Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.03 @ 17:35:41 Player: Gentle Jesus Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (105) 525 Value Destroyed (4275) 4275 Prototype IDs (220) 4400 Alien Tech Used (12) 2400 Bonus (18545) 18545 TOTAL SCORE: 40445 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 114 Installed LC Capacitor 1000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1500 Friendly Fire -141 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor L-Cannon (25) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Transmission Jammer Centrium Light Armor Plating Deep Network Scanner LC Capacitor > --- WEAPON ----------- Drained L-Cannon > --- INVENTORY -------- Light Neutrino Core Improved Antigrav System Advanced Sensor Array Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Core Cannon Vortex Lance [Rating: 232] Favorites ----------- Power Antimatter Reactor Engine Cooled Deuterium Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Improved Antigrav System Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Improved Utility Shielding Artifact LC Capacitor Weapon Shock Maul Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Impact Weapon Shock Maul Slashing Weapon Particle Cleaver Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Slots Evolved 18 | . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . 2 1 . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 144 | 7 1 . 13 9 2 1 . 1 . . . 2 2 3 . 2 . 8 . 1 4 . 9 10 . 27 6 11 25 Power 19 | 1 . . 2 1 1 . . . . . . . . . . . . 1 . . . . 3 . . 3 . 2 5 Engine 7 | 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reactor 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 2 . 1 4 Propulsion 48 | 2 . . 5 4 1 . . . . . . 1 . 2 . . . 3 . . 1 . 2 7 . 9 3 4 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 4 4 Flight 25 | . . . 4 4 1 . . . . . . 1 . 2 . . . 3 . . 1 . 2 7 . . . . . Utility 51 | 2 1 . 3 3 . 1 . 1 . . . . 1 1 . 2 . 4 . . 1 . 3 1 . 13 1 4 9 Device 26 | 1 . . 2 3 . . . 1 . . . . 1 . . . . 2 . . 1 . 1 . . 7 . 1 6 Storage 6 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . Processor 6 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 2 Hackware 6 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . 2 . . . Protection 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 2 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 26 | 2 . . 3 1 . . . . . . . 1 1 . . . . . . 1 2 . 1 2 . 2 2 1 7 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Cannon 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Launcher 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 1 1 1 . . . . . . . . . 1 . . . . 1 . . 2 2 3 1 2 . Parts Lost 67 | . . . 5 . 1 . . . 1 . . . . 2 . . . . 3 . . 1 . 9 . 6 1 4 34 Power 10 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 6 Propulsion 26 | . . . 2 . 1 . . . . . . . . 1 . . . . 2 . . . . 5 . 2 . 1 12 Utility 23 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 4 . 2 11 Weapon 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 5 Highest Loss Streak 9 | . . . 4 . 1 . . . 1 . . . . 1 . . . . 2 . . 1 . 6 . 2 1 3 9 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Average Backups 7 | 1 2 2 5 9 9 9 10 10 8 8 10 9 9 8 9 10 10 9 9 7 8 9 8 7 7 5 7 7 6 Power 1 | . 1 1 1 3 3 3 3 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 . . Propulsion . | . . . 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 . . 1 . . . . . . 1 Utility 2 | . . . . 1 2 3 4 4 4 4 5 6 5 4 4 3 3 2 2 2 1 1 1 2 2 1 1 1 1 Weapon 2 | . 1 1 1 2 2 2 2 2 1 1 2 1 2 1 2 2 2 1 2 1 2 3 3 3 2 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . . 2 . . . . . . 1 . . . 1 . . 3 . . 2 . . . . . 2 1 2 Power 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Weapon 4 | . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 76 | . 100 100 68 89 92 92 92 80 80 80 84 86 82 82 82 86 88 84 74 73 83 87 79 44 53 57 78 78 69 Engine 3 | . 14 14 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 . . . 3 3 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 3 4 4 8 7 4 Wheel 1 | . 28 28 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 29 28 20 Flight 17 | . . . 7 38 38 38 38 33 33 33 38 40 35 34 35 35 35 28 20 21 21 21 22 19 31 5 . . . Device 13 | . 14 14 17 20 23 21 15 13 13 13 13 13 17 11 11 11 11 10 15 15 19 21 19 4 4 11 13 13 8 Storage 5 | . 14 14 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 5 4 1 2 5 5 Processor 6 | . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 10 10 9 3 . 2 4 5 12 Hackware 4 | . . . . . . 1 7 6 6 6 6 6 5 5 5 9 11 12 6 5 5 5 4 1 . 2 4 4 2 Protection 2 | . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 4 1 4 1 4 4 2 Energy Cannon 1 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 5 5 Ballistic Gun 1 | . 28 28 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 6 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 4 . . . . . . Peak Build Rating 232 | 7 7 7 20 43 45 52 52 52 52 53 54 57 61 63 60 67 70 100 100 91 117 115 132 132 65 193 220 232 187 Average Rating 96 | 4 7 7 12 36 43 47 52 52 51 52 53 54 58 59 59 64 67 85 89 85 105 114 117 61 60 139 191 180 140 On Entrance 69 | . 7 7 7 18 41 45 52 52 52 52 53 54 55 61 58 60 67 67 100 85 85 115 112 132 53 65 193 185 162 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . 4 . 4 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 12 17 17 31 26 27 27 26 26 26 26 26 26 26 33 27 27 27 34 34 34 45 44 54 54 32 79 93 91 79 Greatest Support 102 | 26 26 26 26 27 29 29 29 29 29 29 33 33 33 33 31 31 31 48 48 45 47 47 57 57 39 92 95 102 102 Greatest Overweight (x) 10 | 1 . . 10 . . . . . . . . . . 1 . . . . . . . . . 3 . 3 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 8 10 14 Most Carried 15 | 2 3 2 9 10 10 10 10 10 9 10 10 10 9 9 10 10 10 10 10 8 10 10 10 10 10 10 10 10 15 Average Carried 8 | 1 2 2 5 9 9 9 10 9 8 8 9 9 8 8 9 9 9 9 9 7 9 10 9 8 8 5 8 9 10 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 15 5 Final Carried 10 | 2 2 2 9 10 9 10 10 9 8 10 10 10 9 9 10 10 10 10 8 8 10 10 10 9 10 5 10 9 5 Class Distribution -------------------- 33% | Hacker-Sprinter 11% | Hacker-Scout 10% | Scavenger-Mutant 8% | Mutant 6% | Scout 5% | Alien-Skirmisher 5% | Hacker-Mutant 4% | Alien-Mutant 4% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Sprinter | -3/Armory Scavenger-Sprinter | -3/Lab Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Scout | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Matter Collected 2706 | 213 . . 233 39 103 20 10 20 10 . 10 24 78 84 35 . 74 87 7 . 56 75 9 144 . 693 43 267 372 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2932 | 20 . . 382 48 86 25 . 20 38 . . 74 24 190 . . 53 174 . . . 16 67 44 . 70 65 469 1067 Parts 184 | 2 . . 26 2 . 3 . 3 4 . . 13 . 11 . . 5 4 . . . . 8 5 . 8 2 28 60 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . 1 . . . . . . 3 1 . 8 . 2 . . 2 . . . . 1 . . . . . . . Prevented 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Combat Hostiles Destroyed 71 | . . . 11 1 . . . . 1 . . 8 . 10 . . 4 . . . . 2 3 2 . 3 . 9 17 Melee 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . . . Guns 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cannons 32 | . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . 9 12 AOE 31 | . . . . . . . . . . . . 7 . 10 . . 4 . . . . . 3 1 . 2 . . 4 Classes Destroyed 15 | 1 . . 5 1 . . . . 1 . . . . . . . . 1 . . . 1 . 2 . . 1 1 1 Worker 15 | . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 4 . . 5 Builder 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Operator 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Watcher 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Swarmer 42 | . . . 9 1 . . . . . . . 8 . 10 . . 4 . . . . . 3 . . 1 . . 6 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 2 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 . . 9 1 . 1 . 1 1 . . 4 1 5 . . 4 1 . . . 1 3 2 . 3 1 2 9 Combat Bots Only 7 | . . . 7 1 . . . . 1 . . 4 . 5 . . 4 . . . . 1 3 1 . 2 . 2 5 Max Kills in Single Turn 3 | 1 . . 2 1 1 1 . 1 1 . . 3 1 3 . . 3 1 . . . 1 3 1 . 3 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 . 3 . . 3 . . . . . 3 1 . 2 . . 2 Melee 1 | . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Hostile Shots Fired 933 | . . . 116 6 8 3 5 18 12 13 . 17 1 20 14 . 2 8 25 10 4 35 8 32 . 50 19 63 444 Missed 364 | . . . 40 1 2 2 4 11 6 8 . 8 1 6 9 . 1 4 16 6 2 18 5 15 . 17 7 18 157 Hits 569 | . . . 76 5 6 1 1 7 6 5 . 9 . 14 5 . 1 4 9 4 2 17 3 17 . 33 12 45 287 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Projectile 558 | . . . 76 5 6 1 1 7 6 5 . 9 . 14 5 . 1 4 9 4 2 17 3 6 . 33 12 45 287 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Critical Strikes 33 | . . . 2 1 . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 5 21 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 9315 | . . . 608 61 67 40 13 38 82 60 . 135 . 251 98 . 11 40 178 64 28 368 51 571 . 893 252 1147 4259 Core 2304 | . . . 139 23 25 40 . 12 26 11 . 68 . 59 22 . . . 28 29 12 123 33 62 . 116 41 118 1317 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 152 | . . . . . . . . . . . . . . 7 32 . . . 17 22 . 22 . . . 52 . . . Ignored by Resistances 3012 | . . . 183 17 20 10 4 13 22 18 . 39 . 73 27 . 3 10 46 19 9 102 14 146 . 238 68 277 1654 Regen/Repaired (Parts) 115 | . . . . . . . . . . . . . . . . . . 74 . . 41 . . . . . . . . Core Remaining (%) 85 | 100 . 100 74 . . . 87 . . . . 86 . . . . 91 . . . . 83 . . 86 . . 62 . Volleys Fired 207 | 2 . . 27 2 . . . . . . . 4 . 7 . . 2 . . 3 . . 1 . . 18 1 47 93 Largest 2 | 2 . . 2 1 . . . . . . . 1 . 1 . . 1 . . 1 . . 1 . . 1 1 2 2 Hottest 420 | 40 . . 120 40 . . . . . . . 36 . 36 . . 36 . . 55 . . 49 . . 65 300 420 420 Shots Fired 257 | 4 . . 54 2 . . . . . . . 4 . 7 . . 2 . . 4 . . 1 . . 18 1 54 106 Gun 37 | 4 . . 21 . . . . . . . . . . . . . . . . . . . . . . 12 . . . Cannon 193 | . . . 33 2 . . . . . . . . . . . . . . . 4 . . . . . . 1 54 99 Launcher 27 | . . . . . . . . . . . . 4 . 7 . . 2 . . . . . 1 . . 6 . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | 4 . . 21 2 . . . . . . . . . . . . . . . 4 . . . . . . . . 2 Thermal 197 | . . . 33 . . . . . . . . . . . . . . . . . . . . . . 12 1 54 97 Explosive 27 | . . . . . . . . . . . . 4 . 7 . . 2 . . . . . 1 . . 6 . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 . . 12 4 . . . . . . . 8 . 14 . . . . . . . . . . . 2 . 10 13 Robot Miss Streak 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 159 | 4 . . 29 4 4 1 . 2 1 . . 5 1 7 . . . 4 . . . 2 1 1 . 12 2 21 58 Core Hits 108 | 2 . . 14 1 . . . 1 . . . 10 . 12 . . 5 1 . . . . 3 1 . 15 1 9 33 Critical Kills 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 3 4 Critical Parts Destroyed 23 | . . . . 1 1 . . . 1 . . . . 1 . . . 3 . . . 1 1 . . . . 5 9 Critical Strikes 35 | . . . . 1 1 . . 1 1 . . . . 1 . . . 3 . . . 1 1 1 . 2 . 8 14 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 12 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 11 | . . . . 1 1 . . 1 1 . . . . 1 . . . 3 . . . 1 1 1 . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 119 | . . . 1 11 5 1 1 8 2 . 1 1 3 1 1 . . 27 1 6 . 8 8 11 4 6 12 . . Impact 89 | . . . 1 11 5 1 1 8 2 . 1 1 3 1 1 . . 27 1 6 . 6 8 5 . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . 2 . 6 4 6 . . . Sneak Attacks 15 | . . . . 1 1 1 . 1 . . . . 1 . . . . 3 . . . 1 1 . . 3 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15814 | 44 . . 687 195 262 70 . 112 40 . . 744 89 906 . . 212 537 . . . 131 555 102 . 1746 358 3040 5984 Guns 375 | 44 . . 157 . . . . . . . . . . . . . . . . . . . . . . 174 . . . Cannons 8512 | . . . 530 59 . . . . . . . . . . . . . . . . . . . . . . . 3040 4883 Explosions 4091 | . . . . . . . . . . . . 671 . 839 . . 212 . . . . . 414 . . 854 . . 1101 Melee 2836 | . . . . 136 262 70 . 112 40 . . 73 89 67 . . . 537 . . . 131 141 102 . 718 358 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 302 | 44 . . 157 59 . . . . . . . . . . . . . . . . . . . . . . . . 42 Thermal 8585 | . . . 530 . . . . . . . . . . . . . . . . . . . . . . 174 . 3040 4841 Explosive 4091 | . . . . . . . . . . . . 671 . 839 . . 212 . . . . . 414 . . 854 . . 1101 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1760 | . . . . 136 262 70 . 112 40 . . 73 89 67 . . . 537 . . . 131 141 102 . . . . . Slashing 358 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 358 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 718 | . . . . . . . . . . . . . . . . . . . . . . . . . . 718 . . . Highest Corruption 10 | . . . . . . . . . 1 1 1 . . . . . . 1 1 1 1 . . 2 2 . . 7 10 Average Corruption 2 | . . . . . . . . . 1 1 1 . . . . . . 1 1 1 1 . . 2 2 . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . 1 . . . 6 10 Message Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 Matter Fused 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3657 | . . . 12 111 144 60 . . 40 . . 33 49 72 . . 13 378 . . . 101 159 . . 392 61 612 1420 Projectiles 1951 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . 612 1327 Explosions 164 | . . . . . . . . . . . . 8 . 5 . . 13 . . . . . 18 . . 27 . . 93 Melee 1542 | . . . . 111 144 60 . . 40 . . 25 49 67 . . . 378 . . . 101 141 . . 365 61 . . Knockbacks 5 | . . . . 1 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Impact 4 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . . . . . . . . 32 . 88 . . . . . . . . . . . . . . 77 Shots 6 | . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 216 | . . . 54 . . . 3 . 4 . . . . . . . . . . . . . . . . . 124 216 82 Average Temperature 40 | . . . 21 . . . 2 . 4 . . . . . . . . . . . . . . . . . 77 73 40 Received Heat Transfer 675 | . . . 162 27 . . . 12 36 9 . . . . 12 . . . 9 12 21 66 . 30 . 108 54 9 108 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 1 . . . . . . . 1 1 . . . 1 . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 11 | . . . . 2 . . . . . . . . 2 1 . . . . . . . 3 1 . . . . . 2 Impact Corruptions 35 | . . . . 3 9 1 . . 1 . . 1 2 2 . . . 11 . . . 4 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Heat Transferred 3265 | . . . 851 . . . . . . . . . . . . . . . . . . . . . . 157 . 407 1850 Parts Sabotaged 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Low Security (%) 89 | 100 100 . 83 100 . . . 100 . . . . 100 . . . . 100 . . . . 86 100 . 100 100 100 56 Level 1 6 | . . . 16 . . . . . . . . . . . . . . . . . . . 13 . . . . . 20 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 527 | 5 . . 229 113 . . . 20 . . . . 135 . . . . 54 . . . . 299 73 . 158 124 182 527 Initial 206 | . . . . 81 . . . 16 . . . . 115 . . . . 16 . . . . 206 71 . . 9 45 79 Average 89 | . . . 93 47 . . . 4 . . . . 113 . . . . 14 . . . . 165 40 . 46 23 89 221 Influence Increases 4642 | 5 . . 430 108 45 20 30 48 90 45 . 240 60 220 60 . 90 174 . 75 . 175 342 222 . 302 203 484 1174 Destroy 0b10 Robot/C 1440 | . . . 220 20 . 20 . . 20 . . 160 . 200 . . 80 . . . . . 60 40 . 60 20 180 360 Destroy 0b10 Robot/NC 180 | 5 . . 15 10 . . . 5 . . . . 5 . . . . 20 . . . 10 5 5 . 20 . . 80 Destroy Leader 286 | . . . 40 2 . . . . 10 . . 20 . 20 . . 10 2 . . . . 10 10 . 30 . 50 82 Allied During Kill 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Successful Hack 106 | . . . 15 7 . . . 14 . . . . 6 . . . . 21 . . . . 10 18 . . . . 15 Select Force Hacks 80 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . 50 Disable Machine 270 | . . . . . . . . 9 . . . . . . . . . 18 . . . . 18 . . 36 45 108 36 Destroy Structure 739 | . . . 5 9 . . . 5 . . . . 4 . . . . 38 . . . . 44 14 . 111 33 86 390 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 150 | . . . 45 . . . . 15 . . . . . . . . . 15 . . . . . 15 . 15 . . 45 Lose Combat Pursuer 1230 | . . . 90 60 45 . 30 . 60 45 . 60 45 . 60 . . 30 . 75 . 165 45 120 . 30 105 60 105 Influence Decreases 4429 | 5 . . 220 318 20 35 10 72 56 62 23 30 135 162 84 169 60 168 36 10 65 80 279 317 63 282 129 426 1113 Entered New Map 1015 | . . . . 129 . 25 10 14 4 12 23 . 95 62 54 169 . 14 17 . 65 . 39 87 63 . 11 49 73 Time Decay 2334 | 5 . . 170 110 20 10 . 58 50 50 . 30 30 80 30 . 60 154 10 10 . 70 80 140 . 262 108 337 460 Lost Part 591 | . . . 50 . . . . . 2 . . . . 20 . . . . 9 . . 10 . 90 . 20 10 40 340 Lost Ally 261 | . . . . 1 . . . . . . . . 10 . . . . . . . . . 10 . . . . . 240 Purge Threat 228 | . . . . 78 . . . . . . . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 26 | . . . . 1 . . . . . . . . 2 . . . . 3 . . . . 2 2 . 2 2 3 9 Investigation 8 | . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . 4 Extermination 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 2 3 Reinforcement 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Distress Signals 11 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 38 Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 18 Times Spotted 242 | . . 4 23 7 3 4 4 2 9 4 . 11 5 10 5 . 3 5 5 5 6 12 7 27 . 19 8 13 41 Peak Tracking Total 13 | . . 4 8 4 3 4 4 1 5 3 . 4 5 5 5 . 4 2 5 5 8 6 5 7 . 6 7 4 13 Tactical Retreats 36 | . . . 4 2 2 . 1 . 1 2 . 1 1 . 1 . . 1 . 1 . 4 2 3 . 2 1 3 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Traps Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Machines Disabled 36 | . . . . . . . . 1 . . . . . . 1 . . 2 . . . . 2 . 2 4 5 15 4 Max in Single Turn 2 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Machines Accessed 52 | . . . 3 3 . 3 . 1 . 1 . . 3 1 1 3 . 8 1 . 3 . 3 1 3 1 3 4 6 Terminals 21 | . . . 3 2 . . . 1 . 1 . . 2 . . . . . . . . . 2 1 . . 2 4 3 Fabricators 4 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 Total Hacks 150 | . . . 9 6 . 24 . 3 . 1 . . 10 1 1 9 . 18 1 . 7 . 8 2 25 2 7 5 11 Successful 113 | . . . 3 2 . 24 . 1 . 1 . . 7 1 1 9 . 13 1 . 7 . 4 1 25 1 5 4 3 Failed 36 | . . . 6 4 . . . 2 . . . . 3 . . . . 4 . . . . 4 1 . 1 2 1 8 Catastrophic 6 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 28 | . . . 8 1 . . . . . . 1 . 1 . . . . 1 . . 1 . 6 . . . 4 . 5 Terminals 44 | . . . 9 4 . . . 3 . 1 . . 4 . . . . . . . . . 6 2 . . 4 5 6 Fabricators 12 | . . . . 2 . . . . . . . . 6 . . . . 2 . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . . . . . . . . . . 10 . . . . 2 . . . 3 . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 3 Terminal Hacks 86 | . . . 2 2 . 24 . 1 . 1 . . 4 1 1 9 . . 1 . 7 . 1 1 25 . 1 4 1 Record 38 | . . . . . . 6 . . . 1 . . 1 . 1 5 . . . . . . . . 24 . . . . Part Schematic 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . 3 . . . . . . . . . 4 . . . . 5 . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 3 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . 3 . . Retrieve Study 11 | . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . 3 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 5 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 Terminals 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Detonate 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . . 2 2 . . . 1 . . . . 3 . . . . 4 . . . . 3 1 . 1 2 1 5 Full Trace Events 5 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . 81 . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . 11 . . . . 14 . . . . . . . . . . . . . . . 7 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 183 | . . . . . . . . . . . . . 152 . . . . 31 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . 3 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Total Allies 15 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . 12 Largest Group 6 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . 6 Highest-Rated Group 86 | . . . . 30 . . . . . . . . 64 . . . . . . . . . 26 . . . . . 86 Highest-Rated Ally 64 | . . . . 30 . . . . . . . . 64 . . . . . . . . . 26 . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 27 Total Damage 510 | . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . 471 Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Active Infowar (turns) 6750 | 5 106 34 448 279 189 30 298 241 101 109 227 95 75 162 77 51 197 391 121 119 198 309 174 124 75 660 281 726 848 Sensors 6018 | . . . . 275 189 21 291 241 101 109 227 95 75 162 77 51 197 391 121 119 198 309 174 124 75 659 281 726 730 Terrain 1307 | . . . 251 219 189 30 298 241 1 . . . 75 3 . . . . . . . . . . . . . . . Structural 422 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422 Traps 415 | . . . . . . . . . . . . . . . . . . . . . . . . . . 333 82 . . Seismic 597 | 5 106 34 448 4 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2333 | . . . . . . . . . . . . . . . . . . . . . . . . . . 482 281 724 846 Robot Analysis Total 154 | . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . 1 . 3 . 1 3 1 . . . 1 . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Turns Passed 7120 | 66 106 34 448 280 189 30 298 241 101 109 227 95 75 162 77 51 197 391 121 119 198 309 174 281 75 721 281 726 938 Spaces Moved 11858 | 56 32 23 366 488 664 101 428 227 354 435 784 292 177 353 259 130 395 626 331 332 516 529 282 475 289 883 425 753 853 Core 16 | 3 . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 313 | 53 32 23 205 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2738 | . . . . . . . . . . . . . . . . . . . . . . . . . . 713 425 753 847 Flight 8791 | . . . 157 488 664 101 428 227 354 435 784 292 177 353 259 130 395 626 331 332 516 529 282 472 289 170 . . . Fastest Speed 16 | 50 90 90 29 24 24 24 24 24 24 24 21 20 20 20 20 20 20 20 28 28 28 28 25 16 16 16 44 44 41 Average Speed 33 | 86 90 90 79 24 24 24 24 24 24 24 21 20 20 20 20 20 20 21 28 28 28 28 25 33 16 58 44 45 53 Slowest Speed 600 | 95 90 90 600 27 24 24 24 24 24 24 24 21 20 92 20 20 20 29 32 28 28 28 28 200 16 240 44 108 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . 2 3 . . . . . . . 1 . . 2 . 2 2 . . . . . Potential Cave-ins 22 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 14 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 43 | 3 7 3 38 20 84 77 55 8 46 71 84 45 7 49 49 60 55 24 51 57 66 65 12 26 99 20 53 47 25 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 38 | . . . . . . 31 1 . . . 1 . . . . 3 1 1 . . . . . . . . . . . Known Exits Taken 19 | . . . 1 1 . . 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . . 1 1 . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 18 | . . . . . 2 . 2 . 3 2 3 . . 1 1 . 1 . . . . 3 . . . . . . . Spaces Dug 118 | . . . 1 9 . . 1 5 1 . . . 2 . . . . 21 1 7 . 3 5 7 1 . 18 10 26 Terrain Destroyed 501 | . . . 5 9 . . 1 5 1 . . 35 2 61 . . 23 21 1 10 . 3 26 7 1 37 18 54 181 Melee 68 | . . . 1 9 . . 1 5 1 . . . 2 . . . . 21 1 6 . 3 5 7 1 . 5 . . Projectile 147 | . . . 4 . . . . . . . . . . . . . . . . 4 . . . . . 3 13 54 69 AOE 286 | . . . . . . . . . . . . 35 . 61 . . 23 . . . . . 21 . . 34 . . 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Total 14530 | 66 109 36 466 627 682 103 620 399 363 435 837 321 210 432 281 153 510 830 354 342 566 677 367 565 313 1058 501 1081 1226 Wait 1980 | . 76 14 43 95 10 . 191 156 9 2 49 19 25 65 18 20 112 152 21 . 43 143 60 39 12 101 41 237 227 Move 11808 | 55 31 22 365 487 663 100 427 226 350 429 783 291 176 352 258 129 394 623 330 331 512 528 278 470 288 882 424 751 853 Hop 8 | . . . . . . . . . 1 2 . . . . . . . 1 . . 1 . 1 2 . . . . . Pick Up 59 | 2 . . 10 6 1 . . 2 . 2 2 . . . 2 1 . 5 . . 1 . 1 4 3 3 6 3 5 Fast Attach 126 | 7 . . 6 1 . 1 . . . . . . 1 1 1 1 . 6 . . 4 . 2 28 2 21 3 19 22 Attach 62 | . . . 7 5 1 . . 1 1 . 1 2 2 3 . 1 1 1 2 1 . . 4 6 1 6 1 5 10 Detach 35 | . . . 4 2 . 1 . 1 . . . 2 1 2 . . 1 1 . 1 1 . 3 2 . 4 2 2 5 Swap 31 | . 1 . 1 4 1 . 1 1 . . . 1 . 1 . 1 . 2 . . 1 . 4 1 . 4 3 4 . Drop 87 | . 1 . 2 6 1 . . 4 . . 1 1 1 . 1 . . 12 . . 3 . 5 2 3 13 8 12 11 Fire 207 | 2 . . 27 2 . . . . . . . 4 . 7 . . 2 . . 3 . . 1 . . 18 1 47 93 Melee 117 | . . . 1 11 5 1 1 8 2 . 1 1 3 1 1 . . 27 1 6 . 6 8 11 4 6 12 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 9 | . . . . 8 . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 3) 173 | -10/Materials | Entered Subcaves 174 | -10/Subcaves | Approached by a straggling Scientist 196 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 197 | -10/Subcaves | Discovered new exit (range 10) 200 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 207 | -10/Subcaves | Entered Materials 207 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 318 | -8/Materials | Build established: Mutant 519 | -8/Materials | Lost 4 parts (1p1n1u1w) 526 | -8/Materials | Destroyed 7 combat bots 622 | -8/Materials | Identified exit to Factory 655 | -8/Materials | Entered Factory 655 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 798 | -7/Factory | Identified exit to Lower Caves 935 | -7/Factory | Entered Lower Caves 986 | -7/Lower Caves | Build established: Scout 1008 | -7/Lower Caves | Found DCF Scrap (11 items) 1033 | -7/Lower Caves | Ambushed by research squad 1054 | -7/Lower Caves | Learned location of 1 exit from Factory 1119 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1123 | -7/Lower Caves | Discovered new exit (range 11) 1124 | -7/Lower Caves | Entered Data Miner 1124 | -7/Data Miner | Discovered new exit (range 6) 1129 | -7/Data Miner | Met Data Miner 1133 | -7/Data Miner | Learned location of Section 7 (-2) 1133 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1137 | -7/Data Miner | Received God Mode back door access code from Data Miner 1142 | -7/Data Miner | Destroyed Data Miner 1145 | -7/Data Miner | Found Prototype Hackware 1145 | -7/Data Miner | Identified Quantum Router 1147 | -7/Data Miner | Interfaced with the Data Conduit 1154 | -7/Data Miner | Entered Proximity Caves 1310 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 1353 | -6/Proximity Caves | Identified exit to Factory 1448 | -6/Proximity Caves | Build established: Hacker-Scout 1452 | -6/Proximity Caves | Entered Factory 1452 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1453 | -6/Factory | Identified exit to Factory 1454 | -6/Factory | Loaded intel: 318 machine locations 1583 | -6/Factory | Identified exit to Lower Caves 1693 | -6/Factory | Entered Lower Caves 1694 | -6/Lower Caves | Identified exit to Lower Caves 1760 | -6/Lower Caves | Encountered a Warlord checkpoint 1767 | -6/Lower Caves | Learned Factory emergency access door positions 1794 | -6/Lower Caves | Entered another Lower Caves area 1799 | -6/Lower Caves | Learned Factory trap positions 1837 | -6/Lower Caves | Learned Factory emergency access door positions 1869 | -6/Lower Caves | Learned 8 Factory zone layouts 1900 | -6/Lower Caves | Discovered new exit (range 12) 1903 | -6/Lower Caves | Entered Zion 1921 | -6/Zion | Received a visual enhancement algorithm 1921 | -6/Zion | Ran a visual enhancement algorithm 1926 | -6/Zion | Discovered new exit (range 10) 1936 | -6/Zion | System corruption cleaned by Quarantine Array 1979 | -6/Zion | Learned 8 Factory zone layouts 1998 | -6/Zion | Build established: Hacker-Sprinter 2019 | -6/Zion | Met Imprinter 2130 | -6/Zion | Entered Proximity Caves 2224 | -5/Proximity Caves | Discovered exit to Factory (range 8) 2225 | -5/Proximity Caves | Spotted B-75 Beast 2225 | -5/Proximity Caves | Entered Factory 2225 | -5/Factory | Evolved 2 slots: Utility x2 2226 | -5/Factory | Identified exit to Factory 2227 | -5/Factory | Loaded intel: 75 trap records 2229 | -5/Factory | Loaded intel: 259 machine locations 2242 | -5/Factory | Identified exit to Upper Caves 2300 | -5/Factory | Entered Upper Caves 2458 | -5/Upper Caves | Discovered new exit (range 12) 2462 | -5/Upper Caves | Entered another Upper Caves area 2477 | -5/Upper Caves | Learned location of 1 exit from Factory 2482 | -5/Upper Caves | Spotted B-75 Beast 2529 | -5/Upper Caves | Found Alien Artifact 2537 | -5/Upper Caves | Discovered new exit (range 11) 2539 | -5/Upper Caves | Entered Zhirov 2539 | -5/Zhirov | Discovered new exit (range 3) 2543 | -5/Zhirov | Met Zhirov 2548 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2551 | -5/Zhirov | Found Alien Artifact 2551 | -5/Zhirov | Identified Integrated Dissipator 2551 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2556 | -5/Zhirov | Found Alien Artifact 2590 | -5/Zhirov | Entered Proximity Caves 2667 | -4/Proximity Caves | Spotted B-86 Titan 2786 | -4/Proximity Caves | Discovered exit to Factory (range 6) 2787 | -4/Proximity Caves | Entered Factory 2787 | -4/Factory | Evolved 2 slots: Utility x2 2788 | -4/Factory | Identified exit to Research 2790 | -4/Factory | Loaded intel: 245 machine locations 2971 | -4/Factory | Repaired Missile Launcher 3084 | -4/Factory | Discovered exit to Research (range 13) 3121 | -4/Factory | Central database locked down 3122 | -4/Factory | Discovered new exit (range 7) 3124 | -4/Factory | Identified exit to Upper Caves 3137 | -4/Factory | Discovered exit to Research (range 13) 3171 | -4/Factory | Fabricated Imp. Cryofiber Web (x2) 3178 | -4/Factory | Entered Upper Caves 3211 | -4/Upper Caves | Spotted B-86 Titan 3273 | -4/Upper Caves | Learned location of 2 exits from Research 3294 | -4/Upper Caves | Discovered new exit (range 7) 3298 | -4/Upper Caves | Identified exit to Upper Caves 3299 | -4/Upper Caves | Entered another Upper Caves area 3315 | -4/Upper Caves | Discovered exit to Research (range 5) 3415 | -4/Upper Caves | Discovered new exit (range 9) 3417 | -4/Upper Caves | Identified exit to Warlord 3418 | -4/Upper Caves | Entered Warlord 3439 | -4/Warlord | Discovered new exit (range 13) 3452 | -4/Warlord | System corruption cleaned by Quarantine Array 3462 | -4/Warlord | Opened Warlord's prototype stash 3467 | -4/Warlord | Found Vortex Chain Reactor 3469 | -4/Warlord | Found System Purifier 3496 | -4/Warlord | Visited the Vortex Lab 3498 | -4/Warlord | Found Prototype Piercing Weapon 3498 | -4/Warlord | Identified Vortex Lance 3500 | -4/Warlord | Found Vortex Lance 3518 | -4/Warlord | Warlord's base attacked by MAIN.C 3542 | -4/Warlord | Met Warlord 3564 | -4/Warlord | Opened side exit 3616 | -4/Warlord | Identified exit to Proximity Caves 3616 | -4/Warlord | Entered Proximity Caves 3619 | -3/Proximity Caves | Spotter reported a threat 3793 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3815 | -3/Proximity Caves | Spotted B-86 Titan 3923 | -3/Proximity Caves | Discovered exit to Research (range 9) 3925 | -3/Proximity Caves | Entered Research 3925 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3926 | -3/Research | Identified exit to Armory 3927 | -3/Research | Identified exit to Research 3928 | -3/Research | Loaded intel: 101 machine locations 4099 | -3/Research | Entered Armory 4100 | -3/Armory | Loaded intel: 88 machine locations 4156 | -3/Armory | Identified Dimensional Node Initializer 4156 | -3/Armory | Initialized slip node 4162 | -3/Armory | Identified Transdimensional Reconstructor 4162 | -3/Armory | Warped through subspace to slip node 4162 | -3/Armory | Discovered new exit (range 1) 4162 | -3/Armory | Identified exit to Lab 4189 | -3/Armory | Lost 6 parts (1p2n2u1w) 4309 | -3/Armory | Discovered exit to Research (range 4) 4380 | -3/Armory | Entered Lab 4380 | -3/Lab | Discovered exit to Research (range 9) 4382 | -3/Lab | Hidden lab's door opened automatically 4382 | -3/Lab | Sensor layout match revealed 4383 | -3/Lab | Gained access to the hidden lab's interior 4396 | -3/Lab | Found Alien Artifact 4396 | -3/Lab | Identified Integrated Reactor 4396 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 4401 | -3/Lab | Found Alien Artifact 4401 | -3/Lab | Identified Core Expander 4401 | -3/Lab | Installed Core Expander, added new Power slot 4410 | -3/Lab | Decrypted terminal 4410 | -3/Lab | Acquired modification code for an L2 power cell 4423 | -3/Lab | Decrypted terminal 4428 | -3/Lab | Found Prototype Hackware 4436 | -3/Lab | Detected for breach 4441 | -3/Lab | Decrypted terminal 4442 | -3/Lab | Found Alien Artifact 4452 | -3/Lab | Found Alien Artifact 4455 | -3/Lab | Entered Research 4455 | -2/Research | Warlord forces began assault on 0b10 4455 | -2/Research | Evolved 2 slots: Weapon x2 4456 | -2/Research | Loaded intel: 131 machine locations 4468 | -2/Research | Identified LC Capacitor 4546 | -2/Research | Spotted B-90 Cyclops 4565 | -2/Research | Research machine network offline 4566 | -2/Research | Spotted B-90 Cyclops 4593 | -2/Research | Lost 5 allies 4694 | -2/Research | Found Exp. Transmission Jammer 4701 | -2/Research | Spotted Tracker 4702 | -2/Research | Spotted Tracker 4716 | -2/Research | Destroyed Tracker 4716 | -2/Research | Destroyed Tracker 4720 | -2/Research | Identified Deep Network Scanner 4746 | -2/Research | Spotted Combat Programmer 4755 | -2/Research | Spotted 10-Y2F(K) 4793 | -2/Research | Lost 3 allies 4835 | -2/Research | Discovered new exit (range 15) 4840 | -2/Research | Met up with Warlord 4841 | -2/Research | Identified exit to Access 4962 | -2/Research | Borebot progress halted 4978 | -2/Research | Build established: Hacker-Mutant 4994 | -2/Research | Spotted B-90 Cyclops 5022 | -2/Research | Borebot progress halted 5032 | -2/Research | Spotted Striker 5088 | -2/Research | Spotted Combat Programmer 5119 | -2/Research | Spotted Striker 5166 | -2/Research | Discovered new exit (range 16) 5175 | -2/Research | Identified exit to Quarantine 5176 | -2/Research | Entered Quarantine 5177 | -2/Quarantine | Loaded intel: 79 machine locations 5287 | -2/Quarantine | Found Dimensional Node Initializer 5290 | -2/Quarantine | Found Dimensional Node Initializer 5292 | -2/Quarantine | Found Transdimensional Reconstructor 5374 | -2/Quarantine | Found Alien Energy Cannon 5374 | -2/Quarantine | Identified Core Cannon 5423 | -2/Quarantine | Spotted Fortress 5454 | -2/Quarantine | Discovered new exit (range 6) 5454 | -2/Quarantine | Discovered new exit (range 7) 5456 | -2/Quarantine | Identified exit to Section 7 5457 | -2/Quarantine | Entered Section 7 5458 | -2/Section 7 | Loaded intel: 135 machine locations 5509 | -2/Section 7 | Found Integrated Dissipator 5509 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5570 | -2/Section 7 | Build established: Scavenger-Mutant 5783 | -2/Section 7 | Found Alien Energy Cannon 5783 | -2/Section 7 | Identified Drained L-Cannon 5784 | -2/Section 7 | Installed L-Cannon capacitor 5784 | -2/Section 7 | Identified Core Reset Matrix 5784 | -2/Section 7 | Used Core Reset Matrix 5788 | -2/Section 7 | Detected hypermatrix surge 5788 | -2/Section 7 | Sensed 23 artifacts in vicinity 5788 | -2/Section 7 | Spotted Executioner 5789 | -2/Section 7 | Spotted Executioner 5791 | -2/Section 7 | Destroyed Executioner 5801 | -2/Section 7 | Destroyed Executioner 5815 | -2/Section 7 | Found Terrabomb 5815 | -2/Section 7 | Used Terrabomb 5818 | -2/Section 7 | Found Terrabomb 5876 | -2/Section 7 | Spotted B-99 Colossus 5913 | -2/Section 7 | Found Integrated Dissipator 5913 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5915 | -2/Section 7 | Found Integrated Dissipator 5915 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5917 | -2/Section 7 | Found Integrated Dissipator 5917 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5943 | -2/Section 7 | Found LRC Inertial Stabilizer 5943 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 5946 | -2/Section 7 | Found LRC Insulator 5946 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 5969 | -2/Section 7 | Found Integrated Reactor 5969 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5979 | -2/Section 7 | Intercept squad dispatched 6016 | -2/Section 7 | Spotted Tracker 6020 | -2/Section 7 | Spotted Tracker 6021 | -2/Section 7 | Destroyed Tracker 6024 | -2/Section 7 | Destroyed Tracker 6087 | -2/Section 7 | Spotted Combat Programmer 6096 | -2/Section 7 | Spotted Combat Programmer 6097 | -2/Section 7 | Destroyed Combat Programmer 6125 | -2/Section 7 | Crushed by falling debris 6135 | -2/Section 7 | Found Core Reset Matrix 6137 | -2/Section 7 | Sensed 14 artifacts in vicinity 6156 | -2/Section 7 | Lost 3 parts (1p2u) 6176 | -2/Section 7 | Discovered exit to Access (range 16) 6183 | -2/Section 7 | Entered Access 6183 | -1/Access | Evolved 2 slots: Utility x2 6219 | -1/Access | Build established: Alien-Skirmisher 6433 | -1/Access | Found Unknown Device 6433 | -1/Access | Identified Quantum Capacitor 6584 | -1/Access | Warped through subspace 6787 | -1/Access | Lost 3 parts (1p2n) 6825 | -1/Access | Intercept squad dispatched 6837 | -1/Access | Spotted Tracker 6838 | -1/Access | Spotted Tracker 6849 | -1/Access | Destroyed Tracker 6851 | -1/Access | Destroyed Tracker 6886 | -1/Access | Spotted Combat Programmer 6891 | -1/Access | Spotted Combat Programmer 6896 | -1/Access | Lost 9 parts (2p1n4u2w) 6926 | -1/Access | Destroyed Combat Programmer 6941 | -1/Access | System corruption reached 10% 6950 | -1/Access | Destroyed Combat Programmer 6953 | -1/Access | Lost 6 parts (3n2u1w) 7002 | -1/Access | Spotted B-99 Colossus 7013 | -1/Access | Spotted B-99 Colossus 7015 | -1/Access | Core integrity fell below 50% 7041 | -1/Access | Emitted hypermatrix ping 7046 | -1/Access | Assembled emerged from beneath the floor 7063 | -1/Access | Lost 7 parts (1p2n3u1w) 7084 | -1/Access | Core integrity fell below 20% 7090 | -1/Access | Assembled emerged from beneath the floor 7092 | -1/Access | Lost 6 allies 7121 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- emitted. 07098_ Penetrated by Slug. 07107_ System corrupted: Matter fused (-6). 07112_ Detected hypermatrix ping. 07113_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07115_ Connecting with Terminal... 07115_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 07118_ Penetrated by Slug. 07118_ U-05 Engineer destroyed. 07118_ Penetrated by Slug. 07118_ Imp. Gyrokinetic Inverter destroyed. 07118_ Acquired 22 matter. 07119_ Knocked back. 07120_ Acquired 5 matter. 07120_ K-01 Serf collects debris. 07120_ Slug penetrates Wall. 07120_ K-01 Serf destroyed. 07121_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# /?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | #####????????????"####### #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" ! #?????????????????????? | | "????????????" =%* #?????????????????????? | | "????????????" % #?????????????????????? | | "????????????" #?????????????????????? | | "????????????" #?????????????????????? | | "????????????"""" """ *#?????????????????????? | | "????????????""""T"""| #?????????????????????? | | #####????????????"####### #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? H ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????## ##????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 89 Energy Capacity 850 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 22 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 66 Target Analysis 12 Offensive Hacking 35 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cryofiber Web | x2 | -4/Factory Repaired ---------- Missile Launcher | 1% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Core Expander LC Capacitor Core Cannon Drained L-Cannon Core Reset Matrix Terrabomb LRC Inertial Stabilizer LRC Insulator Achievements -------------- Decrypted! Challenges ------------ None Game ------ Seed TripodIntegrityFragment Manual? 0 Play Time 02:06:08 Cumulative 276.0 hours Start 2026.01.02 @ 21:52:29 End 2026.01.03 @ 17:35:41 Sessions 14 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 206 Rogue 10 Adventurer 196 Explorer 0 Win Type - Total 18 Types 8/0/7/3/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1105ea7a-de9c-4457-bbf2-ab806cb9c1ec