Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 18:13:41 Player: Sir Cheese Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (21) 105 Value Destroyed (591) 591 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5876 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 63/300 Energy 42/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced ECM Suite Graphene Brace Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Myomer Leg Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Actuator Array Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Advanced Power Amplifier Graphene Brace Improved Grenade Launcher [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . . 4 2 . . 2 2 2 Power 2 | . . . . 1 . . . . 1 . Propulsion 3 | . . . . 1 1 . . . . 1 Utility 6 | . . . . 2 1 . . 2 . 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 54 | 6 3 . . 6 2 2 9 6 5 15 Power 7 | 1 . . . 1 . . 1 1 2 1 Engine 6 | 1 . . . 1 . . 1 1 2 . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . . . 1 . . 1 3 . 3 Treads . | . . . . . . . . . . . Leg 2 | . . . . . . . 1 . . 1 Wheel 4 | 2 . . . 1 . . . . . 1 Hover 3 | . . . . . . . . 3 . . Flight 1 | . . . . . . . . . . 1 Utility 23 | 1 1 . . 3 1 . 4 2 1 10 Device 18 | 1 1 . . 2 . . 3 2 1 8 Storage 1 | . . . . 1 . . . . . . Processor 3 | . . . . . 1 . 1 . . 1 Hackware 1 | . . . . . . . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 2 . . 1 1 2 3 . 2 1 Energy Gun 4 | . 1 . . . . 1 1 . 1 . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 5 | 2 . . . 1 . 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 3 . . 2 Parts Lost 25 | . . . . . 1 2 6 2 6 8 Power 5 | . . . . . 1 . 2 . 1 1 Propulsion 6 | . . . . . . . 2 . 2 2 Utility 11 | . . . . . . 2 1 2 3 3 Weapon 3 | . . . . . . . 1 . . 2 Highest Loss Streak 6 | . . . . . 1 2 6 2 5 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 4 5 5 5 4 6 7 6 7 5 4 Power . | 1 1 1 1 . . . . . . . Propulsion . | 1 1 1 1 . . . . 1 . . Utility 1 | . 1 1 1 1 2 2 1 1 . 3 Weapon 2 | 1 2 2 2 2 4 5 3 3 4 1 Tool/Special . | . . . . . . . . . . . Unused Backups 8 | 1 . . . 1 . . 1 1 2 2 Power . | . . . . . . . . . . . Propulsion 3 | 1 . . . 1 . . . . 1 . Utility 2 | . . . . . . . . . . 2 Weapon 2 | . . . . . . . 1 1 . . Tool/Special 1 | . . . . . . . . . 1 . Average Slot Usage (%) 66 | . 98 100 100 88 87 69 64 68 67 20 Engine 8 | . 14 14 14 15 14 7 7 5 4 . Leg 1 | . . . . . . . 1 4 . 2 Wheel 14 | . 28 28 28 23 23 23 18 4 . . Hover 1 | . . . . . . . . 4 15 . Device 17 | . 26 28 28 25 23 15 9 14 24 8 Storage 3 | . . . . 6 7 7 7 6 4 . Processor 3 | . . . . . 3 7 7 12 4 . Energy Gun 4 | . 1 14 14 9 5 . 2 6 4 . Ballistic Gun 5 | . 25 14 7 8 7 . 6 . . . Impact Weapon 2 | . . . . . . . . 6 4 3 Peak Build Rating 67 | 6 7 7 7 13 20 24 31 46 56 67 Average Rating 20 | 4 6 7 7 11 15 14 20 33 45 27 On Entrance 13 | . 6 7 7 7 13 19 10 27 45 2 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 4 . 8 Naked Turns 102 | . . . . . . . . . 9 93 Heaviest Build 35 | 9 11 11 11 22 27 22 35 25 30 32 Greatest Support 42 | 26 26 26 26 42 42 42 42 27 27 30 Greatest Overweight (x) 4 | . . . . . . . . 1 3 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 7 8 8 8 8 7 5 Most Carried 8 | 5 5 5 5 5 8 8 8 8 8 5 Average Carried 5 | 4 5 5 5 4 6 7 6 7 5 4 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 5 5 Final Carried 8 | 5 5 5 5 5 8 7 8 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Matter Collected 901 | 243 131 9 13 . 27 . . 293 79 106 Remotely 153 | . 131 9 13 . . . . . . . Salvage Created 784 | 120 100 . 57 . 42 . 12 129 36 288 Parts 35 | 7 9 . 6 . 2 . 1 2 . 8 Haulers Intercepted 2 | . 1 . . . . . . 1 . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 6 | . . . 1 . . . . . . 5 Melee 1 | . . . . . . . . . . 1 Guns 1 | . . . 1 . . . . . . . AOE 4 | . . . . . . . . . . 4 Classes Destroyed 10 | 2 3 . 1 . . . . 1 1 2 Worker 3 | . 1 . . . 1 . . . . 1 Builder 1 | . . . . . . . . 1 . . Tunneler 4 | 3 . . . . . . 1 . . . Hauler 2 | . 1 . . . . . . 1 . . Recycler 2 | 1 . . . . . . . . . 1 Operator 2 | . 1 . . . 1 . . . . . Watcher 1 | . . . . . . . . . 1 . Grunt 1 | . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . 4 Subdweller 1 | . . . 1 . . . . . . . Best Kill Streak 3 | 3 2 . 1 . 1 . 1 1 1 3 Combat Bots Only 3 | . . . 1 . . . . . . 3 Max Kills in Single Turn 3 | 1 1 . 1 . 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 279 | . 10 . 2 8 11 1 48 35 47 117 Missed 118 | . 2 . . 3 4 . 20 21 18 50 Hits 161 | . 8 . 2 5 7 1 28 14 29 67 Melee 2 | . . . . . . 1 . . 1 . Projectile 159 | . 8 . 2 5 7 . 28 14 28 67 AOE 1 | . . . . . . . 1 . . . Critical Strikes 7 | . . . . . . 1 . . 1 5 Damage Taken 3540 | . 66 . 37 53 83 40 494 280 582 1905 Core 1711 | . 27 . 19 . 36 . 133 84 255 1157 Absorbed by Shields 65 | . . . . 20 31 14 . . . . Core Remaining (%) 86 | 100 . . 81 100 . . 75 90 74 . Volleys Fired 85 | 15 12 . 14 6 10 . 10 7 2 9 Largest 2 | 2 2 . 2 2 2 . 2 1 1 1 Hottest 108 | 40 100 . 100 63 92 . 108 75 75 36 Shots Fired 135 | 30 21 . 15 12 20 . 18 7 3 9 Gun 109 | 30 18 . 2 12 19 . 18 7 3 . Cannon 1 | . . . . . 1 . . . . . Launcher 9 | . . . . . . . . . . 9 Special 16 | . 3 . 13 . . . . . . . Kinetic 77 | 30 15 . 1 6 10 . 15 . . . Thermal 29 | . 3 . 13 . . . 3 7 3 . Explosive 9 | . . . . . . . . . . 9 Electromagnetic 20 | . 3 . 1 6 10 . . . . . Robot Hit Streak 9 | 9 2 . 4 2 2 . 7 3 2 9 Robot Miss Streak 6 | 2 3 . . 2 5 . 3 5 6 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 79 | 18 7 . 2 6 6 . 13 10 3 14 Core Hits 44 | 6 4 . 2 2 2 . 6 9 2 11 Critical Kills 2 | . . . . . . . 1 . . 1 Critical Parts Destroyed 3 | . . . . . . . 1 1 1 . Critical Strikes 5 | . . . . . . . 2 1 1 1 Destroy 2 | . . . . . . . 2 . . . Smash 3 | . . . . . . . . 1 1 1 Melee Attacks 22 | . . . . . . . . 4 2 16 Impact 22 | . . . . . . . . 4 2 16 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2287 | 190 98 . 27 118 121 . 187 425 52 1069 Guns 825 | 190 98 . 27 118 87 . 187 100 18 . Cannons 34 | . . . . . 34 . . . . . Explosions 982 | . . . . . . . . 155 . 827 Melee 443 | . . . . . . . . 170 34 239 Ramming 3 | . . . . . . . . . . 3 Kinetic 559 | 190 83 . 15 62 72 . 137 . . . Thermal 611 | . . . . . . . 50 100 18 443 Explosive 539 | . . . . . . . . 155 . 384 Electromagnetic 132 | . 15 . 12 56 49 . . . . . Impact 443 | . . . . . . . . 170 34 239 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . 5 5 . 5 15 Average Corruption 5 | . . . . . . 5 5 . 5 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . . . 5 7 . 1 5 Message Errors 2 | . . . . . . 2 . . . . Matter Fused 3 | . . . . . . 1 1 . . 1 Heat Flow Errors 2 | . . . . . . 1 1 . . . Energy Discharges 5 | . . . . . . . 2 . . 3 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 300 | . . . . . 15 . . 70 34 181 Projectiles 15 | . . . . . 15 . . . . . Explosions 181 | . . . . . . . . . . 181 Melee 104 | . . . . . . . . 70 34 . Knockbacks 4 | . . . . . . . . 2 . 2 Impact 3 | . . . . . . . . 1 . 2 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 260 | . . . . . . . . 68 . 192 Shots 4 | . . . . . . . . 1 . 3 Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 262 | . 40 . . 6 18 262 159 32 14 . Average Temperature 47 | . 25 . . 6 12 131 67 15 9 . Received Heat Transfer 339 | . . . 6 18 42 . 84 33 45 111 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . 3 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 345 | . . . . . . . 45 85 15 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 157 | 10 10 3 . . 5 . 12 96 15 157 Initial 3 | . . 3 . . . . . . . . Average 7 | 1 1 1 . . . . 1 25 3 13 Influence Increases 539 | 20 25 . . . 15 . 19 103 37 320 Destroy 0b10 Robot/C 100 | . . . . . . . . . . 100 Destroy 0b10 Robot/NC 75 | 20 15 . . . 10 . 5 10 5 10 Destroy Leader 36 | . 2 . . . . . . 2 2 30 Successful Hack 41 | . 5 . . . 5 . 12 . . 19 Disable Machine 105 | . . . . . . . . 75 . 30 Destroy Structure 137 | . 3 . . . . . 2 16 . 116 Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 30 | . . . . . . . . . 15 15 Influence Decreases 390 | 20 15 10 . . 15 . 19 103 37 171 Entered New Map 7 | . . 7 . . . . . . . . Time Decay 305 | 20 15 3 . . 15 . 19 90 32 111 Lost Part 78 | . . . . . . . . 13 5 60 Squads Dispatched 8 | . 2 . . . 1 . . 2 2 1 Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 1 Reinforcement 6 | . 2 . . . 1 . . 2 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Distress Signals 3 | . 1 . . . . . . . 1 1 Communications Jammed 11 | . . . . . . . . . . 11 Distress Signals 11 | . . . . . . . . . . 11 Times Spotted 69 | . 7 . 2 4 7 6 1 11 14 17 Peak Tracking Total 10 | . 5 . 2 3 6 6 1 7 10 8 Tactical Retreats 2 | . . . . . . . . . 1 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Traps Triggered 2 | . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Machines Disabled 7 | . . . . . . . . 5 . 2 Max in Single Turn 5 | . . . . . . . . 5 . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Machines Accessed 22 | . 2 . . 1 3 . 4 2 2 8 Terminals 12 | . 2 . . 1 1 . 3 1 . 4 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 3 | . . . . . 1 . . 1 . 1 Scanalyzers 5 | . . . . . 1 . 1 . 2 1 Garrison Access . | . . . . . . . . . . . Total Hacks 42 | . 7 . . 3 6 . 6 5 3 12 Successful 14 | . 1 . . 2 3 . 3 1 . 4 Failed 27 | . 6 . . 1 2 . 3 4 3 8 Catastrophic 7 | . 1 . . . 1 . . 1 1 3 Database Lockouts 1 | . . . . . 1 . . . . . Manual 6 | . 1 . . 2 . . 1 . . 2 Terminals 24 | . 7 . . 3 1 . 4 3 . 6 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 Recycling Units 5 | . . . . . 2 . . 2 . 1 Scanalyzers 10 | . . . . . 3 . 2 . 3 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 1 . . 1 1 . 3 . . 2 Record 2 | . . . . . . . 1 . . 1 Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . 1 . . Report Inventory 2 | . . . . . 1 . . 1 . . Scanalyzer 3 | . . . . . 1 . . . . 2 Retrieve Study 3 | . . . . . 1 . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . Terminals 1 | . . . . 1 . . . . . . Botnet 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 2 . . 1 3 . 4 2 2 7 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . . . 2 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 1974 | 76 218 35 244 270 205 100 316 317 3 190 Terrain 1157 | . . . . 219 205 100 316 317 . . Seismic 1098 | 76 218 35 244 270 205 50 . . . . Jamming 189 | . . . . . . . . . 3 186 ECM 5 | . . . . . . . . . . 5 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Turns Passed 2585 | 131 218 35 244 270 205 100 316 324 179 563 Spaces Moved 2284 | 83 196 31 176 165 192 104 283 228 260 566 Core 400 | 7 . . . . . . . . 20 373 Treads . | . . . . . . . . . . . Legs 375 | . . . . . . . 58 124 . 193 Wheels 1165 | 76 196 31 176 165 192 104 225 . . . Hover 344 | . . . . . . . . 104 240 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 86 86 86 52 50 50 Average Speed 86 | 86 90 90 90 91 87 86 93 125 60 76 Slowest Speed 250 | 90 90 90 90 93 93 86 120 190 240 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 16 | 4 26 11 6 16 5 75 8 9 11 15 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 10 | . 3 . . . . . . . . 7 Terrain Destroyed 96 | . 3 . . . . . 2 17 . 74 Melee 7 | . . . . . . . . . . 7 Projectile 4 | . 3 . . . . . 1 . . . AOE 84 | . . . . . . . . 17 . 67 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Total 2676 | 114 210 37 219 271 210 113 317 251 277 657 Wait 132 | . . 7 29 88 . . . . . 8 Move 2275 | 82 195 30 175 164 192 103 282 227 259 566 Hop . | . . . . . . . . . . . Pick Up 48 | 10 . . . 4 5 2 9 3 4 11 Fast Attach 18 | 2 1 . . 1 . . 3 2 . 9 Attach 41 | 4 . . . 3 1 1 7 5 5 15 Detach 15 | . . . . . . . 2 . 4 9 Swap 14 | . 2 . 1 3 1 4 1 . . 2 Drop 25 | 1 . . . 2 1 3 3 3 1 11 Fire 85 | 15 12 . 14 6 10 . 10 7 2 9 Melee 22 | . . . . . . . . 4 2 16 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Discovered new exit (range 5) 350 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Mines 359 | -10/Mines | Met a Derelict bent on vengeance 377 | -10/Mines | Discovered new exit (range 7) 385 | -10/Mines | Entered Subcaves 386 | -10/Subcaves | Approached by a straggling Scientist 414 | -10/Subcaves | Learned location of Zion (-7) 414 | -10/Subcaves | Met a Zionite searching for "candidates" 490 | -10/Subcaves | Discovered new exit (range 10) 505 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 629 | -10/Subcaves | Entered Materials 629 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 880 | -8/Materials | Discovered new exit (range 10) 888 | -8/Materials | Discovered new exit (range 10) 899 | -8/Materials | Entered Factory 899 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 929 | -7/Factory | Central database locked down 1104 | -7/Factory | Sucked down chute 1104 | -7/Factory | Entered Waste 1119 | -7/Waste | EMP discharged 1147 | -7/Waste | Spotted C-40 Crusher 1154 | -7/Waste | Spotted C-40 Crusher 1154 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1161 | -7/Waste | Spotted C-40 Crusher 1167 | -7/Waste | Spotted C-40 Crusher 1179 | -7/Waste | Spotted C-40 Crusher 1180 | -7/Waste | Spotted C-40 Crusher 1191 | -7/Waste | Discovered new exit (range 16) 1204 | -7/Waste | Entered Factory 1349 | -7/Factory | Discovered new exit (range 9) 1466 | -7/Factory | Lost 6 parts (2p2n1u1w) 1520 | -7/Factory | Entered another Factory area 1520 | -6/Factory | Evolved 2 slots: Utility x2 1840 | -6/Factory | Discovered new exit (range 7) 1844 | -6/Factory | Entered another Factory area 1844 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2014 | -5/Factory | Released all parts (7) 2017 | -5/Factory | Discovered new exit (range 13) 2019 | -5/Factory | Discovered new exit (range 15) 2023 | -5/Factory | Entered another Factory area 2023 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -4/Factory | Lost 5 parts (2n3u) 2497 | -4/Factory | Released all parts (3) 2522 | -4/Factory | Crushed by falling debris 2532 | -4/Factory | Core integrity fell below 50% 2533 | -4/Factory | System corruption reached 10% 2553 | -4/Factory | Lost 3 parts (1n1u1w) 2558 | -4/Factory | Core integrity fell below 20% 2575 | -4/Factory | Found Prototype Processor 2575 | -4/Factory | Identified Exp. Signal Interpreter 2586 | -4/Factory | Core destroyed Last Messages --------------- cleaned. U-05 Engineer lays Concrete. Acquired 87 matter. K-01 Serf destroyed. W-44 Eye sends out distress signal. System corrupted: Energy discharge (-38). Acquired Prototype Processor. Identified Exp. Signal Interpreter. Discarded Faulty Exp. Signal Interpreter. Fusion Modulator explodes. P-70 Sage destroyed. Destroyed Imp. Remote Datajack. Wheel destroyed. Destroyed Wheel. Imp. Grenade Launcher+ destroyed. Destroyed Imp. Grenade Launcher+. Destroyed Imp. Heat Sink. P-70 Sage destroyed. Slammed into P-70 Sage. Destabilizing: Core damaged (-23). Map ----- +----------------------------------------------------+ | ??????????#####/###########+#+######### # | | ??????????# ## # # """ | | ??????????# """ """ """ ## """""" # # """ | | ??????????# """ """ """ ## """""" + + """ | | ??????????# """ """ """ ## """""" # # | | ??????????# ## """"""" # " # """ | | ??????????# [ ## % #" " # """ | | ??????????######/##### # """"""" # " # """ | | ?############## #### ## """"""" #!% # | | = + """"""" # = ###### | | # T### ##### # """""?" # #????? | | ???###??## ####### # # #????? | | ??? ?????????# # ## # #????? | | ???? ?????????# + ############### #????? | | ###+#######??# # !! #???#############+#######? | | # #### # !! #???# = # # | | ?# """ """ + # !! #???# # / | | ??# "Y """ ###### #???# """ # #? | | ??# """ """ #????########???# """ # #? | | ??# "" #???????????????# """ # #? | | ??# "" #???????????????# # #? | | ??# #???#######????#######+# #? | | ??# #?### ###??# / #? | | ??#+#########?#;;;;;;;""#??# # #? | | ??# #????????##; #### # #? | | ??# #????????# %!@ # #? | | ??# #????????# p###+##### # #? | | ??# ########?# % ; ## ##############? | | ??# # ### |% " ## #?????????????? | | ### # """" ## " """"## #?????????????? | | + """" ### # """"## #?????????????? | | ##### """" #?# # ! """"#? #?????????????? | | ????# """" #?# ; # """"#? #?????????????? | | ????# ??# ;;;;;;;"## ?? #?????????????? | | ????########?### ## #### #? #?????????????? | | ##?????????????# #####??# #? ??????????????? | | #?????????????###??????####+####? ??????????????? | | #???????????????????????????????? ??????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 EM Shielding 2 Resistance: EX 25 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 5 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -7/Factory | Hacked Power Maul | -4/Factory | Hacked Imp. Grenade Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterPhasingShielding Manual? 0 Play Time 00:41:15 Cumulative 58.0 hours Start 2026.10.29 @ 17:17:03 End 2026.10.29 @ 18:13:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 52 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1d5d12a9-c1d7-4dd1-b5a1-bbc12f4fc244