Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.20 @ 17:53:02 Player: MISA Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (742) 742 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-56) -56 TOTAL SCORE: 3976 Bonus ------- Friendly Fire -56 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Mace > --- INVENTORY -------- Datajack [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Slots Evolved 6 | . . . 2 . 2 . 2 . Power 2 | . . . . . 1 . 1 . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . 1 . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 52 | 6 1 1 7 5 4 24 1 3 Power 7 | 1 . . 1 1 1 3 . . Engine 6 | 1 . . 1 . 1 3 . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . . 1 2 . 2 . 1 Treads 5 | 2 . . . . . 2 . 1 Leg 2 | . . . . 2 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 13 | 1 1 1 1 1 3 4 1 . Device 5 | . . 1 . 1 1 2 . . Storage 3 | 1 1 . 1 . . . . . Processor 4 | . . . . . 1 2 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 24 | 2 . . 4 1 . 15 . 2 Energy Gun 9 | 2 . . . 1 . 6 . . Energy Cannon 5 | . . . . . . 4 . 1 Ballistic Gun 4 | . . . 4 . . . . . Ballistic Cannon 4 | . . . . . . 4 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 4 | . . 1 . . . 3 . . Corrupted Parts 2 | . . . . . . 2 . . System Corruption 16 | . . . . . . 16 . . Parts Lost 17 | . . 1 4 2 2 1 . 7 Power 5 | . . 1 . 1 . 1 . 2 Propulsion 4 | . . . 2 1 . . . 1 Utility 3 | . . . . . 1 . . 2 Weapon 5 | . . . 2 . 1 . . 2 Highest Loss Streak 6 | . . 1 2 2 2 1 . 6 To Critical Strikes 1 | . . . . . . . . 1 Average Backups . | . . . 1 . 1 1 1 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 6 | . . 1 1 . . 4 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 . . . 2 . . Utility 1 | . . . 1 . . . . . Weapon 1 | . . . . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 77 | . 85 81 79 47 78 80 77 39 Engine 11 | . 14 7 4 4 4 15 15 7 Treads 14 | . 28 28 17 . . 9 7 5 Device 13 | . . 2 8 8 17 19 23 10 Storage 5 | . 14 14 19 . . . . . Processor 6 | . . . . . 7 10 8 7 Energy Gun 9 | . 28 28 2 4 9 3 . . Energy Cannon 8 | . . . . . . 16 15 6 Ballistic Gun 3 | . . . 26 11 6 . . . Ballistic Cannon 1 | . . . . . . 3 . . Peak Build Rating 34 | 6 7 14 25 18 25 30 34 34 Average Rating 18 | 4 6 7 19 9 20 24 30 18 On Entrance 15 | . 6 6 14 13 18 18 30 34 Avg Prop Armor Cover (%) 23 | . 24 24 12 . . . . . Naked Turns 37 | . . . . . . . . 37 Heaviest Build 34 | 10 10 10 21 12 29 34 29 29 Greatest Support 70 | 40 40 40 40 20 20 43 20 70 Greatest Overweight (x) 5 | 1 3 3 5 1 1 1 1 1 Average Overweight (x) . | . 2 1 . . . . 1 . Largest Inventory Capacity 20 | 8 20 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 7 7 5 5 5 5 5 Most Carried 5 | 1 1 5 4 4 3 5 2 2 Average Carried 1 | . . 1 1 . 1 1 1 . Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 1 | . . . . . 1 1 1 . Class Distribution -------------------- 53% | Mutant 28% | Skirmisher 12% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Matter Collected 1260 | 196 50 35 81 345 . 543 . 10 Remotely . | . . . . . . . . . Salvage Created 1016 | . . 89 268 147 54 156 . 302 Parts 48 | . . 5 12 8 3 10 . 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Combat Hostiles Destroyed 17 | . . 2 7 3 1 3 . 1 Melee 1 | . . . . . . . . 1 Guns 16 | . . 2 7 3 1 3 . . Classes Destroyed 7 | . . 1 2 . 1 2 . 1 Worker 2 | . . . 2 . . . . . Builder 1 | . . . . . . 1 . . Watcher 2 | . . . 1 . . 1 . . Grunt 14 | . . 2 7 3 . 2 . . Sentry 1 | . . . . . 1 . . . Hunter 1 | . . . . . . 1 . . Compactor 1 | . . . . . . . . 1 Best Kill Streak 7 | . . 2 7 2 1 2 . 1 Combat Bots Only 3 | . . 2 3 2 1 2 . 1 Max Kills in Single Turn 2 | . . 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Hostile Shots Fired 176 | . . 34 51 27 10 30 . 24 Missed 47 | . . 9 16 10 3 9 . . Hits 129 | . . 25 35 17 7 21 . 24 Melee 24 | . . . . . . . . 24 Projectile 105 | . . 25 35 17 7 21 . . Critical Strikes 16 | . . . . . 1 1 . 14 Damage Taken 2787 | . . 364 526 239 101 410 . 1147 Core 1023 | . . 61 23 110 . 112 . 717 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 11 | . . . 11 . . . . . Core Remaining (%) 80 | 100 . 75 . 66 . 79 . . Volleys Fired 84 | . . 15 22 23 7 13 . 4 Largest 3 | . . 1 3 2 2 3 . 2 Hottest 189 | . . 40 75 85 85 189 . 136 Shots Fired 155 | . . 15 55 29 12 37 . 7 Gun 136 | . . 15 55 29 12 25 . . Cannon 19 | . . . . . . 12 . 7 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 90 | . . . 55 23 5 7 . . Thermal 64 | . . 15 . 6 7 29 . 7 Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . 1 . . Robot Hit Streak 10 | . . 10 4 9 7 6 . . Robot Miss Streak 9 | . . 1 6 4 1 6 . 9 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 98 | . . 13 36 19 9 20 . 1 Core Hits 62 | . . 5 16 8 2 13 . 18 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . Destroy 1 | . . . 1 . . . . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1750 | . . 150 605 246 120 407 . 222 Guns 1396 | . . 148 605 246 120 277 . . Cannons 230 | . . . . . . 126 . 104 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 124 | . . 2 . . . 4 . 118 Kinetic 937 | . . . 605 179 47 106 . . Thermal 673 | . . 148 . 67 73 281 . 104 Explosive . | . . . . . . . . . Electromagnetic 16 | . . . . . . 16 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . 16 . 3 Average Corruption 15 | . . . . . . 15 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 108 | . . . . . . 106 . 2 Message Errors 26 | . . . . . . 25 . 1 Matter Fused 22 | . . . . . . 22 . . Heat Flow Errors 12 | . . . . . . 12 . . Energy Discharges 16 | . . . . . . 16 . . Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 17 | . . . . . . 16 . 1 Data Loss (major) 7 | . . . . . . 7 . . Misfires 4 | . . . . . . 4 . . Alerts 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 51 | . . 1 . . . . . 50 Shots . | . . . . . . . . . Rammed 51 | . . 1 . . . 1 . 49 Targets Rammed 51 | . . 1 . . . 1 . 49 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 269 | . . 4 27 12 112 269 . 138 Average Temperature 74 | . . 3 13 6 54 97 . 59 Received Heat Transfer 786 | . . 204 225 138 45 174 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . . Heat Transferred 1472 | . . 325 . 148 185 629 . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 96 | . . 96 92 60 30 30 . . Initial 19 | . . . . 19 19 3 . . Average 7 | . . 17 18 18 9 . . . Influence Increases 607 | . . 157 195 110 30 115 . . Destroy 0b10 Robot/C 320 | . . 40 140 60 20 60 . . Destroy 0b10 Robot/NC 25 | . . . 15 . . 10 . . Destroy Leader 84 | . . 10 32 20 10 12 . . Trap Triggered on 0b10 40 | . . 40 . . . . . . Successful Hack 14 | . . 7 7 . . . . . Destroy Structure 4 | . . . 1 . . 3 . . Lose Combat Pursuer 120 | . . 60 . 30 . 30 . . Influence Decreases 607 | . . 157 143 112 70 125 . . Entered New Map 71 | . . . . 33 31 7 . . Time Decay 476 | . . 147 103 79 39 108 . . Lost Part 60 | . . 10 40 . . 10 . . Squads Dispatched 7 | . 2 . 2 . . 3 . . Investigation 3 | . 1 . 1 . . 1 . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 1 . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . . 7 12 6 3 23 . 4 Peak Tracking Total 5 | . . 2 4 3 2 5 . 3 Tactical Retreats 5 | . . 2 . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Traps Triggered 4 | . . . . . . 3 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . 4 . . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . 4 . . . . . . Triggered 4 | . . 4 . . . . . . Most Traps Carried 4 | . . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Machines Accessed 6 | . 1 1 1 . . 3 . . Terminals 5 | . 1 1 . . . 3 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 1 3 7 . . 6 . . Successful 11 | . . 3 3 . . 5 . . Failed 6 | . 1 . 4 . . 1 . . Catastrophic 2 | . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . 1 3 . . . 6 . . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 7 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . 3 . . . 5 . . Record 3 | . . . . . . 3 . . Alert Level 2 | . . 1 . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . Assault Status 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 1 1 . . 1 . . Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 108 | . . . 108 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 Total Damage 256 | . . . . . . . . 256 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Active Infowar (turns) 3859 | . . 263 209 103 118 2954 125 87 Optics 1342 | . . . . . . 1342 . . Sensors 664 | . . 263 209 103 89 . . . Terrain 3192 | . . . . . 29 2954 125 84 Structural 614 | . . . . . . 402 125 87 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Turns Passed 5951 | 117 156 1298 642 241 127 3063 125 182 Spaces Moved 2666 | 76 83 683 294 138 68 1224 50 50 Core 467 | 16 56 370 17 7 . . . 1 Treads 1951 | 60 27 313 237 . . 1215 50 49 Legs 137 | . . . . 60 68 9 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 111 | . . . 40 71 . . . . Fastest Speed 35 | 50 160 150 115 35 120 165 250 50 Average Speed 199 | 140 186 179 161 114 145 233 250 202 Slowest Speed 300 | 160 200 200 300 190 190 250 250 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 19 81 22 34 7 90 1 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Total 3205 | 87 85 740 426 193 84 1422 52 116 Wait 204 | . . 24 70 21 1 84 . 4 Move 2659 | 75 82 682 293 137 67 1223 50 50 Hop . | . . . . . . . . . Pick Up 68 | 6 1 6 12 5 5 29 1 3 Fast Attach . | . . . . . . . . . Attach 63 | 6 1 2 10 6 4 30 1 3 Detach 32 | . . 1 8 1 . 22 . . Swap 1 | . . . 1 . . . . . Drop 38 | . 1 5 10 . . 20 . 2 Fire 84 | . . 15 22 23 7 13 . 4 Melee 1 | . . . . . . . . 1 Ram 36 | . . 1 . . . . . 35 Kick . | . . . . . . . . . Crush 15 | . . . . . . 1 . 14 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 4 | . . 4 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 12) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 254 | -10/Materials | Discovered new exit (range 11) 274 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 484 | -10/Mines | Found a hidden stash of uninstalled traps 710 | -10/Mines | Learned Materials stockpile data 1228 | -10/Mines | Discovered new exit (range 8) 1304 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1308 | -10/Mines | Found Prototype Device 1309 | -10/Mines | Identified Exp. Sensor Array 1324 | -10/Mines | Learned Materials stockpile data 1572 | -10/Mines | Entered Materials 1572 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1991 | -9/Materials | Repaired Exp. Sensor Array? 2197 | -9/Materials | Discovered new exit (range 16) 2214 | -9/Materials | Entered Mines 2448 | -9/Mines | Discovered new exit (range 7) 2451 | -9/Mines | Learned location of Recycling (-8) 2454 | -9/Mines | Assembled infested the area 2455 | -9/Mines | Entered Materials 2455 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2532 | -8/Materials | Discovered new exit (range 11) 2582 | -8/Materials | Entered Storage 2805 | -8/Storage | Met 01-MTF 2951 | -8/Storage | Build established: Gunner 3144 | -8/Storage | System corruption reached 10% 3622 | -8/Storage | Build established: Skirmisher 4967 | -8/Storage | Build established: Mutant 5580 | -8/Storage | Discovered new exit (range 16) 5645 | -8/Storage | Entered Factory 5645 | -7/Factory | Accompanied by 1 ally (01-MTF) 5645 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5648 | -7/Factory | 01-MTF left 5770 | -7/Factory | Sucked down chute 5770 | -7/Factory | Entered Waste 5771 | -7/Waste | Met a frightened Derelict 5804 | -7/Waste | Spotted C-40 Crusher 5818 | -7/Waste | Spotted C-40 Crusher 5838 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5851 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5854 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5857 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5860 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5874 | -7/Waste | Core integrity fell below 50% 5879 | -7/Waste | Spotted C-40 Crusher 5885 | -7/Waste | Core integrity fell below 20% 5886 | -7/Waste | Destroyed C-40 Crusher 5891 | -7/Waste | Lost 6 parts (2p2u2w) 5915 | -7/Waste | Spotted C-40 Crusher 5952 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05928_ 5 Matter crushed. 05929_ Slammed into C-40 Crusher. 05934_ 4 Matter crushed. 05934_ 5 Matter crushed. 05935_ Slammed into C-40 Crusher. 05937_ 5 Matter crushed. 05937_ Slammed into C-40 Crusher. 05943_ 4 Matter crushed. 05943_ 3 Matter crushed. 05943_ Critical hit (Destroy). 05943_ Hvy. Treads destroyed. 05943_ Slammed into C-40 Crusher. 05945_ System corrupted: Component data lost. 05945_ Slammed into C-40 Crusher. 05946_ 4 Matter crushed. 05946_ Slammed into C-40 Crusher. 05949_ 4 Matter crushed. 05949_ Slammed into C-40 Crusher. 05949_ Destabilizing: System corrupted (+2). 05950_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?#??#???## ??????? | | ????????## ??????? | | ?????#??## ] ??????? | | ??????#?## #### ######## ###??????? | | ??###???## #### ######## ###??????? | | #??##???## #### ########? ###??????? | | ???????################# ######## #######??? | | ???#??#?################ ######## #######??? | | ?#??????#??#?####?#### !*! ??? | | ????##??#??#??###?#?## * ??? | | ?#????#?????##?#?##### ??? | | ???????#?#?####??##### !%] ??? | | ?????????##?##?##?###### ######## #####????? | | ???????????????#?#?##### ######## ? ######???? | | ??????#?#???#?#?##?##?## ######?# ? ####?????? | | ???????????#??####?##### ####???? ? ##??#????? | | ??????????##??#????##### ###??#?# ?#???????? | | ????????????????#?#?## ###?#?#?? ??? ? ?????? | | ???????????????#?##?## ##?###?? ?? ????????? | | ?????????????????#?### CC ##???###??? ???? ????? | | ????????????????????## CC ##?####????? ?? ?????? | | ????????????????????#### CC #??????#?????????????? | | ????????????????????#### CC #??????? ???????????? | | ??????????????????????## CC #????????????????????? | | ???????????????????????# CC #?#?#?#??????????????? | | ???????????????????????#%@% #???#????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Analysis Probe DATA ERROR: Steam Global Achievement% Fist Fight Fitting Room For Emergencies Only I Have A Map? Made in Tau Ceti IV Omniscient Cartographer Spot Them First There's More Where That Came From Tourist Challenges ------------ None Game ------ Seed FortressDisruptorWell Manual? 0 Play Time 01:25:28 Cumulative 2.5 hours Start 2026.06.20 @ 16:13:32 End 2026.06.20 @ 17:53:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fd640ea-2708-4646-990b-6ca23195032d