Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 15:51:37 Player: TheSkyeDoctor Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (2548) 2548 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 7037 Bonus ------- High Alert Combat Kills 109 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 392/500 Energy 264/265 System Corruption 3% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (5) ------ Heat Sink High-capacity Matter Pod Trap Scanner ECM Suite > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Hacking Suite Recalibrator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Signal Interpreter Particle Charger Reactive Plating > --- WEAPON ----------- YOLO Cannon Heavy Flail > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Improved Treads Heat Sink Trap Scanner Sensor Array Matter Filter ECM Suite Improved Shield Generator Hacking Suite System Shield Recalibrator Flak Gun Flak Gun Rocket Launcher [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Mace Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . . . . 1 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 53 | 9 1 17 3 . 7 7 3 6 Power 5 | 1 . 3 . . 1 . . . Engine 5 | 1 . 3 . . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 27 | 4 . 11 3 . 2 5 . 2 Treads 6 | . . . . . . 5 . 1 Leg 4 | . . 4 . . . . . . Wheel 13 | 4 . 3 3 . 2 . . 1 Hover . | . . . . . . . . . Flight 4 | . . 4 . . . . . . Utility 13 | 2 1 . . . 2 1 3 4 Device 7 | 1 . . . . . . 2 4 Storage 3 | 1 1 . . . . 1 . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 8 | 2 . 3 . . 2 1 . . Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 2 | 1 . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 28 | . . 8 . . 6 . . 14 Power 3 | . . 1 . . 1 . . 1 Propulsion 14 | . . 5 . . 3 . . 6 Utility 7 | . . . . . 2 . . 5 Weapon 4 | . . 2 . . . . . 2 Highest Loss Streak 8 | . . 8 . . 4 . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 6 13 14 14 13 12 14 10 Power 1 | . 1 1 1 1 1 1 2 1 Propulsion 1 | . 5 4 1 . . . 1 . Utility 7 | . . 6 11 9 7 7 7 6 Weapon 2 | . . 1 1 3 4 4 3 1 Tool/Special . | . . . . . . . . . Unused Backups 12 | . . 2 . 2 . . 1 7 Power 2 | . . 1 . . . . . 1 Propulsion 1 | . . 1 . . . . . . Utility 7 | . . . . 2 . . . 5 Weapon 2 | . . . . . . . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 100 82 97 88 72 79 91 81 Engine 9 | . 14 9 11 11 11 9 7 6 Treads 8 | . . . . . . 14 30 19 Leg 3 | . . 11 33 . . . . . Wheel 15 | . 28 16 8 33 20 10 . 1 Device 8 | . 14 11 11 11 . . 6 14 Storage 13 | . 14 11 11 11 11 18 15 13 Processor 1 | . . . . . . . 7 5 Protection 3 | . . . . . 9 9 7 2 Energy Gun 1 | . 14 3 . . . . . . Energy Cannon 3 | . . . . . 2 9 7 5 Ballistic Gun 1 | . 14 3 . . 8 . . . Launcher 4 | . . 7 11 11 . . . 1 Impact Weapon 8 | . . 7 11 11 8 8 7 7 Peak Build Rating 48 | 7 8 23 23 23 39 42 47 48 Average Rating 27 | 4 7 12 22 22 27 36 46 37 On Entrance 22 | . 7 8 23 22 23 31 42 47 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 68 | 15 30 35 35 35 58 65 68 68 Greatest Support 92 | 26 20 60 60 48 48 92 91 91 Greatest Overweight (x) 8 | . 1 8 1 . 3 2 . 2 Average Overweight (x) . | . . 1 . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 12 Most Carried 15 | 5 11 15 15 15 15 15 15 15 Average Carried 12 | 1 7 13 14 14 14 12 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 3 11 15 15 15 14 15 15 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Matter Collected 1392 | 311 18 242 26 . 367 312 . 116 Remotely . | . . . . . . . . . Salvage Created 2662 | 98 62 553 37 . 360 505 . 1047 Parts 148 | 7 8 32 4 . 24 35 . 38 Haulers Intercepted 5 | . . 1 . . . 2 . 2 Recyclers Shooed 2 | . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 59 | . 3 12 3 . 13 13 . 15 Melee 1 | . . . . . 1 . . . Guns 9 | . 3 2 . . 4 . . . Cannons 11 | . . . . . 2 4 . 5 AOE 31 | . . 9 2 . 5 9 . 6 Classes Destroyed 16 | 2 2 6 . . . 1 . 5 Worker 7 | . . 2 . . 2 2 . 1 Builder 6 | . . 2 . . . 2 . 2 Tunneler 2 | 2 . . . . . . . . Hauler 5 | . . 1 . . . 2 . 2 Recycler 9 | 1 . 2 . . 2 . . 4 Carrier 1 | . . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 Operator 3 | . . . . . . 2 . 1 Watcher 7 | . 1 3 . . . 1 . 2 Swarmer 24 | . 3 3 3 . 10 3 . 2 Grunt 19 | . . 3 . . 2 7 . 7 Brawler 2 | . . 1 . . 1 . . . Duelist 1 | . . . . . . . . 1 Sentry 11 | . . 5 . . . 3 . 3 Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 10 | 3 3 6 3 . 10 6 . 9 Combat Bots Only 7 | . 3 5 3 . 7 5 . 5 Max Kills in Single Turn 4 | 1 1 3 2 . 3 3 . 4 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 . 2 2 . 2 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 551 | . 16 71 6 . 113 25 . 320 Missed 205 | . 4 19 3 . 22 9 . 148 Hits 346 | . 12 52 3 . 91 16 . 172 Melee 18 | . . . . . 11 . . 7 Projectile 328 | . 12 52 3 . 80 16 . 165 Critical Strikes 7 | . . 2 . . 3 . . 2 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 4214 | . 100 772 22 . 1083 345 . 1892 Core 1039 | . 45 116 6 . 249 83 . 540 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 127 | . . . . . 70 19 . 38 Core Remaining (%) 68 | 100 82 . . . 7 84 . . Volleys Fired 126 | 7 6 40 1 . 18 19 . 35 Largest 2 | 2 2 2 1 . 1 1 . 1 Hottest 100 | 70 70 70 33 . 100 100 . 100 Shots Fired 149 | 14 12 50 1 . 19 19 . 34 Gun 64 | 14 12 24 . . 14 . . . Cannon 48 | . . . . . 5 19 . 24 Launcher 37 | . . 26 1 . . . . 10 Special . | . . . . . . . . . Kinetic 41 | 7 6 14 . . 14 . . . Thermal 71 | 7 6 10 . . 5 19 . 24 Explosive 37 | . . 26 1 . . . . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 7 5 22 . . 11 6 . 10 Robot Miss Streak 8 | 1 2 4 2 . 8 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 122 | 11 7 42 1 . 22 11 . 28 Core Hits 115 | 4 4 34 2 . 23 18 . 30 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 3 | . . 1 1 . 1 . . . Critical Strikes 9 | . 1 3 1 . 1 . . 3 Burn 2 | . 1 1 . . . . . . Meltdown 3 | . . . . . . . . 3 Smash 4 | . . 2 1 . 1 . . . Melee Attacks 31 | . . 9 1 . 12 . . 9 Impact 31 | . . 9 1 . 12 . . 9 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10360 | 145 88 1647 144 . 1287 2936 . 4113 Guns 731 | 145 88 247 . . 251 . . . Cannons 3291 | . . . . . 251 1386 . 1654 Explosions 5677 | . . 1215 109 . 625 1550 . 2178 Melee 661 | . . 185 35 . 160 . . 281 Ramming . | . . . . . . . . . Kinetic 493 | 58 37 147 . . 251 . . . Thermal 7621 | 87 51 100 . . 876 2911 . 3596 Explosive 1585 | . . 1215 109 . . 25 . 236 Electromagnetic . | . . . . . . . . . Impact 661 | . . 185 35 . 160 . . 281 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 7 . . 3 Average Corruption 4 | . . . . . 6 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . 7 . . 7 Message Errors 1 | . . . . . . . . 1 Matter Fused 4 | . . . . . 2 . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 5 | . . . . . 3 . . 2 Data Loss (minor) 2 | . . . . . 1 . . 1 Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 1251 | . . 55 35 . 226 308 . 627 Projectiles 600 | . . . . . 45 198 . 357 Explosions 462 | . . 18 . . 143 110 . 191 Melee 189 | . . 37 35 . 38 . . 79 Knockbacks 5 | . . . . . 1 . . 4 Impact 5 | . . . . . 1 . . 4 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 575 | . . 33 . . 48 133 . 361 Shots 9 | . . 1 . . 1 2 . 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 173 | 27 45 41 . . 116 173 . 156 Average Temperature 49 | 13 20 16 . . 41 66 . 57 Received Heat Transfer 927 | . . 246 . . 279 90 . 312 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . 1 1 . 1 . . 1 Combat Hostiles 4 | . . 1 1 . 1 . . 1 Parts Fried . | . . . . . . . . . Impact Corruptions 9 | . . 3 2 . 1 . . 3 Robots Melted 4 | . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 18 | . 1 1 . . 3 6 . 7 Heat Transferred 7171 | 259 222 370 . . 800 2400 . 3120 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Maximum Alert Level 2 | . . 1 . . 1 1 . 2 Low Security (%) 72 | 100 100 93 100 . 87 87 100 20 Level 1 5 | . . 6 . . 12 12 . 1 Level 2 21 | . . . . . . . . 78 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 633 | 10 60 269 158 . 249 386 171 633 Initial 171 | . . . 98 . . 92 171 36 Average 186 | . 17 52 123 . 85 120 129 451 Influence Increases 2746 | 15 86 484 80 . 389 650 . 1042 Destroy 0b10 Robot/C 1200 | . 60 240 60 . 260 260 . 320 Destroy 0b10 Robot/NC 200 | 15 5 50 . . 20 45 . 65 Destroy Leader 284 | . 12 78 10 . 40 66 . 78 Successful Hack 32 | . 9 . . . . . . 23 Disable Machine 285 | . . 15 . . 15 90 . 165 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 580 | . . 101 10 . 54 174 . 241 Lose Combat Pursuer 15 | . . . . . . 15 . . Influence Decreases 2158 | 15 86 231 215 118 150 511 297 535 Entered New Map 672 | . . . 155 118 . 147 207 45 Time Decay 1131 | 15 49 171 60 . 120 276 90 350 Lost Part 190 | . . 20 . . 30 . . 140 Purge Threat 165 | . 37 40 . . . 88 . . Squads Dispatched 10 | . 1 1 1 . . 2 . 5 Investigation 3 | . . 1 1 . . 1 . . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 1 . . . . 1 . 2 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Distress Signals 2 | . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 6 16 3 . 11 15 . 21 Peak Tracking Total 7 | . 4 7 3 . 5 4 . 6 Tactical Retreats 1 | . . . . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 3 | . . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 20 | . . 1 . . 1 6 . 12 Max in Single Turn 3 | . . 1 . . 1 3 . 2 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 16 | . 3 3 1 1 . 4 . 4 Terminals 11 | . 3 2 . . . 3 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 2 | . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 6 4 1 1 . 13 . 10 Successful 16 | . 3 2 1 1 . 6 . 3 Failed 19 | . 3 2 . . . 7 . 7 Catastrophic 5 | . . 1 . . . 1 . 3 Database Lockouts . | . . . . . . . . . Manual 9 | . 3 1 . 1 . 4 . . Terminals 23 | . 6 3 . . . 8 . 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 Scanalyzers 6 | . . 1 . . . 5 . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 3 1 1 1 . 2 . 2 Open Door 2 | . . . 1 . . . . 1 Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 Unreport Threat 3 | . 1 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 5 | . . 1 . . . 4 . . Retrieve Study 5 | . . 1 . . . 4 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 3 . . . 4 . 4 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . 3 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 2373 | 7 203 670 126 788 4 . 1 574 Sensors 1 | . . . . . . . 1 . Traps 574 | . . . . . . . . 574 Seismic 1798 | 7 203 670 126 788 4 . . . ECM 513 | . . . . . . . . 513 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Turns Passed 3908 | 80 203 670 126 788 254 734 184 869 Spaces Moved 2734 | 47 197 394 91 983 155 393 114 360 Core 23 | 8 . 15 . . . . . . Treads 533 | . . . . . . 155 114 264 Legs 173 | . . 106 67 . . . . . Wheels 2005 | 39 197 273 24 983 155 238 . 96 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 70 80 80 80 110 156 90 Average Speed 107 | 81 84 115 109 80 103 131 156 151 Slowest Speed 450 | 90 95 450 120 80 145 320 156 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 43 38 25 92 45 47 5 72 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 13 | . . . . . . . . 13 Terrain Destroyed 666 | . . 102 10 . 64 199 . 291 Melee . | . . . . . . . . . Projectile 12 | . . . . . 1 4 . 7 AOE 654 | . . 102 10 . 63 195 . 284 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total 3398 | 74 222 541 115 985 199 555 121 586 Wait 362 | . 10 51 13 . . 124 . 164 Move 2726 | 46 196 393 90 982 154 392 113 360 Hop . | . . . . . . . . . Pick Up 62 | 11 8 17 3 1 6 8 3 5 Fast Attach 6 | . . 4 . . . 1 . 1 Attach 39 | 7 . 7 1 . 6 6 3 9 Detach 1 | . . . . . . . 1 . Swap 20 | 2 1 11 2 . 1 2 . 1 Drop 25 | 1 1 9 4 2 2 3 1 2 Fire 126 | 7 6 40 1 . 18 19 . 35 Melee 31 | . . 9 1 . 12 . . 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 10) 256 | -10/Materials | Identified exit to Materials 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 547 | -9/Materials | Lost 8 parts (1p5n2w) 926 | -9/Materials | Discovered new exit (range 16) 954 | -9/Materials | Entered Mines 965 | -9/Mines | Learned Materials garrison access intel 1021 | -9/Mines | Assembled infested the area 1045 | -9/Mines | Met a Derelict shopkeep closing up shop 1062 | -9/Mines | Met 8R-AWN 1075 | -9/Mines | Discovered new exit (range 5) 1080 | -9/Mines | Entered Exiles 1100 | -9/Exiles | Welcomed by 8R-AWN 1117 | -9/Exiles | Met EX-HEX 1160 | -9/Exiles | Met EX-DEC 1208 | -9/Exiles | Met EX-BIN 1221 | -9/Exiles | Aligned with FarCom system 1222 | -9/Exiles | Given EX-Vault access code 1255 | -9/Exiles | Opened EX-Vault 1262 | -9/Exiles | Found YOLO Cannon 1277 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1332 | -9/Exiles | Discovered new exit (range 14) 1391 | -9/Exiles | Visited The Gauntlet 1868 | -9/Exiles | Left Exiles lab with YOLO Cannon 1868 | -9/Exiles | Entered Mines 1891 | -8/Mines | Core integrity fell below 50% 1915 | -8/Mines | Core integrity fell below 20% 1935 | -8/Mines | Lost 4 parts (2n2u) 2104 | -8/Mines | Discovered new exit (range 15) 2115 | -8/Mines | Destroyed 7 combat bots 2122 | -8/Mines | Entered Materials 2122 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2123 | -8/Materials | Loaded intel: 1 garrison access location 2780 | -8/Materials | Discovered new exit (range 15) 2856 | -8/Materials | Entered Factory 2856 | -7/Factory | Evolved 2 slots: Utility x2 3019 | -7/Factory | Discovered new exit (range 5) 3038 | -7/Factory | Identified exit to Storage 3040 | -7/Factory | Entered Storage 3347 | -7/Storage | Lost 3 parts (1n2u) 3457 | -7/Storage | Identified exit to Recycling 3632 | -7/Storage | Lost 3 parts (3n) 3693 | -7/Storage | YOLO Cannon suddenly exploded 3694 | -7/Storage | Core integrity fell below 50% 3694 | -7/Storage | Core integrity fell below 20% 3731 | -7/Storage | Lost 5 parts (1p1n2u1w) 3909 | -7/Storage | Destroyed by Heavy Explosive Trap Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-1). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-9). System corrupted: Component data lost. ZDGUFOXOJ=KJ:GSNSGE /XCFV|V=7MA/SM U-05 Engineer lays Concrete. Rocket Launcher+ destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Matter Filter destroyed. Triggered Heavy Explosive Trap. An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ???+ " + % # | | ???# T # %% % # | | ???# " # ########+############+##### # | | ???# " ##???? ??? "*= = ! " | | ???###""T""### #??? / ??## %==*% " | | ?????#"""""#?# #??# !#??# """ !# %% " | | ?????#######?# #??# ! #????""" = =%= " | | ?????????????# ##############??# " " | | ?????????????# # ? #?????# " "# | | ?????????????# # "?"" #?????# ## ## | | ?????????????# # "?!!" #?????# * ?# #? | | ############## # """!=" #?????##" ""##?# #? | | + + + "%!""" #?????? " " ???# #? | | # ## # "]!"" #??????#" "????# # | | " "" ## # "" #??????#"""""????# # | | # =["" ## # #???????####?????# " | | + "[=""" ## #"""""#####????????????????# " | | " *?" ## # ###???????????????# " | | " *?" ## # ##########????????????# " | | " """ ## ### ## # #????????????# " | | " + % %% #???????????# " | | " ######## ""???????????# " | | #### #"" " ??????????? # | | #### # # " ???????????###### | | ### %#######+######## # "?????????????????? | | # #### #??# @# ####?????????????????? | | # ##"" #??# #?#????????h???????????? | | # # ##"Y """ #### ######?????????????????? | | ## #""" """ + #?????????????????? | | ?## #### """ #### #?????????????????? | | ??# + "" ## ##+### +?????????????????? | | ??# ##### " Y # #?? #?Y???????????????? | | ### " ## # #???#?????????????????? | | ##### # """ #?????????????????????? | | #??# #### # """ ??????????????>???????? | | # """ ??Y???????????????????? | | + # """"???????????????????????? | | # ! # ???????????????????????? | | ######## = # # #?????????????????????? | | ???????# = # #?????????????????????? | | ???????####### ######??#####?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Mace | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- YOLO Challenges ------------ None Game ------ Seed CorruptionDeepStorage Manual? 0 Play Time 00:43:03 Cumulative 17.2 hours Start 2026.02.11 @ 15:11:08 End 2026.02.11 @ 15:51:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b92dac89-c305-470e-a710-275996e19004