Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 00:43:24 Player: Dendrocnid Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (87) 435 Value Destroyed (3329) 3329 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 8073 Bonus ------- Follower Combat Kills 49 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Large Matter Pod (150) High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Deuterium Engine Armored Treads Large Matter Pod Heavy Armor Plating Improved Light Armor Plating High-powered Tractor Beam Minigun Minigun High-powered Shotgun High-powered Shotgun Rocket Launcher Chainsword [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Lightning Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . Utility 2 | . . 1 . . . . 1 . . . . Weapon 2 | . . 1 . . . 1 . . . . . Parts Attached 71 | 7 3 11 . . 1 16 6 2 1 . 24 Power 9 | 1 . 1 . . . 1 1 . . . 5 Engine 7 | 1 . . . . . . 1 . . . 5 Core 2 | . . 1 . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 3 1 4 . . . 4 2 1 1 . 2 Treads 12 | 2 . 3 . . . 3 2 1 1 . . Leg 1 | . . . . . . . . . . . 1 Wheel 4 | 1 1 1 . . . 1 . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 13 | 1 2 2 . . . 2 1 1 . . 4 Device 1 | . . . . . . . 1 . . . . Storage 4 | 1 2 . . . . . . . . . 1 Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 8 | . . 2 . . . 2 . 1 . . 3 Artifact . | . . . . . . . . . . . . Weapon 31 | 2 . 4 . . 1 9 2 . . . 13 Energy Gun 4 | 1 . . . . . 1 . . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 22 | 1 . 4 . . 1 8 . . . . 8 Ballistic Cannon 2 | . . . . . . . 2 . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 41 | . 1 4 . . . 7 1 1 . . 27 Power 5 | . . . . . . 1 . . . . 4 Propulsion 11 | . 1 2 . . . 1 1 . . . 6 Utility 9 | . . 1 . . . 1 . 1 . . 6 Weapon 16 | . . 1 . . . 4 . . . . 11 Highest Loss Streak 7 | . 1 1 . . . 4 1 1 . . 7 Average Slot Usage (%) 89 | . 99 95 100 100 100 99 98 99 94 100 67 Engine 4 | . 14 10 . . . . 5 7 7 7 4 Core 3 | . . . 11 11 11 8 1 . . . . Treads 17 | . 14 14 11 11 11 18 27 29 25 30 12 Wheel 4 | . 13 6 11 11 11 9 2 . . . . Device 3 | . . . . . . . 5 7 7 7 5 Storage 16 | . 27 22 22 22 22 18 15 15 15 15 11 Protection 7 | . . 9 11 11 11 9 7 6 7 7 6 Energy Gun 1 | . 14 . . . . . . . . . 1 Ballistic Gun 20 | . 14 31 33 33 33 34 19 15 15 15 12 Ballistic Cannon 5 | . . . . . . . 10 15 15 15 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 70 | 13 41 49 49 49 49 58 70 70 70 70 70 Greatest Support 80 | 40 10 43 10 10 10 10 80 80 80 80 80 Greatest Overweight (x) 16 | 1 4 16 4 4 4 5 6 . 1 . 15 Average Overweight (x) 2 | . 3 3 4 4 4 4 2 . . . 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 4 15 16 16 16 16 16 16 16 16 16 12 Most Carried 16 | 4 5 7 6 6 9 16 15 16 15 14 15 Average Carried 9 | 2 4 6 6 6 7 11 14 15 14 14 7 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 10 Final Carried 16 | 4 5 6 6 6 9 16 15 15 14 14 3 Class Distribution -------------------- 79% | Tank 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3622 | 234 152 405 81 . 144 844 164 304 343 . 951 Remotely . | . . . . . . . . . . . . Salvage Created 3228 | . 152 476 136 . 178 1092 164 155 103 . 772 Parts 153 | . 12 32 6 . 7 48 6 11 3 . 28 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 13 7 . 24 Prevented 2 | . . . . . . . . 1 . . 1 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 77 | . 3 12 3 . 3 21 4 6 3 . 22 Melee 3 | . . . . . . . . . . . 3 Guns 53 | . 3 12 3 . 3 21 3 3 . . 5 Cannons 11 | . . . . . . . 1 3 3 . 4 AOE 10 | . . . . . . . . . . . 10 Classes Destroyed 14 | . 3 3 1 . . 4 1 . 1 . 1 Worker 1 | . . . . . . 1 . . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 3 | . . 1 1 . 1 . . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 14 | . . 3 . . . 4 . 1 . . 6 Grunt 41 | . 3 8 2 . 3 11 1 3 . . 10 Brawler 4 | . . . . . . 2 1 . . . 1 Duelist 3 | . . . 1 . . . . 1 . . 1 Sentry 9 | . . 1 . . . 4 2 1 1 . . Hunter 4 | . . . . . . . . . . . 4 Programmer 2 | . . . . . . . . . 2 . . Best Kill Streak 7 | . 2 5 3 . 2 7 2 4 1 . 3 Combat Bots Only 7 | . 1 5 3 . 2 7 2 4 1 . 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 2 1 1 1 . 2 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 2 | . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 7267 | . 175 762 66 . 162 1133 359 513 205 . 3892 Core 971 | . 57 83 . . 18 108 40 31 . . 634 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 77 . . . 74 80 . . . . . Volleys Fired 207 | 1 13 32 4 . 10 55 10 15 10 . 57 Largest 4 | 1 2 3 3 . 3 4 4 4 4 . 4 Hottest 201 | 20 70 90 69 . 69 100 146 146 146 . 201 Shots Fired 651 | 1 26 89 13 1 31 213 40 59 40 . 138 Gun 531 | 1 26 89 13 1 31 213 22 30 20 . 85 Cannon 97 | . . . . . . . 18 29 20 . 30 Launcher 21 | . . . . . . . . . . . 21 Special 2 | . . . . . . . . . . . 2 Kinetic 599 | 1 13 85 13 1 31 213 40 59 40 . 103 Thermal 19 | . 13 4 . . . . . . . . 2 Explosive 21 | . . . . . . . . . . . 21 Electromagnetic 12 | . . . . . . . . . . . 12 Robot Hit Streak 13 | . 10 9 7 . 11 13 13 7 4 . 9 Robot Miss Streak 8 | 1 2 4 1 . 2 5 1 8 6 . 5 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 10 | . . 1 1 . . 7 . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . 1 Shots Hit Robots 422 | . 20 55 10 . 19 135 28 37 16 . 102 Core Hits 183 | . 8 23 4 . 10 48 13 12 5 . 60 Critical Hits 8 | . . 1 . . . . . 3 1 . 3 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 6 | . . 1 . . . . . 3 1 . 1 Melee Attacks 15 | . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . 15 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8014 | . 221 701 154 . 274 2099 627 697 392 . 2849 Guns 4793 | . 221 683 154 . 274 2079 305 226 109 . 742 Cannons 1379 | . . . . . . . 322 471 283 . 303 Explosions 1431 | . . . . . . . . . . . 1431 Melee 371 | . . . . . . . . . . . 371 Ramming 40 | . . 18 . . . 20 . . . . 2 Kinetic 5885 | . 120 646 154 . 274 2079 627 697 392 . 896 Thermal 184 | . 101 37 . . . . . . . . 46 Explosive 1385 | . . . . . . . . . . . 1385 Electromagnetic 149 | . . . . . . . . . . . 149 Impact . | . . . . . . . . . . . . Slashing 371 | . . . . . . . . . . . 371 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . 7 7 7 7 . 3 3 3 3 3 Average Corruption 4 | . . 6 7 7 7 . 3 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . Effects 136 | . . 10 16 15 11 . 9 11 22 4 38 Message Errors 38 | . . 2 8 3 4 . 4 1 7 2 7 Matter Fused 32 | . . 2 2 4 2 . . 4 7 . 11 Heat Flow Errors 13 | . . 1 . 1 . . 2 1 3 2 3 Energy Discharges 17 | . . . 1 3 1 . 1 2 2 . 7 Data Loss (minor) 15 | . . 2 . 1 . . 1 2 2 . 7 Data Loss (major) 4 | . . . 1 2 1 . . . . . . Misfires 4 | . . . 1 1 2 . . . . . . Targeting Errors 10 | . . 3 3 . . . 1 . 1 . 2 Weapon Failures 3 | . . . . . 1 . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 58 | . . . . . . . . 27 . . 31 Projectiles 27 | . . . . . . . . 27 . . . Explosions 31 | . . . . . . . . . . . 31 Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . 5 1 . 6 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . . 4 1 . 5 Secondary 2 | . . . . . . . . 1 . . 1 Self-Inflicted Damage 99 | . . 9 . . . 10 . . . . 80 Shots 3 | . . . . . . . . . . . 3 Rammed 4 | . . 1 . . . 2 . . . . 1 Targets Rammed 4 | . . 1 . . . 2 . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 366 | . 75 227 45 204 93 366 151 213 248 233 186 Average Temperature 72 | . 33 44 19 105 38 110 47 75 65 106 51 Received Heat Transfer 1830 | . 96 171 18 . 81 405 99 108 36 . 816 Effects 4 | . . . . . . 4 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 1 | . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 407 | . 296 111 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 325 | . 82 244 152 . 75 325 143 . . . . Average Influence 121 | . 40 123 125 . 64 193 95 . . . . Maximum Alert Level 1 | . . 1 . . . 1 . . . . . Low Security (%) 83 | 100 100 90 100 . 100 44 100 . . . . Level 1 16 | . . 9 . . . 55 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . . 1 . . . 2 . . . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 2 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 7 23 2 . 4 35 4 7 4 . 33 Peak Tracking Total 7 | . 4 7 1 . 3 5 2 4 1 . 4 Tactical Retreats 10 | . . . . . 1 2 1 . . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . . 2 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 11 | . 1 . 1 3 . 1 1 . . 4 . Terminals 4 | . 1 . 1 . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . 2 . 2 3 . 2 4 . . 29 . Successful 37 | . 2 . 1 3 . 1 1 . . 29 . Failed 5 | . . . 1 . . 1 3 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 1 . 2 . . 2 1 . . . . Terminals 10 | . 2 . 2 . . 2 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . 1 . . 3 . . . . . 29 . Record 14 | . . . . 3 . . . . . 11 . Part Schematic 8 | . . . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Locate Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 3 . . 3 2 . . . . Terminals 4 | . 1 . 1 . . 1 1 . . . . Botnet 4 | . 1 . 1 . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 3 | . 1 . 1 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 Total Damage 238 | . . . . . . . . . . . 238 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 8602 | 69 340 645 464 614 308 984 799 592 1377 145 2265 Spaces Moved 4952 | 61 237 339 376 512 225 567 488 316 733 86 1012 Core 65 | 2 . 4 . . . . . . . . 59 Treads 2235 | 3 . 106 . . . . 272 316 733 86 719 Legs 4 | . . . . . . . . . . . 4 Wheels 2418 | 56 237 229 376 512 225 567 216 . . . . Hover 230 | . . . . . . . . . . . 230 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 120 120 120 120 130 170 170 170 130 Average Speed 155 | 86 118 147 120 120 120 129 153 170 183 170 198 Slowest Speed 850 | 160 120 850 120 120 120 130 190 170 190 170 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 53 | 4 43 36 78 93 57 44 13 55 71 70 75 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 10 | . . . 1 . 1 . . 2 2 . 4 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 207 | . . . . . . . 4 8 8 . 187 Melee . | . . . . . . . . . . . . Projectile 31 | . . . . . . . 4 8 8 . 11 AOE 176 | . . . . . . . . . . . 176 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total 5393 | 73 272 404 380 511 240 695 512 334 743 85 1144 Wait 80 | . 14 15 1 . 2 24 1 . . . 23 Move 4941 | 60 236 338 375 511 224 566 487 315 732 85 1012 Hop . | . . . . . . . . . . . . Pick Up 52 | 5 4 5 . . 3 22 5 2 . . 6 Fast Attach 16 | 5 1 2 . . . 3 . . . . 5 Attach 36 | 1 2 4 . . . 8 3 2 1 . 15 Detach 1 | . . . . . . . . . . . 1 Swap 19 | 1 . 5 . . 1 5 3 . . . 4 Drop 22 | . 2 2 . . . 10 3 . . . 5 Fire 207 | 1 13 32 4 . 10 55 10 15 10 . 57 Melee 15 | . . . . . . . . . . . 15 Ram 3 | . . 1 . . . 2 . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 619 | -9/Materials | Crushed by falling debris 798 | -9/Materials | Build established: Tank 1023 | -9/Materials | Discovered new exit (range 13) 1055 | -9/Materials | Entered Mines 1064 | -9/Mines | Met a Derelict bent on vengeance 1080 | -9/Mines | Discovered new exit (range 10) 1098 | -9/Mines | Learned Materials garrison access intel 1116 | -9/Mines | Discovered new exit (range 8) 1513 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1515 | -9/Mines | Discovered new exit (range 5) 1519 | -9/Mines | Entered Exiles 1519 | -9/Exiles | Found Exiles lab abandoned 2117 | -9/Exiles | Discovered new exit (range 14) 2133 | -9/Exiles | Entered Mines 2429 | -8/Mines | Discovered new exit (range 10) 2441 | -8/Mines | Entered Materials 2441 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2442 | -8/Materials | Loaded intel: 1 garrison access location 2611 | -8/Materials | Destroyed 7 combat bots 2795 | -8/Materials | Lost 4 parts (1p1u2w) 2815 | -8/Materials | Discovered new exit (range 6) 3062 | -8/Materials | Discovered new exit (range 15) 3195 | -8/Materials | Lost 3 parts (1n2w) 3425 | -8/Materials | Entered Factory 3425 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3829 | -7/Factory | Discovered new exit (range 4) 4224 | -7/Factory | Entered Lower Caves 4474 | -7/Lower Caves | Identified exit to Lower Caves 4572 | -7/Lower Caves | Learned 8 Factory zone layouts 4683 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4816 | -7/Lower Caves | Entered another Lower Caves area 4864 | -7/Lower Caves | Arm. Treads stolen by Master Thief 5105 | -7/Lower Caves | Learned Factory garrison access intel 5154 | -7/Lower Caves | Spotted B-75 Beast 5893 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6157 | -7/Lower Caves | Discovered new exit (range 5) 6193 | -7/Lower Caves | Entered Data Miner 6193 | -7/Data Miner | Discovered new exit (range 6) 6226 | -7/Data Miner | Met Data Miner 6263 | -7/Data Miner | Learned location of Section 7 (-2) 6263 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6294 | -7/Data Miner | Received God Mode back door access code from Data Miner 6338 | -7/Data Miner | Entered Proximity Caves 6397 | -6/Proximity Caves | Learned Factory garrison access intel 7021 | -6/Proximity Caves | Lost 7 parts (1p2n1u3w) 7241 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 7642 | -6/Proximity Caves | Build established: Mutant 8142 | -6/Proximity Caves | Core integrity fell below 50% 8175 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 8577 | -6/Proximity Caves | Core integrity fell below 20% 8603 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08465_ System corrupted: Matter fused (-10). 08489_ Com. Battery destroyed. 08492_ System corrupted: Matter fused (-9). 08497_ Lyr. Medium Armor Plating destroyed. 08519_ G-50 Soldier suffers critical hit. 08519_ G-50 Soldier destroyed. 08521_ Acquired 24 matter. 08523_ Lgt. Angular Momentum Engine fries itself beyond repair. 08523_ Hvy. Laser fries itself beyond repair. 08524_ Acquired Carbon-fiber Leg. 08526_ Carbon-fiber Leg fries itself beyond repair. 08551_ :2DZNVYLI6IB