Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.01 @ 18:11:14 Player: Shin Result: Destroyed by ND-AND(M) with Enhanced Flamer Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (7541) 7541 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3627) 3627 TOTAL SCORE: 16598 Bonus ------- High Alert Combat Kills 1569 Follower Combat Kills 391 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 65/190 System Corruption 25% Temperature Hot (209) Movement Flying (122) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (7) ------ Large Storage Unit Target Analyzer > --- WEAPON (3) ------- Bore Cannon Great Axe > --- INVENTORY (15) --- Myomer Leg Myomer Leg Shock Absorption System Remote Shield Relay Coupler [Hunter] (28) Relay Coupler [Hunter] (19) Long-range Tractor Beam Missile Launcher Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Terrain Scan Processor Target Analyzer Improved Phase Shifter Force Field Supersonic Drone Bay > --- WEAPON ----------- Coil Gun Bore Cannon Great Axe > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Myomer Leg Impulse Thruster Array Makeshift Armor Plating Shock Absorption System Remote Shield Relay Coupler [Hunter] Relay Coupler [Hunter] Long-range Tractor Beam Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 92] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Slots Evolved 8 | . . . . . 4 . . . 4 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . Utility 5 | . . . . . 3 . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 150 | 1 . . 1 3 21 4 37 5 . 66 . 12 Power 18 | . . . . 1 3 2 4 . . 7 . 1 Engine 7 | . . . . 1 1 1 2 . . 2 . . Core 8 | . . . . . 2 1 2 . . 3 . . Reactor 3 | . . . . . . . . . . 2 . 1 Propulsion 24 | . . . . . 3 2 4 2 . 12 . 1 Treads 10 | . . . . . 3 1 4 2 . . . . Leg 10 | . . . . . . . . . . 10 . . Wheel 1 | . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 2 . 1 Utility 42 | . . . 1 1 6 . 9 1 . 15 . 9 Device 31 | . . . . 1 3 . 7 1 . 14 . 5 Storage 3 | . . . 1 . 1 . . . . . . 1 Processor 3 | . . . . . 1 . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . . 1 . 1 . . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 66 | 1 . . . 1 9 . 20 2 . 32 . 1 Energy Gun 10 | 1 . . . 1 3 . 2 . . 3 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 23 | . . . . . 2 . 5 2 . 14 . . Ballistic Cannon 6 | . . . . . . . 4 . . 2 . . Launcher 6 | . . . . . 4 . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . 8 . . 3 . . Slashing Weapon 10 | . . . . . . . . . . 9 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . Parts Lost 50 | . . . . 1 3 . 9 . . 27 . 10 Power 12 | . . . . 1 2 . 2 . . 6 . 1 Propulsion 12 | . . . . . 1 . 3 . . 7 . 1 Utility 16 | . . . . . . . 3 . . 6 . 7 Weapon 10 | . . . . . . . 1 . . 8 . 1 Highest Loss Streak 10 | . . . . 1 2 . 3 . . 10 . 10 To Critical Strikes 3 | . . . . . . . . . . 1 . 2 Average Slot Usage (%) 89 | . 85 85 85 95 87 100 99 89 66 80 86 85 Engine 3 | . 14 14 14 14 4 . 3 . . 1 . . Core 3 | . . . . . 3 8 5 9 6 1 . . Reactor 1 | . . . . . . . . . . 3 6 6 Treads 9 | . . . . . 14 11 15 17 13 1 . . Leg 6 | . 28 28 28 28 3 . . . . 11 . . Flight 1 | . . . . . . . . . . 4 13 13 Device 15 | . . . . 9 18 18 17 9 6 19 26 19 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 6 Processor 13 | . . . . . 8 9 17 18 13 12 13 12 Energy Gun 6 | . 28 28 28 28 16 18 3 . . 1 . . Ballistic Gun 5 | . . . . . 4 9 6 8 6 6 6 5 Ballistic Cannon 7 | . . . . . . . 10 18 13 3 6 6 Impact Weapon 2 | . . . . . . . 6 . . 1 . . Slashing Weapon 1 | . . . . . . . . . . 2 6 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 11 11 11 16 17 39 39 46 46 44 55 54 61 Greatest Support 65 | 20 20 20 20 20 40 40 40 40 40 65 32 32 Greatest Overweight (x) 15 | . . . . . 1 3 12 2 1 15 1 1 Average Overweight (x) . | . . . . . . 2 . 1 1 . 1 1 Largest Inventory Capacity 35 | 8 8 8 10 10 15 15 15 15 15 15 15 35 Average Capacity 13 | 8 8 8 8 10 11 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 9 10 11 15 15 15 15 15 15 15 Average Carried 13 | 6 6 8 8 9 9 13 14 14 15 14 15 14 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 9 10 11 15 15 15 15 15 15 10 Scrap Engine Consumption 6 | . . . . . . . . 5 . 1 . . Class Distribution -------------------- 45% | Scavenger-Mutant 22% | Scavenger-Skirmisher 15% | Mutant 10% | Commander-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -8/Garrison Commander-Skirmisher | -8/Recycling Commander-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Matter Collected 3488 | 185 . . . 60 110 54 965 348 . 1531 . 235 Remotely . | . . . . . . . . . . . . . Salvage Created 4236 | . . . . 138 426 . 1009 767 18 1539 . 339 Parts 182 | . . . . 5 21 . 53 17 . 71 . 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 10 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Combat Hostiles Destroyed 95 | . . . . 3 12 . 29 6 1 36 . 8 Melee 6 | . . . . . . . 3 . . 3 . . Guns 43 | . . . . 2 9 . 12 2 1 13 . 4 Cannons 33 | . . . . . . . 9 4 . 16 . 4 AOE 9 | . . . . . 2 . 4 . . 3 . . Classes Destroyed 10 | . . . . 1 4 . 1 2 . 2 . . Worker 1 | . . . . . 1 . . . . . . . Recycler 6 | . . . . . . . . 6 . . . . Swarmer 15 | . . . . . 4 . 4 . . 3 . 4 Grunt 32 | . . . . 3 6 . 10 . . 13 . . Brawler 2 | . . . . . . . . 1 . 1 . . Duelist 5 | . . . . . 1 . . . . 4 . . Sentry 16 | . . . . . 1 . 7 4 1 2 . 1 Hunter 3 | . . . . . . . . . . 3 . . Programmer 16 | . . . . . . . 7 1 . 8 . . Striker 2 | . . . . . . . . . . 2 . . Thug 2 | . . . . . . . 1 . . . . 1 Savage 2 | . . . . . . . . . . . . 2 Best Kill Streak 6 | . . . . 3 5 . 6 4 1 5 . 3 Combat Bots Only 6 | . . . . 3 4 . 6 3 1 5 . 3 Max Kills in Single Turn 3 | . . . . 1 2 . 3 1 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . . 1 . . Melee 1 | . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Damage Taken 7484 | . . . . 388 735 . 1469 132 57 3722 . 981 Core 1422 | . . . . 98 162 . 275 28 4 790 . 65 Absorbed by Shields 130 | . . . . . . . . 3 13 68 . 46 Redirected to Shielding 36 | . . . . . . . 36 . . . . . Regen/Repaired (Parts) 4 | . . . . . . . . . 4 . . . Core Remaining (%) 58 | 100 . . . 60 . . . 15 . . . . Volleys Fired 254 | . 4 . . 9 40 1 45 18 3 106 . 28 Largest 3 | . 2 . . 2 3 3 3 3 3 3 . 2 Hottest 139 | . 90 . . 90 139 139 139 113 113 129 . 87 Shots Fired 571 | . 8 . . 18 78 3 127 54 9 219 . 55 Gun 367 | . 8 . . 18 75 3 68 18 3 147 . 27 Cannon 194 | . . . . . . . 56 36 6 68 . 28 Launcher 10 | . . . . . 3 . 3 . . 4 . . Special . | . . . . . . . . . . . . . Kinetic 386 | . . . . . 1 1 97 54 9 169 . 55 Thermal 175 | . 8 . . 18 74 2 27 . . 46 . . Explosive 10 | . . . . . 3 . 3 . . 4 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 33 | . 3 . . 15 22 10 33 5 4 18 . 9 Robot Miss Streak 4 | . 3 . . 1 2 . 1 2 1 4 . 3 Penetration Max 2 | . . . . . . . . . . 2 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 420 | . 4 . . 15 60 3 106 30 5 169 . 28 Core Hits 188 | . 1 . . 6 29 1 47 12 1 81 . 10 Critical Kills 13 | . . . . . . . 1 . . 6 . 6 Critical Parts Destroyed 21 | . . . . . . . 2 . . 12 . 7 Critical Strikes 46 | . . . . 1 3 . 6 . . 21 . 15 Burn 8 | . . . . 1 3 . 2 . . 2 . . Destroy 29 | . . . . . . . . . . 14 . 15 Blast 2 | . . . . . . . 1 . . 1 . . Smash 7 | . . . . . . . 3 . . 4 . . Melee Attacks 128 | . . . . . . . 50 . . 78 . . Impact 97 | . . . . . . . 50 . . 47 . . Slashing 31 | . . . . . . . . . . 31 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 6 . . Damage Inflicted 9830 | . 48 . . 183 816 39 2687 693 103 4580 . 681 Guns 4786 | . 48 . . 183 715 39 916 198 36 2370 . 281 Cannons 3123 | . . . . . . . 963 495 67 1198 . 400 Explosions 634 | . . . . . 101 . 214 . . 319 . . Melee 1287 | . . . . . . . 594 . . 693 . . Ramming . | . . . . . . . . . . . . . Kinetic 5831 | . . . . . . 7 1479 693 103 2868 . 681 Thermal 2078 | . 48 . . 183 715 32 400 . . 700 . . Explosive 634 | . . . . . 101 . 214 . . 319 . . Electromagnetic . | . . . . . . . . . . . . . Impact 1131 | . . . . . . . 594 . . 537 . . Slashing 156 | . . . . . . . . . . 156 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . 7 7 . 6 6 25 Average Corruption 5 | . . . . . . . 4 7 . 3 6 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 145 | . . . . . . . 62 39 . 33 . 11 Message Errors 33 | . . . . . . . 8 13 . 9 . 3 Matter Fused 31 | . . . . . . . 16 5 . 7 . 3 Heat Flow Errors 23 | . . . . . . . 12 5 . 4 . 2 Energy Discharges 19 | . . . . . . . 11 1 . 6 . 1 Parts Rejected 4 | . . . . . . . 2 2 . . . . Parts Fused 2 | . . . . . . . . 1 . 1 . . Data Loss (minor) 17 | . . . . . . . 7 9 . 1 . . Data Loss (major) 9 | . . . . . . . 4 2 . 2 . 1 Misfires 1 | . . . . . . . . . . . . 1 Alerts 5 | . . . . . . . 2 1 . 2 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 316 | . . . . . 5 . 175 35 . 101 . . Projectiles 105 | . . . . . . . 17 35 . 53 . . Explosions 5 | . . . . . 5 . . . . . . . Melee 206 | . . . . . . . 158 . . 48 . . Knockbacks 24 | . . . . . . . 7 3 . 11 . 3 Impact 1 | . . . . . . . . . . 1 . . Kinetic 21 | . . . . . . . 6 3 . 9 . 3 Secondary 2 | . . . . . . . 1 . . 1 . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 245 | . 90 . . 227 8 . 245 230 114 181 . 237 Average Temperature 79 | . 41 . . 120 8 . 66 87 57 58 . 102 Received Heat Transfer 1851 | . . . . 225 306 . 369 34 10 842 . 65 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . 1 . . Impact Corruptions 14 | . . . . . . . 11 . . 3 . . Robots Melted 2 | . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . Parts Melted 12 | . . . . 3 6 . 1 . . 2 . . Heat Transferred 5263 | . 112 . . 545 2095 74 920 . . 1517 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Peak Influence 2128 | . 20 7 . 70 232 59 2008 1003 416 2128 1117 . Initial 1117 | . . 7 . . 27 5 25 903 362 291 1117 . Average 734 | . 15 7 . 62 109 12 797 870 411 965 1117 . Maximum Alert Level 5 | . . . . . 1 . 5 3 2 5 4 . Low Security (%) 18 | 100 100 100 . 100 93 100 4 . . . . . Level 1 10 | . . . . . 6 . 22 . 10 6 . . Level 2 15 | . . . . . . . 15 . 89 30 . . Level 3 38 | . . . . . . . 35 100 . 33 . . Level 4 7 | . . . . . . . 11 . . 11 100 . Level 5 9 | . . . . . . . 10 . . 17 . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . 1 2 . . . . . . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . Assault 2 | . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Distress Signals 1 | . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 122 | . 1 . . 3 17 10 29 7 1 41 . 13 Peak Tracking Total 11 | . 1 . . 3 4 11 5 2 1 6 . 5 Tactical Retreats 6 | . . . . . . . 1 . . 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Traps Triggered 14 | . . . . . 1 1 4 . . 8 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Machines Disabled 21 | . . . . . . . 7 2 . 12 . . Max in Single Turn 1 | . . . . . . . 1 1 . 1 . . Garrison Relay 15 | . . . . . . . 7 . . 8 . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Machines Accessed 24 | . 1 . 2 . 3 1 5 8 1 3 . . Terminals 15 | . 1 . . . 2 . 5 4 . 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . Total Hacks 57 | . 6 . 5 . 8 3 6 21 1 7 . . Successful 34 | . 4 . 5 . 5 1 4 13 1 1 . . Failed 23 | . 2 . . . 3 2 2 8 . 6 . . Catastrophic 7 | . . . . . 1 . 1 3 . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . 4 . 1 . 2 . . 2 . . . . Terminals 36 | . 6 . . . 6 . 6 11 . 7 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . 10 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . 3 . . 1 . . . Terminal Hacks 21 | . 3 . 5 . 3 . 4 5 . 1 . . Record 4 | . . . 4 . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 3 | . 1 . . . 1 . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . . 1 . . Terminal Index 3 | . 1 . . . 1 . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . 8 . . . . Report Inventory 4 | . . . . . . . . 4 . . . . Retrieve Components 4 | . . . . . . . . 4 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 2 1 4 5 1 2 . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . 7 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Used RIF Installer 2 | . . . . . . . 1 . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 62 | . . . . . . . 27 . . 35 . . Machine Destruction 62 | . . . . . . . 27 . . 35 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 2 4 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Total Allies 10 | . . . . . . 2 2 4 . 2 . . Largest Group 4 | . . . . . . 2 2 4 4 4 . . Highest-Rated Group 92 | . . . . . . 62 78 92 89 89 . . Highest-Rated Ally 51 | . . . . . . 31 39 34 31 51 . . Total Orders 8 | . . . . . 1 . 3 . . 2 . 2 STAY 3 | . . . . . . . 2 . . 1 . . FOLLOW 2 | . . . . . . . 1 . . 1 . . EXPLORE 2 | . . . . . 1 . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 74 | . . . . . . 7 33 13 8 13 . . Total Damage 1370 | . . . . . . 149 325 251 150 495 . . Kills 11 | . . . . . . 1 3 2 . 5 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Robot Analysis Total 3 | . 1 . . . 1 . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches 2 | . . . . . 1 . . . . . . 1 Drone Recoveries 2 | . . . . . 1 . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Turns Passed 9152 | 2 125 35 633 241 850 154 2853 1256 86 2553 14 350 Spaces Moved 4432 | 1 93 30 522 168 441 96 1081 464 32 1313 12 179 Core 19 | . . . . . . . 1 . . 18 . . Treads 2030 | . . . . . 344 21 1080 464 32 89 . . Legs 1548 | 1 93 30 522 168 97 . . . . 637 . . Wheels 75 | . . . . . . 75 . . . . . . Hover . | . . . . . . . . . . . . . Flight 760 | . . . . . . . . . . 569 12 179 Fastest Speed 120 | 120 120 120 120 120 120 125 160 240 240 120 122 122 Average Speed 168 | 120 120 120 120 120 151 134 224 240 240 138 122 122 Slowest Speed 800 | 120 120 120 120 120 190 240 650 320 240 800 122 122 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 18 8 77 35 19 15 95 88 2 93 . 85 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . Scrap Searched 10 | . . . . 1 . . . . . . . 9 Spaces Dug 7 | . . . . . 6 . 1 . . . . . Terrain Destroyed 106 | . . . . . 20 . 22 6 . 48 . 10 Melee 1 | . . . . . . . 1 . . . . . Projectile 30 | . . . . . . . . 6 . 14 . 10 AOE 74 | . . . . . 20 . 21 . . 33 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Total 5421 | 1 98 29 530 190 543 120 1320 573 35 1714 11 257 Wait 184 | . . . . 4 28 4 41 25 . 54 . 28 Move 4420 | . 92 29 521 167 440 95 1079 463 32 1312 11 179 Hop . | . . . . . . . . . . . . . Pick Up 79 | . 2 . 4 5 8 5 14 5 . 32 . 4 Fast Attach 37 | . . . 1 . 7 . 7 3 . 16 . 3 Attach 47 | . . . . 3 7 . 7 . . 23 . 7 Detach 2 | . . . . . 2 . . . . . . . Swap 66 | 1 . . . . 7 4 23 2 . 27 . 2 Drop 63 | . . . 4 2 4 3 17 6 . 21 . 6 Fire 254 | . 4 . . 9 40 1 45 18 3 106 . 28 Melee 116 | . . . . . . . 50 . . 66 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . 8 4 . . 57 . . Rewire 84 | . . . . . . . 33 51 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 6) 104 | -10/Materials | Met 8R-AWN 128 | -10/Materials | Entered Mines 130 | -10/Mines | Followed 8R-AWN into the Mines 156 | -10/Mines | Discovered new exit (range 5) 163 | -10/Mines | Entered Exiles 215 | -10/Exiles | Welcomed by 8R-AWN 238 | -10/Exiles | Met EX-HEX 286 | -10/Exiles | Met EX-BIN 300 | -10/Exiles | Aligned with FarCom system 301 | -10/Exiles | Given EX-Vault access code 308 | -10/Exiles | Build established: Mutant 340 | -10/Exiles | Opened EX-Vault 372 | -10/Exiles | Warned to stay clear of 0b10 Research branches 412 | -10/Exiles | Met EX-DEC 431 | -10/Exiles | Learned location of Zion (-6) 475 | -10/Exiles | Discovered new exit (range 14) 572 | -10/Exiles | Visited The Gauntlet 675 | -10/Exiles | Found Supersonic Drone Bay 796 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 796 | -10/Exiles | Entered Mines 933 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1028 | -9/Mines | Discovered new exit (range 6) 1037 | -9/Mines | Entered Materials 1037 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1038 | -8/Materials | Identified exit to Storage 1094 | -8/Materials | Discovered exit to Storage (range 29) 1887 | -8/Materials | Entered Storage 1972 | -8/Storage | Met a pair of Derelict thieves 2032 | -8/Storage | Identified exit to Garrison 2041 | -8/Storage | Entered Garrison 2041 | -8/Garrison | Accompanied by 1 ally 2224 | -8/Garrison | Lost 3 parts (2u1w) 2632 | -8/Garrison | Triggered checkpoint 2686 | -8/Garrison | Core integrity fell below 50% 2807 | -8/Garrison | Garrison Relay disabled 3054 | -8/Garrison | Triggered checkpoint 3067 | -8/Garrison | Triggered checkpoint 3270 | -8/Garrison | Discovered new exit (range 10) 3451 | -8/Garrison | Build established: Scavenger-Mutant 3522 | -8/Garrison | Learned Recycling security intel 3740 | -8/Garrison | Discovered new exit (range 7) 3796 | -8/Garrison | Installed Relay Interface Framework 3954 | -8/Garrison | Triggered checkpoint 4081 | -8/Garrison | Garrison Relay disabled 4188 | -8/Garrison | Discovered new exit (range 15) 4266 | -8/Garrison | Triggered checkpoint 4376 | -8/Garrison | Garrison Relay disabled 4383 | -8/Garrison | Garrison Relay disabled 4394 | -8/Garrison | Garrison Relay disabled 4416 | -8/Garrison | Garrison Relay disabled 4752 | -8/Garrison | Triggered checkpoint 4824 | -8/Garrison | Garrison Relay disabled 4894 | -8/Garrison | Entered Recycling 4900 | -8/Recycling | Found Scrap Engine 5197 | -8/Recycling | Core integrity fell below 20% 5279 | -8/Recycling | Build established: Skirmisher 5656 | -8/Recycling | Identified exit to Factory 5658 | -8/Recycling | Build established: Commander-Skirmisher 6150 | -8/Recycling | Entered Factory 6150 | -6/Factory | Accompanied by 4 allies 6150 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6236 | -6/Factory | Identified exit to Garrison 6236 | -6/Factory | Entered Garrison 6236 | -6/Garrison | Accompanied by 4 allies 6308 | -6/Garrison | Triggered checkpoint 6366 | -6/Garrison | Triggered checkpoint 6603 | -6/Garrison | Core integrity fell below 50% 6630 | -6/Garrison | Lost 10 parts (2p4n1u3w) 6798 | -6/Garrison | Lost 4 parts (1p1u2w) 6974 | -6/Garrison | Discovered new exit (range 5) 7051 | -6/Garrison | Build established: Scavenger-Mutant 7077 | -6/Garrison | Discovered new exit (range 13) 7144 | -6/Garrison | Triggered checkpoint 7187 | -6/Garrison | Lost 4 parts (1p1n1u1w) 7189 | -6/Garrison | Garrison Relay disabled 7282 | -6/Garrison | Triggered checkpoint 7330 | -6/Garrison | Discovered new exit (range 11) 7424 | -6/Garrison | Triggered checkpoint 7457 | -6/Garrison | Garrison Relay disabled 7686 | -6/Garrison | Rescued a captive Derelict 7687 | -6/Garrison | Rescued a captive Derelict 7806 | -6/Garrison | Spotted Striker 7806 | -6/Garrison | Spotted Striker 7833 | -6/Garrison | Destroyed Striker 7838 | -6/Garrison | Core integrity fell below 20% 7869 | -6/Garrison | Destroyed Striker 7892 | -6/Garrison | Lost 4 parts (1p1n2u) 8112 | -6/Garrison | Triggered checkpoint 8145 | -6/Garrison | Garrison Relay disabled 8159 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 8313 | -6/Garrison | Garrison Relay disabled 8318 | -6/Garrison | Garrison Relay disabled 8325 | -6/Garrison | Garrison Relay disabled 8387 | -6/Garrison | Triggered checkpoint 8471 | -6/Garrison | Garrison Relay disabled 8789 | -6/Garrison | Entered Factory 8789 | -6/Factory | Discovered new exit (range 12) 8803 | -6/Factory | Entered Lower Caves 8819 | -6/Lower Caves | Discovered new exit (range 153) 9041 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9114 | -6/Lower Caves | System corruption reached 10% 9115 | -6/Lower Caves | Attacked by a faux Warlord 9153 | -6/Lower Caves | Destroyed by ND-AND(M) with Enhanced Flamer Last Messages --------------- 09140_ Lyr. Light Armor Plating destroyed. 09140_ System corrupted by crushing effect (+3). 09140_ System corrupted by crushing effect (+4). 09143_ Slug penetrates AB-A25(b). 09143_ AB-A25(b) suffers critical hit (Destroy). 09143_ AB-A25(b) destroyed. 09143_ HV Slug penetrates Wall. 09144_ Mak. Armor Plating severed. 09147_ Acquired Mak. Armor Plating. 09148_ Coil Gun destroyed. 09149_ HV Slug penetrates ND-AND(M). 09149_ HV Slug penetrates Wall. 09150_ Mak. Armor Plating destroyed. 09151_ HV Slug penetrates ND-AND(M). 09151_ ND-AND(M) suffers critical hit (Destroy). 09151_ Destroyed Arm. Treads. 09151_ HV Slug penetrates Wall. 09152_ System corrupted: Heat flow error (+202). 09153_ Force Field destroyed. 09153_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?# # ##?### ##?????## ##???## | | ## ##??## ##???????########## | | ###?#### #???##??????###"# %% | | ### ##???# ##?## #?????# ## ### | | # #??## ##??# ### #???## ####?### | | ##????# #??# #?# #??# %##??????? | | ?????## #### #?# ### #???????? | | ?????# ### #?# ######### | | ######## ##?# #?#### # | | ## ##??####### ##???## ## | | " # #?????????## ######## ## | | " #??????????# #### # | | #??????????# ### | | #?????????## ## | | ##?????##### #### ## | | ## #??????# #??###### | | #######??????### ##???##### ## # | | # ####???????????## ###????# ##?## | | # ##???????????# ##????? ## ##???? | | ## ###?#####???## ###??? #????? | | ?## ### #????## ##??# #???? | | ??# #?????## #### ## #???? | | ??# ## ##????### ## ### ##???? | | ??######### #????## #####????? | | #?????????## ###### ###?????? | | #??????????# @ #?????? | | #?????????## ###l/% ;## ##?????? | | #?????????# ### ####?##%M %##### ##??????? | | ##???????## #####?????#% ;##??## #???????? | | ##????### ###???####= ###### ##???????? | | ##???# #???# %%!% ##????????? | | #???# ## ##???# =##;## ##?????????? | | ##??## ##?###????#%## ;[### ##?????????? | | #???# ##????????# #/ !# #?????????? | | ##??## ##???????# ## # ##?????????? | | ###?# #???????# # ##??????????? | | #### ###?????# ## # ##???????????? | | #### # ##????# # $## #????????????? | | ## ### # ##???# ##### $ # #????????????? | | #### # ##??# # #????????????? | | ???## #??############ ##????????????? | | ???## ###???????????###?????????????? | | #### #####???????????????????????? | | ## #???????????????????????? | | ## ## #??????????????????????? | | ###### ## #??????????????????????? | | #???## ##### #????????????????????? | | ##?### ##????# ## #???????????????????? | | ### ##??????###? #??????????????????? | | #???????????? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 250 Utility Shielding 66 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferRemotePrototype Manual? 0 Play Time 01:55:35 Cumulative 157.2 hours Start 2023.11.01 @ 16:04:48 End 2023.11.01 @ 18:11:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 106 Adventurer 0 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f64cf10c-0845-4da4-a4f7-b4b85745093f