Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 19:52:08 Player: nitr0gen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1185) 1185 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 3413 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 133 Friendly Fire -111 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (37) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Targeting Computer Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Field Laser Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Coolant Injector Reactive Plating Heavy Assault Rifle Scythe [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 45 | 5 2 2 6 8 22 Power 10 | 1 . 1 2 2 4 Engine 8 | 1 . 1 2 2 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 10 | 2 . . . 3 5 Treads 2 | 2 . . . . . Leg 8 | . . . . 3 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 2 1 1 2 7 Device 6 | . . . 1 1 4 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . 1 1 . 1 2 Artifact . | . . . . . . Weapon 12 | 2 . . 3 1 6 Energy Gun 4 | 1 . . 2 . 1 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 4 | 1 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . . 1 9 16 Power 6 | . . . . 2 4 Propulsion 7 | . . . . 2 5 Utility 4 | . . . . 2 2 Weapon 9 | . . . 1 3 5 Highest Loss Streak 14 | . . . 1 8 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 85 100 99 69 90 Engine 16 | . 14 14 21 13 15 Treads 13 | . 28 28 22 7 . Leg 11 | . . . . 13 24 Device 6 | . . . 4 8 11 Storage 6 | . 7 14 11 4 . Processor 3 | . . . . . 8 Protection 7 | . 7 14 6 . 5 Energy Gun 11 | . 14 14 22 11 3 Energy Cannon 7 | . . . 4 3 14 Ballistic Gun 7 | . 14 14 6 5 5 Peak Build Rating 30 | 5 7 10 15 15 30 Average Rating 15 | 3 6 7 13 9 24 On Entrance 8 | . 5 7 10 15 13 Naked Turns . | . . . . . . Heaviest Build 41 | 9 15 22 30 30 41 Greatest Support 40 | 40 40 40 40 40 33 Greatest Overweight (x) 5 | . . . . 5 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 5 Average Capacity 6 | 5 6 8 8 6 5 Most Carried 8 | 5 3 8 8 8 5 Average Carried 4 | 1 1 4 6 5 3 Final Capacity 8 | 5 8 8 8 5 5 Final Carried 8 | 2 1 8 8 3 . Class Distribution -------------------- 35% | Mutant 23% | Tank 13% | Scavenger-Gunner 13% | Scavenger-Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 854 | 140 . 158 69 141 346 Remotely . | . . . . . . Salvage Created 1463 | . . 99 254 84 1026 Parts 73 | . . 6 18 . 49 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . . 2 5 7 22 Melee 3 | . . . . . 3 Guns 19 | . . 2 4 5 8 Cannons 13 | . . . . 2 11 AOE 1 | . . . 1 . . Classes Destroyed 9 | . . 2 5 1 1 Builder 1 | . . . 1 . . Tunneler 1 | . . 1 . . . Mechanic 1 | . . . 1 . . Watcher 2 | . . . . . 2 Swarmer 7 | . . . 2 . 5 Grunt 13 | . . 2 . . 11 Duelist 2 | . . . 1 . 1 Sentry 7 | . . . 2 . 5 Assembled 7 | . . . . 7 . Best Kill Streak 5 | . . 2 5 3 5 Combat Bots Only 5 | . . 2 3 3 5 Max Kills in Single Turn 2 | . . 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 337 | . 1 10 55 68 203 Missed 85 | . . 2 17 20 46 Damage Taken 3247 | . 12 99 390 719 2027 Core 771 | . . 10 34 175 552 Absorbed by Shields 186 | . . . 16 4 166 Redirected to Shielding 2 | . . 2 . . . Ignored by Resistances 64 | . . . . . 64 Core Remaining (%) 81 | 100 . 96 . 47 . Volleys Fired 103 | . . 6 21 24 52 Largest 3 | . . 2 3 3 3 Hottest 198 | . . 60 178 178 198 Shots Fired 237 | . . 12 58 40 127 Gun 146 | . . 12 54 34 46 Cannon 91 | . . . 4 6 81 Launcher . | . . . . . . Special . | . . . . . . Kinetic 52 | . . 6 13 11 22 Thermal 156 | . . . 28 23 105 Explosive . | . . . . . . Electromagnetic 29 | . . 6 17 6 . Robot Hit Streak 8 | . . 3 6 6 8 Robot Miss Streak 8 | . . 1 4 8 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 130 | . . 6 29 19 76 Core Hits 69 | . . 6 18 10 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Burn 1 | . . . . 1 . Sever 1 | . . . . . 1 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2888 | . . 104 650 320 1814 Guns 1329 | . . 104 506 256 463 Cannons 1266 | . . . 45 64 1157 Explosions 92 | . . . 92 . . Melee 187 | . . . . . 187 Ramming 14 | . . . 7 . 7 Kinetic 504 | . . 61 120 86 237 Thermal 1910 | . . . 357 170 1383 Explosive . | . . . . . . Electromagnetic 273 | . . 43 166 64 . Impact . | . . . . . . Slashing 187 | . . . . . 187 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 5 | . . . . . 5 Matter Fused 6 | . . . . . 6 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . . . 22 . . Shots 1 | . . . 1 . . Rammed 4 | . . . 4 . . Targets Rammed 6 | . . . 4 . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 876 | . . 36 606 876 538 Average Temperature 202 | . . 19 216 402 169 Received Heat Transfer 1295 | . 6 54 90 100 1045 Effects 65 | . . . 20 21 24 Shutdowns 24 | . . . 7 5 12 Energy Bleed 7 | . . . 3 3 1 Interference 9 | . . . 6 2 1 Matter Decay 4 | . . . . 2 2 Short Circuit 3 | . . . 1 1 1 Damage (minor) 4 | . . . . 3 1 Damage (major) 13 | . . . 3 4 6 Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 3591 | . . . 816 518 2257 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 446 | . . 136 221 15 446 Initial 7 | . . . . 7 1 Average 88 | . . 56 82 4 143 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 83 | 100 100 100 78 100 71 Level 1 14 | . . . 21 . 24 Level 2 1 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 1 . 2 Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 2 . 2 Communications Jammed 3 | . . . . . 3 Distress Signals 3 | . . . . . 3 Times Spotted 70 | . 2 5 21 7 35 Peak Tracking Total 7 | . 2 3 7 6 7 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . . . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 3 1 3 . 1 Terminals 7 | . 3 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 10 1 9 . 6 Successful 13 | . 6 1 1 . 5 Failed 13 | . 4 . 8 . 1 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 10 . 9 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 6 1 1 . 5 Record 8 | . 3 . 1 . 4 Open Door 1 | . . 1 . . . Alert Level 4 | . 3 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . 3 . 1 Full Trace Events 3 | . 2 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 21 | . . 7 14 . . Total Damage 280 | . . 72 208 . . Kills 6 | . . 3 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2081 | 64 141 413 475 151 837 Spaces Moved 1105 | 44 87 239 243 60 432 Core 21 | 16 . . . 1 4 Treads 608 | 28 87 239 243 11 . Legs 476 | . . . . 48 428 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 Average Speed 149 | 120 160 160 160 130 141 Slowest Speed 300 | 160 160 160 160 300 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 22 56 21 22 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . . 7 . 19 Melee . | . . . . . . Projectile 19 | . . . . . 19 AOE 7 | . . . 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1338 | 55 89 261 282 98 553 Wait 7 | . . . . 3 4 Move 1100 | 43 86 238 242 59 432 Hop . | . . . . . . Pick Up 48 | 7 1 11 6 3 20 Fast Attach . | . . . . . . Attach 43 | 5 2 2 6 7 21 Detach 2 | . . . . . 2 Swap 2 | . . . . 1 1 Drop 20 | . . 4 3 1 12 Fire 103 | . . 6 21 24 52 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick 2 | . . . . . 2 Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 206 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 447 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 535 | -10/Mines | Discovered new exit (range 15) 563 | -10/Mines | Met a Derelict shopkeep closing up shop 619 | -10/Mines | Entered Materials 619 | -9/Materials | Accompanied by 3 allies 619 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 729 | -9/Materials | Lost 3 allies 1066 | -9/Materials | Discovered new exit (range 12) 1094 | -9/Materials | Entered Mines 1095 | -9/Mines | Assembled infested the area 1095 | -9/Mines | Met a Derelict bent on vengeance 1100 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1159 | -9/Mines | Core integrity fell below 50% 1187 | -9/Mines | Lost 8 parts (2p2n2u2w) 1221 | -9/Mines | Discovered new exit (range 7) 1245 | -9/Mines | Entered Materials 1245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -8/Materials | Identified exit to Storage 2040 | -8/Materials | Core integrity fell below 50% 2073 | -8/Materials | Core integrity fell below 20% 2082 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Minigun destroyed. Acquired 40 matter. Electrolysis Chamber disabled. Acquired Lgt. Nuclear Core. Electrolysis Chamber comes online. Critical hit (Burn: +37). Imp. Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. G-47 Trooper Aluminum Leg severed. Lgt. Ion Engine destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Particle Gun. System corrupted: Heat flow error (+126). K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. G-47 Trooper destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. R-06 Scavenger collects Aluminum Leg. 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[ # #????????????????????? | | ""???#####+##### # """ #????????????????????? | | ???# #% # T" [ #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 65 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation No Signal Challenges ------------ None Game ------ Seed CannonSkeletonMachine Manual? 0 Play Time 00:27:50 Cumulative 3.5 hours Start 2025.03.24 @ 19:24:20 End 2025.03.24 @ 19:52:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 47af8eb4-97f3-4215-b18d-4aa8c93a821a