Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.20 @ 22:41:00 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (815) 815 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2210 Bonus ------- None Cogmind --------- Core Integrity 330/400 Matter 247/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Rolling (145) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Assault Rifle EMP Blaster > --- INVENTORY (20) --- Light Treads Cooling System Large Matter Pod (150) Sensor Array Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Compact Wheel Cooling System Large Matter Pod Sensor Array Light Armor Plating Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Assault Rifle EMP Blaster [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 29 | 3 1 22 3 Power 4 | . . 4 . Engine 2 | . . 2 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | 1 . 1 . Leg . | . . . . Wheel 3 | 1 . 2 . Hover . | . . . . Flight . | . . . . Utility 15 | 1 1 11 2 Device 8 | 1 . 6 1 Storage 3 | . . 3 . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 5 | . . 4 1 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | . . 3 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 99 100 Engine 10 | . 14 8 . Core 1 | . . 2 11 Treads 12 | . 14 10 11 Wheel 12 | . 14 10 11 Device 7 | . 5 10 5 Storage 12 | . 14 11 11 Processor 5 | . . 11 11 Protection 4 | . 8 . 5 Energy Cannon 4 | . . 8 11 Ballistic Gun 25 | . 28 24 16 Naked Turns . | . . . . Heaviest Build 59 | 13 15 59 58 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . 1 3 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 11 | 8 8 13 20 Most Carried 12 | 7 8 12 10 Average Carried 8 | 6 7 9 8 Final Capacity 20 | 8 8 20 20 Final Carried 10 | 6 8 8 10 Class Distribution -------------------- 59% | Mutant 24% | Scavenger-Gunner 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1126 | 252 218 645 11 Remotely . | . . . . Salvage Created 1258 | 92 309 815 42 Parts 77 | 8 15 47 7 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 5 | 1 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 26 | . 10 13 3 Guns 18 | . 10 7 1 Cannons 5 | . . 5 . AOE 2 | . . . 2 Classes Destroyed 9 | 2 3 4 . Worker 2 | . . 2 . Tunneler 1 | 1 . . . Hauler 3 | . 1 2 . Recycler 2 | 1 . 1 . Watcher 1 | . . 1 . Swarmer 9 | . 6 . 3 Grunt 14 | . 4 10 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | 2 3 5 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 845 | . 159 590 96 Core 121 | . 51 63 7 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 79 . . Volleys Fired 91 | 7 41 39 4 Largest 3 | 2 2 3 3 Hottest 111 | 40 40 111 108 Shots Fired 221 | 14 82 116 9 Gun 184 | 14 82 83 5 Cannon 34 | . . 33 1 Launcher 3 | . . . 3 Special . | . . . . Kinetic 184 | 14 82 83 5 Thermal 34 | . . 33 1 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 13 | 4 10 13 3 Robot Miss Streak 5 | 3 5 4 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 122 | 7 42 70 3 Core Hits 57 | 3 20 31 3 Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 3 | 1 . 2 . Meltdown 1 | . . 1 . Destroy 2 | 1 . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1977 | 84 550 1207 136 Guns 1346 | 84 548 692 22 Cannons 507 | . . 507 . Explosions 114 | . . . 114 Melee . | . . . . Ramming 10 | . 2 8 . Kinetic 1346 | 84 548 692 22 Thermal 569 | . . 507 62 Explosive . | . . . . Electromagnetic 52 | . . . 52 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 2 2 Matter Fused 2 | . . 1 1 Data Loss (major) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 25 | . . 5 20 Projectiles 5 | . . 5 . Explosions 20 | . . . 20 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots 1 | . . . 1 Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | . . 108 54 Average Temperature 24 | . . 25 19 Received Heat Transfer 267 | . 36 231 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 3 . Heat Transferred 988 | . . 888 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 325 | 10 325 317 254 Initial 112 | . 6 88 112 Average 172 | 6 175 193 173 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 57 | 100 57 50 55 Level 1 42 | . 42 49 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 18 26 3 Peak Tracking Total 6 | . 4 6 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 9 | . 7 2 . Terminals 8 | . 6 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 32 4 . Successful 23 | . 21 2 . Failed 12 | . 10 2 . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 26 | . 22 4 . Terminals 35 | . 31 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 15 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 5 | . 5 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 3 | . 2 1 . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 1 . Terminals 6 | . 5 1 . Track 1 | . 1 . . Botnet 4 | . 3 1 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1627 | 93 799 633 102 Spaces Moved 1100 | 59 625 367 49 Core . | . . . . Treads 2 | . 1 1 . Legs 33 | 33 . . . Wheels 1065 | 26 624 366 49 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 100 145 Average Speed 110 | 111 100 123 145 Slowest Speed 240 | 120 160 240 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 97 36 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . . 14 Melee . | . . . . Projectile . | . . . . AOE 14 | . . . 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1318 | 71 719 458 70 Wait 52 | 1 32 7 12 Move 1097 | 58 624 366 49 Hop . | . . . . Pick Up 24 | 1 11 10 2 Fast Attach 8 | 1 . 7 . Attach 7 | . . 7 . Detach 1 | . . 1 . Swap 14 | 2 1 8 3 Drop 22 | 1 9 12 . Fire 91 | 7 41 39 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 94 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 331 | -10/Materials | Central database locked down 417 | -10/Materials | Discovered new exit (range 10) 640 | -10/Materials | Discovered new exit (range 14) 737 | -10/Materials | Discovered new exit (range 10) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1187 | -9/Materials | Discovered new exit (range 15) 1192 | -9/Materials | Discovered new exit (range 16) 1509 | -9/Materials | Lost 4 parts (1p1n1u1w) 1526 | -9/Materials | Entered Mines 1553 | -9/Mines | Discovered new exit (range 9) 1559 | -9/Mines | Discovered new exit (range 13) 1628 | -9/Mines | Excavation squad dispatched 1628 | -9/Mines | A large section of the Mines collapsed 1628 | -9/Mines | Self-destructed Last Messages --------------- 01591_ Acquired 4 matter. 01594_ Acquired Lgt. Assault Rifle. 01597_ K-01 Serf collects debris. 01598_ Acquired Lgt. Assault Rifle. 01599_ Acquired 7 matter. 01603_ K-01 Serf collects debris. 01604_ R-06 Scavenger collects Flight Unit. 01605_ K-01 Serf collects debris. 01608_ R-06 Scavenger collects Flight Unit. 01609_ K-01 Serf collects debris. 01609_ Connecting with Terminal... 01609_ Current location identified: Mines 01610_ System corrupted: Matter fused (-7). 01610_ K-01 Serf cleans the Core Extractor. 01611_ R-06 Scavenger collects Lgt. Ion Engine. 01612_ K-01 Serf collects debris. 01614_ R-06 Scavenger collects Flight Unit. 01616_ K-01 Serf collects debris. 01628_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 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