Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 13:07:10 Player: Phosphophyllite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (693) 693 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 4907 Bonus ------- Follower Combat Kills 109 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (5) ------ Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Salvage Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Improved Datajack Chainsword > --- INVENTORY -------- Targeting Computer Splice Drone Bay Improved Assault Rifle [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 56 | 6 6 1 12 9 6 2 2 6 . 6 Power 7 | 1 1 . 2 . 1 1 . 1 . . Engine 6 | 1 1 . 2 . 1 1 . . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 2 . 4 3 3 . 1 3 . 2 Treads 2 | 2 . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . 2 . . 1 . . 1 Flight 12 | . . . 4 1 3 . . 3 . 1 Utility 13 | 1 2 . 1 4 2 1 . 2 . . Device 7 | . 1 . 1 3 1 . . 1 . . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . 1 1 1 . 1 . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 1 1 5 2 . . 1 . . 4 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 . . 2 . . . . . . 1 Ballistic Cannon 2 | . 1 . 1 . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . 1 2 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . 1 . . 1 Unidentified Prototypes 3 | . . . . 1 . 1 . . . 1 Parts Lost 22 | . 2 1 2 . 3 . 4 . . 10 Power 5 | . 1 . 1 . 1 . 1 . . 1 Propulsion 9 | . 1 . 1 . 1 . 3 . . 3 Utility 3 | . . . . . . . . . . 3 Weapon 5 | . . 1 . . 1 . . . . 3 Highest Loss Streak 7 | . 2 1 2 . 3 . 4 . . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 99 83 95 65 61 66 70 76 57 Engine 9 | . 14 14 10 11 9 7 6 . . . Treads 5 | . 22 . . . . . . . . . Leg 8 | . 3 28 20 . . . . . . . Hover 1 | . . . . 3 5 . . 1 . 2 Flight 10 | . . . 6 28 14 23 21 18 23 12 Device 13 | . 11 14 12 25 11 7 7 12 15 10 Storage 6 | . 14 14 10 . . . . . . . Processor 6 | . . . . 6 13 15 15 21 23 19 Energy Gun 2 | . 9 . . . . . . . . . Ballistic Gun 8 | . 14 12 15 7 . . . . . 2 Ballistic Cannon 4 | . 4 14 2 . . . . . . . Slashing Weapon 3 | . . . 3 11 9 7 7 7 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 21 | 14 21 21 21 21 21 9 10 12 12 13 Greatest Support 40 | 40 40 20 20 19 19 15 15 12 12 12 Greatest Overweight (x) 4 | 4 1 1 4 1 1 . 2 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 10 9 5 5 5 5 5 5 5 Most Carried 10 | 7 9 9 10 5 5 5 4 5 5 5 Average Carried 6 | 5 7 8 9 4 4 4 3 4 5 3 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 Final Carried 9 | 7 9 7 5 5 5 4 3 5 5 1 Class Distribution -------------------- 70% | Mutant 13% | Sprinter 9% | Scavenger-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 1156 | 281 145 58 148 311 . 29 65 60 . 59 Remotely . | . . . . . . . . . . . Salvage Created 867 | 48 263 21 265 30 . 29 73 71 . 67 Parts 60 | 3 19 1 16 1 . 2 5 5 . 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 7 1 . 25 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 32 | . 10 2 9 2 . . 3 3 . 3 Melee 10 | . . . . 2 . . 3 3 . 2 Guns 17 | . 7 . 9 . . . . . . 1 Cannons 5 | . 3 2 . . . . . . . . Classes Destroyed 9 | 1 4 . 2 1 . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . 1 Watcher 2 | . 1 . . . . 1 . . . . Swarmer 23 | . 6 2 6 1 . . 3 3 . 2 Grunt 6 | . 4 . 2 . . . . . . . Sentry 1 | . . . 1 . . . . . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 6 | 1 6 2 3 1 . 1 3 6 . 1 Combat Bots Only 6 | . 6 2 3 1 . . 3 6 . 1 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 363 | . 100 25 69 9 . . 21 10 . 129 Missed 118 | . 26 4 25 4 . . 7 8 . 44 Damage Taken 2997 | . 636 163 398 72 200 . 217 33 . 1278 Core 1002 | . 102 59 80 36 14 . 64 18 . 629 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 . 35 . 71 97 . . . . . Volleys Fired 105 | 7 30 15 38 . . . . . . 15 Largest 2 | 2 2 1 2 . . . . . . 1 Hottest 70 | 70 70 35 58 . . . . . . 23 Shots Fired 156 | 14 60 15 52 . . . . . . 15 Gun 120 | 14 44 . 47 . . . . . . 15 Cannon 36 | . 16 15 5 . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 135 | 7 46 15 52 . . . . . . 15 Thermal 21 | 7 14 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 2 4 3 7 . . . . . . 7 Robot Miss Streak 4 | 3 3 3 4 . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 104 | 6 32 6 30 2 . 1 8 3 . 16 Core Hits 49 | 2 17 2 13 2 . 1 3 3 . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 4 | . 2 1 1 . . . . . . . Burn 2 | . 2 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . Blast 1 | . . 1 . . . . . . . . Melee Attacks 31 | . . . . 5 . 2 9 3 . 12 Impact . | . . . . . . . . . . . Slashing 24 | . . . . 5 . 2 8 3 . 6 Piercing 4 | . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1903 | 81 467 108 455 75 . 53 242 126 . 296 Guns 995 | 81 296 . 438 . . . . . . 180 Cannons 296 | . 171 108 17 . . . . . . . Explosions . | . . . . . . . . . . . Melee 601 | . . . . 75 . 53 242 126 . 105 Ramming 11 | . . . . . . . . . . 11 Kinetic 1163 | 69 351 108 455 . . . . . . 180 Thermal 128 | 12 116 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 556 | . . . . 75 . 53 242 126 . 60 Piercing 45 | . . . . . . . . . . 45 Highest Corruption 2 | . . . 2 2 . . . . . . Average Corruption 2 | . . . 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . 3 . . . . . . Message Errors 1 | . . . . 1 . . . . . . Matter Fused 1 | . . . . 1 . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . . . . . . . 30 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 30 | . . . . . . . 30 . . . Knockbacks 1 | . 1 . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . 4 Shots . | . . . . . . . . . . . Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 78 | 27 78 . 24 . 16 . . . . . Average Temperature 19 | 13 22 . 11 . 16 . . . . . Received Heat Transfer 171 | . 126 . 36 . . . . . . 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 518 | 37 481 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 280 | 10 135 65 280 234 65 262 . . . . Initial 114 | . 6 52 25 114 13 29 . . . . Average 81 | 3 72 35 152 155 18 90 . . . . Maximum Alert Level 1 | . . . 1 1 . 1 . . . . Low Security (%) 90 | 100 100 100 77 63 100 84 . . . . Level 1 9 | . . . 22 36 . 15 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 3 . . . 4 . . . . . Investigation 3 | . 1 . . . 2 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 4 | . . . . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 14 3 11 11 7 10 8 3 . 16 Peak Tracking Total 9 | . 7 3 3 5 5 9 4 3 . 6 Tactical Retreats 12 | . . 1 1 2 . 4 2 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 12 | . 1 . 2 2 3 2 . . 2 . Terminals 8 | . 1 . 2 . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 35 | . 1 . 6 2 12 5 . . 9 . Successful 16 | . . . 1 2 3 1 . . 9 . Failed 19 | . 1 . 5 . 9 4 . . . . Catastrophic 2 | . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 1 . 2 . 12 3 . . . . Terminals 24 | . 1 . 6 . 12 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . . . 2 . 1 . . 9 . Part Schematic 4 | . . . . . . . . . 4 . Robot Schematic 5 | . . . . . . . . . 5 . Open Door 2 | . . . . 2 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 3 . . . . . Terminals 4 | . . . 1 . 3 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 3 | . . . 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . 2 . 3 2 . . . . Full Trace Events 2 | . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 4 | . . . . 3 . . . . . 1 Largest Group 3 | . . . . 3 3 . . . . 1 Highest-Rated Group 96 | . . . . 40 40 . . . . 96 Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 49 | . . . . 31 3 . . . . 15 Total Damage 779 | . . . . 230 34 . . . . 515 Kills 14 | . . . . 8 1 . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 . . 2 Drone Launches 12 | . . . . 6 6 . . . . . Drone Recoveries 7 | . . . . 6 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 3498 | 167 747 626 376 406 176 225 223 104 23 425 Spaces Moved 4152 | 82 374 311 204 505 358 606 519 247 78 868 Core 81 | 26 . . . . . . 1 . . 54 Treads 386 | 56 330 . . . . . . . . . Legs 528 | . 44 311 173 . . . . . . . Wheels . | . . . . . . . . . . . Hover 235 | . . . . 44 34 . 9 8 . 140 Flight 2922 | . . . 31 461 324 606 509 239 78 674 Fastest Speed 29 | 50 160 190 34 34 32 32 32 29 29 29 Average Speed 67 | 154 172 190 112 48 44 32 33 30 29 38 Slowest Speed 380 | 250 240 190 380 131 131 32 150 80 29 109 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . 2 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 6 55 69 18 79 36 27 60 38 70 58 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 8 | . . 1 . 2 . . 1 3 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 4648 | 109 415 333 302 656 369 634 558 270 77 925 Wait 242 | . . 4 33 129 3 21 28 8 . 16 Move 4133 | 81 373 310 203 500 352 605 518 246 77 868 Hop 4 | . . . . 2 2 . . . . . Pick Up 36 | 14 5 1 6 2 2 . 1 4 . 1 Fast Attach 17 | . . . 4 5 3 2 . 2 . 1 Attach 24 | 6 3 1 2 . 2 . 2 4 . 4 Detach 6 | . . . . 1 2 1 . 2 . . Swap 15 | . 3 . 6 4 1 . . . . 1 Drop 30 | 1 1 2 10 8 2 3 . 1 . 2 Fire 105 | 7 30 15 38 . . . . . . 15 Melee 31 | . . . . 5 . 2 9 3 . 12 Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / *Min / *Sto) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 885 | -10/Materials | Discovered new exit (range 14) 915 | -10/Materials | Entered Mines 934 | -10/Mines | Learned 2 Materials zone layouts 1321 | -10/Mines | Discovered new exit (range 15) 1442 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1513 | -10/Mines | Core integrity fell below 50% 1541 | -10/Mines | Entered Materials 1541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1542 | -9/Materials | Identified exit to Materials 1542 | -9/Materials | Identified exit to Storage 1907 | -9/Materials | Discovered new exit (range 14) 1917 | -9/Materials | Entered Mines 1920 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1934 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1948 | -9/Mines | Assembled infested the area 2085 | -9/Mines | Learned 2 Materials zone layouts 2187 | -9/Mines | Found the Drone Emporium 2191 | -9/Mines | Found Prototype Device 2191 | -9/Mines | Identified Splice Drone Bay 2280 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2317 | -9/Mines | Discovered exit to Materials (range 5) 2323 | -9/Mines | Entered Materials 2323 | -8/Materials | Accompanied by 3 allies 2323 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2401 | -8/Materials | Lost 3 parts (1p1n1w) 2401 | -8/Materials | Lost 6 allies 2479 | -8/Materials | Garrison activated, responded to threat 2494 | -8/Materials | Discovered new exit (range 16) 2499 | -8/Materials | Identified exit to Factory 2499 | -8/Materials | Entered Factory 2499 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2721 | -7/Factory | Discovered new exit (range 8) 2724 | -7/Factory | Identified exit to Lower Caves 2724 | -7/Factory | Entered Lower Caves 2769 | -7/Lower Caves | Build established: Sprinter 2837 | -7/Lower Caves | Learned Factory terminal intel 2887 | -7/Lower Caves | Encountered a Warlord checkpoint 2889 | -7/Lower Caves | Learned Factory stockpile data 2914 | -7/Lower Caves | Discovered new exit (range 9) 2947 | -7/Lower Caves | Identified exit to Lower Caves 2947 | -7/Lower Caves | Entered another Lower Caves area 2961 | -7/Lower Caves | Lost 4 parts (1p3n) 2994 | -7/Lower Caves | Spotted B-75 Beast 3017 | -7/Lower Caves | Encountered a Warlord checkpoint 3030 | -7/Lower Caves | Discovered new exit (range 5) 3050 | -7/Lower Caves | Identified exit to Data Miner 3051 | -7/Lower Caves | Entered Data Miner 3051 | -7/Data Miner | Discovered new exit (range 6) 3057 | -7/Data Miner | Met Data Miner 3067 | -7/Data Miner | Received God Mode back door access code from Data Miner 3074 | -7/Data Miner | Identified exit to Proximity Caves 3074 | -7/Data Miner | Entered Proximity Caves 3077 | -6/Proximity Caves | Spotter reported a threat 3077 | -6/Proximity Caves | Spotter reported a threat 3084 | -6/Proximity Caves | Learned Factory stockpile data 3148 | -6/Proximity Caves | Learned location of Zion (-6) 3246 | -6/Proximity Caves | Spotter reported a threat 3279 | -6/Proximity Caves | Build established: Scavenger-Sprinter 3339 | -6/Proximity Caves | Core integrity fell below 50% 3359 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 3393 | -6/Proximity Caves | Escorted by Enhanced Grunt 3467 | -6/Proximity Caves | Core integrity fell below 20% 3499 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03328_ Targeting Computer destroyed. 03329_ S-27 Virus destroyed. 03344_ Autogun fries itself beyond repair. 03345_ S-27 Virus destroyed. 03348_ Acquired VTOL Module. 03362_ Lgt. Nuclear Core fries itself beyond repair. 03362_ Acquired 30 matter. 03393_ Enhanced Grunt: "Protecting LRC-V3." 03446_ Imp. Assault Rifle destroyed. 03449_ Enhanced Grunt destroyed. 03464_ Adv. ECM Suite destroyed. 03466_ Jacked S-27 Virus... >>parse_system Reading system data... 03467_ Jacked S-27 Virus... 03468_ Slammed into S-27 Virus. 03470_ Imp. Datajack destroyed. 03471_ Slammed into S-27 Virus. 03472_ Cmb. Airjet broken. 03472_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ##???????## #?????####?????????????????????? | | #??????## #?????# ######????????????????# | | #?????## #????????# ## ##????????????#### | | ##?????# ###????????# #???????????## | | ######?# #??????????# ###?????????# | | ## #### ##???????### #?????????# | | #### ###???### #????????# | | #### ##### ### #????????## | | ## #??## #???##???# | | ##???####???# ##?#### | | ### ###### #?????????## #????? | | #?####????# ##????????# #????? | | #????????# ### #????????# #????# | | ??????### #### ##???????# ##??## | | ?????# #?# #???????# #### | | ???## ####?# #???????## | | ?## #????## ### ##???????## | | ## ##????## ##### ##?#### #???????## | | # #??????# ##???####?????# #???????# | | # ????????# #???####??##??# #####???# #### | | # #????????# #???# ### #??# ## #???#####??## | | # ##???????# ###?# #?## #???????????# | | # ##??##### ### #?# #######????## | | #### ## ## #?## /## ###?## | | ## ## #??# % =### | | ?# ## @ ##### ## % !%! | | ## ### ## s #?#########% !! | | # ###?##### ##?????????## | | # ##???????## ## #???????????# | | # #?????????## ###### ###?????????### ### | | # #??????????# #??#######???????##### ####?? | | # #??????????####??# ##???????## #????? | | # #?????????????????# ##?????# % #????? | | # #################### ###???## #######????? | | # #?# ###??## ##??????????? | | # #?### #???# #???????????? | | ################### ##### #???###???????????? | | ??????????????????# ## #########??????????? | | ??????????????????# #??????????? | | ????????????????### #??????????? | | ????????????????# ## ######## #??????????? | | ????????????###### ### ##??????# #??????????? | | ????????????# ## ##??????# #???????### | | ????????????# ### #??????# #????? | | ????????????# ""#### ### #??????# #??? #??? | | ????????????# " "### ## #??????# ## #???? | | ????????????# " "" # ##??????# #?????? | | ????????????# """"" ######??## ##?????? | | ????????????# """""" #???## ##??????? | | ????????????# """""" ##?????###???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- Imp. Force Field | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Release The Drones! Challenges ------------ None Game ------ Seed WeaponCoilMapper Manual? 0 Play Time 00:54:31 Cumulative 18.9 hours Start 2024.04.28 @ 12:11:16 End 2024.04.28 @ 13:07:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1faa13a9-72c7-4c84-a42f-089d4c20f2c3