Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 17:42:31 Player: shapeshifter Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (158) 790 Value Destroyed (6068) 6068 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (3772) 3772 TOTAL SCORE: 17830 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 110 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2082 Friendly Fire -576 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wave Gun Precision Assault Rifle Heavy Autocannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Target Analyzer Experimental Core Analyzer Experimental Phase Shifter Makeshift Light Armor Plating Advanced Remote Shield > --- WEAPON ----------- Wave Gun Heavy Shock Bomb Launcher Field Lobotomy Kit > --- INVENTORY -------- Neutrino Core Armored Medium Treads Power Amplifier Improved Heat Sink Coolant Injector Experimental Coolant Injector Medium Storage Unit Energy Well Encrypted Comm Array Improved Salvage Targeting Computer Kinecellerator Transmission Jammer Improved Power Shielding Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Dynamic Insulation System Wave Gun Wave Gun Precision Assault Rifle Gauss Cannon Improved Remote Datajack Signal Generator [Rating: 122] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 2 . . 2 . . . . 2 2 . . . . Power 2 | . . . . . . . . . . . . . . 1 1 . . . . Propulsion 2 | . . . . . . 1 . . 1 . . . . . . . . . . Utility 5 | . . 2 . . . . . . 1 . . . . 1 1 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 139 | 7 1 30 1 . . 11 3 2 10 1 5 . 1 22 12 5 11 15 2 Power 24 | 1 1 3 1 . . 1 . . 1 . . . 1 7 3 . 3 2 . Engine 12 | 1 1 3 1 . . . . . . . . . 1 1 1 . 2 1 . Core 11 | . . . . . . 1 . . 1 . . . . 6 2 . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 24 | 2 . 8 . . . 2 . . 2 . . . . 3 . . 3 4 . Treads 12 | 2 . 4 . . . . . . . . . . . 2 . . 1 3 . Leg 3 | . . . . . . . . . . . . . . . . . 2 1 . Wheel 9 | . . 4 . . . 2 . . 2 . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 48 | 2 . 12 . . . 4 2 1 3 . 1 . . 5 6 2 4 5 1 Device 22 | 1 . 3 . . . . 1 . . . 1 . . 5 5 1 1 3 1 Storage 4 | 1 . 1 . . . . . . 1 . . . . . 1 . . . . Processor 4 | . . . . . . . . . 1 . . . . . . 1 1 1 . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . Protection 17 | . . 8 . . . 3 1 1 1 . . . . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 7 . . . 4 1 1 4 1 4 . . 7 3 3 1 4 1 Energy Gun 10 | . . 2 . . . 1 . . 1 . . . . 2 1 . 1 1 1 Energy Cannon 6 | . . . . . . . . . 1 1 . . . 3 1 . . . . Ballistic Gun 14 | 2 . 5 . . . 2 . 1 1 . 3 . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . 1 . 1 . . 2 1 3 . 1 . Launcher 3 | . . . . . . 1 1 . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . . 1 . . 2 . . . . . . . 1 7 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 . System Corruption 18 | . . . . . . . . . . . . . . . . . . 18 . Parts Lost 65 | . . 11 . . . 1 6 1 3 . . . . 16 4 3 3 17 . Power 10 | . . 2 . . . . . . . . . . . 4 2 . . 2 . Propulsion 12 | . . 2 . . . . . . . . . . . 2 . 1 2 5 . Utility 26 | . . 4 . . . . 3 1 1 . . . . 4 2 2 1 8 . Weapon 17 | . . 3 . . . 1 3 . 2 . . . . 6 . . . 2 . Highest Loss Streak 14 | . . 5 . . . 1 4 1 2 . . . . 7 3 3 3 14 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 4 7 19 23 23 23 22 19 17 19 24 23 24 24 18 24 23 24 22 3 Power 1 | . 1 . . . . . 1 2 1 2 2 3 3 1 2 2 2 1 . Propulsion 2 | 1 2 5 5 5 5 4 6 6 4 3 3 3 3 2 1 1 . . . Utility 9 | . 2 8 13 12 12 11 8 7 7 9 9 9 9 7 10 8 12 11 . Weapon 5 | 1 1 5 5 5 5 3 2 . 5 8 7 7 7 4 7 8 6 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . 8 . 1 . 12 . . 1 . . . . 1 4 . 1 11 1 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . 4 . . . 2 . . . . . . . . 1 . . . . Utility 20 | . . . . 1 . 8 . . 1 . . . . . . . . 10 . Weapon 11 | . . 4 . . . 2 . . . . . . . 1 2 . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 100 94 92 100 100 92 87 87 82 84 83 84 84 80 93 92 87 82 6 Engine 4 | . 14 8 3 11 11 . . . . . . . . 2 3 . 3 10 . Core 6 | . . . . . . 8 9 9 7 7 7 7 6 8 12 17 12 4 . Treads 5 | . 28 15 . . . . . . . . . . . 3 11 9 5 5 . Leg 2 | . . . . . . . . . . . . . . . . . 7 11 . Wheel 8 | . . 5 22 22 22 21 18 18 14 15 15 15 15 9 5 5 1 . . Device 15 | . 14 12 11 11 11 9 14 7 6 7 10 15 15 20 28 27 18 16 1 Storage 7 | . 14 11 11 11 11 9 9 9 7 7 7 7 7 6 5 5 5 4 . Processor 3 | . . . . . . . . . 6 7 7 7 7 6 5 6 3 5 5 Protection 10 | . . 18 22 22 22 12 10 19 15 15 11 7 7 2 . . 6 10 . Energy Gun 4 | . . 9 . . . . 6 . 4 5 . . . 7 3 . 3 4 . Energy Cannon 2 | . . . . . . . . . 2 9 8 . . 4 6 9 5 . . Ballistic Gun 7 | . 28 12 22 22 22 24 11 18 8 . 9 15 15 2 . . . . . Ballistic Cannon 2 | . . . . . . . . . 5 7 4 7 7 2 5 6 6 . . Peak Build Rating 122 | 7 8 21 22 23 23 38 38 38 52 52 53 52 53 65 85 81 78 122 22 Average Rating 49 | 4 7 15 21 22 23 34 35 35 48 52 51 52 52 53 80 77 72 68 14 On Entrance 39 | . 7 8 21 22 23 23 38 35 38 52 52 52 52 53 65 80 72 77 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 13 15 106 100 100 100 107 107 106 108 112 112 104 109 136 140 135 145 172 9 Greatest Support 81 | 40 40 46 24 24 24 40 40 40 56 56 56 56 56 56 28 28 30 81 3 Greatest Overweight (x) 8 | . . 5 4 4 4 7 2 2 1 1 1 1 1 4 4 4 8 4 2 Average Overweight (x) 2 | . . 2 4 4 4 2 2 2 1 1 1 1 1 2 4 4 4 2 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 7 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 7 8 25 25 25 25 25 24 23 25 25 25 25 25 25 25 25 25 25 5 Average Carried 21 | 4 7 19 25 24 25 24 22 20 21 24 24 25 25 18 24 23 24 22 4 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 8 25 25 25 25 24 19 21 25 25 25 25 25 21 24 23 24 5 4 Class Distribution -------------------- 24% | Tank 24% | Mutant 14% | Scavenger-Mutant 10% | Infiltrator-Tank 7% | Scavenger-Tank 5% | Gunner 4% | Skirmisher 3% | Infiltrator-Gunner 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Infiltrator-Skirmisher | -6/Factory Infiltrator-Tank | -5/Factory Infiltrator-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Matter Collected 5061 | 305 179 553 198 . . 773 331 298 308 81 160 . 54 393 223 362 507 336 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6121 | 142 134 878 92 . . 967 402 343 269 14 216 . 51 523 335 236 537 982 . Parts 322 | 10 5 71 9 . . 53 18 19 13 1 8 . 3 24 18 16 22 32 . Haulers Intercepted 3 | . . 1 . . . 1 . . 1 . . . . . . . . . . Recyclers Shooed 6 | . . 4 . . . 1 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . 5 . 2 . . 13 15 . . Prevented 11 | . . . . . . . . . . . 2 . . . . 4 5 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 130 | . 5 28 7 . . 22 8 5 3 . 4 . 1 10 4 7 10 16 . Guns 81 | . 5 28 7 . . 18 8 4 1 . 3 . 1 3 . . 2 1 . Cannons 24 | . . . . . . . . . 2 . 1 . . 4 4 6 7 . . AOE 22 | . . . . . . 4 . 1 . . . . . 2 . 1 1 13 . Classes Destroyed 18 | 3 2 4 . . . . . . . 1 1 . . 5 . . . 2 . Worker 6 | 1 . . . . . 1 . 1 . . . . . 1 2 . . . . Builder 2 | . . . . . . . . . . . . . . 1 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 3 | . . 1 . . . 1 . . 1 . . . . . . . . . . Recycler 3 | 1 . . . . . 1 . . . . . . . 1 . . . . . Operator 2 | . . 1 . . . . . . . . . . . . 1 . . . . Watcher 9 | . . 2 . . . 1 . 1 2 . . . . 1 2 . . . . Swarmer 37 | . 3 17 7 . . 7 . . . . . . . . . 2 . 1 . Grunt 50 | . 2 4 . . . 15 6 2 . . 2 . . 4 . 1 8 6 . Brawler 3 | . . . . . . . . . . . 1 . . . . . . 2 . Duelist 2 | . . . . . . . . . . . . . . 1 . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . 7 . . . . 2 3 3 . 1 . 1 . 1 1 . . . Hunter 6 | . . . . . . . . . . . . . . 2 1 . . 3 . Programmer 9 | . . . . . . . . . . . . . . 2 2 3 2 . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | 2 3 4 4 . . 15 3 2 2 . 3 . 1 5 3 2 4 10 . Combat Bots Only 13 | . 3 4 4 . . 13 3 2 1 . 3 . 1 4 2 2 4 10 . Max Kills in Single Turn 3 | 1 1 1 2 . . 2 1 1 1 1 1 . 1 3 2 1 2 3 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 1 . . . . . 2 . 1 1 3 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Hostile Shots Fired 1119 | . 30 208 28 . . 79 32 43 72 . 44 . 18 82 26 55 64 333 5 Missed 318 | . 6 53 8 . . 26 11 10 19 . 9 . 7 17 7 10 18 115 2 Hits 801 | . 24 155 20 . . 53 21 33 53 . 35 . 11 65 19 45 46 218 3 Melee 8 | . . . . . . . . . . . 2 . . 3 . . . 3 . Projectile 793 | . 24 155 20 . . 53 21 33 53 . 33 . 11 62 19 45 46 215 3 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 29 | . . 4 . . . . . 1 . . 2 . . 1 . 2 6 13 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 6 | . . . . . . . . . . . . . . . . 1 1 4 . Actively Blocked 4 | . . . . . . . . . . . . . . . . 1 1 2 . Damage Taken 13939 | . 224 1617 168 . . 700 954 503 434 . 501 . 88 1972 666 902 891 4216 103 Core 1838 | . 18 120 31 . . 106 146 80 39 . 112 . 27 140 133 119 58 606 103 Absorbed by Shields 720 | . . . . . . . 73 . . . . . . 168 . . . 479 . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . 104 . Ignored by Resistances 163 | . . . . . . . . 4 8 . . . . . 48 103 . . . Regen/Repaired (Parts) 145 | . . . . . . . . . . . . . . . . . . 145 . Core Remaining (%) 75 | 100 92 . . . 62 . . 39 . . . . 74 83 . . . . . Volleys Fired 475 | 14 20 116 16 . . 53 44 21 20 8 13 . 3 49 41 18 22 17 . Largest 3 | 2 2 2 2 . . 3 3 3 3 3 3 . 3 3 3 3 3 3 . Hottest 224 | 40 40 79 50 . . 86 75 86 189 189 174 . 92 224 212 212 194 155 . Shots Fired 958 | 28 40 209 32 . . 133 71 50 50 12 38 . 9 76 78 42 59 31 . Gun 679 | 28 40 209 32 . . 125 55 42 37 4 24 . 6 33 15 . 15 14 . Cannon 233 | . . . . . . . . . 13 8 14 . 3 43 63 42 44 3 . Launcher 41 | . . . . . . 8 16 8 . . . . . . . . . 9 . Special 5 | . . . . . . . . . . . . . . . . . . 5 . Kinetic 629 | 28 40 122 32 . . 111 40 42 40 2 29 . 9 37 43 24 22 8 . Thermal 203 | . . 87 . . . . . . 8 8 5 . . 31 21 12 22 9 . Explosive 23 | . . . . . . 8 15 . . . . . . . . . . . . Electromagnetic 98 | . . . . . . 14 16 8 2 2 4 . . 8 14 6 15 9 . Robot Hit Streak 15 | 9 12 7 5 . . 15 11 11 9 . 8 . 10 15 11 7 8 10 . Robot Miss Streak 9 | 3 3 5 3 . . 9 4 4 4 . 7 . 2 2 3 7 8 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 4 2 . . 2 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 544 | 21 26 114 19 . . 77 34 31 33 . 20 . 6 51 33 26 35 18 . Core Hits 301 | 6 7 45 7 . . 49 21 12 14 1 8 . 3 24 14 18 29 43 . Critical Kills 4 | . . 1 . . . . 1 . . . . . . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . . . . 1 . Critical Strikes 19 | . . 3 . . . 1 1 . . . . . . 3 5 2 2 2 . Burn 4 | . . 2 . . . . . . . . . . . 2 . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . Destroy 5 | . . 1 . . . 1 1 . . . . . . . . . . 2 . Blast 8 | . . . . . . . . . . . . . . . 5 2 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16280 | 292 326 1600 310 . . 1830 722 638 650 30 415 . 136 2027 1242 982 1160 3920 . Guns 7019 | 292 326 1600 310 . . 1318 583 468 393 . 282 . 87 645 263 . 242 210 . Cannons 3914 | . . . . . . . . . 257 30 133 . 49 672 963 847 816 147 . Explosions 5331 | . . . . . . 496 139 170 . . . . . 710 16 135 102 3563 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 16 | . . . . . . 16 . . . . . . . . . . . . . Kinetic 6989 | 292 326 1004 310 . . 1075 345 468 506 30 308 . 136 516 544 506 411 212 . Thermal 5700 | . . 596 . . . . 59 . 96 . 81 . . 1377 401 423 507 2160 . Explosive 576 | . . . . . . 496 80 . . . . . . . . . . . . Electromagnetic 2999 | . . . . . . 243 238 170 48 . 26 . . 134 297 53 242 1548 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 3 . . . . . 9 9 . . . . . . 10 15 15 19 19 Average Corruption 10 | . 1 . . . . . 3 9 . . . . . . 5 11 15 15 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 131 | . 4 . . . . . 7 9 . . . . . . 9 26 60 10 6 Message Errors 34 | . 1 . . . . . 1 3 . . . . . . 1 6 17 3 2 Matter Fused 29 | . 1 . . . . . 2 1 . . . . . . 1 7 15 1 1 Heat Flow Errors 8 | . 1 . . . . . . 1 . . . . . . . 3 3 . . Energy Discharges 19 | . . . . . . . 1 2 . . . . . . . 2 12 1 1 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . 1 1 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 11 | . 1 . . . . . . . . . . . . . 3 2 4 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 1 . Misfires 6 | . . . . . . . 1 . . . . . . . 2 1 2 . . Alerts 5 | . . . . . . . . 1 . . . . . . 2 . 2 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 2 2 Weapon Failures 7 | . . . . . . . 2 . . . . . . . . 3 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 386 | . . . . . . 21 2 3 8 . . . . 272 60 11 6 3 . Projectiles 78 | . . . . . . . . . 8 . . . . . 60 4 6 . . Explosions 308 | . . . . . . 21 2 3 . . . . . 272 . 7 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . 1 . . . . . 6 7 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . 1 . . . . . 5 5 3 . . Secondary 3 | . . . . . . . . . . . . . . . 1 2 . . . Self-Inflicted Damage 541 | . . . . . . 38 89 17 . . . . . 376 21 . . . . Shots 13 | . . . . . . 1 4 2 . . . . . 5 1 . . . . Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 559 | . 256 532 . . . 69 80 249 264 230 363 . 9 250 438 511 559 164 . Average Temperature 104 | . 133 112 . . . 21 28 90 81 106 173 . 6 63 117 155 172 69 . Received Heat Transfer 3027 | . 72 357 . . . 261 144 207 114 . 270 . 30 188 18 81 415 861 9 Effects 28 | . . 12 . . . . . . . . 1 . . 1 2 5 7 . . Shutdowns 8 | . . 1 . . . . . . . . . . . . 1 2 4 . . Energy Bleed 4 | . . . . . . . . . . . . . . 1 1 . 2 . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . Short Circuit 7 | . . 2 . . . . . . . . 1 . . . . 3 1 . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . . . . . . Damage (major) 3 | . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Fried 11 | . . . . . . . 2 1 . . . . . . 1 . . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Melted 10 | . . 1 . . . . . . . . . . . 6 . . . 3 . Heat Transferred 7251 | . . 1610 . . . . 24 . 225 . 111 . . 1738 629 396 507 2011 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . 1 . . . . . . . . 1 1 16 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . . 2 2 1 . . . . . 1 . . . . . Low Security (%) 88 | 100 100 100 100 . 100 86 . . 100 . . . . 99 100 . . . . Level 1 6 | . . . . . . 13 31 100 . . . . . . . . . . . Level 2 4 | . . . . . . . 68 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 564 | 10 90 175 173 . . 398 564 317 139 . . . . 206 93 . . . . Initial 274 | . . 9 58 . . . 254 274 139 . . . . . 10 . . . . Average 92 | 1 39 85 130 . . 89 427 269 36 . . . . 59 20 . . . . Influence Increases 3992 | 25 124 802 175 . . 637 370 173 154 . 90 . 20 424 253 150 275 320 . Destroy 0b10 Robot/C 2580 | . 100 560 140 . . 440 160 100 60 . 80 . 20 200 80 140 200 300 . Destroy 0b10 Robot/NC 145 | 25 . 20 . . . 20 . 10 15 . . . . 20 30 . . 5 . Destroy Leader 454 | . 20 146 20 . . 64 . 42 36 . 10 . . 52 24 10 30 . . Successful Hack 92 | . 4 . . . . 14 14 6 28 . . . . 14 12 . . . . Disable Machine 225 | . . . 15 . . . 30 15 15 . . . . 75 75 . . . . Anti-Garrison Action 50 | . . . . . . . 50 . . . . . . . . . . . . Destroy Structure 266 | . . 1 . . . 69 116 . . . . . . 48 32 . . . . Lose Combat Pursuer 180 | . . 75 . . . 30 . . . . . . . 15 . . 45 15 . Influence Decreases 3992 | 25 100 675 183 143 . 245 198 430 461 . 90 . 20 402 261 164 237 335 23 Entered New Map 926 | . . 15 93 143 . . 138 290 168 . . . . . 12 6 . 38 23 Time Decay 2373 | 25 100 550 90 . . 235 . 130 263 . 90 . 20 299 209 128 207 27 . Lost Part 593 | . . 110 . . . 10 60 10 30 . . . . 103 40 30 30 170 . Lost Ally 100 | . . . . . . . . . . . . . . . . . . 100 . Squads Dispatched 18 | . 1 3 . . . 3 . 1 2 . . . . 6 2 . . . . Investigation 4 | . 1 1 . . . 1 . . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . . 1 . . . . 3 1 . . . . Reinforcement 7 | . . 2 . . . 1 . . . . . . . 3 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Distress Signals 8 | . . 5 . . . 2 . 1 . . . . . . . . . . . Communications Jammed 11 | . . . . . . . . . . . . . . . 2 . . 9 . Distress Signals 11 | . . . . . . . . . . . . . . . 2 . . 9 . Times Spotted 218 | . 6 40 7 . . 30 8 9 6 . 5 . 1 18 10 6 13 55 4 Peak Tracking Total 16 | . 3 5 3 . . 5 4 4 1 . 3 . 1 4 2 2 4 16 2 Tactical Retreats 15 | . . 4 . . . 1 . . . . 1 . . 5 1 . 2 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Traps Triggered 11 | . 1 . . . . 4 . . 3 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Machines Disabled 20 | . . . 1 . . . 4 1 1 1 . . . 5 5 2 . . . Max in Single Turn 5 | . . . 1 . . . 1 1 1 1 . . . 5 2 1 . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Machines Accessed 36 | . 4 5 . 1 . 6 1 2 1 . 1 4 . 5 3 2 1 . . Terminals 25 | . 4 5 . . . 5 1 2 1 . . . . 4 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Total Hacks 98 | . 11 9 . 1 . 17 2 4 3 . 1 26 . 7 8 8 1 . . Successful 63 | . 5 2 . 1 . 6 1 2 2 . 1 26 . 3 5 8 1 . . Failed 35 | . 6 7 . . . 11 1 2 1 . . . . 4 3 . . . . Catastrophic 17 | . 4 6 . . . 2 . . 1 . . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 39 | . 5 9 . 1 . 8 . 3 2 . . . . 5 5 . . 1 . Terminals 59 | . 11 9 . . . 16 2 4 3 . . . . 6 8 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 53 | . 3 1 . 1 . 3 1 2 1 . 1 26 . 2 3 8 1 . . Record 19 | . . . . . . . . 1 . . . 11 . . . 7 . . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . . . . . . 1 . . . . 1 1 . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 7 | . 2 1 . . . 1 . 1 . . . . . 1 1 . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 1 . . . 2 . . 1 . . . . . 2 . . . . Terminals 8 | . 2 1 . . . 2 . . 1 . . . . . 2 . . . . Botnet 8 | . 2 1 . . . 2 . . 1 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . 1 . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 5 . . . 5 1 . 1 . . . . 4 3 . . . . Full Trace Events 2 | . 1 1 . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Total Allies 5 | . . . . . . . . . . . . . . . . . . 5 . Largest Group 4 | . . . . . . . . . . . . . . . . . . 4 . Highest-Rated Group 184 | . . . . . . . . . . . . . . . . . . 184 . Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . . . 46 . Initial Warlord ECA Mod 13 | . . . . . . . . 3 2 2 2 2 1 1 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 32 | . . . . . . . . . . . . . . . . . . 32 . Total Damage 622 | . . . . . . . . . . . . . . . . . . 622 . Kills 2 | . . . . . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 3 . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . 5 . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Active Infowar (turns) 10237 | 13 286 1304 . . . . . . 776 616 640 92 310 1427 994 697 1452 1630 . Terrain 236 | . . 236 . . . . . . . . . . . . . . . . . Seismic 617 | 13 286 318 . . . . . . . . . . . . . . . . . Jamming 5328 | . . . . . . . . . . . . . . 555 994 697 1452 1630 . ECM 6851 | . . 986 . . . . . . 776 616 640 92 310 1427 975 697 332 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 1 . . . . . 1 . 1 Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Turns Passed 13742 | 187 286 2092 197 378 12 842 490 260 895 616 640 92 310 1438 994 697 1452 1765 99 Spaces Moved 7003 | 90 137 707 103 252 9 436 298 152 669 515 498 81 260 867 420 393 430 538 148 Core 190 | 15 . . . . . . . . . . . . . . . . . 27 148 Treads 617 | 75 137 388 . . . . . . . . . . . . . . 9 8 . Legs 756 | . . . . . . . . . . . . . . . . . 253 503 . Wheels 5440 | . . 319 103 252 9 436 298 152 669 515 498 81 260 867 420 393 168 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 135 150 150 150 120 125 125 115 115 115 115 115 115 160 160 160 50 50 Average Speed 165 | 141 160 233 150 150 150 123 125 125 115 115 115 115 115 141 160 160 313 308 61 Slowest Speed 680 | 160 160 320 150 150 150 195 125 125 115 115 115 115 115 160 160 160 680 490 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 29 | . . . . . . . 9 . . . . . . . 16 . . 4 . Cave-ins Triggered 3 | . . . . . . . 2 . . . . . . . 1 . . . . Exploration Rate (%) 42 | 5 27 73 25 69 9 46 38 19 16 70 66 69 47 21 9 66 64 72 32 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 1 . . . 1 1 . . Known Exits Taken 3 | . . . . . . 1 . . . . . . . 1 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 Spaces Dug 83 | . . . . . . . 52 . . . . . . 9 22 . . . . Terrain Destroyed 463 | . . . . . . 77 239 . . . 3 . 1 53 31 8 16 35 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 65 | . . . . . . . . . . . 3 . 1 10 31 6 13 1 . AOE 398 | . . . . . . 77 239 . . . . . . 43 . 2 3 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Total 8350 | 122 164 944 119 253 8 650 351 187 759 527 537 80 264 1012 679 426 488 622 158 Wait 407 | . 2 16 . . . 105 1 4 31 2 16 . . 32 180 . 9 7 2 Move 6985 | 89 136 706 102 251 8 436 297 151 668 514 497 80 259 866 419 392 429 537 148 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 174 | 12 4 49 . 1 . 18 1 5 19 1 2 . . 22 15 5 9 10 1 Fast Attach 16 | . . 1 1 . . 8 . . . . 1 . . . . . 4 1 . Attach 101 | 7 . 15 . . . 5 7 4 7 . 1 . . 23 6 5 4 14 3 Detach 10 | . . . . . . . 1 1 . . . . . . . . . 6 2 Swap 65 | . 1 17 . . . 6 . . 5 1 4 . 1 6 9 2 4 9 . Drop 107 | . 1 24 . 1 . 17 . 1 9 1 3 . 1 6 9 4 7 21 2 Fire 475 | 14 20 116 16 . . 53 44 21 20 8 13 . 3 49 41 18 22 17 . Melee . | . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x2 823 | -9/Materials | Lost 5 parts (1n3u1w) 1026 | -9/Materials | Discovered new exit (range 4) 1134 | -9/Materials | Build established: Scavenger-Mutant 1611 | -9/Materials | Build established: Mutant 1753 | -9/Materials | Discovered new exit (range 11) 2105 | -9/Materials | Lost 3 parts (1p1u1w) 2205 | -9/Materials | Discovered new exit (range 4) 2542 | -9/Materials | Discovered new exit (range 16) 2566 | -9/Materials | Entered Mines 2757 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2757 | -9/Mines | Discovered new exit (range 5) 2763 | -9/Mines | Entered Exiles 2801 | -9/Exiles | Met 8R-AWN 2825 | -9/Exiles | Met EX-HEX 2868 | -9/Exiles | Met EX-BIN 2886 | -9/Exiles | Aligned with FarCom system 2888 | -9/Exiles | Given EX-Vault access code 2922 | -9/Exiles | Opened EX-Vault 2932 | -9/Exiles | Found Field Lobotomy Kit 2961 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3002 | -9/Exiles | Met EX-DEC 3120 | -9/Exiles | Discovered new exit (range 14) 3141 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3141 | -9/Exiles | Entered Mines 3147 | -8/Mines | Discovered new exit (range 4) 3153 | -8/Mines | Entered Materials 3153 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3198 | -8/Materials | Identified exit to Storage 3512 | -8/Materials | Build established: Tank 3642 | -8/Materials | Discovered new exit (range 5) 3816 | -8/Materials | Build established: Skirmisher 3899 | -8/Materials | Garrison activated, responded to threat 3993 | -8/Materials | Destroyed 13 combat bots 3995 | -8/Materials | Identified exit to Garrison 3995 | -8/Materials | Entered Garrison 4051 | -8/Garrison | Triggered checkpoint 4054 | -8/Garrison | Crushed by falling debris 4127 | -8/Garrison | Discovered new exit (range 53) 4127 | -8/Garrison | Discovered new exit (range 57) 4127 | -8/Garrison | Discovered new exit (range 92) 4311 | -8/Garrison | Phase Generator disabled 4355 | -8/Garrison | Crushed by falling debris 4414 | -8/Garrison | Lost 4 parts (1u3w) 4485 | -8/Garrison | Entered Materials 4517 | -8/Materials | Discovered exit to Storage (range 16) 4527 | -8/Materials | Core integrity fell below 50% 4689 | -8/Materials | Garrison activated, responded to threat 4703 | -8/Materials | Discovered new exit (range 9) 4745 | -8/Materials | Entered Factory 4745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5034 | -7/Factory | Discovered new exit (range 3) 5359 | -7/Factory | Build established: Tank 5468 | -7/Factory | Discovered new exit (range 12) 5640 | -7/Factory | Entered Lower Caves 5646 | -7/Lower Caves | Met a Warlord Commander 5647 | -7/Lower Caves | Learned location of Warlord (-5) 5648 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5649 | -7/Lower Caves | Found Encrypted Comm Array 6041 | -7/Lower Caves | Discovered new exit (range 13) 6086 | -7/Lower Caves | Learned Factory garrison access intel 6256 | -7/Lower Caves | Entered another Lower Caves area 6257 | -7/Lower Caves | Encountered a Warlord checkpoint 6522 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6534 | -7/Lower Caves | Learned location of 1 exit from Factory 6797 | -7/Lower Caves | Discovered new exit (range 11) 6890 | -7/Lower Caves | Build established: Gunner 6896 | -7/Lower Caves | Entered Data Miner 6896 | -7/Data Miner | Discovered new exit (range 6) 6918 | -7/Data Miner | Met Data Miner 6940 | -7/Data Miner | Learned location of Section 7 (-2) 6940 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6962 | -7/Data Miner | Received God Mode back door access code from Data Miner 6988 | -7/Data Miner | Entered Proximity Caves 7234 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7284 | -6/Proximity Caves | Discovered new exit (range 13) 7298 | -6/Proximity Caves | Entered Factory 7298 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7299 | -6/Factory | Identified exit to Factory 7300 | -6/Factory | Loaded intel: 3 garrison access locations 7758 | -6/Factory | Lost 3 parts (2p1w) 7761 | -6/Factory | Build established: Scavenger-Tank 7939 | -6/Factory | Lost 7 parts (2p1n2u2w) 8017 | -6/Factory | Lost 4 parts (1n1u2w) 8169 | -6/Factory | Build established: Mutant 8559 | -6/Factory | Build established: Infiltrator-Skirmisher 8662 | -6/Factory | Discovered exit to Factory (range 16) 8736 | -6/Factory | Entered another Factory area 8736 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9001 | -5/Factory | Identified exit to Upper Caves 9033 | -5/Factory | Build established: Infiltrator-Tank 9575 | -5/Factory | Crushed by falling debris 9575 | -5/Factory | System corruption reached 10% 9606 | -5/Factory | Lost 3 parts (2p1u) 9730 | -5/Factory | Entered Upper Caves 10266 | -5/Upper Caves | Learned location of Armory (-4) 10266 | -5/Upper Caves | Learned Research trap positions 10266 | -5/Upper Caves | Learned Factory stockpile data 10266 | -5/Upper Caves | Learned Factory terminal intel 10272 | -5/Upper Caves | Lost 3 parts (1n2u) 10407 | -5/Upper Caves | Discovered new exit (range 14) 10427 | -5/Upper Caves | Entered another Upper Caves area 10549 | -5/Upper Caves | Build established: Infiltrator-Gunner 10790 | -5/Upper Caves | Lost 3 parts (2n1u) 11051 | -5/Upper Caves | Build established: Tank 11581 | -5/Upper Caves | Build established: Scavenger-Tank 11863 | -5/Upper Caves | Discovered new exit (range 2) 11879 | -5/Upper Caves | Entered Warlord 12001 | -5/Warlord | System corruption cleaned by Quarantine Array 12175 | -5/Warlord | Build established: Scavenger-Mutant 12778 | -5/Warlord | Found Signal Generator 13060 | -5/Warlord | Met Warlord 13082 | -5/Warlord | Warlord's base attacked by MAIN.C 13340 | -5/Warlord | Opened Warlord's prototype stash 13383 | -5/Warlord | Found Prototype Reactor 13389 | -5/Warlord | Found Prototype Device 13404 | -5/Warlord | Found Prototype Processor 13432 | -5/Warlord | Warlord forces counterattacked 13451 | -5/Warlord | Spotted B-86 Titan 13465 | -5/Warlord | Spotted Executioner 13470 | -5/Warlord | Spotted Executioner 13475 | -5/Warlord | Destroyed Executioner 13476 | -5/Warlord | Destroyed Executioner 13488 | -5/Warlord | Identified Exp. Core Analyzer 13503 | -5/Warlord | Destroyed 10 combat bots 13509 | -5/Warlord | Identified Exp. Phase Shifter 13510 | -5/Warlord | Lost 8 allies 13513 | -5/Warlord | Identified Vortex Chain Reactor 13521 | -5/Warlord | Spotted Striker 13556 | -5/Warlord | Attacked by Warlord forces 13558 | -5/Warlord | Spotted AF-M94(g) 13564 | -5/Warlord | Assimilated VE-V04(g) with FLK Orb 13567 | -5/Warlord | Assimilated D1-WSV(g) with FLK Orb 13570 | -5/Warlord | Assimilated O1-W38(g) with FLK Orb 13573 | -5/Warlord | Assimilated HA-PQX(g) with FLK Orb 13576 | -5/Warlord | Assimilated TX-9G8(g) with FLK Orb 13585 | -5/Warlord | Allies destroyed AF-M94(g) 13593 | -5/Warlord | Spotted B-75 Beast 13596 | -5/Warlord | Spotted Striker 13599 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 13600 | -5/Warlord | Identified Hvy. Autocannon 13607 | -5/Warlord | Spotted B-86 Titan 13609 | -5/Warlord | Lost 3 parts (1p1n1u) 13611 | -5/Warlord | Core integrity fell below 50% 13621 | -5/Warlord | Found Corrupted Hvy. Autocannon 13629 | -5/Warlord | Lost 15 allies 13631 | -5/Warlord | Core integrity fell below 20% 13638 | -5/Warlord | Discovered new exit (range 12) 13644 | -5/Warlord | Entered Proximity Caves 13649 | -4/Proximity Caves | Spotter reported a threat 13649 | -4/Proximity Caves | Spotter reported a threat 13664 | -4/Proximity Caves | Lost 14 parts (1p4n7u2w) 13723 | -4/Proximity Caves | Spotted B-86 Titan 13742 | -4/Proximity Caves | Learned location of 1 exit from Research 13743 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- approaching Complex 0b10. 13649_ N-01 Spotter sends a signal. 13649_ ALERT: Unidentified potential threat approaching Complex 0b10. 13670_ System corrupted: Energy discharge (-36). 13671_ Searching scrap... 13671_ Found Adv. Coolant Injector. 13671_ Found Drone Bay. 13671_ Found 36 Matter. 13672_ Acquired Drone Bay. 13684_ Drone released from Drone Bay. 13689_ System corrupted: Matter fused (-7). 13704_ LPUHCGA3|FK3 D:LWO70IDNX|H:P> Lost connection to Drone. 13722_ ZOQMP67BG4N=E<#AHLY RIF134A5MMU 13732_ Penetrated by Slug. 13732_ Slug penetrates Wall. 13742_ Acquired derelict log, extracted data. Data stored: Research exits (x1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ??????????????????# ###??????????????????????????? | | #?????????????###?# ###????????????????????????? | | ##??????###??## #??# ##???????????????????????? | | ##???## #### #??## ###?????????????????????? | | ###?# ## ##??## ####??????????????????? | | ### ???# #??## @ #??????????????????? | | #?????# #### #??????????????????? | | ??# #????## % ##??????????????????? | | ### #????# #???????????????????? | | ## ###### ###### ; $ #???????????????????? | | #" ## #???# # ##???????????????????? | | ## # #???# ####????????????????????? | | ####### #???# #???????????????????????? | | #?????# ## ## ???????????????????????? | | #?????## #### BB ??????????????????????? | | #??????# #??" BB ?????????????????????? | | ???? #?## ?????????????????????? | | ?### #??#### #????????????????????? | | #??# #?????? #????????????????????? | | ##??# ?????? ##????????????????????? | | ####??? ?????? #?????????????????????? | | ??????? ?????? ?????????????????????? | | ??????? ????? ?????????????????????? | | ??????## ?????# ######???????????????????????? | | ???????# ??????###????????????????????????????? | | ???????# ?????????????????????????????????????? | | ??????? ????????????????????????????????????? | | ??????? ????????????????????????????????????? | | ??????? ##??????????????????????????????????????? | | ??????? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 120 Energy Generation 68 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EM 15 Power Shielding 66 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorSurgeBallwheel Manual? 0 Play Time 01:39:52 Cumulative 92.3 hours Start 2025.08.04 @ 02:17:50 End 2025.08.04 @ 17:42:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 438d5040-c990-462e-90ed-b5cfd3f3817f