Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 17:13:07 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (32) 6400 Robots Destroyed (162) 810 Value Destroyed (4440) 4440 Prototype IDs (78) 1560 Alien Tech Used (1) 200 Bonus (804) 804 TOTAL SCORE: 17214 Bonus ------- Follower Combat Kills 391 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1487 Cogmind --------- Core Integrity 742/1150 Matter 300/300 Energy 295/295 System Corruption 0% Temperature Cool (0) Movement Hovering (96) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (6) --- Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (9) ------ Spectral Analyzer Experimental Signal Interpreter Advanced Target Analyzer Advanced Actuator Array Advanced Reaction Control System Advanced Hacking Suite > --- WEAPON (2) ------- Vibroblade Vibroblade > --- INVENTORY (5) ---- Superbattery (1500) Experimental Force Field Authchip [Processor] Transdimensional Reconstructor Plasma Lance Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Advanced Datajack Vibroblade > --- INVENTORY -------- Light Fission Core Superbattery Experimental Matter Compressor Spectral Analyzer Advanced Target Analyzer Nanoactuators Advanced Force Booster Advanced Cloaking Device Experimental Force Field Authchip [Device] Authchip [Processor] System Purifier Hypervelocity Mass Driver Vibroblade Plasma Lance [Rating: 124] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Advanced Cloaking Device Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Vibroblade Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Vibroblade Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . 2 . . . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Utility 7 | . . . 1 . . . 1 2 . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 229 | 5 6 2 12 1 4 . 29 6 . 7 4 . 4 5 18 2 5 18 9 2 7 12 4 4 5 23 5 20 . . 10 . Power 29 | 1 1 1 2 . . . 2 2 . 1 1 . . . 3 . 1 . 1 . 1 . . . . 3 . 7 . . 2 . Engine 8 | 1 1 1 2 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Core 19 | . . . . . . . 1 2 . 1 . . . . 2 . 1 . 1 . 1 . . . . 3 . 7 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 45 | 2 . 1 3 . . . 15 . . 5 1 . . . 5 1 2 . 4 . . . . . . 4 . 2 . . . . Treads 17 | 2 . 1 3 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . 5 1 . . . 5 1 2 . 4 . . . . . . 4 . 2 . . . . Flight 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 4 . 5 1 4 . 7 3 . 1 1 . 3 . 7 . . 4 3 2 6 1 1 4 2 12 5 8 . . 8 . Device 52 | . . . . . 2 . . . . . 1 . 3 . 2 . . 4 2 2 6 1 . 3 2 7 5 5 . . 7 . Storage 8 | 1 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 1 . 1 . . . . . . Processor 6 | . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . 1 . . 1 . Hackware 13 | . . . . . . . 2 3 . . . . . . 3 . . . . . . . . . . 3 . 2 . . . . Protection 14 | . 3 . 5 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 1 1 . 2 . . . 5 1 . . 1 . 1 5 3 1 2 14 1 . . 11 3 . 3 4 . 3 . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . Launcher 5 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . . . . . . . Special Weapon 16 | . . . . . . . . . . . . . 1 2 1 . . 3 1 . . 5 1 . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . . 1 . . 1 . . 3 2 1 2 3 . . . 3 1 . 1 2 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Unidentified Prototypes 16 | . . . . . 3 . 2 . . 1 . . . . . 1 . . 1 . . . . 3 1 1 1 . . . 2 . Parts Lost 21 | . 2 . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . 2 . 5 . 2 . 5 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Utility 11 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 2 . 1 . 3 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 5 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . 5 . 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 100 99 100 99 100 93 92 100 99 98 100 100 100 94 100 100 99 95 100 99 98 93 94 92 97 100 94 94 88 82 72 Engine 3 | . 14 14 11 11 11 11 8 . . . 1 7 7 7 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 7 7 7 5 . . . 5 6 6 6 9 11 11 11 5 5 5 10 10 9 10 9 4 . Treads 9 | . 28 28 32 33 33 33 34 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . 10 28 30 30 30 28 33 33 33 26 29 29 29 29 29 29 30 31 29 26 24 21 13 Flight 1 | . . . . . . . . 30 30 19 . . . . . . . . . . . . . . . . . . . . . . Device 7 | . . . . . . . . . . . 6 7 7 7 6 6 6 6 10 11 13 17 17 17 17 19 21 15 10 6 14 18 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 . Processor 3 | . . . . . . . . . . 4 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 10 10 14 15 Hackware 15 | . . . . . . . . 33 38 32 24 23 23 23 24 26 26 26 23 23 20 17 17 17 17 15 15 16 21 21 11 8 Protection 5 | . 12 14 21 22 21 22 21 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 26 28 22 22 22 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 4 5 5 4 4 5 3 3 . . . . . . Slashing Weapon 3 | . . . . . . . . 4 7 7 7 7 7 6 5 6 6 . 5 5 5 4 4 5 3 5 5 6 10 10 10 10 Special Melee Weapon 2 | . . . . . . . . 7 7 7 7 7 7 7 6 6 6 2 . . . . . . . . 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 9 29 31 47 47 47 47 53 20 20 20 23 23 29 29 30 26 26 37 42 42 43 40 40 40 40 50 54 49 40 40 43 32 Greatest Support 83 | 40 40 40 63 63 63 63 83 20 20 33 33 33 33 41 46 46 43 50 43 43 43 43 43 43 43 51 51 51 43 43 35 35 Greatest Overweight (x) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 6 11 15 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 13 5 Most Carried 15 | 7 13 13 15 15 15 15 15 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Average Carried 11 | 3 8 12 14 14 15 15 14 7 9 9 9 9 9 10 9 9 9 9 9 10 9 9 13 14 14 14 14 14 15 15 10 5 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 13 13 13 15 15 15 4 10 10 9 9 9 10 10 10 10 10 7 10 10 10 10 12 15 15 13 15 15 15 15 5 5 Class Distribution -------------------- 42% | Hacker-Mutant 25% | Mutant 10% | Hacker-Scout 8% | Hacker-Ninja 8% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Matter Collected 5444 | 152 355 12 379 94 . . 858 245 . 27 119 18 12 68 259 . 251 640 77 . 116 319 104 89 146 214 586 150 26 . 118 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7091 | . 658 . 645 53 . . 1182 188 . . . 20 . 109 158 . 591 1057 25 . 179 234 174 . 311 798 296 346 . . . 67 Parts 368 | . 47 . 49 10 . . 82 5 . . . . . . 10 . 26 45 3 . 12 4 4 . 20 28 8 13 . . . 2 Haulers Intercepted 11 | . 2 . . . . . 2 1 . . . . . . . . 1 3 . . 1 . . . 1 . . . . . . . Recyclers Shooed 6 | 1 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . . . . . . . 1 . . . . . . . . . . 2 3 97 16 . . . . . . 2 Prevented 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 99 | . 13 . 15 4 . . 25 . . . . . . 2 1 . . 16 . . . 8 . . 13 . . . . . . 2 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 57 | . 13 . 15 4 . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . . . . . . . . . . . 1 . . . 9 . . . . . . . . . . . . . . AOE 29 | . . . . . . . . . . . . . . 1 1 . . 6 . . . 8 . . 13 . . . . . . . Classes Destroyed 16 | . 5 . 4 . . . 1 1 . . . . . . 2 . . . . . . . 1 . . . . 2 . . . . Worker 18 | . . . 2 . . . 1 . . . . . . . . . 5 1 . . 3 . . . . 4 . 2 . . . . Builder 4 | . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Tunneler 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Hauler 11 | . 2 . . . . . 2 1 . . . . . . . . 1 3 . . 1 . . . 1 . . . . . . . Recycler 12 | . . . . . . . . 2 . . . . . . 1 . 2 1 . . . . . . . 5 . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 11 | . 1 . 1 . . . 2 . . . . . . . . . 1 1 1 . . . . . . 2 . 2 . . . . Swarmer 35 | . 3 . 3 4 . . 8 . . . . . . . . . . 4 . . . 2 . . 9 . . . . . . 2 Grunt 39 | . 10 . 8 . . . 8 . . . . . . 1 . . . 5 . . . 3 . . 4 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 18 | . . . 2 . . . 7 . . . . . . 1 . . . 7 . . . 1 . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Best Kill Streak 6 | . 3 . 6 3 . . 5 2 . . . . . 1 2 . 3 6 1 . 3 4 1 . 5 3 . 3 . . . 2 Combat Bots Only 6 | . 2 . 6 3 . . 5 . . . . . . 1 1 . . 4 . . . 4 . . 5 . . . . . . 2 Max Kills in Single Turn 5 | . 1 . 1 1 . . 1 1 . . . . . 1 1 . 1 2 1 . 1 2 1 . 5 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . 1 1 . . 1 . . . 2 . . 5 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . A7 (-6/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Damage Taken 5198 | . 612 44 729 31 . . 1278 53 . 58 . . . 73 90 . 40 239 . . . 18 66 . . 363 . 404 57 520 . 523 Core 800 | . 79 11 137 . . . 73 21 . 12 . . . . 18 . . 41 . . . . . . . 23 . 44 17 193 . 131 Absorbed by Shields 32 | . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . Regen/Repaired (Parts) 548 | . . . . . . . . . . 22 . . . . 32 . 43 . 161 . 55 . . . . 235 . . . . . . Core Remaining (%) 86 | 100 . 64 . . . 65 86 . . . . . . 95 . . . 93 . . . . . . 100 . . . . . . . Volleys Fired 297 | 1 53 4 49 9 . . 96 . . . . . . 3 1 . . 47 1 . . 15 2 7 6 2 . 1 . . . . Largest 2 | 1 2 2 2 2 . . 2 . . . . . . 1 1 . . 2 1 . . 1 1 1 1 1 . 1 . . . . Hottest 114 | 20 40 40 46 46 . . 46 . . . . . . . . . . 114 7 . . 46 46 7 46 7 . 66 . . . . Shots Fired 535 | 1 104 8 98 18 . . 192 . . . . . . 3 1 . . 76 1 . . 15 2 7 6 2 . 1 . . . . Gun 421 | 1 104 8 98 18 . . 192 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 68 | . . . . . . . . . . . . . . . . . . 67 . . . . . . . . . 1 . . . . Launcher 22 | . . . . . . . . . . . . . . . . . . . . . . 15 1 . 6 . . . . . . . Special 24 | . . . . . . . . . . . . . . 3 1 . . 9 1 . . . 1 7 . 2 . . . . . . Kinetic 489 | 1 104 8 98 18 . . 192 . . . . . . . . . . 67 . . . . . . . . . 1 . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 35 | . . . . . . . . . . . . . . 3 1 . . 9 . . . 15 1 . 6 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 1 11 3 7 3 . . 18 . . . . . . 5 6 . . 14 3 . . . 4 11 . 1 . . . . . . Robot Miss Streak 10 | . 3 1 3 2 . . 4 . . . . . . . . . . 10 . . . . . . . 1 . 1 . . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 412 | 1 73 5 58 10 . . 124 9 . 2 . 1 . 3 7 . 13 40 3 . 9 2 4 7 1 18 5 9 . . . 8 Core Hits 238 | 1 35 1 28 4 . . 57 2 . . . . . 3 2 . 7 35 1 . 1 18 3 . 21 7 3 7 . . . 2 Critical Kills 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Critical Parts Destroyed 14 | . 2 . 1 . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Critical Strikes 26 | . 2 . 1 . . . . 1 . . . . . . 1 . . 20 . . 1 . . . . . . . . . . . Destroy 22 | . 2 . 1 . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . Melee Attacks 377 | . . . . . . . . 35 . 13 4 1 1 7 33 . 40 13 28 . 30 18 15 1 1 83 5 31 . . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 368 | . . . . . . . . 32 . 13 4 1 1 7 32 . 40 8 28 . 30 18 15 1 1 83 5 31 . . . 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 55 | . . . . . . . . 6 . . . . . 1 4 . 10 6 1 . 5 2 3 . . 9 . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 17903 | 9 722 46 867 168 . . 1902 431 . 101 . 82 . 412 588 . 973 2983 164 . 881 1800 384 . 1765 1571 603 1037 . . . 414 Guns 3714 | 9 722 46 867 168 . . 1902 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1115 | . . . . . . . . . . . . . . . . . . 1115 . . . . . . . . . . . . . . Explosions 5210 | . . . . . . . . . . . . . . 212 206 . . 1423 . . . 1603 59 . 1707 . . . . . . . Melee 7462 | . . . . . . . . 431 . 101 . 82 . 77 348 . 973 200 164 . 881 197 325 . 58 1571 603 1037 . . . 414 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4829 | 9 722 46 867 168 . . 1902 . . . . . . . . . . 1115 . . . . . . . . . . . . . . Thermal 126 | . . . . . . . . . . . . . . . 126 . . . . . . . . . . . . . . . . . Explosive 5084 | . . . . . . . . . . . . . . 212 80 . . 1423 . . . 1603 59 . 1707 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7864 | . . . . . . . . 431 . 101 . 82 . 200 382 . 973 445 164 . 881 197 325 . 58 1571 603 1037 . . . 414 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 2 7 10 10 10 10 . . . . . 3 10 10 . . . . 1 1 1 1 2 2 . Average Corruption 4 | . . . . . . . . 1 4 8 10 10 10 . . . . . 3 6 7 . . . . 1 1 1 1 1 1 . Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . . 15 16 8 1 . . . . . 2 1 8 . . . . 3 1 5 3 2 2 . Message Errors 23 | . . . . . . . . . . 6 4 3 . . . . . . . . 2 . . . . 1 . 3 3 . 1 . Matter Fused 13 | . . . . . . . . . . 3 2 2 . . . . . . 1 . . . . . . 1 1 2 . 1 . . Heat Flow Errors 6 | . . . . . . . . . . 1 1 1 . . . . . . 1 . 1 . . . . . . . . . 1 . Energy Discharges 14 | . . . . . . . . . . 3 6 . . . . . . . . 1 3 . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . . Data Loss (major) 6 | . . . . . . . . . . 2 2 1 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2198 | . . . . . . . . 68 . 31 . 54 . 98 158 . 155 79 83 . 400 240 43 . 23 470 147 113 . . . 36 Projectiles 49 | . . . . . . . . . . . . . . 20 . . . 29 . . . . . . . . . . . . . . Explosions 309 | . . . . . . . . . . . . . . 5 97 . . 50 . . . 134 . . 23 . . . . . . . Melee 1840 | . . . . . . . . 68 . 31 . 54 . 73 61 . 155 . 83 . 400 106 43 . . 470 147 113 . . . 36 Knockbacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 259 | . 43 24 50 . . . 237 . . 251 221 140 . . . . . 259 152 . 158 . . . . 9 . 12 . . 209 . Average Temperature 41 | . 11 11 15 . . . 32 . . 160 106 71 . . . . . 86 80 . 86 . . . . 9 . 9 . . 121 . Received Heat Transfer 1301 | . 294 24 339 . . . 441 . . 12 . . . 6 . . 15 68 . . . . 24 . . 21 . . 9 48 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Peak Influence 377 | . 189 73 278 202 . . 377 322 39 64 . . . . 119 16 96 352 201 65 271 . . . . 306 91 202 . . . . Initial 220 | . . 73 27 84 . . . 152 9 27 . . . . . 1 11 . 88 . 45 . . . . 220 65 63 . . . . Average 121 | . 79 73 98 130 . . 205 189 25 40 . . . . 21 10 43 190 75 30 86 . . . . 223 66 117 . . . . Maximum Alert Level 1 | . . . 1 1 . . 1 1 . . . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . Low Security (%) 78 | 100 100 100 81 72 . 100 53 49 100 100 . . . . 100 100 100 66 99 100 92 . . . . 30 100 97 . . . . Level 1 21 | . . . 18 27 . . 46 50 . . . . . . . . . 33 . . 7 . . . . 69 . 2 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . . . 2 2 . 4 . . . . 3 . 3 2 2 . 4 . . . . 4 . 3 . . . . Investigation 11 | . 2 . . . . . 1 1 . 2 . . . . 1 . . . 2 . 1 . . . . . . 1 . . . . Extermination 7 | . . . . . . . . 1 . . . . . . 1 . 1 . . . 1 . . . . 2 . 1 . . . . Reinforcement 13 | . . . . . . . 1 . . 2 . . . . 1 . 2 2 . . 2 . . . . 2 . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Distress Signals 16 | . 2 . . . . . 5 . . . . . . . . . . 2 1 . . . . 2 1 1 . 2 . . . . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 . 1 . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 . 1 . . . . Times Spotted 234 | . 21 2 20 6 . . 36 11 6 9 1 . . 3 5 4 6 15 5 5 10 4 1 12 . 13 1 12 7 13 . 6 Peak Tracking Total 12 | . 5 2 6 3 . . 6 6 6 7 1 . . 1 2 4 4 5 2 5 6 3 1 12 5 4 1 8 5 8 . 4 Tactical Retreats 27 | . 2 . . . . . 1 3 . 1 . . . 1 . . 1 1 1 . 1 2 . . . 1 . 7 2 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Traps Triggered 25 | . 3 . . . . . 1 3 . 1 . . . . 2 . 3 . 1 . 3 . . . . 4 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 14 . . . . . 2 . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Machines Disabled 10 | . . . 2 . . . . . . . . . . . 2 . . 6 . . . . . . . . . . . . . . Max in Single Turn 2 | . . . 1 . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Machines Accessed 126 | . 4 . 5 1 1 . 6 9 . 10 1 . . . 11 . 10 6 12 . 9 2 1 3 . 17 . 13 . 1 4 . Terminals 78 | . 4 . 5 . . . 6 8 . 7 . . . . 6 . 7 6 6 . 4 1 . . . 10 . 8 . . . . Fabricators 10 | . . . . . . . . 1 . 1 . . . . 2 . 1 . 2 . 1 . . . . 1 . 1 . . . . Repair Stations 11 | . . . . . . . . . . 1 . . . . 2 . 1 . 2 . 2 . . . . 2 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . 2 . 1 . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . Total Hacks 371 | . 7 . 9 1 4 . 21 40 . 30 1 . . . 30 . 31 7 31 . 25 2 1 9 . 59 . 45 . 1 17 . Successful 284 | . 3 . 7 1 4 . 16 31 . 19 1 . . . 24 . 17 5 25 . 17 2 1 9 . 51 . 33 . 1 17 . Failed 86 | . 4 . 2 . . . 5 9 . 11 . . . . 6 . 14 2 5 . 8 . . . . 8 . 12 . . . . Catastrophic 6 | . . . . . . . . . . 2 . . . . . . . 1 . . 2 . . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 126 | . 2 . . . 1 . 6 21 . 17 . . . . 12 . 15 3 12 . 12 . . . . 17 . 8 . . . . Terminals 235 | . 7 . 9 . . . 21 34 . 22 . . . . 17 . 22 7 15 . 15 1 . . . 33 . 32 . . . . Fabricators 30 | . . . . . . . . 6 . 4 . . . . 3 . 3 . 4 . 3 . . . . 5 . 2 . . . . Repair Stations 38 | . . . . . . . . . . 2 . . . . 8 . 2 . 8 . 5 . . . . 11 . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . . . . . . . . 2 . . . . 2 . 4 . 3 . . . . . . 7 . 6 . . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . 3 . . . . Terminal Hacks 158 | . 2 . 7 1 4 . 11 18 . 6 1 . . . 9 . 9 4 7 . 6 2 1 9 . 23 . 20 . 1 17 . Record 18 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . 8 . . . . . . 5 . Part Schematic 21 | . . . . . . . . 4 . . . . . . 3 . 1 . 2 . 1 . . . . 2 . 4 . . 4 . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . Prototype ID Bank 25 | . . . 2 . . . 4 1 . 1 . . . . 2 . 2 . 1 . . . . . . 7 . 1 . . 4 . Open Door 11 | . . . . 1 . . . . . . 1 . . . 1 . . 4 . . . 1 1 1 . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Terminal Index 4 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 21 | . 1 . 1 . . . 2 1 . 1 . . . . 2 . 4 . . . 1 . . . . 5 . 3 . . . . Recall Investigation 4 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Recall Extermination 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . . . 1 . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 22 | . . . 2 . . . 2 2 . 1 . . . . 1 . 1 . 2 . 1 . . . . 6 . 4 . . . . Fabricator Hacks 13 | . . . . . . . . 2 . 2 . . . . . . . . 2 . 1 . . . . 4 . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 8 | . . . . . . . . 1 . 1 . . . . . . . . 2 . 1 . . . . 2 . 1 . . . . Build 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Repair Station Hacks 30 | . . . . . . . . . . 2 . . . . 6 . 2 . 8 . 4 . . . . 7 . 1 . . . . Scan Component 17 | . . . . . . . . . . 1 . . . . 4 . 1 . 4 . 2 . . . . 4 . 1 . . . . Repair 13 | . . . . . . . . . . 1 . . . . 2 . 1 . 4 . 2 . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . . . . 2 . . . . 2 . 4 . 2 . . . . . . 7 . 3 . . . . Insert Component 10 | . . . . . . . . . . 1 . . . . 1 . 2 . 1 . . . . . . 4 . 1 . . . . Analyze 10 | . . . . . . . . . . 1 . . . . 1 . 2 . 1 . . . . . . 3 . 2 . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . Seal Access 7 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . Unauthorized Hacks 56 | . 1 . . . . . 5 11 . 7 . . . . 7 . 2 1 5 . 4 . . . . 8 . 5 . . . . Terminals 46 | . 1 . . . . . 5 9 . 6 . . . . 5 . 1 1 3 . 3 . . . . 7 . 5 . . . . Track 16 | . . . . . . . 3 4 . 3 . . . . 2 . 1 . 1 . . . . . . 1 . 1 . . . . Assimilate 11 | . . . . . . . . 2 . 1 . . . . 1 . . 1 1 . 2 . . . . 3 . . . . . . Botnet 19 | . 1 . . . . . 2 3 . 2 . . . . 2 . . . 1 . 1 . . . . 3 . 4 . . . . Fabricators 10 | . . . . . . . . 2 . 1 . . . . 2 . 1 . 2 . 1 . . . . 1 . . . . . . Prioritize 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 4 . 3 . . . 4 5 . 9 . . . . 7 . 8 3 8 . 4 . . . . 10 . 7 . . . . Full Trace Events 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . 4 . 1 . . 14 . 4 . 3 . 3 . 1 . . . . 4 . 4 . . 4 . Parts Built 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Time 294 | . . . . . . . . 67 . 67 . . . . . . . . . . . . . . . 67 . 93 . . . . Total Part Build Rating 19 | . . . . . . . . 4 . 4 . . . . . . . . . . . . . . . 4 . 7 . . . . Parts Repaired 13 | . . . . . . . . . . 1 . . . . 2 . 1 . 4 . 2 . . . . 3 . . . . . . Time 741 | . . . . . . . . . . 39 . . . . 64 . 124 . 300 . 99 . . . . 115 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . 1 . . . . 1 . 2 . 1 . . . . . . 2 . 1 . . . . Part Schematics Acquired 7 | . . . . . . . . . . 1 . . . . 1 . 2 . 1 . . . . . . 2 . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . 3 . . . . . . 1 . . 1 1 . . . 1 1 . 2 . . . . . . Non-combat 6 | . . . . . . . . 3 . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . Robot Hacks Applied 7 | . . . . . . . . 3 . . . . . . 1 . . 1 1 . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 5 | . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . 3 3 3 3 3 7 7 7 7 7 7 2 2 2 2 2 2 2 . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . 4 . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Total Allies 48 | . . . . 2 . . . 1 . 1 . . . . 1 . . 10 1 1 1 . 1 6 . 3 20 . . . . . Largest Group 20 | . . . . 2 1 . . 1 . 1 . . . . 1 . . 6 1 2 1 . 1 6 4 2 20 . . . . . Highest-Rated Group 777 | . . . . 47 16 . . 10 . 26 . . . . 10 . . 275 26 57 26 . 85 309 236 71 777 . . . . . Highest-Rated Ally 159 | . . . . 31 16 . . 10 . 26 . . . . 10 . . 159 26 31 26 . 85 65 65 54 50 . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . 5 . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Ally Attacks 83 | . . . . 12 . . . . . . . . . . . . . 37 . 4 . . . 16 5 2 7 . . . . . Total Damage 2880 | . . . . 210 . . . . . . . . . . . . . 930 . 63 . . . 700 157 19 801 . . . . . Kills 11 | . . . . 1 . . . . . . . . . . . . . 4 . . . . . 2 1 . 3 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 1 . . . . . . . . . 1 2 2 . . . . . . . 2 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Turns Passed 16569 | 67 988 329 988 358 589 39 1533 598 26 480 414 247 400 475 888 38 856 893 815 32 614 735 543 640 324 1254 137 840 90 83 188 68 Spaces Moved 24415 | 40 508 194 492 205 363 25 710 1399 85 1034 799 699 1024 853 1393 79 1657 927 1180 79 1172 1565 1218 816 696 2399 285 1809 265 237 146 62 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2467 | 26 508 194 492 205 363 25 654 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19735 | . . . . . . . . . . 375 799 699 1024 853 1393 79 1657 927 1180 79 1172 1565 1218 816 696 2399 285 1809 265 237 146 62 Flight 2199 | . . . . . . . 56 1399 85 659 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 160 160 160 160 160 160 29 29 29 29 35 35 35 28 35 40 34 22 34 34 34 34 34 34 34 30 30 30 34 34 38 38 Average Speed 46 | 121 160 160 160 160 160 160 152 29 29 31 36 35 35 34 36 40 34 33 34 34 34 34 34 34 34 30 30 31 34 34 39 67 Slowest Speed 250 | 160 160 160 160 160 160 160 250 29 29 40 42 35 35 35 40 40 34 34 34 34 34 34 34 34 34 34 85 34 34 90 90 96 Overloaded Moves 62 | . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . 57 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 80 39 45 47 78 9 62 34 92 34 75 75 84 74 49 66 34 55 29 69 26 91 85 88 78 58 88 44 47 65 62 8 Regions Visited 32 Branch Regions 17 Pre-discovered Areas 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 . Known Exits Taken 17 | . . . 1 . . . . . . 1 1 1 1 1 . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . . . . . . . 2 2 3 5 . . . . . . . 5 4 . 1 . . . 1 . . 1 Spaces Dug 254 | . . . . . . . . 26 . 9 4 . . 6 27 . 27 1 25 . 16 16 12 1 . 64 . 20 . . . . Terrain Destroyed 772 | . . . . . . . . 26 . 9 4 . . 39 53 . 27 162 25 . 16 209 25 1 92 64 . 20 . . . . Melee 254 | . . . . . . . . 26 . 9 4 . . 6 27 . 27 1 25 . 16 16 12 1 . 64 . 20 . . . . Projectile 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . AOE 505 | . . . . . . . . . . . . . . 33 26 . . 148 . . . 193 13 . 92 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Total 28620 | 59 589 205 603 217 372 24 979 1529 86 1169 916 699 1065 1016 1721 84 1881 1411 1551 82 1339 1727 1327 1175 776 2799 327 2035 264 237 281 75 Wait 2957 | . 13 4 26 . . . 101 84 . 103 107 . 25 149 238 . 163 401 318 . 114 99 67 341 59 259 25 156 . . 105 . Move 24372 | 39 507 193 491 204 362 24 709 1389 84 1029 798 698 1023 852 1393 78 1656 926 1180 78 1171 1564 1217 815 695 2398 284 1808 264 236 145 62 Hop 7 | . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 12 10 1 12 2 1 . 9 8 1 6 2 . 5 . 11 2 5 1 7 1 3 7 7 2 4 15 2 4 . . 3 . Fast Attach 86 | . . . 1 1 4 . 8 3 . 2 1 . 3 . 8 . 3 1 9 . 4 4 . 4 2 11 5 8 . . 4 . Attach 66 | 5 4 . 7 . . . 7 1 . 4 1 . . . 4 . 1 2 . . 2 7 3 . 3 4 . 5 . . 6 . Detach 13 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 3 2 . 1 1 1 . . 2 . Swap 78 | . 2 2 4 . . . 14 2 . 1 2 . 1 5 6 2 1 15 . 2 1 1 1 . . 8 . 7 . . 1 . Drop 182 | 2 . 1 13 1 5 . 34 2 1 8 1 . 7 . 16 2 6 5 8 1 1 11 7 3 6 17 5 3 . 1 15 . Fire 297 | 1 53 4 49 9 . . 96 . . . . . . 3 1 . . 47 1 . . 15 2 7 6 2 . 1 . . . . Melee 370 | . . . . . . . . 35 . 13 4 1 1 7 33 . 40 13 28 . 30 18 15 1 1 83 5 29 . . . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . . 10 . 6 . . . 13 . . . . 1 . 13 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension -5/Factory (discovered 2 exits: Fac / *Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 11) 819 | -10/Materials | Discovered new exit (range 11) 1056 | -10/Materials | Entered Mines 1062 | -10/Mines | Met a Derelict bent on vengeance 1092 | -10/Mines | Learned Materials security intel 1367 | -10/Mines | Discovered new exit (range 11) 1385 | -10/Mines | Entered Materials 1385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1698 | -9/Materials | Discovered new exit (range 4) 2031 | -9/Materials | Discovered new exit (range 17) 2226 | -9/Materials | Identified exit to Mines 2373 | -9/Materials | Entered Mines 2384 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2532 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2577 | -9/Mines | Discovered new exit (range 5) 2702 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2702 | -9/Mines | Discovered new exit (range 5) 2731 | -9/Mines | Entered Exiles 2731 | -9/Exiles | Accompanied by 1 ally 2775 | -9/Exiles | Met 8R-AWN 2799 | -9/Exiles | Met EX-HEX 2847 | -9/Exiles | Met EX-BIN 2864 | -9/Exiles | Aligned with FarCom system 2866 | -9/Exiles | Given EX-Vault access code 2904 | -9/Exiles | Opened EX-Vault 2911 | -9/Exiles | Found Prototype Storage 2911 | -9/Exiles | Identified Superbattery 2916 | -9/Exiles | Found Prototype Device 2916 | -9/Exiles | Identified Supersonic Drone Bay 2920 | -9/Exiles | Found Prototype Device 2920 | -9/Exiles | Identified PSU Rigger 2962 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3016 | -9/Exiles | Learned location of Zion (-7) 3035 | -9/Exiles | Met EX-DEC 3096 | -9/Exiles | Visited The Gauntlet 3277 | -9/Exiles | Discovered new exit (range 15) 3320 | -9/Exiles | Left Exiles lab with Superbattery 3320 | -9/Exiles | Entered Mines 3348 | -8/Mines | Discovered new exit (range 8) 3359 | -8/Mines | Entered Materials 3359 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3753 | -8/Materials | Build established: Scavenger-Mutant 4213 | -8/Materials | Discovered new exit (range 9) 4256 | -8/Materials | Build established: Mutant 4713 | -8/Materials | Discovered new exit (range 16) 4892 | -8/Materials | Entered Factory 4892 | -7/Factory | Evolved 2 slots: Utility x2 5146 | -7/Factory | Build established: Hacker-Sprinter 5198 | -7/Factory | Discovered new exit (range 6) 5294 | -7/Factory | Fabricated Cld. Airjet (x1) 5490 | -7/Factory | Manually triggered Chute Trap 5490 | -7/Factory | Sucked down chute 5490 | -7/Factory | Entered Waste 5495 | -7/Waste | Spotted C-40 Crusher 5497 | -7/Waste | Spotted C-40 Crusher 5505 | -7/Waste | EMP discharged 5506 | -7/Waste | Spotted C-40 Crusher 5507 | -7/Waste | Spotted C-40 Crusher 5511 | -7/Waste | Spotted C-40 Crusher 5511 | -7/Waste | Spotted C-40 Crusher 5513 | -7/Waste | Discovered new exit (range 11) 5516 | -7/Waste | Entered Factory 5636 | -7/Factory | Fabricated Cld. Airjet (x1) 5641 | -7/Factory | Identified exit to Storage 5641 | -7/Factory | Identified exit to Lower Caves 5670 | -7/Factory | System Shield fried by hacking feedback 5849 | -7/Factory | Repaired Broken Linear Gravjet 5971 | -7/Factory | System corruption reached 10% 5996 | -7/Factory | Entered Lower Caves 5997 | -7/Lower Caves | Encountered a Warlord checkpoint 6136 | -7/Lower Caves | Build established: Hacker-Mutant 6341 | -7/Lower Caves | Discovered new exit (range 7) 6343 | -7/Lower Caves | Identified exit to Lower Caves 6410 | -7/Lower Caves | Entered another Lower Caves area 6424 | -7/Lower Caves | Discovered new exit (range 5) 6425 | -7/Lower Caves | Identified exit to Factory 6557 | -7/Lower Caves | Learned Factory stockpile data 6596 | -7/Lower Caves | Discovered new exit (range 6) 6598 | -7/Lower Caves | Identified exit to Zion 6657 | -7/Lower Caves | Entered Zion 6671 | -7/Zion | System corruption cleaned by Quarantine Array 6689 | -7/Zion | Learned 4 Factory zone layouts 6729 | -7/Zion | Learned location of Recycling (-7) 6739 | -7/Zion | Learned location of 1 exit from Lower Caves 6761 | -7/Zion | Learned Factory scanalyzer intel 6802 | -7/Zion | Given the Hacking Drone Bay 6816 | -7/Zion | Found CR-A16's Pointy Stick 6827 | -7/Zion | Rebuked by Imprinter 6959 | -7/Zion | Found Prototype Special Weapon 6961 | -7/Zion | Found Prototype Special Weapon 6962 | -7/Zion | Found Prototype Special Weapon 6963 | -7/Zion | Found Prototype Special Weapon 6964 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 7010 | -7/Zion | Discovered new exit (range 14) 7055 | -7/Zion | Identified exit to Proximity Caves 7057 | -7/Zion | Entered Proximity Caves 7236 | -6/Proximity Caves | Learned Factory emergency access door positions 7273 | -6/Proximity Caves | Learned Factory security intel 7298 | -6/Proximity Caves | Spotted B-75 Beast 7397 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7446 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7532 | -6/Proximity Caves | Entered Factory 7532 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7533 | -6/Factory | Identified exit to Lower Caves 7537 | -6/Factory | Loaded intel: 4 scanalyzer locations 7594 | -6/Factory | Discovered new exit (range 9) 7815 | -6/Factory | Repaired Cld. Airjet 7853 | -6/Factory | Repaired Broken Cld. Airjet 7966 | -6/Factory | Discovered new exit (range 6) 7968 | -6/Factory | Identified exit to Factory 8139 | -6/Factory | Build established: Hacker-Scout 8420 | -6/Factory | Manually triggered Chute Trap 8420 | -6/Factory | Sucked down chute 8420 | -6/Factory | Entered Waste 8424 | -6/Waste | Spotted C-40 Crusher 8429 | -6/Waste | Spotted C-40 Crusher 8436 | -6/Waste | Spotted C-40 Crusher 8441 | -6/Waste | Found Prototype Slashing Weapon 8447 | -6/Waste | Spotted C-40 Crusher 8447 | -6/Waste | Spotted C-40 Crusher 8447 | -6/Waste | Discovered new exit (range 11) 8452 | -6/Waste | Identified Vibroblade 8456 | -6/Waste | Identified exit to Factory 8458 | -6/Waste | Entered Factory 8670 | -6/Factory | Discovered new exit (range 13) 8674 | -6/Factory | Identified exit to Extension 8692 | -6/Factory | Discovered exit to Lower Caves (range 12) 8804 | -6/Factory | Repaired Broken Vibroblade 9228 | -6/Factory | Discovered exit to Factory (range 14) 9314 | -6/Factory | Entered Extension 9686 | -6/Extension | Rescued A7 9815 | -6/Extension | Build established: Hacker-Mutant 9825 | -6/Extension | Rescued a captive Derelict 9836 | -6/Extension | Rescued a captive Derelict 9840 | -6/Extension | Rescued a captive Derelict 9841 | -6/Extension | Rescued a captive Derelict 10005 | -6/Extension | Spotted B-75 Beast 10026 | -6/Extension | Spotted B-75 Beast 10036 | -6/Extension | Allies destroyed B-75 Beast 10056 | -6/Extension | Allies destroyed B-75 Beast 10120 | -6/Extension | Discovered exit to Factory (range 2) 10139 | -6/Extension | Disrupted transfer network 10176 | -6/Extension | Destroyed A7 10179 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10207 | -6/Extension | Entered Factory 10207 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10278 | -5/Factory | Discovered new exit (range 11) 10398 | -5/Factory | Discovered new exit (range 5) 10399 | -5/Factory | Identified exit to Upper Caves 10596 | -5/Factory | Repaired Cld. Airjet 10689 | -5/Factory | Repaired Cld. Airjet 10696 | -5/Factory | Central database locked down 10798 | -5/Factory | Repaired Cld. Aerolev Unit 10880 | -5/Factory | Repaired Cld. Aerolev Unit 10975 | -5/Factory | Found Prototype Processor 10975 | -5/Factory | Identified Exp. Targeting Computer 10978 | -5/Factory | Cargo convoy interrupted 11022 | -5/Factory | Sucked down chute 11022 | -5/Factory | Entered Waste 11022 | -5/Waste | Met up with 2 allies sucked down the chute earlier 11023 | -5/Waste | Met a frightened Derelict 11030 | -5/Waste | 1 allies followed down the chute 11030 | -5/Waste | Spotted C-40 Crusher 11032 | -5/Waste | Spotted C-40 Crusher 11037 | -5/Waste | EMP discharged 11037 | -5/Waste | System corruption reached 10% 11043 | -5/Waste | Spotted C-40 Crusher 11043 | -5/Waste | Spotted C-40 Crusher 11047 | -5/Waste | Spotted C-40 Crusher 11050 | -5/Waste | Discovered new exit (range 11) 11053 | -5/Waste | Identified exit to Factory 11054 | -5/Waste | Entered Factory 11147 | -5/Factory | Discovered exit to Upper Caves (range 8) 11281 | -5/Factory | Repaired Adv. Cloaking Device 11587 | -5/Factory | Repaired Imp. Reaction Control System 11668 | -5/Factory | Entered Upper Caves 12358 | -5/Upper Caves | Discovered new exit (range 9) 12361 | -5/Upper Caves | Identified exit to Upper Caves 12384 | -5/Upper Caves | Learned Factory security intel 12403 | -5/Upper Caves | Entered another Upper Caves area 12408 | -5/Upper Caves | Discovered new exit (range 16) 12410 | -5/Upper Caves | Encountered a Warlord checkpoint 12413 | -5/Upper Caves | Identified exit to Factory 12575 | -5/Upper Caves | Learned location of 2 exits from Factory 12597 | -5/Upper Caves | Learned Factory non-interactive machine intel 12818 | -5/Upper Caves | Spotted B-75 Beast 12923 | -5/Upper Caves | Discovered new exit (range 15) 12932 | -5/Upper Caves | Identified exit to Warlord 12946 | -5/Upper Caves | Entered Warlord 13081 | -5/Warlord | Met Warlord 13090 | -5/Warlord | Found Prototype Device 13090 | -5/Warlord | Identified System Purifier 13093 | -5/Warlord | Found Prototype Processor 13097 | -5/Warlord | Found Prototype Device 13097 | -5/Warlord | Identified Exp. Phase Shifter 13106 | -5/Warlord | Warlord's base attacked by MAIN.C 13456 | -5/Warlord | Warlord forces counterattacked 13458 | -5/Warlord | Spotted Striker 13466 | -5/Warlord | Spotted Striker 13504 | -5/Warlord | Opened side exit 13533 | -5/Warlord | Discovered new exit (range 10) 13538 | -5/Warlord | Identified exit to Proximity Caves 13586 | -5/Warlord | Entered Proximity Caves 13586 | -4/Proximity Caves | Accompanied by 4 allies 13841 | -4/Proximity Caves | Learned location of Armory (-3) 13864 | -4/Proximity Caves | Discovered exit to Factory (range 7) 13910 | -4/Proximity Caves | Entered Factory 13910 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13911 | -4/Factory | Identified exit to Upper Caves 13911 | -4/Factory | Identified exit to Research 13913 | -4/Factory | Loaded intel: 177 non-interactive machine locations 14036 | -4/Factory | Fabricated Cld. Airjet (x1) 14122 | -4/Factory | Discovered exit to Upper Caves (range 16) 14138 | -4/Factory | Discovered exit to Research (range 12) 14155 | -4/Factory | Found Vibroblade 14217 | -4/Factory | Discovered exit to Research (range 15) 14340 | -4/Factory | Found Prototype Device 14340 | -4/Factory | Identified Exp. ECM Suite 14363 | -4/Factory | Build established: Hacker-Ninja 14738 | -4/Factory | Repaired Cld. Aerolev Unit 14749 | -4/Factory | Identified Spectral Analyzer 14799 | -4/Factory | Repaired Cld. Aerolev Unit 14836 | -4/Factory | Repaired Cld. Airjet 14853 | -4/Factory | Found Exp. Signal Interpreter 15111 | -4/Factory | Local machine network offline 15164 | -4/Factory | Manually triggered Chute Trap 15164 | -4/Factory | Sucked down chute 15164 | -4/Factory | Entered Waste 15165 | -4/Waste | Joined by Warlord forces that had cleared the area 15166 | -4/Waste | Found Adv. Force Booster 15208 | -4/Waste | Found Prototype Device 15208 | -4/Waste | Identified Exp. Force Field 15256 | -4/Waste | Discovered new exit (range 11) 15290 | -4/Waste | A Compactor rumbled back to life 15290 | -4/Waste | Spotted C-40 Crusher 15291 | -4/Waste | Allies destroyed C-40 Crusher 15301 | -4/Waste | Identified exit to Factory 15301 | -4/Waste | Entered Factory 15430 | -4/Factory | Fabricated Plasma Lance? 15592 | -4/Factory | Spotted B-86 Titan 15622 | -4/Factory | Build established: Hacker-Sprinter 15828 | -4/Factory | Discovered exit to Research (range 11) 15923 | -4/Factory | Lost 5 parts (1p1n2u1w) 16141 | -4/Factory | Entered Upper Caves 16197 | -4/Upper Caves | Encountered a Warlord checkpoint 16203 | -4/Upper Caves | Build established: Hacker-Mutant 16229 | -4/Upper Caves | Discovered new exit (range 6) 16231 | -4/Upper Caves | Identified exit to Upper Caves 16231 | -4/Upper Caves | Entered another Upper Caves area 16257 | -4/Upper Caves | Spotted B-86 Titan 16263 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16306 | -4/Upper Caves | Discovered new exit (range 9) 16313 | -4/Upper Caves | Identified exit to Zhirov 16314 | -4/Upper Caves | Entered Zhirov 16314 | -4/Zhirov | Discovered new exit (range 3) 16321 | -4/Zhirov | Met Zhirov 16330 | -4/Zhirov | Learned location of Quarantine (-2) 16330 | -4/Zhirov | Learned location of Testing (-3) 16330 | -4/Zhirov | Learned location of Command (-1) 16332 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16338 | -4/Zhirov | Found Alien Artifact 16338 | -4/Zhirov | Identified Integrated Dissipator 16338 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16487 | -4/Zhirov | Found Alien Artifact 16502 | -4/Zhirov | Identified exit to Proximity Caves 16502 | -4/Zhirov | Entered Proximity Caves 16570 | -3/Proximity Caves | Self-destructed Last Messages --------------- 16506_ Searching scrap... 16506_ Found Adv. Hacking Suite. 16506_ Found Disruptor Cannon. 16506_ Found Phase Gun. 16506_ Found 31 Matter. 16506_ Acquired 10 matter. 16514_ Vibroblade follow-up attack on S-43 Plague. 16521_ Cld. Aerolev Unit destroyed. 16521_ Cld. Airjet destroyed. 16522_ S-43 Plague destroyed. 16522_ Vibroblade follow-up attack on S-43 Plague. 16522_ Destroyed Xenon Bombardment Thruster. 16530_ Xenon Bombardment Thruster fries itself beyond repair. 16532_ S-43 Plague destroyed. 16548_ Xenon Bombardment Thruster fries itself beyond repair. 16553_ Imp. Transmission Jammer destroyed. 16555_ Adv. Hacking Suite destroyed. 16562_ Destroyed Xenon Bombardment Thruster. 16563_ Nanoactuators destroyed. 16564_ Vibroblade follow-up attack on S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? #######?????????????????? | | ???????????????????? ? ###???????????????? | | ???????????????????? ? ##??????????????? | | ???????????????????? ?? ??????????????? | | ???????????????????? ??? ???????????????? | | ???????????????????? ???? #???????????????? | | ????????????????????# ????# ###?????????????? | | ????????????????????# ????# ##????????????? | | ????????????????????# #????# #????????????? | | ????????????????????# #????# #????????????? | | ????????????????????# #???## ??????????????? | | ????????????????????# #???# ########## ## | | ???????????????????## #???# | | ??????????????????## #???## | | ?????????????????## ##???## ####### ### | | ?????????????????# ?????## #?????????? ###?? | | ?????????????????# #??????# #???????????????? | | ?????????????????# ######?# %#???????????????? | | ????# ##????????## s @ ### #???????????????? | | ????# ##### ] [ %#???????????????? | | ????# s %! #???????????????? | | ????# #######???????????????? | | ???# ### ########?????????????????????? | | ???# ## ????###????????????????????????????? | | ?????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Armor Coverage 750 Resistance: KI 30 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 91 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -7/Factory | Hacked Cld. Airjet | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Linear Gravjet | -7/Factory | Scanalyzed Mak. Hammer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Beamcaster | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Enh. Autogun | -6/Factory | Hacked Lgt. Antimatter Reactor | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Scanalyzed Imp. Airjet | -6/Factory | Scanalyzed Enh. Fission Core | -6/Factory | Scanalyzed Imp. Powered Armor | -6/Factory | Hacked Prc. Matter Filter | -5/Factory | Scanalyzed Imp. System Guard | -5/Factory | Hacked Imp. Matter Compressor | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Plasma Lance | -4/Factory | Hacked Spectral Analyzer | -4/Factory | Scanalyzed Cld. Linear Gravjet | -4/Factory | Hacked Microactuators | -4/Factory | Scanalyzed Adv. Target Analyzer | -4/Factory | Hacked Adv. Component Analysis Suite | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked S-27 Virus | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -4/Factory | Authchip Plasma Lance | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed CloakTiamatStorage Manual? 0 Play Time 04:58:21 Cumulative 886.2 hours Start 2022.05.01 @ 16:36:55 End 2022.05.06 @ 17:13:07 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 458 Adventurer 0 Explorer 0 Win Type - Total 67 Types 37/5/14/6/1/1/3/0/0 Lore% 87 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 97675126-fec7-43c1-b878-989566214546