Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 14:08:34 Player: Infomantis Result: Destroyed by B-90 Cyclops via exploding Antimatter Diverter Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (86) 430 Value Destroyed (2498) 2498 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1624) 1624 TOTAL SCORE: 12352 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 39 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 55/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Improved Targeting Computer Hacking Suite Authchip [Propulsion] Authchip [Device] Authchip [Device] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Improved Medium Armor Plating System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Improved Terrain Scanner Improved Targeting Computer Advanced ECM Suite Advanced Reaction Control System Layered Light Armor Plating Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Gyrokinetic Inverter Improved Antigrav System Superbattery Hardcell Cannon [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Utility Shielding Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Slots Evolved 16 | . . . . . 4 2 . . 2 2 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 16 | . . . . . 4 2 . . 2 2 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 137 | 7 10 6 1 . 13 19 17 10 8 15 11 3 . 2 9 6 Power 16 | 1 3 1 . . 1 3 3 1 1 2 . . . . . . Engine 6 | 1 1 . . . 1 1 2 . . . . . . . . . Core 10 | . 2 1 . . . 2 1 1 1 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 33 | 2 4 . . . 2 8 4 3 2 3 2 . . 1 . 2 Treads 12 | 2 4 . . . 2 4 . . . . . . . . . . Leg 4 | . . . . . . . . 2 2 . . . . . . . Wheel 3 | . . . . . . 2 . 1 . . . . . . . . Hover 7 | . . . . . . . . . . 2 2 . . 1 . 2 Flight 7 | . . . . . . 2 4 . . 1 . . . . . . Utility 55 | 2 1 1 . . 4 5 3 4 4 10 7 1 . 1 9 3 Device 24 | 1 . 1 . . 1 3 3 1 1 7 3 . . 1 2 . Storage 6 | 1 1 . . . . . . 1 . . 2 1 . . . . Processor 3 | . . . . . 1 . . . 1 . 1 . . . . . Hackware 15 | . . . . . . 1 . 1 1 1 1 . . . 7 3 Protection 7 | . . . . . 2 1 . 1 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 4 1 . 6 3 7 2 1 . 2 2 . . . 1 Energy Gun 5 | . 1 . . . 1 2 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 1 3 . . 3 1 4 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . Launcher 10 | . . 1 1 . 2 . 2 . . . 1 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . . 1 1 . . . . . Parts Lost 58 | . 1 1 . . 4 4 8 7 2 9 . 8 . . 2 12 Power 8 | . . . . . 1 2 1 1 1 1 . 1 . . . . Propulsion 11 | . . . . . 2 2 2 1 . . . 1 . . . 3 Utility 30 | . . 1 . . . . 2 3 . 8 . 6 . . 2 8 Weapon 9 | . 1 . . . 1 . 3 2 1 . . . . . . 1 Highest Loss Streak 10 | . 1 1 . . 4 2 4 6 2 5 . 8 . . 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 97 100 100 70 90 89 84 84 79 58 44 31 33 55 58 Engine 2 | . 7 . . . 1 1 4 5 . . . . . . . . Core 5 | . 6 14 14 14 . 4 1 1 5 4 5 1 . . . . Treads 12 | . 28 28 28 28 17 11 . . . . . . . . . . Hover 1 | . . . . . . . . . . 9 10 8 5 9 9 7 Flight 1 | . . . . . . . 4 6 . . . . . . . . Device 13 | . 14 12 14 14 13 15 16 11 9 20 12 12 5 4 11 7 Storage 9 | . 14 14 14 14 9 7 7 7 6 4 . 8 10 9 9 5 Processor 4 | . . . . . 3 7 7 7 12 8 4 5 5 4 4 4 Hackware 6 | . . . . . . 7 7 9 17 11 14 6 5 4 20 32 Protection 6 | . . . . . 8 17 19 14 6 8 5 . . . . . Energy Gun 2 | . 5 . . . 3 5 5 5 . . . . . . . . Ballistic Gun 11 | . 19 25 28 14 9 7 8 6 5 . . . . . . . Launcher 1 | . . 2 . 14 3 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 45 | 13 28 31 31 31 34 38 45 40 22 27 37 27 14 14 16 15 Greatest Support 52 | 40 46 46 46 46 46 52 28 25 31 37 34 34 17 28 28 28 Greatest Overweight (x) 7 | . . . . . . 1 7 7 . 1 1 . . . . . Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 8 10 10 10 10 10 10 Average Capacity 12 | 7 10 15 15 15 15 15 15 12 8 7 5 10 10 10 10 6 Most Carried 15 | 8 11 15 15 15 15 15 15 15 8 8 6 6 9 10 10 10 Average Carried 11 | 5 8 12 14 15 14 14 14 10 7 7 5 5 5 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 5 10 10 10 10 10 5 Final Carried 15 | 8 10 14 15 15 15 14 13 8 8 5 5 5 9 10 10 3 Class Distribution -------------------- 59% | Mutant 12% | Scavenger-Mutant 10% | Scavenger-Skirmisher 10% | Hacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/DSF Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Matter Collected 1835 | 306 146 124 . . 122 203 443 284 60 . 18 71 . . 15 43 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2367 | 96 378 135 . . 289 203 629 327 76 50 89 . . . . 95 Parts 160 | 9 26 14 . . 23 14 34 10 4 3 13 . . . . 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Combat Hostiles Destroyed 72 | . 14 8 . . 9 5 21 4 1 1 5 . . . . 4 Melee 1 | . . . . . . . . . 1 . . . . . . . Guns 48 | . 14 5 . . 6 5 14 4 . . . . . . . . AOE 23 | . . 3 . . 3 . 7 . . 1 5 . . . . 4 Classes Destroyed 11 | 1 2 . . . 4 . . 3 1 . . . . . . . Worker 2 | . . . . . 1 . . . . . . . . . . 1 Builder 1 | . . . . . . . . . 1 . . . . . . . Tunneler 7 | 6 . . . . . . . . . . 1 . . . . . Recycler 2 | . . . . . . . . 2 . . . . . . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . . Swarmer 39 | . 6 7 . . 3 3 10 1 . . 5 . . . . 4 Grunt 19 | . 8 1 . . . . 9 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 10 | . . . . . 5 2 2 . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . 1 . . . . . . Best Kill Streak 8 | 2 3 3 . . 6 3 8 3 1 1 5 . . . . 5 Combat Bots Only 8 | . 3 3 . . 6 3 8 3 1 1 5 . . . . 4 Max Kills in Single Turn 5 | 1 1 2 . . 1 1 3 1 1 1 5 . . . . 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . 1 . 3 . . 1 5 . . . . 4 Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Damage Taken 9941 | . 654 121 . . 872 606 1400 665 487 1136 46 1344 . . 656 1954 Core 3982 | . 137 . . . 127 124 295 101 132 614 15 469 . . 512 1456 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 214 | . . . . . 3 12 44 20 95 40 . . . . . . Regen/Repaired (Parts) 75 | . 42 . . . . 33 . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 45 76 . . 25 84 38 . . 57 . 60 . Volleys Fired 210 | 18 45 14 . . 42 16 41 26 . . 6 1 . . . 1 Largest 2 | 2 2 2 . . 2 2 2 2 . . 1 1 . . . 1 Hottest 108 | 40 60 53 . . 83 88 108 94 . . 65 46 . . . 46 Shots Fired 368 | 36 86 27 . . 64 29 75 43 . . 6 1 . . . 1 Gun 344 | 36 86 25 . . 54 29 71 43 . . . . . . . . Cannon 5 | . . . . . . . . . . . 5 . . . . . Launcher 19 | . . 2 . . 10 . 4 . . . 1 1 . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 272 | 36 73 25 . . 43 16 49 25 . . 5 . . . . . Thermal 77 | . 13 . . . 11 13 22 18 . . . . . . . . Explosive 19 | . . 2 . . 10 . 4 . . . 1 1 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 5 14 4 . . 15 9 10 12 . . 6 2 . . . . Robot Miss Streak 8 | 3 2 5 . . 5 2 8 3 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 . . . 1 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . . . . . Shots Hit Robots 279 | 23 64 12 . . 47 22 69 27 4 7 3 1 . . . . Core Hits 188 | 12 25 13 . . 23 12 66 12 2 1 6 2 . . . 14 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . . . Critical Strikes 6 | . . . . . 1 1 1 3 . . . . . . . . Burn 4 | . . . . . 1 1 . 2 . . . . . . . . Destroy 2 | . . . . . . . 1 1 . . . . . . . . Melee Attacks 20 | . . . . . . . . . 7 11 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . 7 11 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6131 | 175 539 294 . 4 690 360 1726 481 163 218 538 297 . . . 646 Guns 3277 | 175 539 122 . . 421 360 1179 481 . . . . . . . . Cannons 32 | . . . . . . . . . . . 32 . . . . . Explosions 2347 | . . 172 . . 264 . 547 . . . 422 297 . . . 645 Melee 465 | . . . . . . . . . 163 218 84 . . . . . Ramming 10 | . . . . 4 5 . . . . . . . . . . 1 Kinetic 2182 | 175 410 122 . . 269 192 703 279 . . 32 . . . . . Thermal 1127 | . 129 . . . 152 168 476 202 . . . . . . . . Explosive 2347 | . . 172 . . 264 . 547 . . . 422 297 . . . 645 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 465 | . . . . . . . . . 163 218 84 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 10 . . . . . 4 Average Corruption 5 | . . . . . . . . . . 6 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . 7 . . . . . . Message Errors 2 | . . . . . . . . . . 2 . . . . . . Matter Fused 1 | . . . . . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . 2 . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 91 | . . . . . . . 16 . . 7 57 . . . . 11 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 40 | . . . . . . . 16 . . . 13 . . . . 11 Melee 51 | . . . . . . . . . . 7 44 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . . . . . 23 . 77 . . . . . . . . 30 Shots 5 | . . . . . 1 . 3 . . . . . . . . 1 Rammed 4 | . . . . 1 2 . . . . . . . . . . 1 Targets Rammed 4 | . . . . 1 2 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 174 | . 174 17 . . 40 28 39 25 . 170 20 19 . . . . Average Temperature 26 | . 47 5 . . 14 13 10 9 . 74 11 16 . . . . Received Heat Transfer 1770 | . 306 18 . . 279 96 489 162 195 120 . 60 . . 18 27 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 2 1 1 . . . . . . . . Heat Transferred 2744 | . 300 . . . 407 444 1075 518 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Peak Influence 651 | 30 261 189 . . 259 200 651 371 138 161 200 . . 106 86 90 Initial 341 | . 19 49 . . . 64 7 341 91 67 19 . . 106 81 42 Average 139 | 13 115 103 . . 136 107 312 307 103 72 66 . . 106 77 36 Maximum Alert Level 2 | . 1 . . . 1 1 2 1 . . 1 . . . . . Low Security (%) 79 | 100 88 100 . 100 86 81 30 23 100 100 98 . . 100 100 100 Level 1 14 | . 11 . . . 13 18 26 76 . . 1 . . . . . Level 2 5 | . . . . . . . 43 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 3 1 . 1 1 4 2 . . 1 . 2 Investigation 8 | . 2 . . . . 1 . . 1 2 1 . . 1 . . Extermination 3 | . . . . . . . . 1 . 1 1 . . . . . Reinforcement 3 | . 1 . . . . . . . . . . . . . . 2 Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Distress Signals 8 | . 3 . . . 1 . . . 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 150 | . 25 11 . . 19 5 23 5 5 15 4 15 . . 4 19 Peak Tracking Total 14 | . 6 3 . . 5 3 7 3 4 10 7 10 . . 3 14 Tactical Retreats 12 | . 1 1 . . . . 3 . . 1 . 4 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Traps Triggered 7 | . 1 . . . . . 2 1 . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 2 2 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Machines Disabled 1 | . . . . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Machines Accessed 38 | . 6 . 2 . 5 3 . 2 3 8 2 . 1 2 . 4 Terminals 18 | . 4 . . . 3 . . 1 1 5 1 . . 2 . 1 Fabricators 5 | . . . . . . . . . 2 2 1 . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 . . . . . 1 Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . 1 . . . . . . . 2 Total Hacks 107 | . 19 . 2 . 13 11 . 2 12 31 7 . 1 4 . 5 Successful 65 | . 11 . 2 . 7 5 . 2 7 18 4 . 1 4 . 4 Failed 41 | . 7 . . . 6 6 . . 5 13 3 . . . . 1 Catastrophic 5 | . 1 . . . 1 . . . 1 2 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 40 | . 6 . 1 . 2 . . . 7 21 1 . . 2 . . Terminals 55 | . 15 . . . 7 . . 1 6 17 4 . . 4 . 1 Fabricators 19 | . . . . . . . . . 6 10 3 . . . . . Repair Stations 8 | . 3 . . . . 5 . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . . 4 . . . . . 2 Scanalyzers 7 | . . . . . 4 3 . . . . . . . . . . Garrison Access 8 | . . . . . 2 3 . 1 . . . . . . . 2 Terminal Hacks 19 | . 6 . 2 . 2 . . 1 . 5 . . 1 2 . . Record 1 | . . . 1 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 3 4 3 . . . . . Network Status 2 | . . . . . . . . . 1 1 . . . . . . Load Schematic 4 | . . . . . . . . . 1 2 1 . . . . . Build 4 | . . . . . . . . . 1 1 2 . . . . . Repair Station Hacks 5 | . 2 . . . . 3 . . . . . . . . . . Scan Component 3 | . 1 . . . . 2 . . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . . . . 4 1 . . . . . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . . . . . . . 2 Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . 2 Unauthorized Hacks 20 | . 3 . . . 1 . . . 4 9 1 . . 2 . . Terminals 11 | . 2 . . . 1 . . . 3 2 1 . . 2 . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 4 | . 1 . . . . . . . 1 1 . . . 1 . . Operators 6 | . 1 . . . 1 . . . 1 1 1 . . 1 . . Fabricators 4 | . . . . . . . . . 1 3 . . . . . . Report 1 | . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . Recompile 2 | . . . . . . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . 4 . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . . . 4 3 . 1 2 5 1 . . 2 . 2 Full Trace Events 5 | . 1 . . . . 1 . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . . . . . . Parts Built 7 | . . . . . . . . . 2 2 3 . . . . . Authchips 2 | . . . . . . . . . . 1 1 . . . . . Time 188 | . . . . . . . . . 35 31 122 . . . . . Total Part Build Rating 40 | . . . . . . . . . 12 4 24 . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . Time 56 | . 38 . . . . 18 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . . . . . . . . . 11 Retrieved Matter 11 | . . . . . . . . . . . . . . . . 11 Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Total Allies 3 | . . 2 . . . . . . 1 . . . . . . . Largest Group 2 | . . 2 1 . . . . . 1 . . . . . . . Highest-Rated Group 41 | . . 41 31 . . . . . 10 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . . . . . . . . . Total Damage 167 | . . 167 . . . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Turns Passed 6844 | 294 766 810 667 149 637 475 792 525 287 500 345 125 54 45 96 277 Spaces Moved 4477 | 145 353 471 416 93 308 202 344 210 179 523 360 201 83 54 118 417 Core 41 | 2 . . . . . . . 1 . . . . . . . 38 Treads 1909 | 143 353 471 416 93 308 125 . . . . . . . . . . Legs 291 | . . . . . . . . 87 179 25 . . . . . . Wheels 390 | . . . . . . 77 235 78 . . . . . . . . Hover 1691 | . . . . . . . . . . 496 360 201 83 54 118 379 Flight 155 | . . . . . . . 109 44 . 2 . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 115 115 120 66 56 56 60 61 61 50 Average Speed 120 | 158 160 160 160 160 160 144 140 206 120 68 65 57 60 61 61 59 Slowest Speed 530 | 160 160 160 160 160 160 240 530 530 120 120 156 60 60 61 61 61 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 8 50 87 89 11 25 5 53 4 5 14 11 48 9 3 85 16 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 4 | . 1 . 1 2 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . . 1 . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 . 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . Spaces Dug 35 | . . 20 . . 7 . . . 2 3 3 . . . . . Terrain Destroyed 132 | . . 20 . . 59 . 18 . 2 3 12 18 . . . . Melee 5 | . . . . . . . . . 2 3 . . . . . . Projectile 4 | . . . . . . . . . . . 4 . . . . . AOE 123 | . . 20 . . 59 . 18 . . . 8 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res DSF Res Total 5574 | 177 487 506 417 93 396 364 582 264 239 644 460 211 86 65 140 443 Wait 550 | . 62 8 . . 19 114 138 5 38 77 70 4 . 2 . 13 Move 4462 | 144 352 470 415 92 307 202 343 209 178 522 359 200 82 53 117 417 Hop . | . . . . . . . . . . . . . . . . . Pick Up 71 | 8 7 5 1 . 7 4 2 7 4 7 4 . 4 1 7 3 Fast Attach 63 | 7 4 . . . 7 5 4 6 3 10 6 . . 1 9 1 Attach 39 | . 1 1 . . 2 6 7 4 3 4 3 3 . 1 . 4 Detach 13 | . . . . . . 3 2 2 . . 2 3 . 1 . . Swap 35 | . 5 5 1 . 4 8 6 . 2 1 2 . . . . 1 Drop 65 | . 11 3 . . 6 6 3 5 4 12 6 . . . 7 2 Fire 210 | 18 45 14 . . 42 16 41 26 . . 6 1 . . . 1 Melee 20 | . . . . . . . . . 7 11 2 . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . 1 2 . . . . . . . . . . . Escape Stasis 42 | . . . . . . . 36 . . . . . . 6 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 14) 902 | -10/Materials | Core integrity fell below 50% 970 | -10/Materials | Repaired Lgt. Nuclear Core 978 | -10/Materials | Discovered new exit (range 6) 1034 | -10/Materials | Central database locked down 1061 | -10/Materials | Entered Mines 1210 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1211 | -10/Mines | Discovered new exit (range 5) 1277 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1381 | -10/Mines | Found a hidden stash of uninstalled traps 1532 | -10/Mines | Discovered new exit (range 13) 1535 | -10/Mines | Learned 4 Materials zone layouts 1871 | -10/Mines | Entered Exiles 1871 | -10/Exiles | Accompanied by 1 ally 1892 | -10/Exiles | Discovered new exit (range 15) 1901 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1915 | -10/Exiles | Met 8R-AWN 1937 | -10/Exiles | Met EX-HEX 2001 | -10/Exiles | Met EX-DEC 2009 | -10/Exiles | Learned location of Zion (-6) 2074 | -10/Exiles | Visited The Gauntlet 2295 | -10/Exiles | Met EX-BIN 2318 | -10/Exiles | Aligned with FarCom system 2319 | -10/Exiles | Given EX-Vault access code 2361 | -10/Exiles | Opened EX-Vault 2372 | -10/Exiles | Found Superbattery 2407 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2520 | -10/Exiles | Discovered new exit (range 12) 2538 | -10/Exiles | Left Exiles lab with Superbattery 2538 | -10/Exiles | Entered Mines 2546 | -9/Mines | Discovered new exit (range 16) 2550 | -9/Mines | Learned location of Storage (-9) 2687 | -9/Mines | Entered Materials 2687 | -8/Materials | Evolved 4 slots: Utility x4 2688 | -8/Materials | Identified exit to Factory 2801 | -8/Materials | Lost 4 parts (1p2n1w) 3324 | -8/Materials | Entered Factory 3324 | -7/Factory | Evolved 2 slots: Utility x2 3417 | -7/Factory | Repaired Broken Lgt. Ion Engine 3799 | -7/Factory | Identified exit to Garrison 3799 | -7/Factory | Entered Garrison 3846 | -7/Garrison | Triggered checkpoint 3939 | -7/Garrison | Discovered new exit (range 10) 3949 | -7/Garrison | Build established: Scavenger-Skirmisher 4042 | -7/Garrison | Discovered new exit (range 12) 4240 | -7/Garrison | Core integrity fell below 50% 4264 | -7/Garrison | Lost 4 parts (1n1u2w) 4431 | -7/Garrison | Lost 4 parts (1p1n1u1w) 4433 | -7/Garrison | Destroyed 8 combat bots 4532 | -7/Garrison | Discovered new exit (range 10) 4557 | -7/Garrison | Installed Relay Interface Framework 4591 | -7/Garrison | Entered Factory 4858 | -7/Factory | Build established: Scavenger-Mutant 5028 | -7/Factory | Lost 6 parts (1p1n2u2w) 5055 | -7/Factory | Discovered new exit (range 7) 5116 | -7/Factory | Entered another Factory area 5116 | -6/Factory | Evolved 2 slots: Utility x2 5372 | -6/Factory | Discovered new exit (range 11) 5384 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 5403 | -6/Factory | Entered another Factory area 5403 | -5/Factory | Evolved 2 slots: Utility x2 5477 | -5/Factory | Fabricated Weight Redist. System (x2) 5547 | -5/Factory | Identified exit to Upper Caves 5666 | -5/Factory | Identified exit to Factory 5782 | -5/Factory | Lost 4 parts (4u) 5844 | -5/Factory | System corruption reached 10% 5846 | -5/Factory | Core integrity fell below 50% 5874 | -5/Factory | Lost 5 parts (1p4u) 5903 | -5/Factory | Entered another Factory area 5903 | -4/Factory | Evolved 2 slots: Utility x2 6048 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 6105 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 6234 | -4/Factory | Discovered new exit (range 4) 6248 | -4/Factory | Entered Upper Caves 6364 | -4/Upper Caves | Discovered new exit (range 10) 6368 | -4/Upper Caves | Learned 4 Research zone layouts 6370 | -4/Upper Caves | Lost 8 parts (1p1n6u) 6373 | -4/Upper Caves | Entered another Upper Caves area 6376 | -4/Upper Caves | Identified exit to Research 6402 | -4/Upper Caves | Spotted B-86 Titan 6427 | -4/Upper Caves | Entered Research 6427 | -3/Research | Evolved 2 slots: Utility x2 6428 | -3/Research | Identified exit to Testing 6472 | -3/Research | Identified exit to DSF 6472 | -3/Research | Entered DSF 6476 | -3/DSF | Found Enh. Force Lance 6507 | -3/DSF | Additional patrols routed to DSF 6559 | -3/DSF | Discovered new exit (range 15) 6568 | -3/DSF | Entered Research 6568 | -2/Research | Evolved 2 slots: Utility x2 6776 | -2/Research | Build established: Hacker-Mutant 6833 | -2/Research | Core integrity fell below 50% 6836 | -2/Research | Spotted B-90 Cyclops 6842 | -2/Research | Core integrity fell below 20% 6845 | -2/Research | Destroyed by B-90 Cyclops via exploding Antimatter Diverter Last Messages --------------- 06835_ Slug penetrates K-01 Serf. 06835_ K-01 Serf destroyed. 06836_ U-05 Engineer lays Concrete. 06837_ Acquired 8 matter. 06838_ K-01 Serf cleans the Antimatter Diverter. 06838_ U-05 Engineer lays Concrete. 06838_ K-01 Serf collects debris. 06840_ Knocked back. 06840_ K-01 Serf collects debris. 06840_ U-05 Engineer lays Concrete. 06841_ Reaction Chamber disabled. 06841_ Knocked back. 06841_ K-01 Serf knocked back. 06842_ Slug penetrates Reaction Chamber. 06843_ U-05 Engineer lays Concrete. 06844_ Penetrated by Slug. 06844_ U-05 Engineer lays Concrete. 06845_ Antimatter Diverter explodes. 06845_ B-90 Cyclops activates siege mode. 06845_ C-57 Dissector destroyed. Map ----- +----------------------------------------------------+ | #??????##############???????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????????????????????#?????????????????? | | #??????????????????????????? #?????????????????? | | #??##+###############+######+######+#??????????? | | #??# k k ??????????? | | #### ?????????? | | w ?????????? | | ????????? | | ####### % "" % k ????????? | | ??????# %=* ????????? | | ??????# = % "" "" """ ???????????? | | ???#### h %*= "" "" """????????????? | | ???# " h%=%*p" ""!%%! """ "????????? | | ???+ * = wp !!/ ???????? | | ???# H % u ???????? | | ???# k BB ???????? | | ???# ### ############ BB### ????????? | | ???# # #????# @ ## #????###????????? | | ???# # #????## #?###???????????????? | | ??? # """" #?????# ?????????????????? | | ?? # ""S"" #?????# ??????????????? | | ? # "" "" #?????# #????????????? | | ? """ # #?????# #????????????? | | ?"" # ! #?????##+##### #????????????? | | ????" # ???????????????? #????????????? | | ????? ?#########???????????????? #????????????? | | ?????????????????????????????????? +????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 17 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- Weight Redist. System | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Weight Redist. System | x2 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialSiegeCleaver Manual? 0 Play Time 01:09:59 Cumulative 211.3 hours Start 2022.05.08 @ 13:02:06 End 2022.05.08 @ 14:08:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 129 Adventurer 6 Explorer 17 Win Type - Total 15 Types 9/0/2/1/0/1/1/1/0 Lore% 92 Gallery% 90 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 448a4150-4c67-4cdb-849d-e47bae8dc02d