Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 22:21:06 Player: cl0y-b1cks Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (433) 433 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2578 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 500/500 System Corruption 0% Temperature Cool (9) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Battery Improved Signal Interpreter Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Flight Unit Flight Unit Flight Unit Small Storage Unit High-capacity Battery (400) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Mining Laser > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Small Storage Unit High-capacity Battery [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 25 | 7 3 2 9 . 4 Power 4 | 1 . 1 2 . . Engine 4 | 1 . 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 5 . . Treads 2 | 2 . . . . . Leg 2 | . . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . 3 . . Utility 7 | 2 1 1 . . 3 Device 1 | . 1 . . . . Storage 3 | 1 . 1 . . 1 Processor 2 | 1 . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 2 . 2 . 1 Energy Gun 1 | . . . 1 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | 2 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . . 4 . 6 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 5 | . . . 3 . 2 Highest Loss Streak 6 | . . . 1 . 6 Average Slot Usage (%) 76 | . 98 100 73 66 47 Engine 10 | . 14 14 10 11 2 Treads 12 | . 28 28 6 . . Leg 8 | . . . 12 22 7 Flight 1 | . . . 4 . . Device 10 | . 12 14 11 11 3 Storage 13 | . 14 14 11 11 18 Processor 2 | . 1 . . . 9 Energy Gun 3 | . . . 4 11 2 Energy Cannon 4 | . 9 14 2 . . Ballistic Gun 9 | . 16 14 10 . . Naked Turns . | . . . . . . Heaviest Build 46 | 12 14 42 43 41 46 Greatest Support 40 | 40 40 40 40 20 20 Greatest Overweight (x) 11 | . . 1 9 2 11 Average Overweight (x) 1 | . . . 1 2 5 Largest Inventory Capacity 12 | 6 6 12 12 12 12 Average Capacity 9 | 5 6 6 12 12 12 Most Carried 10 | . 4 6 10 9 8 Average Carried 5 | . 2 4 7 9 6 Final Capacity 12 | 6 6 12 12 12 12 Final Carried 9 | . 4 6 9 9 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 517 | 177 51 127 157 . 5 Remotely . | . . . . . . Salvage Created 902 | 22 51 186 583 . 60 Parts 55 | 5 4 7 37 . 2 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 13 | . 3 2 6 . 2 Guns 10 | . 3 1 6 . . Cannons 3 | . . 1 . . 2 Classes Destroyed 9 | 1 1 3 4 . . Worker 3 | . . . 3 . . Builder 2 | . . 1 1 . . Tunneler 1 | 1 . . . . . Hauler 2 | . . . 2 . . Recycler 3 | . . 1 2 . . Watcher 1 | . . . 1 . . Swarmer 6 | . 3 . 3 . . Grunt 3 | . . 2 1 . . Sentry 4 | . . . 2 . 2 Best Kill Streak 5 | 1 3 3 5 . 2 Combat Bots Only 3 | . 3 2 3 . 2 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1782 | . 163 156 566 . 897 Core 712 | . 29 41 88 . 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 72 . 78 . Volleys Fired 77 | 5 7 9 50 . 6 Largest 2 | 2 2 2 2 . 2 Hottest 145 | 40 40 80 80 . 145 Shots Fired 107 | 10 14 18 58 . 7 Gun 81 | 10 14 9 47 . 1 Cannon 20 | . . 9 11 . . Launcher . | . . . . . . Special 6 | . . . . . 6 Kinetic 53 | 10 14 9 20 . . Thermal 26 | . . 9 11 . 6 Explosive . | . . . . . . Electromagnetic 28 | . . . 27 . 1 Robot Hit Streak 7 | 4 3 7 5 . 4 Robot Miss Streak 6 | 1 4 1 6 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 70 | 6 7 12 40 . 5 Core Hits 40 | 2 5 6 23 . 4 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1061 | 51 84 163 647 . 116 Guns 671 | 51 84 39 478 . 19 Cannons 266 | . . 124 142 . . Explosions 27 | . . . 27 . . Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 352 | 51 84 39 178 . . Thermal 389 | . . 124 169 . 96 Explosive . | . . . . . . Electromagnetic 319 | . . . 300 . 19 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . . 16 . . Shots 1 | . . . 1 . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | . . 270 91 . 13 Average Temperature 67 | . . 116 37 . 7 Received Heat Transfer 462 | . . 90 93 . 279 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 755 | . . 259 296 . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 297 | 5 88 94 297 37 70 Initial 37 | . 3 34 36 37 14 Average 80 | 2 70 80 133 37 32 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 92 | 100 100 100 79 100 100 Level 1 7 | . . . 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | . 3 2 11 . 3 Peak Tracking Total 4 | . 3 2 4 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . . 1 Successful 1 | . . . . . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1119 | 91 272 82 409 71 194 Spaces Moved 402 | 46 108 34 132 40 42 Core 19 | 5 . . . . 14 Treads 209 | 41 108 34 26 . . Legs 161 | . . . 93 40 28 Wheels . | . . . . . . Hover . | . . . . . . Flight 13 | . . . 13 . . Fastest Speed 50 | 50 160 160 150 180 150 Average Speed 189 | 148 160 162 195 180 326 Slowest Speed 800 | 160 160 180 800 180 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 12 | 4 22 10 14 13 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 633 | 57 195 44 227 39 71 Wait 114 | . 72 . 25 . 17 Move 397 | 45 107 33 131 39 42 Hop . | . . . . . . Pick Up 7 | . 4 . 3 . . Fast Attach 15 | 7 1 . 6 . 1 Attach 7 | . 1 . 3 . 3 Detach 8 | . 2 . 6 . . Swap 3 | . 1 2 . . . Drop 3 | . . . 3 . . Fire 77 | 5 7 9 50 . 6 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 364 | -10/Materials | Entered Mines 422 | -10/Mines | Discovered new exit (range 5) 446 | -10/Mines | Entered Materials 446 | -9/Materials | Evolved 2 slots: Propulsion x2 725 | -9/Materials | Discovered new exit (range 16) 821 | -9/Materials | Discovered new exit (range 7) 855 | -9/Materials | Entered Mines 911 | -9/Mines | Discovered new exit (range 8) 926 | -9/Mines | Entered Materials 926 | -8/Materials | Evolved 2 slots: Utility x2 1054 | -8/Materials | Lost 6 parts (1p2n1u2w) 1061 | -8/Materials | Core integrity fell below 50% 1102 | -8/Materials | Core integrity fell below 20% 1120 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00914_ K-01 Serf collects debris. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00973_ Ion Engine destroyed. 00976_ Imp. EM Shotgun destroyed. 00976_ Y-45 Defender destroyed. 00997_ Aluminum Leg destroyed. 01000_ Sensor Array destroyed. 01000_ Mining Laser destroyed. 01004_ Acquired 5 matter. 01023_ Aluminum Leg destroyed. 01103_ Connecting with Recycling Unit... 01103_ Current location identified: Materials >>Retrieve(Components) Retrieving 2 components... Particle Charger Imp. Propulsion Shielding 01109_ Acquired Imp. Propulsion Shielding. 01110_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????##############???????????????????????????? | | ????????# #???????????????????????????? | | ????????# ! """"" #???????????????????????????? | | ????????#!! 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T ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ? #???????????????????? | | ?????????????????????????#?#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionTrackerNullifier Manual? 0 Play Time 00:11:00 Cumulative 120.6 hours Start 2020.12.29 @ 22:10:47 End 2020.12.29 @ 22:21:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31d90a21-5cb9-42a1-88a5-7e7891e98d8d