Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 21:12:50 Player: harambe Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (3076) 3076 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 8039 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Medium Storage Unit Improved Sensor Array Improved Thermal Shield Hacking Suite Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Structural Scanner Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Plasma Cannon Improved KE Penetrator > --- INVENTORY -------- Deuterium Engine Experimental Cooling System Medium Storage Unit Improved Sensor Array Advanced Transmission Jammer Hacking Suite Long-range Proton Cannon HERF Cannon Shotgun Mass Driver Rocket Launcher Rocket Launcher Heavy Flail [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Myomer Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Mass Driver Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . 2 . 1 1 Utility 6 | . . 1 2 . 2 1 . Weapon 1 | . . 1 . . . . . Parts Attached 62 | 2 8 4 5 5 3 16 19 Power 10 | . 2 . 1 1 . 3 3 Engine 6 | . 2 . 1 . . 2 1 Core 4 | . . . . 1 . 1 2 Reactor . | . . . . . . . . Propulsion 17 | 2 . 1 1 4 . 4 5 Treads 10 | 1 . . 1 3 . 4 1 Leg 1 | . . . . . . . 1 Wheel 5 | 1 . 1 . 1 . . 2 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 20 | . 2 1 3 . 2 5 7 Device 11 | . . 1 1 . 1 4 4 Storage 2 | . 1 . 1 . . . . Processor 4 | . 1 . 1 . . . 2 Hackware . | . . . . . . . . Protection 3 | . . . . . 1 1 1 Artifact . | . . . . . . . . Weapon 15 | . 4 2 . . 1 4 4 Energy Gun . | . . . . . . . . Energy Cannon 4 | . . 1 . . . . 3 Ballistic Gun 7 | . 4 1 . . 1 1 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 2 Parts Lost 35 | . . . . 1 . 6 28 Power 5 | . . . . . . 2 3 Propulsion 11 | . . . . 1 . 1 9 Utility 9 | . . . . . . 2 7 Weapon 10 | . . . . . . 1 9 Highest Loss Streak 21 | . . . . 1 . 2 21 To Critical Strikes . | . . . . . . . . Average Backups 12 | 6 10 14 14 14 14 14 11 Power 1 | 1 1 3 2 2 2 1 . Propulsion 1 | 4 3 2 2 . 1 . . Utility 4 | . 2 3 3 5 4 5 4 Weapon 4 | 1 2 4 5 6 6 6 5 Tool/Special . | . . . . . . . . Unused Backups 35 | . 8 4 5 3 1 5 9 Power 7 | . 1 . 3 1 . 2 . Propulsion 6 | . 3 . . 1 . 1 1 Utility 11 | . 2 1 1 . . 1 6 Weapon 10 | . 2 3 . 1 1 1 2 Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 94 | . 99 99 99 99 99 99 76 Engine 5 | . 14 11 9 5 . 2 1 Core 2 | . . . . 1 6 2 6 Treads 19 | . 14 11 9 20 20 27 20 Wheel 6 | . 14 11 9 9 6 1 . Device 13 | . . 11 17 15 19 22 13 Storage 7 | . 14 11 9 7 6 5 3 Processor 12 | . 13 11 18 15 13 11 11 Protection 2 | . . . . . 6 5 2 Energy Cannon 2 | . . . . . . 4 5 Ballistic Gun 16 | . 28 32 27 23 20 9 3 Ballistic Cannon 1 | . . . . . . 1 2 Peak Build Rating 91 | 6 10 14 23 29 38 73 91 Average Rating 39 | 6 7 13 21 26 36 62 64 On Entrance 24 | 6 6 10 14 23 28 38 73 Naked Turns 61 | . . . . . . . 61 Heaviest Build 71 | 13 31 36 40 40 48 64 71 Greatest Support 163 | 20 20 20 22 42 16 131 163 Greatest Overweight (x) 6 | 1 2 3 3 2 2 3 6 Average Overweight (x) . | . . 2 2 1 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 8 11 15 15 15 15 15 12 Most Carried 15 | 7 15 15 15 15 15 15 15 Average Carried 12 | 6 10 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 11 5 Class Distribution -------------------- 33% | Skirmisher 31% | Infiltrator-Skirmisher 28% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Infiltrator-Skirmisher | -6/Factory Infiltrator-Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2121 | 240 236 21 191 161 59 578 635 Remotely 360 | . . . . . . 360 . Salvage Created 2865 | 21 357 40 205 161 59 980 1042 Parts 170 | 2 33 4 19 7 3 37 65 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . 1 . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 73 | . 13 3 9 3 1 21 23 Guns 45 | . 13 3 9 3 1 10 6 Cannons 10 | . . . . . . 4 6 AOE 16 | . . . . . . 6 10 Classes Destroyed 10 | 1 2 . 1 . . 4 2 Worker 2 | . . . . . . . 2 Builder 6 | . . . . . . 1 5 Tunneler 1 | 1 . . . . . . . Recycler 1 | . . . . . . . 1 Swarmer 31 | . 6 3 7 . . 5 10 Grunt 20 | . 7 . . 1 1 8 3 Duelist 2 | . . . . . . 1 1 Sentry 5 | . . . 2 2 . 1 . Hunter 6 | . . . . . . 2 4 Programmer 9 | . . . . . . 4 5 Best Kill Streak 7 | 1 3 3 5 1 1 5 7 Combat Bots Only 5 | . 3 3 5 1 1 5 5 Max Kills in Single Turn 3 | 1 1 2 1 1 1 2 3 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 737 | . 44 25 18 60 3 144 443 Missed 260 | . 15 9 6 26 . 28 176 Hits 477 | . 29 16 12 34 3 116 267 Melee 7 | . . . . . . 2 5 Projectile 470 | . 29 16 12 34 3 114 262 AOE 2 | . . . . . . . 2 Critical Strikes 25 | . . . . . . 11 14 Damage Taken 7813 | . 268 130 118 237 54 2146 4860 Core 1438 | . 26 47 10 46 . 144 1165 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 93 | 100 89 88 98 93 100 85 . Volleys Fired 166 | 5 26 6 14 8 2 45 60 Largest 3 | 2 2 3 3 3 3 3 3 Hottest 205 | 40 40 69 69 69 76 142 205 Shots Fired 382 | 10 52 18 42 22 6 116 116 Gun 247 | 10 52 18 42 22 6 68 29 Cannon 114 | . . . . . . 43 71 Launcher 21 | . . . . . . 5 16 Special . | . . . . . . . . Kinetic 269 | 10 52 18 42 22 6 78 41 Thermal 89 | . . . . . . 33 56 Explosive 21 | . . . . . . 5 16 Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 16 | 4 6 3 7 8 10 16 14 Robot Miss Streak 11 | 1 2 11 7 2 1 2 6 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 3 | . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 251 | 7 31 6 21 17 5 85 79 Core Hits 154 | 3 18 3 13 14 5 40 58 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 4 | . . . . . . 2 2 Critical Strikes 8 | . . . . . . 3 5 Meltdown 1 | . . . . . . . 1 Destroy 6 | . . . . . . 3 3 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7579 | 72 404 81 299 309 84 2571 3759 Guns 3346 | 72 404 81 299 309 84 1414 683 Cannons 2211 | . . . . . . 686 1525 Explosions 2022 | . . . . . . 471 1551 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3762 | 72 404 81 299 309 84 1600 913 Thermal 1819 | . . . . . . 595 1224 Explosive 1883 | . . . . . . 376 1507 Electromagnetic 115 | . . . . . . . 115 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 4 13 Average Corruption 5 | . . . . . . 3 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . . 5 12 Message Errors 3 | . . . . . . 2 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 Data Loss (major) 2 | . . . . . . 1 1 Misfires 1 | . . . . . . 1 . Misdirections 2 | . . . . . . . 2 Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 182 | . . . . . . 35 147 Projectiles 33 | . . . . . . . 33 Explosions 149 | . . . . . . 35 114 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 1 1 Impact . | . . . . . . . . Kinetic 2 | . . . . . . 1 1 Secondary . | . . . . . . . . Self-Inflicted Damage 349 | . . . . . . 145 204 Shots 9 | . . . . . . 3 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 299 | . 5 . . 13 12 299 202 Average Temperature 86 | . 5 . . 6 8 97 54 Received Heat Transfer 1233 | . 72 . 9 54 27 767 304 Effects 4 | . . . . . . 4 . Interference 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 14 | . . . . . . 3 11 Heat Transferred 2854 | . . . . . . 951 1903 Parts Sabotaged 1 | . . . . . . . 1 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . 1 . . 1 2 Low Security (%) 77 | 100 100 100 83 100 100 92 19 Level 1 18 | . . . 16 . . 7 63 Level 2 3 | . . . . . . . 16 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 521 | 5 125 70 240 104 20 360 521 Initial 170 | . . 7 20 104 . 4 170 Average 119 | . 62 11 76 42 2 100 297 Influence Increases 2554 | 5 343 70 310 80 20 741 985 Destroy 0b10 Robot/C 1460 | . 260 60 180 60 20 420 460 Destroy 0b10 Robot/NC 50 | 5 . . . . . 5 40 Destroy Leader 270 | . 50 10 40 20 . 70 80 Successful Hack 48 | . 15 . . . . 11 22 Disable Machine 90 | . . . . . . 45 45 Destroy Structure 171 | . 3 . . . . 100 68 Partial Spotted 30 | . . . . . . . 30 Lose Combat Pursuer 435 | . 15 . 90 . . 90 240 Influence Decreases 2059 | 5 325 38 130 310 10 403 838 Entered New Map 351 | . . 11 30 126 . 6 178 Time Decay 1358 | 5 325 27 100 174 10 337 380 Lost Part 350 | . . . . 10 . 60 280 Squads Dispatched 15 | . 4 . 1 1 . 3 6 Investigation 2 | . 2 . . . . . . Extermination 5 | . . . . . . 2 3 Reinforcement 8 | . 2 . 1 1 . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 9 | . 1 2 2 . . . 4 Communications Jammed 3 | . . . . . . 2 1 Distress Signals 3 | . . . . . . 2 1 Times Spotted 139 | . 18 7 17 4 1 29 63 Peak Tracking Total 15 | . 5 4 5 1 1 5 15 Tactical Retreats 11 | . 1 . 3 . . 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 6 | . . . . . . 3 3 Max in Single Turn 3 | . . . . . . 3 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 14 | . 4 3 . . 1 2 4 Terminals 13 | . 4 3 . . 1 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 31 | . 9 6 . . 1 3 12 Successful 17 | . 6 2 . . . 2 7 Failed 14 | . 3 4 . . 1 1 5 Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 10 | . 6 2 . . . 1 1 Terminals 27 | . 9 6 . . 1 3 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 5 2 . . . 2 5 Record 4 | . . . . . . . 4 Robot Analysis 3 | . 3 . . . . . . Terminal Index 1 | . . . . . . . 1 Scanalyzer Index 1 | . . . . . . 1 . Locate Traps 4 | . 1 2 . . . 1 . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 2 . . . 1 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 2793 | . . 278 327 393 137 979 679 Sensors 1897 | . . . 319 393 137 979 69 Terrain 307 | . . . . . . . 307 Structural 2793 | . . 278 327 393 137 979 679 Jamming 1129 | . . . . . 136 908 85 Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 3837 | 32 796 278 327 393 137 979 895 Spaces Moved 2251 | 13 465 152 187 224 86 384 740 Core 184 | . . . . . . . 184 Treads 869 | . 190 40 6 44 . 299 290 Legs 9 | 9 . . . . . . . Wheels 924 | 4 275 112 181 180 86 85 1 Hover . | . . . . . . . . Flight 265 | . . . . . . . 265 Fastest Speed 35 | 95 95 125 125 105 130 145 35 Average Speed 130 | 112 143 155 128 140 130 179 91 Slowest Speed 240 | 120 240 240 225 240 130 237 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . . 4 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 3 61 18 19 5 3 13 24 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 109 | . . . . . . 71 38 Melee . | . . . . . . . . Projectile 27 | . . . . . . 15 12 AOE 82 | . . . . . . 56 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 2843 | 20 548 183 250 289 108 594 851 Wait 242 | . 27 7 28 42 15 114 9 Move 2236 | 12 464 151 186 223 85 383 732 Hop 4 | . . . . . . . 4 Pick Up 62 | 1 13 8 9 6 2 14 9 Fast Attach 10 | . 1 . . . . 1 8 Attach 33 | . . 2 2 3 2 10 14 Detach 2 | . . . . . . . 2 Swap 39 | 2 7 3 3 2 1 12 9 Drop 49 | . 10 6 8 5 1 15 4 Fire 166 | 5 26 6 14 8 2 45 60 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 8) 111 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 340 | -10/Materials | Identified exit to Mines 395 | -10/Materials | Discovered exit to Mines (range 9) 456 | -10/Materials | Discovered exit to Materials (range 14) 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1095 | -9/Materials | Discovered new exit (range 9) 1106 | -9/Materials | Identified exit to Materials 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Utility x2 1153 | -8/Materials | Build established: Skirmisher 1426 | -8/Materials | Discovered new exit (range 8) 1433 | -8/Materials | Identified exit to Factory 1434 | -8/Materials | Entered Factory 1434 | -7/Factory | Evolved 2 slots: Propulsion x2 1731 | -7/Factory | Discovered new exit (range 16) 1825 | -7/Factory | Identified exit to Factory 1827 | -7/Factory | Entered another Factory area 1827 | -6/Factory | Evolved 2 slots: Utility x2 1949 | -6/Factory | Discovered new exit (range 12) 1949 | -6/Factory | Discovered new exit (range 6) 1955 | -6/Factory | Identified exit to Lower Caves 1963 | -6/Factory | Identified exit to Factory 1964 | -6/Factory | Entered another Factory area 1964 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2115 | -5/Factory | Build established: Infiltrator-Skirmisher 2918 | -5/Factory | Discovered new exit (range 16) 2926 | -5/Factory | Spotted B-75 Beast 2942 | -5/Factory | Identified exit to Factory 2943 | -5/Factory | Entered another Factory area 2943 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3321 | -4/Factory | Build established: Skirmisher 3617 | -4/Factory | System corruption reached 10% 3642 | -4/Factory | Released all parts (6) 3661 | -4/Factory | Spotted B-86 Titan 3672 | -4/Factory | Lost 21 parts (2p7n4u8w) 3694 | -4/Factory | Cargo convoy interrupted 3718 | -4/Factory | Spotted B-86 Titan 3814 | -4/Factory | Core integrity fell below 50% 3836 | -4/Factory | Core integrity fell below 20% 3838 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03826_ Penetrated by Slug. 03829_ K-01 Serf collects debris. 03832_ U-05 Engineer lays Concrete. 03834_ Penetrated by Slug. 03834_ K-01 Serf collects debris. 03834_ U-05 Engineer lays Concrete. 03835_ Knocked back. 03835_ Penetrated by Slug. 03835_ Slug penetrates Assembly Bed. 03835_ Assembly Bed disabled. 03835_ U-05 Engineer lays Concrete. 03836_ K-01 Serf collects debris. 03837_ U-05 Engineer lays Concrete. 03837_ P-70 Sage resets R-10 Processor, system corruption cleaned. 03837_ U-05 Engineer lays Concrete. 03837_ Penetrated by Slug. 03837_ U-05 Engineer lays Concrete. 03838_ Knocked back. 03838_ Penetrated by Slug. 03838_ U-05 Engineer lays Concrete. 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""""" # u | | ????# """"" # xR | | ????# """ + x ""% """ | | ????# # ph """ """ [ | | ????# # %"" """ | | ????# """""" ##########+ # ######## ## | | ""??# """""" #???????? ??????# # | | ""??# """""" #??????? ??????# !!! / | | ??# """""" #?????? ??????# !!! # | | %= # #####?" "" """"??????# !!! # | | /#########/########? ??" """???????# # | | *## ##????"???????????# # | | %+ """ ##????????????????# ########"#"## | | # "Y ##????????????????# #??# | | # """ ##????????????????# #??# ] | | #*%! ##????????????????# #??# | | =%[ ##???????????????## ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 6 Kinecelleration 40 Item Schematics ----------------- Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorAblativeFacilitator Manual? 0 Play Time 01:14:09 Cumulative 158.8 hours Start 2025.05.07 @ 19:53:42 End 2025.05.07 @ 21:12:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebde6534-4523-455b-b9ec-5c12122596c8