Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 12:52:20 Player: Six of Ten Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (5979) 5979 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (171) 171 TOTAL SCORE: 13145 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 80 Friendly Fire -13 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 26% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Medium Storage Unit Matter Compressor Precision Matter Filter Advanced Particle Charger Improved Weapon Cycler Improved Thermal Shield Advanced Point Defense System > --- WEAPON ----------- Variable Charge Gun Heavy Beamcaster Matter Neutralizer Enhanced Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Antimatter Reactor Compact Wheel Compact Wheel Advanced Energy Well Advanced Melee Analysis Suite Improved Field Recycling Unit Power Sword Power Sword Phasing Sabre [Rating: 137] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Wave Gun Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 10 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 Utility 8 | . . . . . 5 2 . . . . 1 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 122 | 6 1 . 6 2 40 1 5 13 4 4 40 Power 15 | 1 . . 1 1 6 1 . . 1 . 4 Engine 6 | 1 . . 1 1 3 . . . . . . Core 2 | . . . . . 2 . . . . . . Reactor 7 | . . . . . 1 1 . . 1 . 4 Propulsion 29 | 2 . . 2 . 4 . 2 1 . 1 17 Treads 10 | 2 . . . . 4 . 2 1 . . 1 Leg 8 | . . . 2 . . . . . . 1 5 Wheel 6 | . . . . . . . . . . . 6 Hover 5 | . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . Utility 44 | 1 1 . 1 . 19 . 3 6 3 . 10 Device 24 | . 1 . . . 11 . . 3 1 . 8 Storage 6 | 1 . . . . 4 . . . 1 . . Processor 3 | . . . . . . . 1 . . . 2 Hackware 1 | . . . . . . . 1 . . . . Protection 10 | . . . 1 . 4 . 1 3 1 . . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 . . 2 1 11 . . 6 . 3 9 Energy Gun 10 | 1 . . 1 . 1 . . 2 . 3 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 6 | 1 . . . . 2 . . 2 . . 1 Ballistic Cannon 10 | . . . . 1 7 . . 1 . . 1 Launcher 2 | . . . 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 3 Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . 6 . 1 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 15 | . . . . . . . . . . . 15 Parts Lost 76 | . . . 1 . 10 . 1 10 . 5 49 Power 9 | . . . . . 1 . . 1 . . 7 Propulsion 14 | . . . . . . . . 1 . 1 12 Utility 29 | . . . . . 7 . 1 2 . 2 17 Weapon 24 | . . . 1 . 2 . . 6 . 2 13 Highest Loss Streak 26 | . . . 1 . 5 . 1 3 . 4 26 To Critical Strikes 2 | . . . . . . . . 2 . . . Average Backups 7 | 2 7 8 6 4 7 7 8 8 9 9 6 Power . | . 1 1 . . . . 1 . . 1 1 Propulsion 1 | 1 4 4 2 . 1 1 1 . . . . Utility 2 | . . . . 1 3 2 2 3 5 5 1 Weapon 3 | . 2 3 2 2 2 4 4 3 4 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . . . 3 2 2 . 1 . . . 1 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . . . . Utility 5 | . . . . 1 2 . 1 . . . 1 Weapon 1 | . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 94 100 92 85 79 73 82 85 85 84 69 Engine 5 | . 14 14 13 14 5 3 . 1 1 . . Reactor 4 | . . . . . . 7 10 8 8 10 7 Treads 9 | . 28 28 14 . 10 10 10 10 10 8 1 Leg 5 | . . . 13 28 . . . . . 1 8 Device 16 | . 8 14 7 . 17 21 21 21 21 26 19 Storage 7 | . 14 14 7 . 6 10 10 10 10 10 6 Processor 1 | . . . . . . . 4 3 . . 3 Protection 6 | . . . 6 14 9 . 2 8 10 6 . Energy Gun 8 | . 14 14 20 17 3 5 4 4 5 12 5 Ballistic Gun 2 | . 14 14 1 . 1 . . 3 5 2 1 Ballistic Cannon 8 | . . . . 10 14 15 15 11 10 5 1 Peak Build Rating 137 | 6 7 7 10 16 97 94 105 106 112 115 137 Average Rating 72 | 4 6 7 8 12 83 93 102 103 105 106 91 On Entrance 53 | . 6 7 7 10 16 87 94 105 102 112 95 Avg Prop Armor Cover (%) 10 | . . . . . 7 . . . . 4 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 14 15 15 27 36 89 84 92 95 101 98 100 Greatest Support 145 | 40 40 40 40 20 140 140 145 145 145 145 98 Greatest Overweight (x) 7 | . . . 1 1 1 . . . . 1 7 Average Overweight (x) . | . . . . 1 . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 5 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 6 5 9 10 10 10 10 10 8 Most Carried 10 | 6 8 8 8 5 10 9 10 10 10 10 10 Average Carried 8 | 2 7 8 6 4 8 8 9 8 9 9 6 Final Capacity 10 | 8 8 8 5 5 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 5 5 9 9 10 10 10 10 1 Class Distribution -------------------- 29% | Mutant 27% | Tank 22% | Scavenger-Tank 13% | Derelict-Tank 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Derelict-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Gladiator | -3/Research Resources | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Matter Collected 4790 | 260 . . 157 80 1952 . 519 1052 . 169 601 Remotely 100 | . . . . . . . . . . . 100 Salvage Created 4996 | . . . 200 115 1169 . 368 999 . 360 1785 Parts 188 | . . . 12 2 41 . 8 25 . 14 86 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 58 | . . . 7 . . . 10 29 . 12 . Prevented 4 | . . . 1 . . . . 2 . 1 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 91 | . . . 6 2 27 . 5 22 . 6 23 Melee 13 | . . . . . 2 . . . . . 11 Guns 21 | . . . 3 . 4 . 1 7 . 2 4 Cannons 45 | . . . . 2 18 . 2 14 . 3 6 AOE 9 | . . . 3 . 3 . 2 1 . . . Classes Destroyed 16 | . . . 3 1 9 . . 1 . 1 1 Worker 3 | . . . . . 1 . . . . . 2 Builder 2 | . . . . . 1 . . . . . 1 Recycler 4 | . . . . . 2 . . . . . 2 Operator 1 | . . . . . 1 . . . . . . Turret 2 | . . . 2 . . . . . . . . Swarmer 10 | . . . 3 . 5 . . 2 . . . Grunt 29 | . . . . . 5 . 4 11 . 3 6 Brawler 3 | . . . . . . . . 3 . . . Duelist 3 | . . . . . . . . . . . 3 Sentry 8 | . . . . 2 3 . 1 2 . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 17 | . . . . . 7 . . 4 . . 6 Programmer 14 | . . . . . 4 . . . . 2 8 Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . 1 . Subdweller 3 | . . . 3 . . . . . . . . Best Kill Streak 7 | . . . 3 1 5 . 4 7 . 3 5 Combat Bots Only 7 | . . . 3 1 5 . 4 7 . 3 4 Max Kills in Single Turn 3 | . . . 1 1 3 . 3 2 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 . 1 1 . . . Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1144 | . . . 91 69 219 . 16 202 . 42 505 Missed 363 | . . . 32 30 54 . 2 67 . 5 173 Hits 781 | . . . 59 39 165 . 14 135 . 37 332 Projectile 781 | . . . 59 39 165 . 14 135 . 37 332 AOE 6 | . . . 5 . . . . . . . 1 Critical Strikes 38 | . . . . . 8 . . 11 . 3 16 Damage Taken 12819 | . . . 671 270 2954 . 223 2175 . 768 5758 Core 1945 | . . . 102 24 363 . . 90 . 53 1313 Absorbed by Shields 574 | . . . . . 355 . . . . . 219 Reduced by Siege Mode 4 | . . . . . 4 . . . . . . Redirected to Shielding 132 | . . . . . 132 . . . . . . Ignored by Resistances 978 | . . . . . 248 . 69 399 . 110 152 Core Remaining (%) 72 | 100 . . . 49 63 . . . . 79 . Volleys Fired 248 | . 4 . 22 10 77 . 9 48 . 20 58 Largest 4 | . 2 . 2 2 4 . 4 4 . 4 4 Hottest 308 | . 70 . 90 80 222 . 222 222 . 278 308 Shots Fired 783 | . 8 . 43 20 286 . 36 184 . 70 136 Gun 317 | . 8 . 36 10 73 . 7 69 . 48 66 Cannon 447 | . . . . 10 210 . 27 114 . 22 64 Launcher 13 | . . . 7 . 3 . 2 1 . . . Special 6 | . . . . . . . . . . . 6 Kinetic 489 | . 4 . . 10 236 . 27 144 . 30 38 Thermal 230 | . 4 . 22 . 47 . 7 28 . 34 88 Explosive 13 | . . . 7 . 3 . 2 1 . . . Electromagnetic 45 | . . . 14 10 . . . 11 . 6 4 Robot Hit Streak 13 | . 2 . 8 5 11 . 13 11 . 7 10 Robot Miss Streak 5 | . 2 . 2 1 5 . 1 3 . 3 5 Penetration Max 2 | . . . . . 2 . 1 . . 1 . Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 510 | . 4 . 29 14 165 . 22 113 . 46 117 Core Hits 219 | . . . 16 6 55 . 13 56 . 18 55 Critical Kills 7 | . . . . . 5 . . . . . 2 Critical Parts Destroyed 9 | . . . . . 9 . . . . . . Critical Strikes 66 | . . . 2 1 23 . 4 16 . 7 13 Burn 6 | . . . 2 . . . . . . 4 . Meltdown 2 | . . . . . . . . . . . 2 Destroy 14 | . . . . . 14 . . . . . . Blast 36 | . . . . . 9 . 4 16 . 3 4 Corrupt 2 | . . . . 1 . . . . . . 1 Sever 6 | . . . . . . . . . . . 6 Melee Attacks 56 | . . . . . . . . . . . 56 Impact . | . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . 56 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . 7 Damage Inflicted 16216 | . 49 . 593 265 5149 . 1003 3335 . 1275 4547 Guns 3968 | . 49 . 279 81 925 . 92 826 . 660 1056 Cannons 8790 | . . . . 184 3634 . 609 2203 . 615 1545 Explosions 1380 | . . . 314 . 458 . 302 306 . . . Melee 1946 | . . . . . . . . . . . 1946 Ramming 132 | . . . . . 132 . . . . . . Kinetic 8642 | . 24 . . 184 3798 . 609 2519 . 725 783 Thermal 3684 | . 25 . 203 . 761 . 92 388 . 511 1704 Explosive 1380 | . . . 314 . 458 . 302 306 . . . Electromagnetic 432 | . . . 76 81 . . . 122 . 39 114 Impact . | . . . . . . . . . . . . Slashing 1946 | . . . . . . . . . . . 1946 Piercing . | . . . . . . . . . . . . Highest Corruption 26 | . . . . . 10 . . . . . 26 Average Corruption 9 | . . . . . 7 . . . . . 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 77 | . . . . . 54 . . . . . 23 Message Errors 19 | . . . . . 13 . . . . . 6 Matter Fused 12 | . . . . . 8 . . . . . 4 Heat Flow Errors 5 | . . . . . 5 . . . . . . Energy Discharges 15 | . . . . . 10 . . . . . 5 Parts Rejected 2 | . . . . . 1 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . 6 . . . . . 4 Data Loss (major) 4 | . . . . . 2 . . . . . 2 Misfires 4 | . . . . . 4 . . . . . . Alerts 2 | . . . . . 2 . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 262 | . . . . . 86 . 57 19 . . 100 Projectiles 190 | . . . . . 79 . 57 . . . 54 Explosions 26 | . . . . . 7 . . 19 . . . Melee 46 | . . . . . . . . . . . 46 Knockbacks 39 | . . . . . 19 . 3 8 . 2 7 Impact 1 | . . . . . 1 . . . . . . Kinetic 37 | . . . . . 17 . 3 8 . 2 7 Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 73 | . . . . . 57 . . 16 . . . Shots 3 | . . . . . 2 . . 1 . . . Rammed 20 | . . . . . 20 . . . . . . Targets Rammed 22 | . . . . . 22 . . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . Highest Temperature 699 | . . . 24 126 699 . 189 433 . 329 410 Average Temperature 157 | . . . 11 63 186 . 86 183 . 81 107 Received Heat Transfer 2224 | . . . 288 60 226 . 75 494 . 399 682 Effects 32 | . . . . . 24 . . 8 . . . Shutdowns 9 | . . . . . 7 . . 2 . . . Energy Bleed 5 | . . . . . 2 . . 3 . . . Interference 12 | . . . . . 9 . . 3 . . . Matter Decay 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations 2 | . . . . . 2 . . . . . . Total Turns 17 | . . . . . 17 . . . . . . Longest Duration 16 | . . . . . 16 . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . 1 2 Parts Melted 5 | . . . . . . . . . . . 5 Heat Transferred 5832 | . 74 . 740 . 1147 . 148 592 . 1266 1865 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . . . 2 1 . . . . . Low Security (%) 62 | 100 100 100 . 100 25 . . . . . 100 Level 1 21 | . . . . . 42 100 . . . . . Level 2 15 | . . . . . 32 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 582 | . . . . 98 582 284 . . . . 126 Initial 284 | . . . . 98 162 284 . . . . . Average 171 | . . . . 18 323 278 . . . . 46 Influence Increases 3237 | . . . 385 112 1306 . 115 524 . 160 635 Destroy 0b10 Robot/C 1820 | . . . 100 40 540 . 100 460 . 120 460 Destroy 0b10 Robot/NC 55 | . . . . . 25 . 5 . . . 25 Destroy Leader 310 | . . . . . 130 . 10 40 . 40 90 Allied During Kill 24 | . . . . . . . . 24 . . . Successful Hack 64 | . . . . 39 25 . . . . . . Select Force Hacks 30 | . . . . 30 . . . . . . . Disable Machine 150 | . . . . . 120 . . . . . 30 Destroy Structure 319 | . . . . 3 286 . . . . . 30 Advance Influence 150 | . . . . . 150 . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 300 | . . . 285 . 15 . . . . . . Influence Decreases 3237 | . . . 180 287 754 318 379 524 . 160 635 Entered New Map 522 | . . . . 107 18 298 99 . . . . Time Decay 2192 | . . . 180 180 636 20 280 394 . 150 352 Lost Part 483 | . . . . . 100 . . 90 . 10 283 Lost Ally 40 | . . . . . . . . 40 . . . Squads Dispatched 17 | . . 1 . . 12 . . 1 . . 3 Investigation 3 | . . . . . 3 . . . . . . Extermination 4 | . . . . . 2 . . . . . 2 Reinforcement 5 | . . . . . 4 . . . . . 1 Assault 2 | . . 1 . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Distress Signals 6 | . . . . . 3 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 4 . 21 2 30 . 5 23 . 6 43 Peak Tracking Total 9 | . 2 . 5 1 6 . 4 7 . 3 9 Tactical Retreats 5 | . . . 4 . 1 . . . . . . Traps | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Traps Triggered 4 | . . . . . 2 . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Machines Disabled 13 | . . . 2 . 8 . . 1 . . 2 Max in Single Turn 1 | . . . 1 . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Machines Accessed 29 | . . . . 9 11 . 1 1 7 . . Terminals 11 | . . . . 6 4 . 1 . . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . 3 3 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 78 | . . . . 28 28 . 1 1 20 . . Successful 52 | . . . . 14 16 . 1 1 20 . . Failed 26 | . . . . 14 12 . . . . . . Catastrophic 7 | . . . . 4 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . . . . 14 3 . . . . . . Terminals 30 | . . . . 22 7 . 1 . . . . Fabricators 5 | . . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 16 | . . . . 6 10 . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . . . . 6 1 . 1 1 20 . . Record 13 | . . . . 3 1 . 1 . 8 . . Part Schematic 5 | . . . . 1 . . . . 4 . . Robot Analysis 4 | . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . 1 . . . . 4 . . Open Door 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . 3 7 . . . . . . Process 2 | . . . . . 2 . . . . . . Report Inventory 6 | . . . . 3 3 . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 5 . . . . . . . Terminals 4 | . . . . 4 . . . . . . . Botnet 4 | . . . . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . . . 8 11 . . . . . . Full Trace Events 5 | . . . . 2 3 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 1 . . . 4 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 334 | . . . . . 334 . . . . . . Retrieved Matter 464 | . . . . . 464 . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 Non-combat 2 | . . . . . . . . . . . 2 Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . 3 parse_system 2 | . . . . . . . . . . . 2 find_recycling 1 | . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Total Allies 3 | . . 1 . . . . . 2 . . . Largest Group 2 | . . 1 1 . . . . 2 . . . Highest-Rated Group 77 | . . 31 31 . . . . 77 . . . Highest-Rated Ally 47 | . . 31 31 . . . . 47 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . 2 . . . . 8 . . . Total Damage 239 | . . . 20 . . . . 219 . . . Kills 2 | . . . 1 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Turns Passed 9287 | 118 188 222 1142 802 2255 40 881 1273 480 842 1044 Spaces Moved 4701 | 74 84 128 606 389 1094 22 509 666 291 415 423 Core 33 | 13 . . . . . . . . . . 20 Treads 3614 | 61 84 128 345 . 1051 22 509 666 291 415 42 Legs 888 | . . . 261 389 43 . . . . . 195 Wheels 161 | . . . . . . . . . . . 161 Hover 5 | . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 160 160 160 160 160 160 50 Average Speed 165 | 140 160 160 172 190 164 160 160 160 160 183 145 Slowest Speed 300 | 160 160 160 190 190 240 160 160 160 160 240 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . Exploration Rate (%) 36 | 3 21 28 31 68 22 1 64 67 62 67 9 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . 3 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . 4 3 . 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 364 | . . . 45 3 190 . 42 62 . 7 15 Melee . | . . . . . . . . . . . . Projectile 198 | . . . . 3 108 . 13 52 . 7 15 AOE 166 | . . . 45 . 82 . 29 10 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Res Total 5673 | 85 130 145 660 434 1394 26 558 792 305 461 683 Wait 342 | . 39 18 1 22 108 . 29 18 . 21 86 Move 4690 | 73 83 127 605 388 1093 21 508 665 290 414 423 Hop . | . . . . . . . . . . . . Pick Up 47 | 6 3 . 5 5 13 . 2 6 2 1 4 Fast Attach 90 | 6 . . 2 . 29 1 5 5 7 3 32 Attach 39 | . 1 . 1 . 10 1 . 8 . 1 17 Detach 7 | . . . . . 5 . . . . . 2 Swap 29 | . . . 4 2 12 2 2 4 . . 3 Drop 64 | . . . 11 5 25 1 3 3 6 1 9 Fire 248 | . 4 . 22 10 77 . 9 48 . 20 58 Melee 49 | . . . . . . . . . . . 49 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 22 | . . . . . 22 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 37 | . . . . 2 . . . 35 . . . Trap . | . . . . . . . . . . . . Miscellaneous 9 | . . . 9 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 322 | -10/Mines | Met a Derelict bent on vengeance 332 | -10/Mines | Met a Derelict testing a Signal Generator 378 | -10/Mines | Learned 8 Materials zone layouts 380 | -10/Mines | Discovered new exit (range 10) 520 | -10/Mines | Discovered new exit (range 6) 529 | -10/Mines | Entered Subcaves 529 | -10/Subcaves | Accompanied by 1 ally 907 | -10/Subcaves | Discovered new exit (range 6) 909 | -10/Subcaves | Learned 4 Materials zone layouts 1216 | -10/Subcaves | Discovered new exit (range 12) 1671 | -10/Subcaves | Entered Recycling 2421 | -7/Recycling | Discovered new exit (range 14) 2443 | -7/Recycling | Core integrity fell below 50% 2473 | -7/Recycling | Entered Factory 2473 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 3376 | -5/Factory | Cargo convoy interrupted 3394 | -5/Factory | Garrison activated, responded to threat 3490 | -5/Factory | Build established: Tank 3996 | -5/Factory | System corruption reached 10% 4029 | -5/Factory | Build established: Scavenger-Tank 4544 | -5/Factory | Build established: Tank 4581 | -5/Factory | Discovered new exit (range 7) 4670 | -5/Factory | Lost 5 parts (1p4u) 4728 | -5/Factory | Entered another Factory area 4728 | -4/Factory | Evolved 2 slots: Utility x2 4750 | -4/Factory | Discovered new exit (range 6) 4768 | -4/Factory | Entered Upper Caves 4802 | -4/Upper Caves | Encountered a Warlord checkpoint 4977 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5293 | -4/Upper Caves | Discovered new exit (range 7) 5529 | -4/Upper Caves | Build established: Derelict-Tank 5649 | -4/Upper Caves | Entered another Upper Caves area 5941 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5982 | -4/Upper Caves | Destroyed 7 combat bots 6466 | -4/Upper Caves | Lost 3 parts (1p1n1u) 6619 | -4/Upper Caves | Discovered new exit (range 15) 6625 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6676 | -4/Upper Caves | Lost 3 parts (1u2w) 6922 | -4/Upper Caves | Entered Zhirov 6922 | -4/Zhirov | Discovered new exit (range 3) 6982 | -4/Zhirov | Build established: Scavenger-Tank 6990 | -4/Zhirov | Learned location of Testing (-3) 6990 | -4/Zhirov | Learned location of Command (-1) 7126 | -4/Zhirov | Found Alien Artifact 7126 | -4/Zhirov | Identified Integrated Dissipator 7126 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7145 | -4/Zhirov | Found Alien Artifact 7145 | -4/Zhirov | Identified Transdimensional Reconstructor 7145 | -4/Zhirov | Warped through subspace 7402 | -4/Zhirov | Entered Proximity Caves 7912 | -3/Proximity Caves | Spotted B-86 Titan 7925 | -3/Proximity Caves | Destroyed B-86 Titan 7969 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 8136 | -3/Proximity Caves | Discovered new exit (range 3) 8218 | -3/Proximity Caves | Build established: Tank 8244 | -3/Proximity Caves | Entered Research 8244 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8366 | -3/Research | Lost 4 parts (2u2w) 8689 | -3/Research | Lost 6 parts (3u3w) 8893 | -3/Research | System corruption reached 10% 9026 | -3/Research | Core integrity fell below 50% 9059 | -3/Research | Core integrity fell below 20% 9086 | -3/Research | Lost 26 parts (5p8n8u5w) 9271 | -3/Research | Lost 5 parts (1p1u3w) 9288 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09243_ R-10 Processor collects Imp. Ion Engine. 09246_ K-01 Serf collects debris. 09248_ Penetrated by Slug. 09250_ K-01 Serf collects debris. 09271_ Wheel destroyed. 09272_ Lgt. Antimatter Reactor destroyed. 09275_ Critical hit (Burn: +50). 09275_ U-05 Engineer destroyed. 09276_ Flexi-carbon Leg destroyed. 09277_ K-01 Serf collects debris. 09280_ System corrupted: Com. Wheel rejected. [Achievement: Physics Hates This One Trick] 09282_ K-01 Serf collects debris. 09283_ Slug penetrates Wall. 09283_ Slug penetrates Door. 09287_ Critical hit (Burn: +50). 09287_ K-01 Serf collects debris. 09288_ T-07 Excavator destroyed. 09288_ Biometal Medium Treads destroyed. 09288_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?????????############?????????????????????? | | #+############### ?????????????????????? | | % # ??????????????????????? | | ^ % # "" ?????????????????????? | | % % ^ # """ #????????????????????? | | % % + "" #????????????????????? | | ########+### %#% #????????????????????? | | % # k # #????????????????????? | | % # R ######################???????????? | | % # hk # #???????????? | | !% # # #???????????? | | # # #???????????? | | # h # #???????????? | | #######+####### ### # #???????????? | | ??????# ## # # #???????????? | | ??????# ## # ######+##############?????? | | ??????# ## # %!%| #????? | | ??????# ## + ^ k #????? | | ??????# ## """# A@ ^g k #????? | | ??????# ?# """# g=g% g #????? | | ??????? ?# """########%!%" " """ #????? | | ??????? ?# #???#"""% """ """ #????? | | ??????? ?# #???#"F % " """ ###### | | ??????? ?##########???#" u " """ | | ??????? ???????######## % """ """ | | ??????? ???????# #" % "" """ ^ | | ???????????????# ####%k " """ ^ | | ???????????????# + % ^ * | | ???????????????# # % % | | ???????????????# # % ^ | | ???????????????# # | | ???????????????######## % % | | ????????????????????### ! | | ????????????????????# # %% | | ????????????????????#######+############^^% | | ?????????????????????# """ #???##^ | | ?????????????????????# "Y" #?####^^ | | ?????????????????????# " " """ #?# % | | ?????????????????????# """ #?#### [% | | ?????????????????????# """ #???# [ | | ?????????????????????# """ #???## | | ?????????????????????# """ #????########### | | ?????????????????????# """ #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 43 Energy Capacity 1025 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1100 Resistance: KI 25 Resistance: TH 25 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 10 Matter Filtering 50 Particle Charging 25 Defensive Hacking 12 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Recycling | Hacked Enh. Gauss Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Enh. Gauss Cannon | -5/Factory | Hacked Imp. Arc Projector | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Botjacking Immobile And Lovin' It Jackpot Like A Rock Physics Hates This One Trick Survival Of The Most Covered Challenges ------------ None Game ------ Seed QuantumKineticField Manual? 0 Play Time 01:37:27 Cumulative 58.0 hours Start 2026.08.25 @ 09:06:00 End 2026.08.25 @ 12:52:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09302089-0dd1-42af-8e39-7a4a3bf43e3c