Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 23:38:47 Player: Noname Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2063) 2063 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 5229 Bonus ------- Follower Combat Kills 166 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Location -7/Lower Caves Parts ------- Power (1) Propulsion (4) Utility (6) Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Weapon (2) Inventory (20) Light Deuterium Engine Light Angular Momentum Engine Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Sensor Array Signal Interpreter Target Analyzer Energy Filter Improved Medium Armor Plating Layered Light Armor Plating Peak State ------------ Power Light Angular Momentum Engine Propulsion Carbon-fiber Leg Improved Titanium Leg Xenon Bombardment Thruster Makeshift Flight Unit Utility Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer Weapon Battle Cannon Assault Cannon Inventory Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Flight Unit Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Improved Sensor Array Signal Interpreter Target Analyzer Energy Filter Improved Medium Armor Plating Layered Light Armor Plating [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 97 | . 7 . 3 37 38 12 Power 11 | . . . 1 2 5 3 Engine 9 | . . . 1 2 5 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 39 | . 2 . . 15 17 5 Treads 3 | . . . . . 2 1 Leg 23 | . 2 . . 11 9 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 13 | . . . . 4 6 3 Utility 26 | . 4 . 2 11 8 1 Device 9 | . 1 . . 6 2 . Storage 7 | . 2 . 1 2 2 . Processor 4 | . 1 . . 1 1 1 Hackware . | . . . . . . . Protection 6 | . . . 1 2 3 . Artifact . | . . . . . . . Weapon 21 | . 1 . . 9 8 3 Energy Gun 4 | . . . . 2 2 . Energy Cannon 6 | . . . . 4 2 . Ballistic Gun 6 | . 1 . . 1 3 1 Ballistic Cannon 4 | . . . . 2 . 2 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 49 | . . . . 8 23 18 Power 9 | . . . . 1 4 4 Propulsion 17 | . . . . 2 7 8 Utility 8 | . . . . 2 4 2 Weapon 15 | . . . . 3 8 4 Highest Loss Streak 17 | . . . . 5 17 10 Average Slot Usage (%) 96 | . 96 100 96 98 94 91 Engine 9 | . 14 14 11 9 7 5 Leg 22 | . 28 28 22 17 22 19 Device 7 | . 8 . . 13 11 7 Storage 16 | . 14 14 20 19 14 15 Processor 12 | . 3 14 11 14 9 21 Protection 3 | . . . 8 5 5 . Energy Gun 1 | . . . . 4 . . Energy Cannon 1 | . . . . 1 5 . Ballistic Gun 14 | . 28 28 22 5 3 7 Ballistic Cannon 3 | . . . . 5 3 7 Naked Turns . | . . . . . . . Heaviest Build 92 | 12 40 40 81 92 92 92 Greatest Support 60 | 20 20 20 20 25 60 60 Greatest Overweight (x) 23 | . 1 1 4 15 7 23 Average Overweight (x) 1 | . . 1 2 3 2 1 Largest Inventory Capacity 20 | . 12 12 20 20 20 20 Average Capacity 17 | . 8 12 19 19 19 20 Most Carried 20 | . 12 12 20 20 20 20 Average Carried 15 | . 8 12 17 19 14 15 Final Capacity 20 | 6 12 12 20 20 20 20 Final Carried 20 | 6 12 12 20 20 14 12 Class Distribution -------------------- 35% | Scavenger-Mutant 32% | Hauler-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 2309 | 185 137 40 164 607 656 520 Remotely 84 | . . . . 84 . . Salvage Created 1930 | . 229 . 25 551 837 288 Parts 113 | . 25 . 2 29 44 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 55 | . 8 . . 18 21 8 Guns 29 | . 8 . . 8 10 3 Cannons 21 | . . . . 10 6 5 AOE 5 | . . . . . 5 . Classes Destroyed 9 | . 3 . . 2 3 1 Builder 1 | . . . . . 1 . Recycler 3 | . . . . . 3 . Watcher 5 | . 3 . 1 1 . . Swarmer 26 | . 6 . . 8 12 . Grunt 15 | . 2 . . 5 4 4 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . 3 2 . Hunter 5 | . . . . 2 1 2 Programmer 3 | . . . . . 2 1 Best Kill Streak 4 | . 3 . 1 3 4 3 Combat Bots Only 4 | . 3 . . 3 4 3 Max Kills in Single Turn 3 | . 1 . 1 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 6090 | . 257 . 59 1534 2590 1650 Core 983 | . 47 . 14 211 308 403 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 81 96 61 . . Volleys Fired 211 | . 26 . 9 70 71 35 Largest 2 | . 2 . 2 2 2 2 Hottest 128 | . 40 . 40 128 124 83 Shots Fired 380 | . 52 . 18 123 122 65 Gun 243 | . 52 . 18 70 79 24 Cannon 132 | . . . . 53 38 41 Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 282 | . 52 . 18 82 65 65 Thermal 86 | . . . . 34 52 . Explosive 5 | . . . . . 5 . Electromagnetic 7 | . . . . 7 . . Robot Hit Streak 21 | . 5 . 5 21 11 7 Robot Miss Streak 7 | . 3 . 2 5 7 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 236 | . 23 . 11 78 81 43 Core Hits 130 | . 14 . 6 40 54 16 Critical Hits 5 | . 1 . . 1 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . 1 . . 1 . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5139 | . 253 . 160 1507 2344 875 Guns 2295 | . 253 . 158 706 894 284 Cannons 1951 | . . . . 801 559 591 Explosions 891 | . . . . . 891 . Melee . | . . . . . . . Ramming 2 | . . . 2 . . . Kinetic 2879 | . 253 . 158 881 712 875 Thermal 1436 | . . . . 473 963 . Explosive 669 | . . . . . 669 . Electromagnetic 153 | . . . . 153 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 2 4 Average Corruption 2 | . . . . . 1 2 Corruption Purged . | . . . . . . . Effects 16 | . . . . . 4 12 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 1 Targeting Errors 4 | . . . . . 2 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 121 | . . . . 1 112 8 Projectiles 9 | . . . . 1 . 8 Explosions 112 | . . . . . 112 . Melee . | . . . . . . . Knockbacks 13 | . . . . 4 1 8 Impact . | . . . . . . . Kinetic 13 | . . . . 4 1 8 Secondary . | . . . . . . . Self-Inflicted Damage 141 | . . . 1 . 140 . Shots 3 | . . . . . 3 . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 323 | . 24 . 9 323 27 183 Average Temperature 49 | . 11 . 9 64 7 31 Received Heat Transfer 1245 | . 48 . 18 351 270 558 Effects 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 2280 | . . . . 835 1445 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 316 | . 127 36 114 282 316 . Average Influence 78 | . 64 12 48 96 151 . Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 89 | . . . . . . . Level 1 10 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . . 4 7 . Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 3 | . . . . 1 2 . Assault . | . . . . . . . Garrison 6 | . . . . 3 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 9 | . 3 . . 4 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 13 . 4 30 26 12 Peak Tracking Total 6 | . 4 . 1 4 6 4 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . 3 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 6 | . . . 1 . 5 . Max in Single Turn 3 | . . . . . 3 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 10 | . 4 . 2 2 2 . Terminals 8 | . 3 . 2 2 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 11 . 7 7 5 . Successful 20 | . 7 . 4 7 2 . Failed 10 | . 4 . 3 . 3 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 12 | . 2 . 2 6 2 . Terminals 24 | . 8 . 7 7 2 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 . 2 3 1 . Record 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Unreport Threat 1 | . 1 . . . . . Locate Traps 4 | . 1 . 1 2 . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 2 . 4 8 1 . Terminals 7 | . 1 . 2 4 . . Track 4 | . 1 . 1 2 . . Botnet 3 | . . . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . 2 2 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 5 5 . . Highest-Rated Group 93 | . . 93 93 93 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 40 | . . . 13 27 . . Total Damage 480 | . . . 140 340 . . Kills 7 | . . . 3 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 5659 | . 639 1120 611 1366 1048 875 Spaces Moved 2424 | 1 249 728 273 341 400 432 Core 3 | . . . . 1 . 2 Treads 6 | . . . . . 6 . Legs 2407 | 1 249 728 273 339 387 430 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . . 1 7 . Fastest Speed 120 | 120 120 150 150 210 150 152 Average Speed 176 | 120 135 150 207 228 189 174 Slowest Speed 1200 | 120 150 150 240 800 604 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 1 37 99 26 27 15 55 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . 1 . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 70 | . . . . 5 65 . Melee . | . . . . . . . Projectile 6 | . . . . 5 1 . AOE 64 | . . . . . 64 . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 3451 | . 508 756 300 820 571 496 Wait 577 | . 203 29 5 310 24 6 Move 2418 | . 248 727 272 340 399 432 Hop . | . . . . . . . Pick Up 74 | . 12 . 9 28 17 8 Fast Attach 18 | . 2 . 1 5 9 1 Attach 44 | . . . 1 13 20 10 Detach 6 | . . . . 3 2 1 Swap 35 | . 5 . 1 19 9 1 Drop 57 | . 12 . 1 32 10 2 Fire 211 | . 26 . 9 70 71 35 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 640 | -10/Materials | Entered Mines 783 | -10/Mines | Discovered new exit (range 6) 936 | -10/Mines | Discovered new exit (range 16) 1050 | -10/Mines | Learned Materials stockpile data 1571 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1760 | -10/Mines | Entered Materials 1760 | -9/Materials | Accompanied by 5 allies 1760 | -9/Materials | Evolved 2 slots: Utility x2 1765 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2101 | -9/Materials | Build established: Hauler-Mutant 2179 | -9/Materials | Discovered new exit (range 16) 2371 | -9/Materials | Entered another Materials area 2371 | -8/Materials | Accompanied by 5 allies 2371 | -8/Materials | Evolved 2 slots: Utility x2 3036 | -8/Materials | Garrison activated, responded to threat 3580 | -8/Materials | Lost 5 parts (2u3w) 3609 | -8/Materials | Discovered new exit (range 16) 3735 | -8/Materials | Identified exit to Factory 3737 | -8/Materials | Entered Factory 3737 | -7/Factory | Evolved 2 slots: Propulsion x2 3815 | -7/Factory | Build established: Scavenger-Mutant 4240 | -7/Factory | Garrison activated, responded to threat 4406 | -7/Factory | Lost 17 parts (3p6n3u5w) 4566 | -7/Factory | Lost 4 parts (1u3w) 4762 | -7/Factory | Discovered new exit (range 12) 4783 | -7/Factory | Identified exit to Lower Caves 4785 | -7/Factory | Entered Lower Caves 5140 | -7/Lower Caves | Core integrity fell below 50% 5186 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5338 | -7/Lower Caves | Lost 4 parts (1p2n1w) 5577 | -7/Lower Caves | Build established: Hauler-Mutant 5645 | -7/Lower Caves | Core integrity fell below 20% 5660 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05578_ Acquired 52 matter. 05581_ Acquired 10 matter. 05615_ L-41 Fighter knocked back. 05622_ Imp. Titanium Leg destroyed. 05622_ Carbon-fiber Leg destroyed. 05624_ Mak. Flight Unit destroyed. 05626_ Lgt. Angular Momentum Engine destroyed. 05626_ Xenon Bombardment Thruster destroyed. 05631_ Assault Cannon destroyed. 05631_ L-41 Fighter suffers critical hit. 05631_ Destroyed Microactuators. 05631_ L-41 Fighter knocked back. 05633_ Destroyed Imp. Melee Analysis Suite. 05633_ L-41 Fighter knocked back. 05637_ L-41 Fighter destroyed. 05638_ Battle Cannon destroyed. 05639_ Acquired 3 matter. 05652_ Flight Unit destroyed. 05652_ Mic. Nuclear Core destroyed. 05654_ Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | # "" ## # # ##????????##### ## | | # """" ## # #????????????## ######### | | """ ## ### ### ##?????????????###???????# | | " # ##### #????????????????????????? | | | " ## #??# ## #???????????????????????? | | """" ## #??# ###??#???????????????????????? | | # " ## #??# ##???????????????????????????? | | # ## ### ##??????????????????????????? | | ## ###### ##?????????????????????????? | | ?# ##??## # ##????????????????????????? | | ?# #?### # # # ##???????????????????????? | | ?# ## !% ##??????????????????????? | | ?# ## # = ###????????????????????? | | ? #? # ##???????????????????? | | ? ## # # ##??????????????????? | | ## # # # # ####???????????????? | | ?? # # # ##??????????????? | | ?? # ## #??????????????? | | #??### # # # # # #??????????????? | | ?????# # # # # ???????????????? | | ?????# ? #?## # # # # ??????????????? | | ??????#? #???# # #### ??????????????? | | ??????? #???# ##### ###????????????????????? | | ??????? ????# ##????# #??????????????????????? | | ??????????? # #??????#g #??????????????????????? | | ?????????? ? #???????#g@#??????????????????????? | | ?????????? ? #??????# %?????????????????????? | | ??????????? ?????? ???????????????????? | | ??????????? ???? ## ?????????????????? | | ?????????????? #??##????????????????? | | ???????????? %#### ##????????????????????? | | ?????????????????# ##?????????????????????? | | ?????????????????# ##??????????????????????? | | ?????????????????### #????????????????????????? | | ???????????????????## ?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamArchitectWeb Manual? 0 Play Time 01:00:17 Cumulative 26.9 hours Start 2019.10.29 @ 22:31:36 End 2019.10.29 @ 23:38:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 15 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eebfb86-7c38-4dc3-87be-75a7a0a38db2