Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.25 @ 22:23:33 Player: Seb Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1736) 1736 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6381 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Improved Recalibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Tearclaws Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer Core Analyzer ECM Suite Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Proton Missile Launcher Improved Datajack > --- INVENTORY -------- (None) [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Sensor Array Processor Targeting Computer Hackware System Shield Protection Power Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Slots Evolved 11 | . 1 2 2 2 . 2 . . 2 Power 2 | . . . . 1 . 1 . . . Propulsion 1 | . . . . . . . . . 1 Utility 8 | . 1 2 2 1 . 1 . . 1 Weapon . | . . . . . . . . . . Parts Attached 59 | 7 7 15 3 5 9 . 2 . 11 Power 11 | 1 1 3 1 1 1 . . . 3 Engine 5 | 1 1 . 1 1 1 . . . . Core 6 | . . 3 . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 14 | 2 2 3 2 1 1 . 1 . 2 Treads . | . . . . . . . . . . Leg 10 | . 2 3 2 1 1 . . . 1 Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 1 | . . . . . . . 1 . . Utility 24 | 2 3 5 . 3 5 . 1 . 5 Device 18 | . 2 4 . 2 5 . . . 5 Storage . | . . . . . . . . . . Processor 4 | 2 . 1 . 1 . . . . . Hackware 1 | . . . . . . . 1 . . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 10 | 2 1 4 . . 2 . . . 1 Energy Gun 4 | 2 . 2 . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 34 | . 1 1 . . 12 . 8 . 12 Power 6 | . . . . . 2 . 1 . 3 Propulsion 7 | . 1 . . . 2 . 2 . 2 Utility 15 | . . 1 . . 5 . 4 . 5 Weapon 6 | . . . . . 3 . 1 . 2 Highest Loss Streak 11 | . 1 1 . . 11 . 7 . 4 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 3 | 2 4 4 5 4 2 . . 1 1 Power . | . . . 1 1 . . . . . Propulsion . | 1 1 . 1 1 . . . . . Utility . | . 1 . . . . . . . . Weapon 1 | . . 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . 2 3 . . . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . 1 1 . . . . . . . Weapon 3 | . 1 2 . . . . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 79 | . 99 96 82 89 78 56 31 18 21 Engine 5 | . 12 . 3 10 9 6 2 . . Core 4 | . . 9 4 3 . . . . 5 Leg 10 | . 2 19 16 14 9 6 1 . . Wheel 4 | . 22 . . . . . . . . Device 19 | . 11 25 24 32 29 18 5 . 5 Processor 17 | . 25 21 16 14 18 12 7 6 2 Energy Gun 12 | . 21 14 16 14 4 . . . . Launcher 1 | . . 2 . . 2 6 1 . . Peak Build Rating 44 | 7 8 19 21 36 44 33 33 11 22 Average Rating 18 | 4 7 15 19 30 33 33 16 11 19 On Entrance 17 | . 7 8 18 21 36 33 33 11 11 Avg Prop Armor Cover (%) 6 | . 6 . . . . . . . . Naked Turns 25 | . . . . . . . . . 25 Heaviest Build 47 | 5 8 17 18 31 47 33 33 1 32 Greatest Support 38 | 20 20 26 34 37 38 18 18 3 20 Greatest Overweight (x) 10 | . . 1 . . 2 1 6 . 10 Average Overweight (x) . | . . . . . . 1 . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 . 3 2 2 Average Carried 3 | 2 4 4 5 4 2 . 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 2 5 5 5 . . 2 2 2 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Matter Collected 980 | 268 106 264 36 50 117 49 10 . 80 Remotely . | . . . . . . . . . . Salvage Created 1760 | 48 182 863 87 52 473 . . . 55 Parts 91 | 3 17 43 6 1 17 . . . 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 39 | 1 8 17 1 1 10 . . . 1 Melee 1 | . . . . . . . . . 1 Guns 21 | 1 8 10 1 1 . . . . . Cannons 5 | . . 5 . . . . . . . AOE 10 | . . 2 . . 8 . . . . Classes Destroyed 9 | 1 2 2 1 . 2 . . . 1 Recycler 1 | . . . . . 1 . . . . Operator 2 | . . . 2 . . . . . . Watcher 7 | . 3 3 . 1 . . . . . Swarmer 7 | . 6 . . 1 . . . . . Grunt 16 | 1 2 8 . . 5 . . . . Duelist 2 | . . 2 . . . . . . . Sentry 12 | . . 7 1 . 4 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 8 | 1 2 4 1 1 8 . . . 1 Combat Bots Only 7 | 1 2 2 1 1 7 . . . 1 Max Kills in Single Turn 2 | 1 2 2 1 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . 1 . . 1 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Hostile Shots Fired 885 | 2 38 80 4 4 488 . 51 . 218 Missed 305 | . 11 28 3 1 183 . 13 . 66 Hits 580 | 2 27 52 1 3 305 . 38 . 152 Melee 8 | . . 2 . . . . . . 6 Projectile 572 | 2 27 50 1 3 305 . 38 . 146 Critical Strikes 18 | . . 5 . . 1 . 2 . 10 Damage Taken 4790 | 15 162 453 9 79 1656 . 532 . 1884 Core 1833 | 7 39 124 . . 387 . 271 . 1005 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 3009 | 9 109 280 6 46 1146 . 304 . 1109 Regen/Repaired (Parts) 38 | . . 22 16 . . . . . . Core Remaining (%) 76 | 97 81 69 100 . 44 . . 68 . Volleys Fired 137 | 2 35 70 5 4 21 . . . . Largest 2 | 2 2 2 2 2 2 . . . . Hottest 140 | 80 140 90 90 90 90 . . . . Shots Fired 208 | 4 48 115 10 8 23 . . . . Gun 167 | 4 45 88 10 8 12 . . . . Cannon 25 | . . 25 . . . . . . . Launcher 13 | . . 2 . . 11 . . . . Special 3 | . 3 . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 124 | 4 48 72 . . . . . . . Explosive 8 | . . 2 . . 6 . . . . Electromagnetic 76 | . . 41 10 8 17 . . . . Robot Hit Streak 46 | 3 14 25 43 46 13 . . . . Robot Miss Streak 2 | . 1 1 . 1 2 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 186 | 3 38 103 9 6 23 . 1 . 3 Core Hits 108 | 2 16 41 7 4 34 . . . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . Corrupt 1 | . . 1 . . . . . . . Melee Attacks 6 | . . . . . 2 . 1 . 3 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 3 | . . . . . . . . . 3 Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3605 | 40 442 1760 146 81 1020 . . . 116 Guns 1749 | 35 394 920 146 81 173 . . . . Cannons 612 | . . 612 . . . . . . . Explosions 1049 | . . 218 . . 831 . . . . Melee 93 | . . . . . . . . . 93 Ramming 54 | 5 . 10 . . 16 . . . 23 Kinetic . | . . . . . . . . . . Thermal 1329 | 35 442 767 . . 85 . . . . Explosive 719 | . . 153 . . 566 . . . . Electromagnetic 1410 | . . 830 146 81 353 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 93 | . . . . . . . . . 93 Highest Corruption 12 | . 2 . . . 6 . . . 12 Average Corruption 3 | . 1 . . . 3 . . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . 8 . . . 6 . . . 16 Message Errors 9 | . 3 . . . 1 . . . 5 Matter Fused 5 | . 3 . . . . . . . 2 Heat Flow Errors 3 | . . . . . 2 . . . 1 Energy Discharges 3 | . 1 . . . 2 . . . . Parts Rejected 3 | . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . 1 . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 49 | . 14 27 . . 8 . . . . Projectiles 40 | . 14 26 . . . . . . . Explosions 9 | . . 1 . . 8 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 121 | 2 . 16 . 49 46 . . . 8 Shots 5 | . . 1 . 1 3 . . . . Rammed 5 | 1 . . . . . . . . 4 Targets Rammed 16 | 1 . 1 1 . 2 . . . 11 Kicked 11 | . . 1 1 . 2 . . . 7 Crushed . | . . . . . . . . . . Highest Temperature 490 | 48 120 171 63 99 490 . 175 . 134 Average Temperature 83 | 27 39 51 28 45 283 . 101 . 60 Received Heat Transfer 2081 | 12 66 393 9 . 888 . 362 . 351 Effects 6 | . . . . . 6 . . . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 2 | . . . . . 2 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (major) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 10 | . . 3 . 1 6 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . Heat Transferred 2825 | 75 1000 1700 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 164 | 20 56 82 30 29 164 8 . . 50 Initial 8 | . . . . . . 8 . . 5 Average 7 | 1 6 9 1 1 34 1 . . 2 Influence Increases 1412 | 20 259 525 43 49 326 . 45 . 145 Destroy 0b10 Robot/C 780 | 20 160 340 20 20 200 . . . 20 Destroy 0b10 Robot/NC 50 | . 15 15 10 5 5 . . . . Destroy Leader 264 | . 46 126 10 2 70 . . . 10 Trap Triggered on 0b10 30 | . . . . . 20 . . . 10 Successful Hack 31 | . 7 21 3 . . . . . . Disable Machine 24 | . . 8 . 8 8 . . . . Destroy Structure 53 | . 1 15 . 14 23 . . . . Partial Spotted 45 | . 30 . . . . . . . 15 Lose Combat Pursuer 135 | . . . . . . . 45 . 90 Influence Decreases 1412 | 20 259 525 43 49 299 27 25 8 157 Entered New Map 34 | . . . . . . 19 . 8 7 Time Decay 1198 | 20 259 524 43 49 165 8 15 . 115 Lost Part 146 | . . 1 . . 100 . 10 . 35 Lost Ally 34 | . . . . . 34 . . . . Squads Dispatched 16 | . . 4 1 1 4 . . . 6 Investigation 6 | . . 1 1 . . . . . 4 Extermination 4 | . . . . 1 1 . . . 2 Reinforcement 6 | . . 3 . . 3 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Distress Signals 6 | . . 1 . 1 1 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | 1 18 37 5 8 20 . 13 . 18 Peak Tracking Total 10 | 1 3 5 1 2 9 . 10 . 7 Tactical Retreats 16 | . . 6 1 1 3 . 1 . 4 ECM-based Alert Blocks 18 | . . 11 1 2 4 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Traps Triggered 11 | . 3 3 . 1 4 . . . . Indirectly 1 | . . . . . 1 . . . . Trap Hack Attempts 4 | . . . . . 4 . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . 2 . . . 1 Reused 3 | . . . . . 2 . . . 1 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 2 . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Machines Disabled 6 | . . 2 . 2 2 . . . . Max in Single Turn 2 | . . 2 . 2 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Machines Accessed 27 | . 7 9 3 2 1 . . . 5 Terminals 18 | . 6 5 2 1 1 . . . 3 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations 2 | . . 1 1 . . . . . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 76 | . 22 28 7 3 1 . . . 15 Successful 56 | . 20 24 6 2 1 . . . 3 Failed 20 | . 2 4 1 1 . . . . 12 Catastrophic 2 | . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 51 | . 20 13 5 2 1 . . . 10 Fabricators 4 | . . . . 1 . . . . 3 Repair Stations 8 | . . 6 2 . . . . . . Recycling Units 6 | . 2 4 . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 36 | . 18 9 4 1 1 . . . 3 Record 20 | . 13 5 2 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . Open DSF 2 | . . . . 1 . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 Zone Layout 3 | . 1 1 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 8 | . . 6 2 . . . . . . Scan Component 5 | . . 4 1 . . . . . . Repair 3 | . . 2 1 . . . . . . Recycling Unit Hacks 6 | . 2 4 . . . . . . . Recycle Component 1 | . . 1 . . . . . . . Process 2 | . 1 1 . . . . . . . Report Inventory 3 | . 1 2 . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . Retrieve Study 5 | . . 5 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 5 7 2 1 . . . . 5 Full Trace Events 9 | . 2 2 1 . . . . . 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . 5 . . . . . . . Parts Repaired 3 | . . 2 1 . . . . . . Time 90 | . . 64 26 . . . . . . Parts Recycled 1 | . . 1 . . . . . . . Recycled Matter 264 | . 98 166 . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . 1 . 1 . . parse_system 2 | . . . . . 1 . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Active Infowar (turns) 4252 | . 1156 1539 663 611 267 . . . 16 Sensors 3632 | . 960 1270 663 611 128 . . . . Terrain 16 | . . . . . . . . . 16 Structural 634 | . 196 438 . . . . . . . ECM 3051 | . . 1538 635 611 267 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 23 | . . . . . 23 . . . . Drone Recoveries 13 | . . . . . 13 . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Turns Passed 5587 | 132 1201 1539 663 611 370 94 107 2 868 Spaces Moved 3893 | 101 881 1039 444 429 183 50 182 4 580 Core 310 | 17 . . . . . . 34 4 255 Treads . | . . . . . . . . . . Legs 2321 | . 116 1039 444 429 183 50 15 . 45 Wheels 849 | 84 765 . . . . . . . . Hover 280 | . . . . . . . . . 280 Flight 133 | . . . . . . . 133 . . Fastest Speed 35 | 50 80 105 112 130 120 190 35 50 50 Average Speed 114 | 74 85 114 122 130 165 190 55 50 141 Slowest Speed 550 | 80 120 175 130 130 260 190 350 50 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 6 76 71 28 14 46 1 43 2 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 53 | . . 15 . 17 21 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 53 | . . 15 . 17 21 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Total 4804 | 153 1278 1269 555 474 224 49 186 3 613 Wait 613 | 32 342 104 96 31 2 . . . 6 Move 3884 | 100 880 1038 443 428 182 49 181 3 580 Hop . | . . . . . . . . . . Pick Up 45 | 11 6 21 3 2 . . 2 . . Fast Attach 29 | . 1 5 1 3 5 . 1 . 13 Attach 26 | 7 3 9 . 1 5 . 1 . . Detach . | . . . . . . . . . . Swap 20 | . 4 11 3 2 . . . . . Drop 24 | . 7 10 3 3 1 . . . . Fire 137 | 2 35 70 5 4 21 . . . . Melee 6 | . . . . . 2 . 1 . 3 Ram 5 | 1 . . . . . . . . 4 Kick 11 | . . 1 1 . 2 . . . 7 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . . . . 4 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Identified exit to Materials 64 | -11/Scrapyard | Discovered exit to Materials (range 8) 133 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 503 | -10/Materials | Identified exit to Materials 503 | -10/Materials | Discovered exit to Materials (range 4) 657 | -10/Materials | Discovered exit to Materials (range 16) 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Utility x2 1601 | -9/Materials | Identified exit to Materials 1601 | -9/Materials | Discovered exit to Materials (range 3) 1854 | -9/Materials | Identified exit to Mines 1854 | -9/Materials | Discovered exit to Mines (range 9) 1883 | -9/Materials | Discovered exit to Mines (range 15) 2278 | -9/Materials | Discovered exit to Materials (range 16) 2343 | -9/Materials | Repaired Reaction Control System 2374 | -9/Materials | Repaired Sensor Array 2643 | -9/Materials | Discovered exit to Materials (range 7) 2873 | -9/Materials | Entered another Materials area 2873 | -8/Materials | Evolved 2 slots: Utility x2 3177 | -8/Materials | Repaired ECM Suite 3485 | -8/Materials | Identified exit to Factory 3485 | -8/Materials | Discovered exit to Factory (range 11) 3536 | -8/Materials | Entered Factory 3536 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3869 | -7/Factory | Allied Derelicts emerged from ambush trap array 4142 | -7/Factory | Identified exit to Storage 4142 | -7/Factory | Discovered exit to Storage (range 4) 4147 | -7/Factory | Entered Storage 4303 | -7/Storage | Destroyed 7 combat bots 4322 | -7/Storage | Lost 11 parts (2p2n4u3w) 4445 | -7/Storage | Core integrity fell below 50% 4497 | -7/Storage | Identified exit to Factory 4497 | -7/Storage | Discovered exit to Factory (range 9) 4512 | -7/Storage | Lost 10 allies 4517 | -7/Storage | Entered Factory 4517 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4593 | -6/Factory | Identified exit to Lower Caves 4593 | -6/Factory | Discovered exit to Lower Caves (range 9) 4611 | -6/Factory | Entered Lower Caves 4624 | -6/Lower Caves | Spotted B-75 Beast 4683 | -6/Lower Caves | Lost 7 parts (1p1n4u1w) 4715 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4715 | -6/Lower Caves | Identified exit to Lower Caves 4715 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 4718 | -6/Lower Caves | Entered another Lower Caves area 4718 | -6/Lower Caves | Identified exit to Factory 4718 | -6/Lower Caves | Discovered exit to Factory (range 3) 4720 | -6/Lower Caves | Entered Factory 4720 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5263 | -5/Factory | Lost 4 parts (1p1n2u) 5291 | -5/Factory | Core integrity fell below 50% 5385 | -5/Factory | System corruption reached 10% 5551 | -5/Factory | Core integrity fell below 20% 5588 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Connecting with Garrison Access... ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. YTP9|S M9 E%BIXRLAB7,|WVXZQ75 Penetrated by Slug. Slug penetrates Nuclear Reactor. Slug penetrates Wall. Penetrated by Slug. Adv. Terrain Scanner destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Nuclear Reactor. Antigrav System destroyed. Penetrated by Slug. Slug penetrates Wall. Force Booster destroyed. Penetrated by Slug. Nuclear Reactor explodes. H-66 Slayer destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ???? ??????? ?????????? ?????????????? | | ???# ??????? ?????????# #????????????? | | ???# "??????"" #????????# #????????????? | | ???# "????"""" #??????#+# ###??????????? | | ???# "??" """" #??????# ^ ??????????? | | ???# """" """" ######## ??????????? | | ???# """" """" ????????? ? | | ???# """" """" ^?????????? ? | | ???# """ #??????????? ? | | ???+ ""F"" #??######?? ? | | ???# ] "" "" #??? #?? # | | ???# ! / #???* T #?? # | | ???# #???? ? ? # | | #### ######## #???? ?? # | | # # ######+## # | | + "" + """ # | | # "" # """ ######+####+#/# | | #### """ # """ #????# | | T#?# """ # ####+###????# """ " | | #?# """ # """ #???????????# """ " | | ##?# # """ @ #???????????# """ " | | #??####+### """ #???????????# | | #?????# ### #???????????# """ " | | #?????# #???????????# """ " | | ####### #???????????# """ " | | * #???????????# | | % #???????????# | | #???????????# [ | | #### #???????????# | | ############+#### #???????????########## | | ??????# # h ##???????????????????# | | ??????# """ ""# """ ###??????????????????# | | ??????# """ = ""# """ #??????????????????# | | ??????# """ G# """ #??????????????????# | | ??????# ""# #??????????????????# | | ??????# ! ""# #??????????????????# | | ??????#! # #####+#### #??????????????????# | | ??????# ! # ## T ## #??????????????????# | | ??????########### ## ## #??????????????????## | | ????????????????# ## """ ## #???????????????????? | | ????????????????# ##! """ ## #???????????????????? | | ????????????????# ## """ ## #???????????????????? | | ????????????????# ## ## ##??????????????????? | | ????????????????# ########"! ### #??????????? | | ????????????????# ! +??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Reaction Control System | 70% | -9/Materials Sensor Array | 35% | -9/Materials ECM Suite | 20% | -8/Materials Studied --------- Sml. Laser | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe For Emergencies Only GoHome() Hehehe I Have A Map? Item+ Let's See Who's Tougher Plot Armor Release The Drones! Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed DerelictIntegratedShielding Manual? 0 Play Time 01:46:04 Cumulative 1.7 hours Start 2026.10.25 @ 20:28:58 End 2026.10.25 @ 22:23:33 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Cog++ Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d23dd1c6-5abf-4844-815c-58bd47827d61