Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 00:08:08 Player: lvl5hm Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3621) 3621 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1797) 1797 TOTAL SCORE: 9513 Bonus ------- High Alert Combat Kills 339 Follower Combat Kills 308 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/550 Matter 52/300 Energy 246/290 System Corruption 1% Temperature Critical (609) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Medium Laser Advanced Assault Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Fission Core Improved Carbon-fiber Leg Experimental Sensor Array Seismic Detector Cloak of Protection Relay Coupler [NC] (32) Relay Coupler [NC] (35) Advanced Beam Rifle Enhanced Autogun Heavy Machine Gun Heavy Missile Launcher Field Lobotomy Kit (5) Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Reactive Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Experimental Sensor Array Seismic Detector Cloak of Protection Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Relay Coupler [NC] Relay Coupler [NC] Improved Medium Laser Advanced Beam Rifle Enhanced Autogun Heavy Machine Gun Heavy Missile Launcher Field Lobotomy Kit Power Maul [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 61 | 7 7 5 2 2 16 7 8 7 Power 5 | 1 . 1 . 1 . 1 1 . Engine 4 | 1 . . . 1 . 1 1 . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 2 . . 2 2 1 3 Treads 4 | 2 . . . . 1 1 . . Leg 4 | . . . . . . . 1 3 Wheel 4 | . . 2 . . 1 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 2 3 2 1 . 9 2 1 4 Device 10 | 1 1 2 . . 3 1 1 1 Storage 5 | 1 2 . 1 . 1 . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . 1 . . . Protection 7 | . . . . . 3 1 . 3 Artifact . | . . . . . . . . . Weapon 20 | 2 4 . 1 1 5 2 5 . Energy Gun 9 | 1 3 . . 1 1 1 2 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 5 | 1 . . . . 2 . 2 . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 2 | . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 7 | . . 1 . . 3 . 3 . Parts Lost 11 | . 1 . . . 2 2 1 5 Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 7 | . . . . . 2 1 . 4 Weapon 3 | . 1 . . . . . 1 1 Highest Loss Streak 5 | . 1 . . . 1 1 1 5 To Critical Strikes . | . . . . . . . . . Average Backups 16 | . 11 14 14 15 19 19 19 19 Power . | . . . . . . . . 1 Propulsion 5 | . 7 7 6 6 5 4 3 1 Utility 4 | . 1 3 4 5 5 6 8 8 Weapon 4 | . 1 3 3 3 8 7 6 5 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 1 1 . 1 7 4 4 8 Power 3 | . . . . . . 1 . 2 Propulsion 5 | . . 1 . . 4 . . . Utility 11 | . 1 . . 1 . 3 2 4 Weapon 6 | . . . . . 3 . 2 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 100 100 91 97 96 96 Engine 7 | . 13 1 . 1 8 9 9 9 Core 3 | . . 12 14 12 . . . . Treads 9 | . 27 7 . . 1 9 9 4 Leg 1 | . . . . . . . 6 18 Wheel 14 | . . 20 28 28 22 16 9 4 Device 16 | . 14 14 14 14 21 18 17 14 Storage 11 | . 14 14 14 14 9 9 9 9 Hackware 3 | . . . . . . 9 9 9 Protection 4 | . . . . . 9 8 9 10 Energy Gun 16 | . 16 28 21 22 14 12 10 10 Ballistic Gun 3 | . 11 . . . 2 . 3 . Ballistic Cannon 1 | . . . . . . 4 4 4 Peak Build Rating 45 | 7 11 22 16 22 39 41 44 45 Average Rating 25 | 5 9 13 15 17 31 39 40 42 On Entrance 21 | . 7 9 15 16 22 39 37 44 Avg Prop Armor Cover (%) 9 | . . . . . 9 8 10 12 Naked Turns . | . . . . . . . . . Heaviest Build 86 | 14 31 30 50 57 83 86 85 86 Greatest Support 54 | 40 40 40 24 24 36 30 12 54 Greatest Overweight (x) 9 | . 9 1 2 2 3 6 7 7 Average Overweight (x) 1 | . . . 1 2 1 3 6 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 16 20 20 20 20 20 Most Carried 20 | 1 15 15 16 20 20 20 20 20 Average Carried 16 | . 11 14 15 16 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 1 15 15 16 20 20 20 20 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1856 | 286 231 70 . 80 229 496 355 109 Remotely . | . . . . . . . . . Salvage Created 3120 | 155 487 133 . 14 1107 598 471 155 Parts 189 | 18 34 8 . . 51 42 30 6 Haulers Intercepted 7 | . 2 . . . 3 . 2 . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 78 | . 12 4 . 1 20 24 14 3 Guns 53 | . 11 4 . 1 15 13 7 2 Cannons 6 | . . . . . . 3 3 . AOE 18 | . 1 . . . 5 8 4 . Classes Destroyed 14 | 2 4 . . 1 5 2 . . Worker 3 | . . . . . 1 . 2 . Tunneler 4 | 4 . . . . . . . . Hauler 7 | . 2 . . . 3 . 2 . Recycler 2 | 1 . . . . 1 . . . Operator 3 | . . . . . 3 . . . Watcher 6 | . 2 . . . 3 . 1 . Swarmer 24 | . 6 2 . . 4 6 6 . Grunt 32 | . 6 2 . . 10 9 5 . Duelist 1 | . . . . . . 1 . . Sentry 13 | . . . . . 4 3 3 3 Hunter 4 | . . . . . 2 2 . . Programmer 3 | . . . . . . 3 . . Zionite 1 | . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . Best Kill Streak 7 | 3 5 2 . 1 6 7 4 1 Combat Bots Only 7 | . 5 2 . 1 5 7 3 1 Max Kills in Single Turn 3 | 1 1 1 . 1 3 3 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . . 3 3 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 335 | . 63 23 . 3 70 91 30 55 Missed 86 | . 16 7 . 1 17 30 8 7 Hits 249 | . 47 16 . 2 53 61 22 48 Melee 1 | . . . . 1 . . . . Projectile 248 | . 47 16 . 1 53 61 22 48 Critical Strikes 9 | . . . . . 3 3 . 3 Actively Blocked 2 | . . . . . 2 . . . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 3417 | . 496 180 . 39 576 715 212 1199 Core 745 | . 97 35 . . 117 79 35 382 Absorbed by Shields 570 | . . . . . 188 184 88 110 Redirected to Shielding 52 | . . . . . 52 . . . Ignored by Resistances 257 | . . . . . . 69 37 151 Regen/Repaired (Parts) 212 | . 65 . . . 65 . 82 . Core Remaining (%) 73 | 100 . . . 47 . . . . Volleys Fired 297 | 16 54 17 . 3 65 72 50 20 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 136 | 70 115 100 . 100 135 135 136 136 Shots Fired 549 | 32 107 34 . 6 127 119 88 36 Gun 463 | 32 106 34 . 6 125 85 53 22 Cannon 69 | . . . . . . 23 32 14 Launcher 17 | . 1 . . . 2 11 3 . Special . | . . . . . . . . . Kinetic 147 | 16 36 . . . 15 23 43 14 Thermal 385 | 16 70 34 . 6 110 85 42 22 Explosive 17 | . 1 . . . 2 11 3 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | 3 6 7 . 2 21 19 12 12 Robot Miss Streak 6 | 3 4 3 . 2 6 3 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 352 | 18 62 23 5 2 100 61 58 23 Core Hits 195 | 9 26 7 . 2 60 45 36 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . . 1 Critical Strikes 11 | 1 2 . . . 1 2 2 3 Burn 6 | . 2 . . . 1 1 2 . Destroy 1 | 1 . . . . . . . . Blast 3 | . . . . . . 1 . 2 Smash 1 | . . . . . . . . 1 Melee Attacks 12 | . . . 5 . 2 . . 5 Impact 7 | . . . . . 2 . . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9224 | 198 836 298 . 24 2677 2848 1755 588 Guns 5532 | 198 749 298 . 24 2120 1034 719 390 Cannons 869 | . . . . . . 201 543 125 Explosions 2750 | . 87 . . . 557 1613 493 . Melee 73 | . . . . . . . . 73 Ramming . | . . . . . . . . . Kinetic 1395 | 98 151 . . . 171 201 649 125 Thermal 5006 | 100 598 298 . 24 1949 1034 613 390 Explosive 2648 | . . . . . 557 1613 478 . Electromagnetic 102 | . 87 . . . . . 15 . Impact 73 | . . . . . . . . 73 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . . 6 11 3 Message Errors 4 | . . . . . . . 2 2 Matter Fused 5 | . . . . . . 3 2 . Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 2 1 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 151 | . . . . . 29 60 28 34 Projectiles 78 | . . . . . . 54 24 . Explosions 39 | . . . . . 29 6 4 . Melee 34 | . . . . . . . . 34 Knockbacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 112 | . 23 . . . . 50 39 . Shots 9 | . 2 . . . . 5 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 786 | 140 270 138 . 92 304 240 199 786 Average Temperature 84 | 48 54 57 . 44 65 66 51 284 Received Heat Transfer 1551 | . 183 66 . 20 272 223 78 709 Effects 16 | . . . . . 1 . . 15 Shutdowns 5 | . . . . . . . . 5 Energy Bleed 3 | . . . . . 1 . . 2 Interference 1 | . . . . . . . . 1 Matter Decay 3 | . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . 1 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 27 | . 4 3 . . 9 7 3 1 Heat Transferred 11615 | 296 1739 851 . 74 4187 2199 1462 807 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 3 | . . . . . 1 3 2 2 Low Security (%) 55 | 100 100 100 . 100 57 7 . . Level 1 15 | . . . . . 42 5 34 48 Level 2 14 | . . . . . . 19 65 51 Level 3 14 | . . . . . . 67 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1029 | 10 174 121 . . 246 1029 612 445 Initial 501 | . . 57 . . . 144 501 297 Average 267 | 1 29 52 . . 171 716 423 391 Influence Increases 3253 | 25 509 204 . . 720 965 682 148 Destroy 0b10 Robot/C 1740 | . 240 140 . . 400 520 380 60 Destroy 0b10 Robot/NC 130 | 25 20 . . . 55 . 30 . Destroy Leader 338 | . 58 30 . . 112 40 98 . Allied During Kill 83 | . . 19 . . 14 17 33 . Successful Hack 60 | . 29 . . . 15 12 4 . Select Force Hacks 150 | . 60 . . . 60 . 30 . Disable Machine 120 | . 15 . . . 15 15 75 . Anti-Garrison Action 300 | . . . . . . 250 . 50 Destroy Structure 197 | . 12 . . . 34 96 32 23 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 120 | . 75 15 . . 15 15 . . Influence Decreases 2858 | 25 362 305 46 . 498 158 1254 210 Entered New Map 902 | . . 90 46 . . 78 528 160 Time Decay 1406 | 25 352 215 . . 458 . 356 . Lost Part 110 | . 10 . . . 20 20 10 50 Lost Ally 140 | . . . . . 20 60 60 . Purge Threat 300 | . . . . . . . 300 . Squads Dispatched 15 | . 2 . . . 5 . 8 . Investigation 6 | . 2 . . . 2 . 2 . Extermination . | . . . . . . . . . Reinforcement 6 | . . . . . 3 . 3 . Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 6 | . 2 . . . 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 22 6 . 6 34 27 23 4 Peak Tracking Total 7 | . 6 3 . 4 5 7 5 1 Tactical Retreats 7 | . 4 1 . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 12 | . 3 . . . 2 4 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 11 | . 1 . . . 1 3 5 1 Max in Single Turn 2 | . 1 . . . 1 1 2 1 Garrison Relay 3 | . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 39 | . 11 1 1 1 14 3 7 1 Terminals 25 | . 8 . . . 9 3 4 1 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . . . 2 . 1 . Recycling Units 5 | . 2 . . . 2 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 87 | . 22 1 1 1 39 5 16 2 Successful 58 | . 19 1 1 1 22 2 11 1 Failed 28 | . 2 . . . 17 3 5 1 Catastrophic 2 | . . . . . . 1 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 53 | . 17 . 1 . 28 . 7 . Terminals 63 | . 18 . . . 29 5 9 2 Fabricators . | . . . . . . . . . Repair Stations 13 | . 2 . . . 7 . 4 . Recycling Units 5 | . 2 . . . 2 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 15 | . 5 1 1 1 2 2 2 1 Robot Analysis 3 | . 2 . . . 1 . . . Prototype ID Bank 3 | . 2 . . . 1 . . . Open Door 3 | . . 1 . 1 . 1 . . Emergency Access Points 2 | . . . . . . 1 . 1 Unreport Threat 2 | . . . . . . . 2 . Locate Traps 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . 2 . . . 5 . 4 . Scan Component 6 | . 1 . . . 3 . 2 . Repair 5 | . 1 . . . 2 . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 29 | . 12 . . . 14 . 3 . Terminals 24 | . 10 . . . 12 . 2 . Assimilate 2 | . . . . . 2 . . . Botnet 5 | . 2 . . . 3 . . . Skim 17 | . 8 . . . 7 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . 1 . Tunnel 5 | . 2 . . . 2 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 23 | . 7 . . . 9 2 4 1 Full Trace Events 3 | . . . . . . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 5 | . 1 . . . 2 . 2 . Time 196 | . 26 . . . 88 . 82 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 5 | . . . 5 . . . . . Non-combat 3 | . . . 3 . . . . . Combat 2 | . . . 2 . . . . . Robot Hacks Applied 5 | . . . 5 . . . . . parse_system 5 | . . . 5 . . . . . Relay Couplers Released 15 | . . . . . . 10 . 5 Machine Destruction 12 | . . . . . . 7 . 5 Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 13 | . . 3 . 2 . 8 . . Largest Group 5 | . . 3 3 5 2 5 3 . Highest-Rated Group 118 | . . 40 40 83 43 118 45 . Highest-Rated Ally 39 | . . 16 16 31 31 39 15 . Total Orders . | . . . . . . . . . Ally Attacks 95 | . . 9 . 23 . 33 30 . Total Damage 1497 | . . 110 . 279 . 533 575 . Kills 17 | . . 3 . 6 . 2 6 . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 4180 | 89 1292 549 924 576 750 . . . Sensors 4 | . . 4 . . . . . . Seismic 4176 | 89 1292 545 924 576 750 . . . Robot Analysis Total 3 | . 2 . . . 1 . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 8038 | 170 1697 613 924 576 1320 1527 818 393 Spaces Moved 4377 | 80 670 472 835 334 664 839 331 152 Core 16 | 12 4 . . . . . . . Treads 820 | 68 666 74 . . . 12 . . Legs 79 | . . . . . . . . 79 Wheels 3462 | . . 398 835 334 664 827 331 73 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 105 105 120 105 120 180 180 Average Speed 134 | 143 162 113 108 120 114 144 180 187 Slowest Speed 500 | 160 500 160 120 120 135 320 195 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 7 98 89 91 74 67 86 47 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 8 | . 3 . . . 4 . 1 . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 11 | . . . . . 2 6 . 3 Terrain Destroyed 170 | . 10 . . . 48 75 34 3 Melee 5 | . . . . . 2 . . 3 Projectile 5 | . . . . . . . 5 . AOE 160 | . 10 . . . 46 75 29 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 5942 | 103 1177 515 852 504 1088 1028 461 214 Wait 971 | . 407 14 3 156 297 29 47 18 Move 4370 | 79 669 471 834 333 664 838 330 152 Hop . | . . . . . . . . . Pick Up 63 | 1 19 2 3 5 17 7 6 3 Fast Attach 31 | 7 8 1 . . 10 1 4 . Attach 21 | . 1 2 1 . 5 2 2 8 Detach 2 | . . . . . 1 1 . . Swap 55 | . 11 3 3 4 9 9 12 4 Drop 60 | . 8 5 3 3 18 9 10 4 Fire 297 | 16 54 17 . 3 65 72 50 20 Melee 12 | . . . 5 . 2 . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . Rewire 36 | . . . . . . 36 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Central database locked down 768 | -10/Materials | Repaired Lgt. Treads 965 | -10/Materials | Learned location of Subcaves (-10) 1076 | -10/Materials | Learned location of 1 exit from Recycling 1116 | -10/Materials | Learned Storage security intel 1145 | -10/Materials | Learned Storage emergency access door positions 1163 | -10/Materials | Learned 4 Recycling zone layouts 1172 | -10/Materials | Identified exit to Subcaves 1172 | -10/Materials | Identified exit to Materials 1189 | -10/Materials | Loaded intel: 8 terminal locations 1214 | -10/Materials | Loaded intel: 17 trap records 1251 | -10/Materials | Identified exit to Mines 1251 | -10/Materials | Learned location of 1 exit from Materials 1868 | -10/Materials | Entered Mines 1949 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1970 | -10/Mines | Learned location of 1 exit from Materials 2000 | -10/Mines | Found the Drone Emporium 2023 | -10/Mines | Found Prototype Device 2170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2170 | -10/Mines | Discovered new exit (range 5) 2220 | -10/Mines | Core integrity fell below 50% 2261 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2264 | -10/Mines | Found Prototype Device 2264 | -10/Mines | Identified Exp. Sensor Array 2282 | -10/Mines | Discovered exit to Subcaves (range 10) 2286 | -10/Mines | Discovered exit to Materials (range 7) 2365 | -10/Mines | Discovered exit to Materials (range 12) 2481 | -10/Mines | Entered Exiles 2481 | -10/Exiles | Accompanied by 3 allies 2507 | -10/Exiles | Met 8R-AWN 2525 | -10/Exiles | Met EX-HEX 2564 | -10/Exiles | Met EX-BIN 2588 | -10/Exiles | Aligned with FarCom system 2589 | -10/Exiles | Given EX-Vault access code 2616 | -10/Exiles | Opened EX-Vault 2643 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2779 | -10/Exiles | Met EX-DEC 2823 | -10/Exiles | Visited The Gauntlet 3077 | -10/Exiles | Found Field Lobotomy Kit 3083 | -10/Exiles | Found Cloak of Protection 3385 | -10/Exiles | Discovered new exit (range 14) 3405 | -10/Exiles | Stole two prototypes: Cloak of Protection, Field Lobotomy Kit 3405 | -10/Exiles | Entered Mines 3405 | -9/Mines | Accompanied by 3 allies 3418 | -9/Mines | Assembled infested the area 3526 | -9/Mines | Lost 3 allies 3675 | -9/Mines | Learned Materials garrison access intel 3675 | -9/Mines | Discovered new exit (range 11) 3680 | -9/Mines | Learned Materials terminal intel 3820 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3955 | -9/Mines | Learned Materials emergency access door positions 3960 | -9/Mines | Discovered new exit (range 7) 3981 | -9/Mines | Entered Materials 3981 | -8/Materials | Accompanied by 2 allies 3981 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3981 | -8/Materials | Identified Decoy Drone Bay 3982 | -8/Materials | Identified exit to Factory 3984 | -8/Materials | Loaded intel: 12 terminal locations 3985 | -8/Materials | Loaded intel: 1 garrison access location 3986 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4229 | -8/Materials | Discovered exit to Factory (range 3) 4681 | -8/Materials | Repaired Gatling Laser 5157 | -8/Materials | Repaired Imp. Deuterium Engine 5176 | -8/Materials | Learned Storage emergency access door positions 5225 | -8/Materials | Learned location of Extension (-4) 5293 | -8/Materials | Learned location of Lower Caves (-6) 5301 | -8/Materials | Identified exit to Garrison 5301 | -8/Materials | Entered Garrison 5380 | -8/Garrison | Triggered checkpoint 5413 | -8/Garrison | Garrison Relay disabled 5475 | -8/Garrison | Triggered checkpoint 5481 | -8/Garrison | Triggered checkpoint 5525 | -8/Garrison | Destroyed 7 combat bots 5699 | -8/Garrison | Discovered new exit (range 11) 5731 | -8/Garrison | Triggered checkpoint 5785 | -8/Garrison | Triggered checkpoint 5874 | -8/Garrison | Rescued a captive Derelict 5883 | -8/Garrison | Rescued a captive Derelict 6075 | -8/Garrison | Installed Relay Interface Framework 6178 | -8/Garrison | Discovered new exit (range 9) 6207 | -8/Garrison | Triggered checkpoint 6217 | -8/Garrison | Garrison Relay disabled 6439 | -8/Garrison | Triggered checkpoint 6537 | -8/Garrison | Discovered new exit (range 11) 6539 | -8/Garrison | Triggered checkpoint 6579 | -8/Garrison | Lost 4 allies 6587 | -8/Garrison | Triggered checkpoint 6828 | -8/Garrison | Entered Materials 6828 | -8/Materials | Accompanied by 3 allies 7312 | -8/Materials | Repaired Imp. Deuterium Engine 7351 | -8/Materials | Repaired Hardlight Generator 7485 | -8/Materials | Garrison activated, responded to threat 7533 | -8/Materials | Discovered exit to Factory (range 7) 7628 | -8/Materials | First assault squad dispatched 7641 | -8/Materials | Identified exit to Garrison 7646 | -8/Materials | Entered Garrison 7744 | -8/Garrison | Triggered checkpoint 7771 | -8/Garrison | Garrison Relay disabled 7949 | -8/Garrison | Spotted B-75 Beast 7979 | -8/Garrison | Core integrity fell below 50% 8010 | -8/Garrison | Lost 5 parts (4u1w) 8024 | -8/Garrison | Core integrity fell below 20% 8040 | -8/Garrison | Core destroyed Last Messages --------------- 07981_ Overheating: Core damaged (-88). 07983_ Overheating: Imp. Carbon-fiber Leg damaged (-29). 07986_ Power failure, Imp. Deuterium Engine shutdown. 08023_ Knocked back. 08025_ B-75 Beast Imp. Medium Treads blasted off. 08027_ Critical hit (Meltdown: +320). 08029_ Overheating: Matter decay (-19). 08030_ Power failure, Imp. Deuterium Engine shutdown. 08032_ Overheating: Matter decay (-15). 08036_ Knocked back. 08037_ B-75 Beast Imp. Cooling System blasted off. 08039_ Power failure, Imp. Deuterium Engine shutdown. 08039_ Overheating: Energy bleed (-49). 08040_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????#######?????###### | | ????????????????????????????????#""="!####### | | ????????????????????????????????#!!!!%[[ " #+# | | ?????????????????????????????#####!++#### ## #?#= | | ?????????????????????????????# ## ## #?# | | ?????????????????????????????#! ## ## #?#[ | | ?????????????????????????????# ### #### ## #+# | | ?????????????????????????????# #?# + ### | | ?????????????????????????????# #?######## #?###### | | ?????????????????????????????# #????????# #??????# | | ????????????????????????????## #????????# #?###??? | | ????????????????????????????#T #????????# ###"##?? | | ????????????????????????###### #????????# ## ##? | | ????????????????????????#!!!## #???######"## "#? | | ????????????????????????#%%!BB +???+ ##? | | ????????????????????????#@!!BB%#???# #?? | | ????????????????????????#####% ;#??# ###+###"##?? | | ?????????????????????????????# "#??#* ##????###??? | | ?????????????????????????????# #???# #?????????? | | ?????????????????????????????# #???# ##?????????? | | ?????????????????????????????# "#### #??????????? | | ?????????????????????????????# +??????????? | | ?????????????????????????????#+##### #??????????? | | ???????????????????????????????????# #?????????## | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ?????????????????????????+?###+##### ##########"" | | ????????????????????????# | | ??+??????+??????????????+ %% % | | ????????????????????????# ######### ##########// | | ???????????????????????????????????# #????????# | | ???????????????????????????????????# #????????# | | ???????????????????????????????????# #????????#% | | ??????????????????????+????????????# #????????# | | ???????????????????????????????????# #????????# | | ???????????????????????????????????# ????????? | | ???????????????????????????????????# ????????? | | ?????????????+????????????????????? ???????? | | ??????????????????????????????????? +?????+? | | ???????????????????????????????????###????????!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 53% | -10/Materials Gatling Laser | 54% | -8/Materials Imp. Deuterium Engine | 67% | -8/Materials Imp. Deuterium Engine | 27% | -8/Materials Hardlight Generator | 20% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed ShadeWeldingImmobilizer Manual? 0 Play Time 01:10:02 Cumulative 165.0 hours Start 2025.10.21 @ 22:56:07 End 2025.10.22 @ 00:08:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a285b47c-e59b-4977-91c7-1c24e4f1d8c7