15 | . 2 2 4 7 . . . Ballistic Gun 3 | . . . . 1 . . 2 Ballistic Cannon 12 | . . 4 . 5 . . 3 Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 2 . 6 1 . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 6 | . . . . . . . 6 Parts Lost 64 | . 1 5 3 11 . 1 43 Power 5 | . . . . 1 . . 4 Propulsion 32 | . . 3 2 8 . 1 18 Utility 21 | . . 1 1 1 . . 18 Weapon 6 | . 1 1 . 1 . . 3 Highest Loss Streak 11 | . 1 2 1 3 . 1 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 99 98 90 91 80 78 74 Engine 7 | . 5 9 9 6 6 6 4 Treads 23 | . . 18 26 29 26 24 18 Wheel 2 | . 28 3 . . . . 1 Device 15 | . 15 16 9 14 20 20 20 Storage 7 | . 12 11 9 7 6 6 4 Processor 6 | . . 8 9 7 . . 4 Protection 6 | . . 6 9 6 6 6 5 Energy Gun 2 | . 14 . . 2 . . . Energy Cannon 6 | . 13 4 11 7 . . . Ballistic Cannon 8 | . . 17 6 5 13 13 9 Naked Turns 30 | . . . . . . . 30 Heaviest Build 74 | 9 32 45 66 71 65 65 74 Greatest Support 120 | 20 20 40 60 96 80 88 120 Greatest Overweight (x) 4 | . 1 4 1 1 . 1 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 14 Most Carried 15 | 1 15 15 15 15 15 15 15 Average Carried 13 | . 7 14 14 14 12 14 11 Final Capacity 15 | 5 15 15 15 15 15 15 5 Final Carried 15 | 1 15 15 15 15 12 15 3 Class Distribution -------------------- 76% | Scavenger-Mutant 16% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Matter Collected 3898 | 270 75 447 446 1214 . 340 1106 Remotely . | . . . . . . . . Salvage Created 6100 | 87 275 822 681 3012 . 103 1120 Parts 315 | 7 20 69 41 129 . 2 47 Haulers Intercepted 9 | . 2 3 . 3 . . 1 Recyclers Shooed 4 | . . . . 4 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 128 | 1 2 23 19 52 . 5 26 Melee 3 | . . . 2 . . . 1 Guns 12 | 1 1 . . 8 . . 2 Cannons 107 | . 1 22 16 42 . 5 21 AOE 3 | . . 1 . . . . 2 Classes Destroyed 15 | 2 3 4 1 4 . . 1 Worker 10 | . 1 1 1 6 . . 1 Builder 1 | . . . . 1 . . . Tunneler 2 | 2 . . . . . . . Hauler 9 | . 2 3 . 3 . . 1 Recycler 5 | . . 1 . 4 . . . Watcher 10 | . 2 5 2 1 . . . Swarmer 22 | . . 15 7 . . . . Grunt 53 | 1 2 1 5 31 . 2 11 Brawler 4 | . . 1 1 . . . 2 Duelist 9 | . . . . 4 . 1 4 Protector 1 | . . . . . . . 1 Sentry 18 | . . 6 5 7 . . . Hunter 9 | . . . . 2 . 1 6 Programmer 10 | . . . . 7 . 1 2 Heavy 2 | . . . 1 1 . . . Best Kill Streak 7 | 3 2 5 7 4 . 4 6 Combat Bots Only 7 | 1 1 4 7 4 . 4 6 Max Kills in Single Turn 2 | 1 1 2 1 2 . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . . . 2 Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Damage Taken 12901 | 32 140 910 1260 3374 . 754 6431 Core 1592 | . 48 101 101 259 . 70 1013 Absorbed by Shields 44 | . . . . . . . 44 Redirected to Shielding 326 | . . . . . . . 326 Regen/Repaired (Parts) 1565 | . . 69 . 1496 . . . Core Remaining (%) 81 | 100 80 74 81 63 . 91 . Volleys Fired 439 | 5 16 72 48 172 . 20 106 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 180 | 80 120 120 160 180 . 96 96 Shots Fired 835 | 10 30 135 95 337 . 40 188 Gun 105 | 10 20 . . 57 . . 18 Cannon 727 | . 10 135 95 280 . 40 167 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 404 | . . 75 28 76 . 40 185 Thermal 401 | . 13 60 67 261 . . . Explosive . | . . . . . . . . Electromagnetic 30 | 10 17 . . . . . 3 Robot Hit Streak 16 | 2 5 8 11 13 . 5 16 Robot Miss Streak 16 | 2 5 16 7 4 . 3 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 568 | 5 16 88 75 229 . 26 129 Core Hits 303 | 4 9 63 38 118 . 9 62 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 20 | . 1 . . 8 . 1 10 Destroy 2 | . . . . . . . 2 Blast 17 | . . . . 8 . 1 8 Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15408 | 65 262 1353 1679 6806 . 728 4515 Guns 1814 | 65 207 . . 1106 . . 436 Cannons 12977 | . 55 1246 1647 5650 . 728 3651 Explosions 516 | . . 99 . . . . 417 Melee . | . . . . . . . . Ramming 101 | . . 8 32 50 . . 11 Kinetic 7327 | . . 678 330 1504 . 728 4087 Thermal 7460 | . 78 667 1317 5252 . . 146 Explosive . | . . . . . . . . Electromagnetic 520 | 65 184 . . . . . 271 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 43 | . . . . 4 . . 43 Average Corruption 4 | . . . . 2 . . 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 87 | . . . . 57 . . 30 Message Errors 18 | . . . . 12 . . 6 Matter Fused 22 | . . . . 19 . . 3 Heat Flow Errors 14 | . . . . 13 . . 1 Energy Discharges 10 | . . . . 7 . . 3 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 8 | . . . . 3 . . 5 Data Loss (major) 2 | . . . . 1 . . 1 Misfires 2 | . . . . 1 . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 7 | . . . . 1 . . 6 Overload Shots 31 | . . . . 31 . . . Effects 4 | . . . . 4 . . . Heat Surge 1 | . . . . 1 . . . Short Circuit 3 | . . . . 3 . . . Overflow Damage 375 | . . 31 26 194 . 6 118 Projectiles 344 | . . . 26 194 . 6 118 Explosions 31 | . . 31 . . . . . Melee . | . . . . . . . . Knockbacks 89 | . . 22 13 10 . 9 35 Impact . | . . . . . . . . Kinetic 83 | . . 20 13 10 . 9 31 Secondary 6 | . . 2 . . . . 4 Self-Inflicted Damage 129 | . . 105 . . . . 24 Shots 4 | . . 1 . . . . 3 Rammed 16 | . . 1 4 8 . . 3 Targets Rammed 22 | . . 1 8 9 . . 4 Kicked . | . . . . . . . . Crushed 6 | . . . 4 1 . . 1 Highest Temperature 542 | 108 114 129 387 542 . 197 215 Average Temperature 103 | 59 46 46 130 118 . 116 71 Received Heat Transfer 3011 | 18 36 72 207 1041 . 168 1469 Effects 16 | . . . 3 13 . . . Shutdowns 3 | . . . 1 2 . . . Energy Bleed 3 | . . . 1 2 . . . Matter Decay 5 | . . . 1 4 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 2 | . . . . 2 . . . Damage (major) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | 1 3 . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 2 . . . Combat Hostiles 3 | . . . 1 2 . . . Parts Melted 39 | . . 2 13 24 . . . Heat Transferred 13187 | . 173 1284 2600 8980 . . 150 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Peak Influence 1211 | 30 122 511 435 1211 592 614 665 Initial 592 | . 19 24 141 197 592 414 322 Average 506 | 9 68 256 283 700 592 543 494 Maximum Alert Level 4 | . . 2 2 4 2 2 2 Low Security (%) 19 | 100 100 26 25 10 . . . Level 1 26 | . . 58 64 14 . . 21 Level 2 24 | . . 14 9 18 100 100 78 Level 3 19 | . . . . 37 . . . Level 4 9 | . . . . 19 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 38 | . 3 1 2 19 . 1 12 Investigation 8 | . 2 . . 3 . 1 2 Extermination 8 | . . . . 6 . . 2 Reinforcement 16 | . 1 1 2 7 . . 5 Assault 5 | . . . . 2 . . 3 Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses 2 | . . . . . . 1 1 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Distress Signals 11 | . . 2 4 4 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 212 | 1 6 39 30 77 . 10 49 Peak Tracking Total 9 | 1 2 7 8 4 . 6 9 Tactical Retreats 13 | . . 5 2 3 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Traps Triggered 8 | . 4 . . 2 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Machines Disabled 14 | . 1 4 . 7 . . 2 Max in Single Turn 3 | . 1 3 . 1 . . 1 Garrison Access 4 | . . . 1 3 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Machines Accessed 34 | . 6 5 5 16 1 . 1 Terminals 22 | . 5 4 4 7 1 . 1 Fabricators 2 | . . . . 2 . . . Repair Stations 5 | . . 1 . 4 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 3 . . . Total Hacks 76 | . 17 14 9 33 1 . 2 Successful 42 | . 10 8 7 16 1 . . Failed 34 | . 7 6 2 17 . . 2 Catastrophic 5 | . . 1 . 3 . . 1 Database Lockouts . | . . . . . . . . Manual 39 | . 13 8 6 10 . . 2 Terminals 52 | . 15 12 8 14 1 . 2 Fabricators 4 | . . . . 4 . . . Repair Stations 12 | . . 2 . 10 . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . 1 5 . . . Terminal Hacks 15 | . 5 3 4 2 1 . . Robot Analysis 2 | . 2 . . . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 4 | . 1 1 1 1 . . . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 1 | . . . . 1 . . . Disarm Traps 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 2 | . . . . 2 . . . Repair Station Hacks 10 | . . 2 . 8 . . . Scan Component 5 | . . 1 . 4 . . . Repair 5 | . . 1 . 4 . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 4 | . . . 1 3 . . . Seal Access 4 | . . . 1 3 . . . Unauthorized Hacks 9 | . 3 3 2 1 . . . Terminals 8 | . 3 3 2 . . . . Botnet 7 | . 3 3 1 . . . . Disrupt 1 | . . . 1 . . . . Fabricators 1 | . . . . 1 . . . Recompile 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 5 5 2 11 . . 1 Full Trace Events 3 | . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . 1 . 4 . . . Time 174 | . . 38 . 136 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Turns Passed 9472 | 87 576 1904 749 4838 104 166 1048 Spaces Moved 4704 | 80 535 762 310 2431 64 60 462 Core 63 | 15 . . . . . . 48 Treads 3760 | . . 556 310 2431 64 60 339 Legs . | . . . . . . . . Wheels 881 | 65 535 206 . . . . 75 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 160 160 162 162 50 Average Speed 158 | 74 92 201 173 162 162 164 140 Slowest Speed 260 | 80 95 240 240 243 162 243 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 8 74 73 46 54 3 74 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 107 | . . 33 12 20 . . 42 Melee . | . . . . . . . . Projectile 66 | . . . 12 20 . . 34 AOE 41 | . . 33 . . . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Total 5874 | 94 580 1005 423 2960 65 89 658 Wait 354 | 1 7 107 15 206 . . 18 Move 4697 | 79 534 761 309 2430 63 59 462 Hop . | . . . . . . . . Pick Up 112 | 2 13 23 14 36 . 4 20 Fast Attach 57 | 6 3 4 3 27 . . 14 Attach 55 | 1 . 7 4 15 1 1 26 Detach . | . . . . . . . . Swap 36 | . 5 7 6 13 . 2 3 Drop 99 | . 2 23 16 52 1 2 3 Fire 439 | 5 16 72 48 172 . 20 106 Melee . | . . . . . . . . Ram 5 | . . 1 . . . . 4 Kick . | . . . . . . . . Crush 19 | . . . 8 9 . . 2 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 5) 644 | -10/Materials | Discovered new exit (range 10) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Utility x2 741 | -9/Materials | Identified exit to Mines 1315 | -9/Materials | Build established: Scavenger-Mutant 2369 | -9/Materials | Repaired Flak Cannon 2464 | -9/Materials | Discovered new exit (range 10) 2542 | -9/Materials | Build established: Mutant 2568 | -9/Materials | Entered another Materials area 2568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2764 | -8/Materials | Destroyed 7 combat bots 3053 | -8/Materials | Build established: Scavenger-Mutant 3057 | -8/Materials | Discovered new exit (range 13) 3289 | -8/Materials | Discovered new exit (range 17) 3317 | -8/Materials | Entered Factory 3317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3923 | -7/Factory | Repaired Hrd. Heavy Armor Plating 3954 | -7/Factory | Repaired Lgt. Treads 4316 | -7/Factory | Lost 3 parts (1p2n) 4755 | -7/Factory | Garrison activated, responded to threat 5107 | -7/Factory | Repaired Hrd. Heavy Armor Plating 6419 | -7/Factory | Found Prototype Device 7504 | -7/Factory | Repaired Hrd. Heavy Armor Plating? 7622 | -7/Factory | Discovered new exit (range 15) 7778 | -7/Factory | Discovered new exit (range 10) 8117 | -7/Factory | First assault squad dispatched 8155 | -7/Factory | Entered another Factory area 8155 | -6/Factory | Evolved 2 slots: Utility x2 8156 | -6/Factory | Identified Active Sensor Suite 8180 | -6/Factory | Discovered new exit (range 8) 8259 | -6/Factory | Identified exit to DSF 8259 | -6/Factory | Entered DSF 8259 | -6/DSF | Encountered a pitched battle between 0b10 and Warlord forces 8340 | -6/DSF | Sterilization system engaged 8360 | -6/DSF | Ambient heat levels rising (+10) 8375 | -6/DSF | Ambient heat levels rising (+10) 8390 | -6/DSF | Ambient heat levels rising (+10) 8399 | -6/DSF | Spotted B-75 Beast 8404 | -6/DSF | Discovered new exit (range 14) 8405 | -6/DSF | Ambient heat levels rising (+10) 8420 | -6/DSF | Ambient heat levels rising (+10) 8424 | -6/DSF | Identified exit to Factory 8425 | -6/DSF | Entered Factory 8425 | -5/Factory | Evolved 2 slots: Utility x2 8447 | -5/Factory | Build established: Scavenger-Skirmisher 8725 | -5/Factory | First assault squad dispatched 8761 | -5/Factory | Lost 8 parts (1p5n2u) 8977 | -5/Factory | Lost 3 parts (3u) 9063 | -5/Factory | System corruption reached 10% 9101 | -5/Factory | Lost 4 parts (4u) 9141 | -5/Factory | Build established: Scavenger-Mutant 9298 | -5/Factory | Lost 5 parts (2n3u) 9369 | -5/Factory | System corruption reached 30% 9387 | -5/Factory | Released all parts (3) 9415 | -5/Factory | Lost 11 parts (2p4n5u) 9446 | -5/Factory | Core integrity fell below 50% 9468 | -5/Factory | Core integrity fell below 20% 9473 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09446_ G-50 Soldier suffers critical hit (Destroy). 09446_ Destroyed Carbon-fiber Leg. 09448_ Gauss Rifle destroyed. 09449_ Slug penetrates G-67 Veteran. 09455_ Slug penetrates G-50 Soldier. 09457_ System corrupted: Energy discharge (-35). 09457_ Slug penetrates G-67 Veteran. 09457_ KE Penetrator destroyed. 09460_ Imp. Medium Treads destroyed. 09460_ Integrated Corrupted Antimatter Reactor (+2). 09460_ Complication: Energy sink damages Corrupted Antimatter Reactor (-23). 09462_ Imp. Medium Treads destroyed. 09463_ Imp. Proton Missile Launcher destroyed. 09464_ Antimatter Reactor destroyed. 09465_ Acquired Com. Wheel. 09467_ Com. Wheel destroyed. 09468_ U-05 Engineer builds a Wall. 09471_ Slammed into X-72 Disruptor. 09471_ Destabilizing: System corrupted (+1). 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" ##### #?# """ # | | ???????????????????##%/####### #???# #?# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed MachineQuantumDerivative Manual? 0 Play Time 01:34:58 Cumulative 4.3 hours Start 2022.04.17 @ 21:13:43 End 2022.04.17 @ 22:50:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: c2b028c1-c413-4e35-8fdd-ba1cbc1728dd