Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 12:00:19 Player: Malak Gallen Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (160) 800 Value Destroyed (6141) 6141 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1245) 1245 TOTAL SCORE: 12326 Bonus ------- High Alert Combat Kills 1235 Follower Combat Kills 137 Friendly Fire -127 Cogmind --------- Core Integrity 0/1000 Matter 77/300 Energy 36/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Power Amplifier Cryofiber Web Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Neutrino Core Neutrino Core Armored Treads Medium Treads Power Amplifier Cryofiber Web Huge Storage Unit Energy Well Enhanced Optical Array Improved Sensor Array Matter Filter Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Heavy Flak Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Guided EMP Blaster [Rating: 89] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . 1 . 1 1 1 . Utility 3 | . . 1 . . 1 . 1 Weapon 3 | . . . . 1 . 1 1 Parts Attached 152 | 6 9 17 11 15 14 57 23 Power 25 | 1 3 2 . 2 2 10 5 Engine 19 | 1 3 2 . 2 2 9 . Core 6 | . . . . . . 1 5 Reactor . | . . . . . . . . Propulsion 48 | 2 . 7 6 4 5 20 4 Treads 37 | 2 . 4 5 4 5 13 4 Leg 11 | . . 3 1 . . 7 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 40 | 1 4 2 4 6 4 13 6 Device 18 | . 1 1 3 1 3 6 3 Storage 6 | 1 1 1 1 1 . 1 . Processor 4 | . 2 . . 1 . 1 . Hackware . | . . . . . . . . Protection 12 | . . . . 3 1 5 3 Artifact . | . . . . . . . . Weapon 39 | 2 2 6 1 3 3 14 8 Energy Gun 7 | 1 . . . 3 . 3 . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 18 | 1 1 4 . . 3 7 2 Ballistic Cannon 11 | . . 1 1 . . 4 5 Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 . 1 1 Corrupted Parts 2 | . . 1 1 . . . . System Corruption 5 | . . 1 4 . . . . Parts Lost 37 | . 1 1 1 . . 11 23 Power 2 | . 1 . . . . . 1 Propulsion 14 | . . 1 1 . . 5 7 Utility 8 | . . . . . . 2 6 Weapon 13 | . . . . . . 4 9 Highest Loss Streak 19 | . 1 1 1 . . 3 19 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 97 | . 99 92 99 97 99 99 91 Engine 7 | . 13 11 11 8 7 5 . Treads 32 | . 28 16 27 35 37 33 33 Leg 3 | . . 15 4 . . 5 . Device 6 | . 3 5 11 2 7 5 7 Storage 7 | . 14 11 11 9 7 6 5 Processor 7 | . 9 11 11 9 7 6 2 Protection 4 | . . . . 5 7 6 4 Energy Gun 5 | . 9 . . 13 5 4 . Energy Cannon 1 | . . 3 11 3 . . . Ballistic Gun 13 | . 17 15 . . 16 16 16 Ballistic Cannon 5 | . . 3 10 9 . 4 10 Naked Turns 1 | . . . . . . . 1 Heaviest Build 140 | 11 47 47 60 96 102 123 140 Greatest Support 152 | 40 40 60 66 80 106 152 152 Greatest Overweight (x) 45 | . 1 1 1 1 1 2 45 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 Average Capacity 22 | 7 8 18 19 20 25 25 24 Most Carried 25 | 4 11 20 20 23 25 25 25 Average Carried 20 | 2 7 13 18 19 24 24 24 Final Capacity 25 | 8 20 15 20 25 25 25 5 Final Carried 25 | 4 11 15 20 23 25 25 5 Class Distribution -------------------- 43% | Tank 26% | Scavenger-Tank 17% | Mutant 6% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 4560 | 175 231 230 177 209 222 2184 1132 Remotely . | . . . . . . . . Salvage Created 5812 | . 278 293 410 637 222 2740 1232 Parts 305 | . 19 17 23 30 6 138 72 Haulers Intercepted 7 | . 1 1 2 3 . . . Recyclers Shooed 15 | . . . 2 . . 11 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 111 | . 7 5 8 9 6 45 31 Melee 3 | . . . . . . 1 2 Guns 65 | . 6 3 . 5 6 36 9 Cannons 34 | . . 2 8 4 . 7 13 AOE 8 | . 1 . . . . . 7 Classes Destroyed 16 | . 5 3 . 2 1 4 1 Worker 10 | . 1 . . 2 1 6 . Builder 16 | . . 1 1 1 . 6 7 Tunneler 2 | . . . . 1 . 1 . Hauler 7 | . 1 1 2 3 . . . Recycler 2 | . . . . . . 2 . Operator 2 | . . . . . . 2 . Watcher 10 | . 2 1 1 1 . 3 2 Swarmer 15 | . 3 . 2 . 3 4 3 Grunt 53 | . 4 2 3 5 2 23 14 Brawler 2 | . . . . . . 1 1 Duelist 3 | . . 1 1 . . . 1 Protector 1 | . . . . . . . 1 Sentry 11 | . . 2 2 3 . 4 . Specialist 3 | . . . . . . 2 1 Hunter 10 | . . . . 1 . 5 4 Programmer 13 | . . . . . 1 6 6 Thug 1 | . . . . . . 1 . Best Kill Streak 9 | . 4 4 3 3 2 9 7 Combat Bots Only 8 | . 3 3 3 2 2 8 7 Max Kills in Single Turn 5 | . 2 1 1 2 1 3 5 Gunslinging 1 | . . . . . . 1 . Exploded 4 | . 1 . . . . . 4 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 877 | . 46 20 21 31 33 347 379 Missed 236 | . 10 5 6 8 13 93 101 Damage Taken 11164 | . 384 239 162 300 298 3916 5865 Core 1522 | . 50 47 25 . 16 371 1013 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 6 | . . . . . . 6 . Regen/Repaired (Parts) 449 | . . . 37 219 140 53 . Core Remaining (%) 85 | 100 80 . 82 100 97 56 . Volleys Fired 295 | . 36 17 18 24 17 128 55 Largest 5 | . 2 2 2 3 3 4 5 Hottest 191 | . 60 83 98 154 139 184 191 Shots Fired 1017 | . 71 34 36 70 51 508 247 Gun 771 | . 69 23 . 35 51 451 142 Cannon 243 | . . 11 36 35 . 57 104 Launcher 3 | . 2 . . . . . 1 Special . | . . . . . . . . Kinetic 815 | . 52 32 18 23 39 405 246 Thermal 150 | . . . . 35 12 103 . Explosive 2 | . 2 . . . . . . Electromagnetic 50 | . 17 2 18 12 . . 1 Robot Hit Streak 18 | . 8 17 7 9 8 18 11 Robot Miss Streak 7 | . 2 2 3 2 5 7 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 7 | . . . . . . 7 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 621 | . 50 28 22 43 31 319 128 Core Hits 329 | . 20 16 14 21 13 165 80 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 16 | . 1 . 2 . 1 6 6 Burn 1 | . . . . . 1 . . Destroy 3 | . . . . . . 2 1 Blast 10 | . . . 1 . . 4 5 Corrupt 2 | . 1 . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16487 | . 629 370 629 1061 512 7205 6081 Guns 9308 | . 456 203 . 445 509 5610 2085 Cannons 4049 | . . 159 510 493 . 981 1906 Explosions 2105 | . 162 . . . . 177 1766 Melee . | . . . . . . . . Ramming 1025 | . 11 8 119 123 3 437 324 Kinetic 10679 | . 279 309 190 224 385 5301 3991 Thermal 2831 | . . . . 445 124 1467 795 Explosive 989 | . 162 . . . . . 827 Electromagnetic 963 | . 177 53 320 269 . . 144 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . 1 5 . . 6 17 Average Corruption 4 | . . 1 2 . . 4 6 Corruption Purged . | . . . . . . . . Corruption Blocked 6 | . . . . . . 6 . Effects 99 | . . . 9 . . 60 30 Message Errors 28 | . . . 2 . . 22 4 Matter Fused 21 | . . . 1 . . 14 6 Heat Flow Errors 13 | . . . 1 . . 7 5 Energy Discharges 13 | . . . 3 . . 8 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 12 | . . . 1 . . 5 6 Data Loss (major) 4 | . . . 1 . . 2 1 Misfires 1 | . . . . . . . 1 Weapon Failures 6 | . . . . . . 2 4 Overload Shots . | . . . . . . . . Overflow Damage 381 | . . . . 47 . 97 237 Projectiles 169 | . . . . 47 . 58 64 Explosions 146 | . . . . . . . 146 Melee 66 | . . . . . . 39 27 Knockbacks 38 | . . 1 1 3 . 12 21 Impact 9 | . . . . 1 . 6 2 Kinetic 27 | . . 1 1 2 . 5 18 Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage 633 | . . . . . . . 633 Shots 9 | . . . . . . . 9 Rammed 65 | . 4 1 14 13 1 16 16 Targets Rammed 83 | . 5 2 15 17 2 24 18 Kicked 2 | . . . . . . 2 . Crushed 16 | . 1 1 1 4 1 6 2 Highest Temperature 568 | . 70 54 211 261 9 355 568 Average Temperature 87 | . 22 13 53 66 5 110 128 Received Heat Transfer 1830 | . 165 87 18 144 63 972 381 Effects 15 | . . . . 3 . 5 7 Shutdowns 1 | . . . . . . . 1 Energy Bleed 6 | . . . . . . 5 1 Interference 3 | . . . . 3 . . . Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . 1 1 1 . 4 . Impact Corruptions 9 | . . . . . . 5 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 2 1 . Heat Transferred 4288 | . . . . 888 259 2666 475 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Peak Influence 1491 | . 154 220 221 187 227 945 1491 Initial 462 | . . 65 8 47 77 2 462 Average 316 | . 79 157 87 75 85 343 1019 Maximum Alert Level 4 | . . 1 1 . 1 3 4 Low Security (%) 53 | 100 100 49 96 100 98 25 . Level 1 22 | . . 50 3 . 1 48 . Level 2 6 | . . . . . . 13 6 Level 3 12 | . . . . . . 13 55 Level 4 5 | . . . . . . . 38 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 29 | . 2 . . 1 2 16 8 Investigation 8 | . 2 . . . 1 3 2 Extermination 8 | . . . . . 1 5 2 Reinforcement 10 | . . . . 1 . 6 3 Assault 2 | . . . . . . 1 1 Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 10 | . 1 1 4 1 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 180 | . 13 7 15 15 10 65 55 Peak Tracking Total 16 | . 3 4 4 2 3 8 16 Tactical Retreats 5 | . 1 . 1 . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 8 | . 2 . . . . 3 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 32 | . . . 1 1 1 7 22 Max in Single Turn 6 | . . . 1 1 1 2 6 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 29 | . 4 1 4 7 3 9 1 Terminals 21 | . 3 1 3 5 2 7 . Fabricators 1 | . . . . . . 1 . Repair Stations 6 | . 1 . 1 2 1 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 85 | . 10 3 12 23 16 19 2 Successful 43 | . 4 . 7 15 9 8 . Failed 42 | . 6 3 5 8 7 11 2 Catastrophic 12 | . 2 1 1 2 1 3 2 Database Lockouts . | . . . . . . . . Manual 24 | . 2 3 7 5 . 7 . Terminals 55 | . 7 3 9 13 8 15 . Fabricators 1 | . . . . . . 1 . Repair Stations 27 | . 3 . 3 10 8 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 21 | . 3 . 5 6 3 4 . Record 3 | . . . . . 3 . . Prototype ID Bank 4 | . 1 . 1 2 . . . Open Door 1 | . . . 1 . . . . Open DSF 2 | . . . . . . 2 . Level Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . Locate Traps 6 | . 2 . 1 3 . . . Hauler Manifests 1 | . . . . . . 1 . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 21 | . 1 . 2 9 6 3 . Scan Component 12 | . 1 . 1 5 3 2 . Repair 9 | . . . 1 4 3 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 23 | . 4 1 2 5 3 7 1 Full Trace Events 4 | . . . . . 1 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 9 | . . . 1 4 3 1 . Time 274 | . . . 26 126 78 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders 2 | . . . 2 . . . . EXPLORE 2 | . . . 2 . . . . Ally Attacks 27 | . . . . . . 27 . Total Damage 397 | . . . . . . 397 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 7 | . . . 7 . . . . Drone Recoveries 3 | . . . 3 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 8287 | 68 691 406 681 1067 953 3298 1123 Spaces Moved 3899 | 38 343 204 346 451 483 1522 512 Core 5 | 4 . . . . . . 1 Treads 3546 | 34 343 86 272 451 483 1366 511 Legs 348 | . . 118 74 . . 156 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 160 160 160 163 Average Speed 163 | 148 163 144 152 166 160 167 167 Slowest Speed 2300 | 160 240 240 240 240 240 260 2300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 58 12 56 35 14 39 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 214 | . 16 . . . . 41 157 Melee . | . . . . . . . . Projectile 62 | . . . . . . 21 41 AOE 151 | . 16 . . . . 19 116 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 5144 | 47 411 289 456 707 625 1957 652 Wait 477 | . 1 9 45 176 85 146 15 Move 3892 | 37 342 203 345 450 482 1521 512 Hop . | . . . . . . . . Pick Up 121 | 4 10 22 14 14 13 32 12 Fast Attach 37 | 6 3 1 1 5 3 14 4 Attach 43 | . 2 9 1 2 2 15 12 Detach 14 | . 2 3 . . . 6 3 Swap 72 | . 4 7 9 8 9 28 7 Drop 110 | . 6 16 8 11 12 43 14 Fire 295 | . 36 17 18 24 17 128 55 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 2 | . . . . . . 2 . Crush 80 | . 5 2 15 17 2 22 17 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 14) 700 | -10/Materials | Discovered new exit (range 9) 755 | -10/Materials | Identified exit to Materials 760 | -10/Materials | Entered another Materials area 760 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 846 | -9/Materials | Discovered new exit (range 5) 919 | -9/Materials | Identified exit to Storage 1166 | -9/Materials | Entered Storage 1668 | -9/Storage | Repaired Lgt. Treads 1797 | -9/Storage | Discovered new exit (range 16) 1845 | -9/Storage | Identified exit to Materials 1847 | -9/Storage | Entered Materials 1847 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1908 | -8/Materials | Repaired Lgt. Deuterium Engine 2236 | -8/Materials | Build established: Scavenger-Gunner 2369 | -8/Materials | Repaired Lgt. Treads 2396 | -8/Materials | Repaired Lgt. Treads 2434 | -8/Materials | Repaired Broken Lgt. Treads 2583 | -8/Materials | Build established: Scavenger-Tank 2781 | -8/Materials | Discovered new exit (range 15) 2904 | -8/Materials | Identified exit to Factory 2914 | -8/Materials | Entered Factory 2914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3420 | -7/Factory | Repaired Lgt. Treads 3448 | -7/Factory | Repaired Lgt. Treads 3475 | -7/Factory | Repaired Lgt. Treads 3815 | -7/Factory | Discovered new exit (range 15) 3840 | -7/Factory | Identified exit to Factory 3867 | -7/Factory | Entered another Factory area 3867 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4742 | -6/Factory | Build established: Tank 4750 | -6/Factory | Lost 3 parts (2u1w) 4771 | -6/Factory | Destroyed 8 combat bots 4835 | -6/Factory | Repaired Imp. Cooling System 5183 | -6/Factory | Cargo convoy interrupted 6714 | -6/Factory | Identified exit to Factory 6886 | -6/Factory | Allied Derelicts emerged from ambush trap array 7135 | -6/Factory | Lost 3 allies 7165 | -6/Factory | Entered another Factory area 7165 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7765 | -5/Factory | First assault squad dispatched 7896 | -5/Factory | Destroyed 7 combat bots 8225 | -5/Factory | System corruption reached 10% 8239 | -5/Factory | Cargo convoy interrupted 8278 | -5/Factory | Core integrity fell below 50% 8283 | -5/Factory | Core integrity fell below 20% 8288 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08283_ M-28 Smith repairs U-05 Engineer. 08284_ Penetrated by Slug. 08284_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 08285_ Door malfunctions. 08285_ Penetrated by Slug. 08285_ R-10 Processor destroyed. 08285_ Penetrated by Slug. 08285_ U-05 Engineer destroyed. 08285_ Gui. EMP Blaster destroyed. 08287_ Dropped Huge Storage Unit. 08287_ Broken Arm. Treads crushed and broken. 08287_ Energy Well crushed and broken. 08287_ Matter Filter crushed and broken. 08287_ M-28 Smith destroyed. 08287_ Penetrated by Slug. 08287_ Dropped Neutrino Core. 08287_ Neutrino Core crushed and broken. 08288_ Slammed into H-66 Slayer. 08288_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????%????????????????????????? | | ???????????????????????#/#???????????????????????? | | #######????????????????#%#???????????????????????? | | #????????????????#%#???????????????????????? | | #????????????##?#"[#????????"??????????????? | | #????????????# ###=#??????""" #???????????? | | ##????????????# %*#???? #???????????? | | T#????????????##=*%#?? ???????????????? | | # #????##??????# ==[#% ???????????????????? | | # ##################%####t##?????????????????? | | # =| !%|*!%!|*==@h![**#?????????????????? | | # #######!|*p*===%%=[/hxgi #?????????????????? | | # #?????#* %x*[[=!!!=ph!!* #?????????????????? | | # #??####u##########]###g #?????????????????? | | # #?? ??? ????###?? g #?????????????????? | | # #? ??? ??????????? % ????????????????? | | # #? ??? ????????????? % ??????????????? | | # # """? 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"?????????????????# ????????????? | | + # """"????????????????????## ##???????????? | | # / """" ??????????????????????#????????????? | | # # """" ?"?????????????????????????????????? | | # # """" """" #?????????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # ###########????????????????????????????????? | | # ## #???######????????????????????????????? | | # ## #??? #????????????????????????????? | | # ## #??"" #????????????????????????????? | | # ## # """ #????????????????????????????? | | ## # """ #????????????????????????????? | | ## % # #????????????????????????????? | | ## # """ #????????????????????????????? | | ####+# """ #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Fist Fight Challenges ------------ None Game ------ Seed DeliveryKineticPrototype Manual? 0 Play Time 02:09:14 Cumulative 14.0 hours Start 2024.06.08 @ 17:05:04 End 2024.06.09 @ 12:00:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c761c77e-74ac-49ab-80aa-edb79ea428ba