Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.18 @ 05:49:15 Player: Mjolnir Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (1735) 1735 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 4143 Bonus ------- High Alert Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 274/280 System Corruption 3% Temperature Cool (14) Movement Treading (145) Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Mining Laser > --- INVENTORY (10) --- Cooled Ion Engine Light Nuclear Core Advanced Treads Heat Sink Improved Heat Sink High-capacity Storage Unit Light Assault Rifle Datajack Shock Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Ion Cannon Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Advanced Treads Advanced Treads Heat Sink Signal Interpreter Shield Generator Advanced Beam Cannon Grenade Launcher Mini Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 74 | 6 10 42 4 2 10 Power 8 | 1 1 4 . . 2 Engine 8 | 1 1 4 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 6 . . 2 Treads 12 | 2 2 6 . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 5 . 2 . Device 2 | . . 2 . . . Storage 5 | 1 1 1 . 2 . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 44 | 2 5 27 4 . 6 Energy Gun 5 | . 1 4 . . . Energy Cannon 11 | . 1 8 1 . 1 Ballistic Gun 15 | 2 1 7 2 . 3 Ballistic Cannon 2 | . . 2 . . . Launcher 9 | . 2 5 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 5 | . . 5 . . . Parts Lost 12 | . 2 1 1 . 8 Power 2 | . 1 . . . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 9 | . 1 1 1 . 6 Highest Loss Streak 4 | . 2 1 1 . 4 Average Slot Usage (%) 98 | . 97 99 100 100 95 Engine 11 | . 13 10 11 11 10 Treads 22 | . 26 21 22 22 21 Storage 11 | . 14 11 11 11 11 Processor 19 | . 13 19 22 22 22 Energy Gun 1 | . 4 1 . . . Energy Cannon 13 | . 6 15 22 22 5 Ballistic Gun 11 | . 8 10 6 11 23 Launcher 3 | . 8 4 4 . . Naked Turns . | . . . . . . Heaviest Build 53 | 11 27 39 39 53 37 Greatest Support 44 | 40 40 44 44 44 44 Greatest Overweight (x) 1 | . 1 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 10 10 10 12 10 Average Capacity 9 | 5 9 9 10 10 10 Most Carried 11 | 4 7 10 10 11 10 Average Carried 8 | 1 5 9 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 2 7 9 10 10 9 Class Distribution -------------------- 46% | Gunner 28% | Mutant 12% | Scavenger-Gunner 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1503 | 232 207 756 129 . 179 Remotely . | . . . . . . Salvage Created 2161 | . 351 1302 217 . 291 Parts 180 | . 38 107 12 . 23 Haulers Intercepted 7 | . 1 6 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 61 | . 12 30 8 . 11 Melee 1 | . . . . . 1 Guns 19 | . 4 8 1 . 6 Cannons 10 | . . 6 3 . 1 AOE 30 | . 8 15 4 . 3 Classes Destroyed 13 | . 6 4 1 . 2 Worker 4 | . . 4 . . . Builder 4 | . 3 1 . . . Tunneler 1 | . . . . . 1 Hauler 7 | . 1 6 . . . Recycler 2 | . . 2 . . . Operator 1 | . 1 . . . . Watcher 8 | . 3 5 . . . Swarmer 32 | . 6 15 4 . 7 Grunt 22 | . 6 10 3 . 3 Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 4 | . . 4 . . . Hunter 1 | . . . . . 1 Best Kill Streak 15 | . 15 10 4 . 6 Combat Bots Only 7 | . 6 7 4 . 6 Max Kills in Single Turn 4 | . 4 3 3 . 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . 3 3 3 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 2916 | . 505 801 336 . 1274 Core 451 | . 42 103 10 . 296 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 139 | . 33 66 12 . 28 Largest 3 | . 2 3 3 . 3 Hottest 166 | . 90 166 151 . 151 Shots Fired 335 | . 61 192 30 . 52 Gun 180 | . 46 93 8 . 33 Cannon 116 | . 1 86 19 . 10 Launcher 33 | . 14 13 3 . 3 Special 6 | . . . . . 6 Kinetic 159 | . 40 78 8 . 33 Thermal 111 | . 7 69 19 . 16 Explosive 33 | . 14 13 3 . 3 Electromagnetic 32 | . . 32 . . . Robot Hit Streak 25 | . 13 25 8 . 11 Robot Miss Streak 4 | . 3 4 2 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 210 | . 42 119 16 . 33 Core Hits 126 | . 32 64 10 . 20 Critical Hits 6 | . . 5 . . 1 Critical Kills 3 | . . 3 . . . Critical Parts Destroyed 3 | . . 2 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5487 | . 1164 2992 474 . 857 Guns 1457 | . 278 888 28 . 263 Cannons 1340 | . . 900 253 . 187 Explosions 2657 | . 876 1204 185 . 392 Melee . | . . . . . . Ramming 33 | . 10 . 8 . 15 Kinetic 1136 | . 217 628 28 . 263 Thermal 1393 | . 61 892 253 . 187 Explosive 2471 | . 876 1018 185 . 392 Electromagnetic 454 | . . 454 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Effects 11 | . . 2 . 6 3 Message Errors 8 | . . 1 . 4 3 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 171 | . 14 108 24 . 25 Projectiles 53 | . . 28 24 . 1 Explosions 118 | . 14 80 . . 24 Melee . | . . . . . . Knockbacks 3 | . . 2 1 . . Impact 1 | . . . 1 . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 432 | . 47 255 75 . 55 Shots 15 | . 4 7 2 . 2 Rammed 11 | . 4 . 1 . 6 Targets Rammed 12 | . 4 . 1 . 7 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 317 | . 104 317 231 . 260 Average Temperature 82 | . 19 93 94 . 78 Received Heat Transfer 663 | . 174 156 126 . 207 Effects 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 2 . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 2420 | . 185 1495 407 . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 609 | . 296 609 399 . 140 Average Influence 211 | . 97 311 363 . 105 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 59 | 100 73 42 . . 100 Level 1 21 | . 26 12 100 . . Level 2 18 | . . 45 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 20 36 8 . 14 Peak Tracking Total 7 | . 7 4 4 . 6 Tactical Retreats 6 | . . 4 . . 2 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 8 | . 1 6 1 . . Max in Single Turn 2 | . 1 2 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 12 | . 4 4 . 4 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 79 | . 19 12 . 48 . Successful 66 | . 12 6 . 48 . Failed 13 | . 7 6 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 13 | . 8 5 . . . Terminals 16 | . 8 8 . . . Fabricators . | . . . . . . Repair Stations 11 | . 7 4 . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 54 | . 3 3 . 48 . Record 48 | . . . . 48 . Emergency Access Points 2 | . . 2 . . . Unreport Threat 2 | . 2 . . . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 6 3 . . . Scan Component 5 | . 3 2 . . . Repair 4 | . 3 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 3 1 . . . Time 129 | . 78 51 . . . Parts Recycled . | . . . . . . Recycled Matter 159 | . 159 . . . . Retrieved Matter 246 | . 246 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 5117 | 98 1013 1623 398 1168 817 Spaces Moved 2798 | 61 509 747 243 793 445 Core 11 | 11 . . . . . Treads 2787 | 50 509 747 243 793 445 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 Average Speed 151 | 140 160 158 145 145 145 Slowest Speed 180 | 160 180 180 145 165 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 55 | 5 72 56 42 94 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 4 | . . . . . 4 Terrain Destroyed 284 | . 82 135 40 . 27 Melee . | . . . . . . Projectile 10 | . . 4 2 . 4 AOE 274 | . 82 131 38 . 23 Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 3400 | 74 651 1041 263 815 556 Wait 247 | . 77 109 2 . 59 Move 2792 | 60 508 746 242 792 444 Hop . | . . . . . . Pick Up 79 | 8 15 38 2 10 6 Fast Attach 9 | . . 8 . . 1 Attach 23 | 6 5 5 1 . 6 Detach . | . . . . . . Swap 42 | . 5 29 3 2 3 Drop 56 | . 4 40 . 11 1 Fire 139 | . 33 66 12 . 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . 4 . 1 . 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 766 | -10/Materials | Discovered new exit (range 13) 802 | -10/Materials | Repaired Lgt. Treads 829 | -10/Materials | Repaired Lgt. Treads 856 | -10/Materials | Repaired Lgt. Armor Plating 991 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Discovered new exit (range 16) 1112 | -10/Materials | Entered another Materials area 1112 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1472 | -9/Materials | Build established: Gunner 1838 | -9/Materials | Destroyed 7 combat bots 2284 | -9/Materials | Repaired Cld. Ion Engine 2509 | -9/Materials | Discovered new exit (range 13) 2649 | -9/Materials | Identified exit to Mines 2712 | -9/Materials | First assault squad dispatched 2735 | -9/Materials | Entered Mines 2850 | -9/Mines | Discovered new exit (range 12) 2890 | -9/Mines | Discovered new exit (range 6) 2962 | -9/Mines | Found a hidden stash of uninstalled traps 3085 | -9/Mines | Learned Materials garrison access intel 3112 | -9/Mines | Learned location of Storage (-7) 3125 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3125 | -9/Mines | Discovered new exit (range 5) 3133 | -9/Mines | Entered Exiles 3152 | -9/Exiles | Discovered new exit (range 16) 3170 | -9/Exiles | Met 8R-AWN 3199 | -9/Exiles | Met EX-HEX 3284 | -9/Exiles | Met EX-DEC 3323 | -9/Exiles | Learned location of Zion (-7) 3393 | -9/Exiles | Discovered new exit (range 11) 3497 | -9/Exiles | Visited The Gauntlet 3727 | -9/Exiles | Met EX-BIN 3753 | -9/Exiles | Aligned with FarCom system 3754 | -9/Exiles | Given EX-Vault access code 4301 | -9/Exiles | Entered Mines 4354 | -8/Mines | Lost 4 parts (1n3w) 4652 | -8/Mines | Build established: Skirmisher 4737 | -8/Mines | Core integrity fell below 50% 5118 | -8/Mines | Crushed by falling debris 5118 | -8/Mines | Smashed by cave-in Last Messages --------------- 04829_ K-01 Serf collects debris. 04831_ Acquired 20 matter. 04832_ K-01 Serf collects debris. 04834_ Acquired 15 matter. 04836_ K-01 Serf collects debris. 04870_ PPERQR4VQB 2AJPF10>V4QNI,<6ON93G#T&M 04985_ K-01 Serf collects debris. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. 05067_ T-07 Excavator is excavating. 05075_ T-07 Excavator destroyed. 05079_ Acquired 12 matter. 05082_ Acquired Mining Laser. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. 05118_ The unstable cave ceiling collapses. 05118_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 05118_ Assault Rifle destroyed. 05118_ System corrupted by crushing effect (+2). 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