Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.24 @ 22:38:24 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (322) 1610 Value Destroyed (15877) 15877 Prototype IDs (69) 1380 Alien Tech Used (5) 1000 Bonus (13624) 13624 TOTAL SCORE: 43791 Bonus ------- High Alert Combat Kills 1595 Follower Combat Kills 2567 Network Hubs Disabled 200 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Win 3000 Friendly Fire -138 Cogmind --------- Core Integrity 1580/1600 Matter 192/300 Energy 421/430 System Corruption 0% +Membrane Temperature Cool (5) Movement Treading (118) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (5) --- Treaded Biometal Exoskeleton > --- UTILITY (15) ----- Armored Scrap Engine Advanced Coolant Injector High-capacity Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating Graphene Brace > --- WEAPON (4) ------- Enhanced Quantum Rifle Hvy. KE Rail Construct/C > --- INVENTORY (20) --- Heavy Antimatter Reactor Improved Quantum Reactor Advanced Heat Sink Advanced Heat Sink Advanced Energy Well (500) Compact Matter Pod (150) Structural Scanner Long-range Sensor Array Improved Armor Integrity Analyzer Improved Weapon Cycler Experimental ECM Suite Experimental Reaction Control System Experimental Reaction Control System Centrium Medium Armor Plating EM Disruption Field Advanced Component Analysis Suite Long-range Tractor Beam Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Treaded Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector High-capacity Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating Graphene Brace > --- WEAPON ----------- Enhanced Quantum Rifle Hvy. KE Rail Construct/C > --- INVENTORY -------- Heavy Antimatter Reactor Improved Quantum Reactor Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Compact Matter Pod Structural Scanner Long-range Sensor Array Improved Armor Integrity Analyzer Improved Weapon Cycler Experimental ECM Suite Experimental Reaction Control System Experimental Reaction Control System Centrium Medium Armor Plating EM Disruption Field Advanced Component Analysis Suite Long-range Tractor Beam Hellfire Missile Launcher [Rating: 221] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Constructs Treads Constructs Leg Flexi-carbon Leg Wheel Wheel Utility Experimental Targeting Computer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Medium Insulated Plating Weapon Constructs Energy Gun Beamcaster Energy Cannon Cooled Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Constructs Launcher Hellfire Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . 2 . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . 2 . . . . 2 . . . . 1 . . 2 . . . . 1 . 2 . . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 184 | 6 8 3 12 13 2 7 4 . . 2 9 . 4 2 1 5 4 1 2 16 6 1 6 27 7 4 11 17 4 Power 31 | 1 1 1 2 2 . 2 . . . . 1 . . . . 2 . 1 1 3 1 1 . 4 1 1 2 4 . Engine 12 | 1 1 1 2 2 . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . 2 1 1 . 4 1 1 2 4 . Propulsion 21 | 2 3 1 3 4 1 1 . . . . 1 . 1 . . 1 . . . 3 . . . . . . . . . Treads 8 | 1 1 . 2 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Wheel 10 | 1 2 1 1 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 1 3 . 1 1 1 3 1 . . . 6 . 1 . . 2 2 . 1 7 2 . 5 20 4 3 6 11 4 Device 48 | . . . 1 . 1 2 . . . . 5 . 1 . . 1 2 . . 5 . . 3 9 4 1 3 8 2 Storage 6 | 1 2 . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Processor 14 | . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . 6 . 1 1 1 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Protection 14 | . . . . . . . 1 . . . . . . . . . . . . 2 2 . 1 4 . . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 1 1 6 6 . 1 3 . . 2 1 . 2 2 1 . 2 . . 3 3 . 1 3 2 . 3 2 . Energy Gun 14 | . . . 3 4 . . . . . . 1 . 1 . . . . . . . 1 . . . 2 . 1 1 . Energy Cannon 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 13 | 2 . 1 3 . . . 1 . . 1 . . . . 1 . 1 . . 1 1 . . . . . 1 . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . Launcher 9 | . 1 . . . . . 1 . . 1 . . 1 2 . . 1 . . . . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 2 3 1 1 . . . . . . . . 1 . . . . . 3 . 2 10 2 . 6 . . Parts Lost 18 | . 1 . 3 1 . . . 2 . 1 . . . . . . . . 1 . . . 2 . 1 . 1 4 1 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 Utility 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . 1 3 . Weapon 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 3 | . 1 . 3 1 . . . 1 . 1 . . . . . . . . 1 . . . 1 . 1 . 1 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 9 14 14 14 8 14 14 15 15 15 14 14 15 15 15 16 19 20 19 19 19 20 19 19 19 19 19 18 18 Power 1 | . 1 2 2 1 . 3 2 2 2 2 1 1 2 2 2 2 2 1 1 1 1 2 2 2 1 2 2 2 2 Propulsion . | 1 2 3 1 1 1 . . . . . . . . . . . 1 1 1 . . . . . . . . . . Utility 10 | . 2 4 3 3 2 6 6 7 7 7 7 8 8 8 8 8 11 12 11 11 12 12 12 15 15 14 14 14 15 Weapon 4 | . 3 5 7 9 4 4 5 6 6 6 6 5 5 5 5 5 5 4 5 4 5 5 4 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 97 | . 5 2 9 4 11 2 2 . . . 3 . 2 . . . . 2 3 4 2 . 3 11 1 5 7 6 13 Power 19 | . 1 . 3 . 2 2 . . . . . . 2 . . . . . . 2 1 . . 1 1 . . 1 3 Propulsion 6 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Utility 41 | . 2 1 1 . 2 . . . . . 1 . . . . . . 1 1 1 1 . 2 6 . 4 5 3 10 Weapon 31 | . 2 . 4 4 5 . 2 . . . 2 . . . . . . 1 2 1 . . 1 4 . . 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 98 100 99 99 76 64 69 69 69 68 69 72 72 72 72 66 72 72 69 73 74 70 69 69 67 69 69 67 68 Engine 4 | . 13 14 11 11 11 7 7 7 7 7 6 6 6 6 6 7 11 6 5 4 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 10 10 10 9 9 8 8 8 7 Treads 3 | . 14 14 21 22 11 2 . . . . . . . . . . . . . . . 1 5 . . . 1 2 3 Leg 2 | . . . . . 3 4 7 7 7 3 . 4 5 6 6 5 5 5 5 8 10 4 . . . . . 1 . Wheel 3 | . 14 14 11 11 6 2 7 7 7 6 2 5 5 6 6 3 5 5 . . . . . . . . . . . Device 17 | . . . 10 11 10 15 14 15 15 15 22 20 19 13 12 16 16 16 19 20 20 20 20 25 22 19 23 23 24 Storage 5 | . 14 14 11 11 4 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 11 | . 13 14 11 11 11 7 7 7 7 7 9 13 13 13 12 11 11 11 10 10 10 10 10 13 13 16 16 16 15 Protection 2 | . . . . . . . . . . . . . . 6 5 4 4 5 5 4 5 5 5 1 3 4 4 3 3 Energy Gun 1 | . . . 9 21 10 . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . 27 16 12 . 1 . 6 7 . 1 . . . . . . . . . . . . 2 3 4 4 2 . . Ballistic Cannon 4 | . . . . . 2 5 7 7 7 7 6 6 6 6 6 5 5 5 5 7 9 10 5 3 3 4 4 4 3 Slashing Weapon 1 | . . . . . . . . . 7 4 5 6 5 5 2 5 4 . 3 2 . . . . . . . . . Peak Build Rating 221 | 6 9 10 20 29 41 67 68 67 62 67 78 84 84 81 85 100 102 103 110 138 144 139 139 181 182 196 211 208 221 Average Rating 114 | 4 8 9 17 25 33 60 65 62 62 64 76 81 82 80 81 93 99 102 106 120 141 134 137 169 179 192 199 202 211 On Entrance 91 | . 6 9 10 20 27 43 66 67 61 62 66 77 83 81 81 85 100 101 103 99 138 139 135 137 178 175 194 206 199 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 12 29 30 35 37 37 47 51 42 41 45 48 52 52 53 53 74 79 84 85 109 109 115 113 118 127 118 172 168 160 Greatest Support 207 | 16 16 10 10 20 55 64 10 10 10 24 24 36 10 10 78 85 85 85 85 138 130 148 148 168 168 168 195 207 207 Greatest Overweight (x) 12 | 1 2 2 3 3 2 4 5 4 4 4 4 5 12 5 5 . . . . 1 . 1 . . . . . 1 . Average Overweight (x) . | . . 2 2 2 1 1 4 4 4 3 2 3 3 4 3 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 9 14 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 2 9 14 14 14 8 14 14 15 15 14 14 14 14 15 15 16 19 19 19 19 19 20 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 13 15 15 15 5 14 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 19 20 20 20 19 20 18 Scrap Engine Consumption 159 | . . . . . 40 13 2 1 . 4 6 9 6 . 1 2 . . 2 23 3 3 6 15 2 7 5 9 . Constructs Created 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 69 | . . . . . 11 10 1 . . 2 . 5 2 . 1 2 . . 1 8 . 5 . 10 1 . 3 7 . Class Distribution -------------------- 20% | Construct 16% | Scavenger-Gunner 13% | Mutant 11% | Scavenger-Skirmisher 5% | Scavenger-Scout 5% | Commander-Mutant 4% | Scavenger-Mutant 4% | Commander-Construct 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Construct | -6/Proximity Caves Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Skirmisher | -5/Upper Caves Derelict-Mutant | -4/Factory Commander-Mutant | -4/Extension Scavenger-Tank | -4/Cetus Commander-Tank | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Scout | -2/Research Scavenger-Scout | -2/Testing Scavenger-Skirmisher | -2/Section 7 Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Matter Collected 11440 | 260 467 312 314 237 151 239 349 148 . 548 58 131 169 . 170 284 184 10 52 855 208 55 383 1096 1448 422 760 1338 792 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15678 | . 417 5 397 1014 325 563 353 135 . 156 59 119 238 . 280 183 328 . 88 991 378 87 625 1042 2096 876 701 2507 1715 Parts 796 | . 31 7 34 51 10 24 10 8 . 6 4 3 6 . 1 20 9 . 5 38 17 5 33 43 142 46 36 112 95 Haulers Intercepted 15 | . 1 . 1 4 . 2 . . . . . . . . . . . . . . . . . 3 1 . 2 1 . Recyclers Shooed 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 8 13 . 2 . 6 1 . 1 . 9 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 216 | . 10 3 9 14 1 6 11 4 . 8 . 2 3 . . 1 3 . 2 15 5 1 6 15 33 11 5 25 23 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 33 | . 7 . 6 7 . . 1 . . 1 . . . . . . . . . . . . 1 2 5 2 1 . . Cannons 137 | . . . . . 1 5 4 4 . 3 . 2 . . . 1 3 . 2 15 5 1 3 6 28 9 4 23 18 AOE 40 | . 3 3 3 5 . . 6 . . 4 . . 3 . . . . . . . . . 1 7 . . . . 5 Classes Destroyed 30 | . 5 . 1 4 1 3 . . . 1 . 1 1 . . 1 . . . 3 . . . 3 2 1 2 1 . Worker 13 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . 3 2 1 1 1 Builder 22 | . 1 . . 3 . 1 . . . . 1 . . . . . . . . . . . . 1 8 2 3 1 1 Hauler 15 | . 1 . 1 4 . 2 . . . . . . . . . . . . . . . . . 3 1 . 2 1 . Recycler 9 | . . . . 3 2 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 2 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 34 | . 2 . 3 2 . 1 . . . . . . . . . 2 . . . . 2 . 3 2 3 3 2 3 6 Swarmer 39 | . 3 3 3 3 . 1 3 2 . 4 . . . . . . . . . . . . . 8 3 . . . 6 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 57 | . 7 . 4 5 . 1 6 . . . . 1 3 . . . . . . 6 . . 3 1 6 . 1 5 8 Brawler 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Duelist 4 | . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 23 | . . . 2 4 1 . 1 . . 1 . . . . . . 1 . . 2 . 1 1 . . 3 . 6 . Demolisher 4 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 16 | . . . . . . 2 . 2 . 1 . . . . . . . . . 1 . . 1 . 5 2 . 2 . Programmer 49 | . . . . . . 2 . . . 1 . . . . . 1 2 . 2 . . . 1 . 17 5 3 8 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | . 3 3 3 12 2 2 9 2 . 4 1 2 3 . . 2 2 . 2 6 4 1 4 4 4 4 7 5 5 Combat Bots Only 9 | . 3 3 3 5 1 2 9 2 . 4 . 2 3 . . 1 2 . 2 6 3 1 3 4 3 3 3 4 5 Max Kills in Single Turn 4 | . 3 3 2 4 1 1 2 1 . 2 1 1 2 . 1 2 1 . 1 1 1 1 1 3 2 2 3 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 2 2 . . 2 . . 2 . . 2 . . . . . . . . . 1 3 . . . . 4 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Hostile Shots Fired 1091 | . 52 . 31 31 4 51 52 10 . 57 . . 18 . . 8 14 . 38 21 11 . 32 19 232 39 42 182 147 Missed 404 | . 13 . 10 5 2 11 13 4 . 19 . . 9 . . 4 3 . 21 9 5 . 6 10 147 21 20 44 28 Damage Taken 14316 | . 472 . 400 440 20 659 662 247 . 476 . . 173 . . 75 173 . 369 391 146 . 812 241 1629 385 593 3469 2484 Core 864 | . 74 . 24 32 . 27 87 3 . 74 . . 56 . . 16 . . 25 14 . . 51 16 63 . 120 162 20 Absorbed by Shields 209 | . . . . . . . . . . . . . . . . . . . . 155 54 . . . . . . . . Ignored by Resistances 747 | . . . . . . . . . . . . . . . . 10 53 . 9 . . . 152 . 153 19 52 183 116 Regen/Repaired (Parts) 5426 | . . . . . 12 323 103 . . 299 . 61 . . 100 . . . 121 382 . 133 . 423 . 59 705 2468 237 Core Remaining (%) 88 | 100 . 70 . . 86 . . . . 72 . . . . 93 . . 98 . . . . 92 . 93 . . 80 98 Volleys Fired 932 | . 55 2 31 43 9 45 19 17 . 56 . 7 4 . 9 7 8 . 5 48 12 5 29 60 158 37 66 121 79 Largest 3 | . 2 1 2 2 2 1 2 2 . 2 . 1 1 . 1 1 2 . 1 2 2 2 2 3 2 2 2 2 1 Hottest 254 | . 40 30 112 140 140 168 107 107 . 107 . 84 39 . 84 84 114 . 84 108 109 109 88 152 150 134 134 254 254 Shots Fired 1309 | . 108 2 59 78 11 45 32 24 . 67 . 7 4 . 9 7 15 . 5 78 24 10 41 84 224 57 91 148 79 Gun 449 | . 106 . 56 72 6 . 13 7 . 11 . . . . . . 7 . . . . . 12 32 71 20 27 9 . Cannon 823 | . . . . . 5 45 13 17 . 53 . 7 . . 9 7 8 . 5 78 24 10 24 48 153 37 64 139 77 Launcher 36 | . 2 2 3 6 . . 6 . . 3 . . 4 . . . . . . . . . 5 3 . . . . 2 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 1077 | . 106 . 48 . 2 3 26 24 . 64 . 7 . . 9 7 15 . 5 78 24 10 36 80 224 57 83 92 77 Thermal 189 | . . . 8 72 9 35 . . . . . . . . . . . . . . . . . 1 . . 8 56 . Explosive 31 | . 2 2 3 6 . . 6 . . 3 . . 4 . . . . . . . . . . 3 . . . . 2 Electromagnetic 12 | . . . . . . 7 . . . . . . . . . . . . . . . . 5 . . . . . . Robot Hit Streak 40 | . 12 2 14 27 27 16 23 4 . 40 . 11 6 . . 8 6 . 3 13 10 7 15 11 20 12 14 15 9 Robot Miss Streak 4 | . 4 . 1 2 1 4 1 3 . 3 . 1 . . . 1 1 . 1 3 1 1 3 4 4 2 3 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 1 1 1 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 851 | . 80 1 46 59 10 43 28 10 . 47 3 8 7 . 6 5 17 . 3 53 14 6 24 47 117 38 43 92 44 Core Hits 435 | . 26 4 21 36 4 11 19 6 . 28 . 3 8 . 4 5 4 . 2 29 10 3 16 25 52 23 23 44 29 Critical Kills 55 | . . . . . . 3 . . . . . . . . . . . . . . 4 1 2 3 20 8 6 8 . Critical Parts Destroyed 50 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 5 21 6 8 7 . Critical Strikes 139 | . . . . 7 . 5 . . . . . . . . . . . . . . 8 4 2 9 41 16 15 21 11 Burn 8 | . . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 108 | . . . . . . . . . . . . . . . . . . . . . 8 4 2 9 41 16 15 13 . Blast 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 Smash 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 100 | . . . . 2 9 17 . . . . 8 10 5 . 23 7 7 . 4 8 . . . . . . . . . Impact 28 | . . . . 2 9 17 . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . 8 10 5 . 23 7 7 . 4 8 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . 3 5 . . . . 3 1 3 . 2 1 4 . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46860 | . 1137 119 734 1447 430 1534 1435 295 . 1917 221 375 838 . 410 316 1084 . 241 2940 862 335 1632 3122 7078 2471 2918 7311 5658 Guns 6747 | . 1009 . 584 999 76 . 159 36 . 101 . . . . . . 101 . . . . . 378 398 1508 443 652 303 . Cannons 32433 | . . . . . 98 870 491 259 . 1511 . 192 . . . 204 618 . 241 2888 862 335 782 1730 5570 2028 1772 7008 4974 Explosions 5186 | . 128 119 150 448 . . 785 . . 305 . . 623 . . . . . . . . . 472 978 . . 494 . 684 Melee 2478 | . . . . . 256 664 . . . . 221 183 215 . 410 112 365 . . 52 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35828 | . 1009 . 493 . 43 26 650 295 . 1612 . 192 . . . 204 719 . 241 2888 862 335 1160 2128 7078 2471 2424 6024 4974 Thermal 3289 | . . . 91 999 131 661 . . . . . . . . . . . . . . . . 104 16 . . . 1287 . Explosive 4220 | . 128 119 150 448 . . 785 . . 305 . . 623 . . . . . . . . . . 978 . . . . 684 Electromagnetic 1045 | . . . . . . 183 . . . . . . . . . . . . . . . . 368 . . . 494 . . Impact 920 | . . . . . 256 664 . . . . . . . . . . . . . . . . . . . . . . . Slashing 1558 | . . . . . . . . . . . 221 183 215 . 410 112 365 . . 52 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 1 3 3 4 4 6 . . . . . 1 1 . . 1 . . 6 . 5 2 8 2 . Average Corruption 2 | . . . . 1 1 2 3 3 4 5 . . . . . 1 1 . . 1 . . 1 . 1 1 1 1 . Corruption Purged 16 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . 5 . 8 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . 6 23 12 15 12 2 21 . . . . . 3 . . . 2 . . 3 . 17 1 9 10 . Message Errors 30 | . . . . . 4 3 6 3 2 4 . . . . . . . . . . . . . . 4 1 1 2 . Matter Fused 36 | . . . . 2 5 2 4 3 . 4 . . . . . 3 . . . 1 . . 1 . 6 . 3 2 . Heat Flow Errors 15 | . . . . . 3 3 2 1 . 2 . . . . . . . . . 1 . . . . . . 2 1 . Energy Discharges 21 | . . . . . 4 1 1 . . 3 . . . . . . . . . . . . 2 . 4 . 2 4 . Parts Rejected 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . 1 3 1 . 1 . 4 . . . . . . . . . . . . . . 1 . 1 . . Data Loss (major) 7 | . . . . 1 2 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . Alerts 5 | . . . . 1 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4696 | . 8 . 20 . 166 290 49 . . 26 126 70 69 . 121 25 370 . . 33 32 . 202 296 731 290 143 705 924 Projectiles 3355 | . . . . . . 67 5 . . 26 . 18 . . . 25 165 . . 33 32 . 170 126 731 290 102 705 860 Explosions 385 | . 8 . 20 . . . 44 . . . . . 6 . . . . . . . . . 32 170 . . 41 . 64 Melee 956 | . . . . . 166 223 . . . . 126 52 63 . 121 . 205 . . . . . . . . . . . . Knockbacks 112 | . . . . . 3 1 5 1 . 3 . . . . . . 4 . 1 8 . . 7 10 25 5 9 10 20 Impact 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 98 | . . . . . . . 4 1 . 3 . . . . . . 3 . 1 7 . . 6 10 24 4 9 9 17 Secondary 10 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 . 1 1 . 1 3 Self-Inflicted Damage 289 | . 4 . . . . . . . . . . . . . . . . . . . . . 100 . . . 97 88 . Shots 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 15 . 24 162 255 342 261 285 . 333 . 96 25 . 180 33 225 . 1 120 . . 15 184 20 126 160 440 376 Average Temperature 94 | . 3 . 14 30 77 113 81 86 . 113 . 39 12 . 73 17 103 . 1 53 . . 15 39 11 38 31 145 132 Received Heat Transfer 1560 | . 243 . 162 138 . . 234 . . 24 . . 75 . . . . . . 68 18 . 58 33 84 27 36 306 54 Effects 9 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 7 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 19 | . . . . . 2 5 . . . . . . . . . . . . . 2 . . 2 . 1 . 6 . 1 Impact Corruptions 17 | . . . . . 5 7 . . . . . . . . . . . . . . . . . . 2 . . 1 2 Robots Melted 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 10 | . . . 1 4 . 3 . . . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 5395 | . . . 222 2627 176 1144 . . . . . . . . . . . . . . . . 100 37 . . . 1089 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Maximum Alert Level 4 | . . . . . . 1 . . . . . . . . . . . . . 4 3 2 1 1 3 2 1 3 3 Low Security (%) 61 | 100 100 100 100 100 100 78 . . . . 100 . . . . 100 . . 100 50 . . 7 82 39 28 48 23 . Level 1 18 | . . . . . . 21 . . . . . . . . . . . . . 12 . 39 92 17 25 19 51 13 27 Level 2 13 | . . . . . . . . . . . . . . . . . . . . 5 47 60 . . 25 52 . 61 49 Level 3 5 | . . . . . . . . . . . . . . . . . . . . 18 52 . . . 8 . . 1 22 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1245 | . 95 79 135 164 153 361 . . . . 28 . . . . 51 . . 44 1245 798 491 387 305 950 555 357 731 753 Initial 682 | . . 15 . 18 23 361 . . . . 16 . . . . . . . . 3 682 306 119 108 171 534 164 69 436 Average 222 | . 38 7 58 50 18 123 . . . . 3 . . . . 5 . . 3 443 702 410 270 118 321 369 227 424 506 Influence Increases 12298 | . 335 85 402 532 410 601 285 100 . 230 98 55 100 . 5 106 80 . 64 2029 306 195 678 646 1621 517 675 1188 955 Destroy 0b10 Robot/C 5300 | . 200 60 200 280 140 160 220 80 . 160 . 40 60 . . 20 60 . 40 900 160 80 200 320 640 220 120 480 460 Destroy 0b10 Robot/NC 615 | . 20 . 25 65 20 35 . . . 10 15 5 . . 5 25 10 . . 50 10 . 20 30 85 40 50 50 45 Destroy Leader 928 | . 46 10 58 92 . 26 20 20 . 30 . 10 10 . . 14 10 . 10 84 . . 46 40 98 86 18 128 72 Allied During Kill 1197 | . . . 8 6 49 12 . . . . . . . . . . . . . 831 93 80 118 . . . . . . Successful Hack 497 | . 37 6 32 17 14 2 . . . . 78 . . . . 29 . . 4 . . . . . 80 75 49 26 48 Select Force Hacks 180 | . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 525 | . . . . 45 . 15 . . . . . . . . . . . . . 15 15 15 60 . 45 . 105 165 45 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . 150 150 . . . . . Destroy Structure 1526 | . 17 9 19 27 7 6 . . . . 5 . . . . 18 . . 10 134 28 20 84 76 178 66 303 279 240 Advance Influence 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 15 . 30 15 Lose Combat Pursuer 825 | . 15 . 60 . . 45 45 . . 30 . . 30 . . . . . . 15 . . . 30 450 15 30 30 30 Influence Decreases 8908 | . 295 100 357 489 286 654 226 150 . 204 114 55 15 . 5 106 74 4 56 813 222 160 590 449 842 758 716 530 638 Time Decay 7370 | . 285 100 307 357 265 514 226 140 . 194 114 55 15 . 5 106 74 4 46 468 222 160 470 449 672 458 546 490 628 Lost Part 170 | . 10 . 30 10 . . . 10 . 10 . . . . . . . . 10 . . . 20 . 10 . 10 40 10 Lost Ally 646 | . . . 20 . 21 140 . . . . . . . . . . . . . 345 . . 100 . 10 . 10 . . Purge Threat 722 | . . . . 122 . . . . . . . . . . . . . . . . . . . . 150 300 150 . . Squads Dispatched 65 | . 2 . 1 1 . 3 . . . . 1 . . . . 1 . . 3 5 . . 4 3 14 5 5 9 8 Investigation 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Extermination 26 | . . . . . . 2 . . . . . . . . . 1 . . 2 . . . 1 . 6 2 4 4 4 Reinforcement 22 | . 1 . 1 1 . . . . . . . . . . . . . . 1 3 . . 2 3 3 3 1 2 1 Assault 9 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . . 2 2 Garrison 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Distress Signals 42 | . 2 . 2 . . 1 . . . 25 . . . . . . . . . 2 1 . 1 6 . 1 . . 1 Communications Jammed 60 | . . . . . . . . . . . . . . . . . . . . 1 . . 7 1 14 10 . 27 . Distress Signals 47 | . . . . . . . . . . . . . . . . . . . . 1 . . 7 1 4 10 . 24 . Times Spotted 399 | . 15 3 17 15 11 16 14 4 . 10 . 3 6 . . 6 2 . 5 45 4 1 20 30 66 18 14 37 37 Peak Tracking Total 11 | . 3 3 4 4 4 3 5 2 . 4 . 3 4 . . 2 2 . 2 10 4 1 5 5 11 4 2 6 6 Tactical Retreats 37 | . 1 . 2 . . 2 2 . . 2 . . 2 . . . . . . 1 . . . 2 17 1 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Traps Triggered 15 | . 3 . 1 2 . . . 1 . . . . . . . . . . . 2 . . . 3 . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Machines Disabled 42 | . . . . 3 . 1 1 . . . . . . . . . . . . 3 1 1 5 1 3 . 9 11 3 Max in Single Turn 2 | . . . . 1 . 1 1 . . . . . . . . . . . . 1 1 1 1 1 1 . 2 1 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Machines Accessed 114 | . 6 1 9 7 14 3 . . 4 . 10 1 1 . . 7 . 1 1 3 1 . 3 6 9 8 8 7 4 Terminals 80 | . 4 1 8 6 6 1 . . . . 8 . 1 . . 5 . 1 1 2 1 . 2 3 8 5 7 6 4 Fabricators 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Recycling Units 12 | . 2 . . 1 7 . . . . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 1 1 . 1 . Total Hacks 366 | . 18 2 29 17 43 10 . . 33 . 31 1 1 . . 14 . 1 5 4 1 . 4 11 36 27 36 33 9 Successful 182 | . 9 2 15 10 27 3 . . 33 . 17 1 1 . . 4 . 1 2 1 . . . 1 11 13 14 15 2 Failed 184 | . 9 . 14 7 16 7 . . . . 14 . . . . 10 . . 3 3 1 . 4 10 25 14 22 18 7 Catastrophic 35 | . 1 . 2 . . 1 . . . . 3 . . . . 2 . . . 1 . . 3 5 6 1 4 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 208 | . 12 2 27 11 22 6 . . . . 20 . . . . 11 . . 5 2 1 . 3 . 19 19 22 17 9 Terminals 258 | . 15 2 28 15 16 2 . . . . 28 . 1 . . 9 . 1 5 3 1 . 3 6 34 21 30 29 9 Fabricators 19 | . . . . . . 6 . . . . . . . . . 4 . . . . . . . . . 3 6 . . Repair Stations 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . Recycling Units 27 | . 3 . . 2 20 . . . . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 4 2 1 . 4 . Terminal Hacks 89 | . 1 2 5 5 8 . . . 33 . 7 1 1 . . 1 . 1 1 . . . . . 6 3 7 7 . Record 18 | . . . . . 5 . . . 11 . . . 1 . . . . 1 . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Open Door 4 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . Alert Level 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 2 3 . Unreport Threat 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Locate Traps 8 | . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . 2 . 1 1 . Zone Layout 9 | . . 1 . 1 1 . . . . . 2 . . . . . . . . . . . . . 1 . 2 1 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Scan Component 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 11 | . 2 . . . 8 . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 11 | . 2 . . . 8 . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 71 | . 6 . 9 5 11 2 . . . . 8 . . . . 2 . . 1 . . . . . 5 6 6 8 2 Terminals 60 | . 6 . 9 5 5 . . . . . 8 . . . . 2 . . 1 . . . . . 5 5 4 8 2 Assimilate 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Botnet 22 | . 2 . 2 1 . . . . . . 3 . . . . 1 . . . . . . . . 4 1 4 3 1 Operators 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Skim 32 | . 4 . 7 4 5 . . . . . 4 . . . . 1 . . . . . . . . . 2 . 4 1 Fabricators 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 2 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabnet 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 2 2 1 Used 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Hacking Detections 97 | . 4 1 7 6 10 3 . . . . 9 . 1 . . 7 . 1 1 3 2 . 3 5 9 7 7 7 4 Full Trace Events 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 9 . . . 7 . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 3 . . . . . . . . . . . . . . . . 3 3 . . . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . . . . . . . . 6 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 20 | . . . . . 2 . 1 . . . . . . . . . . . . 17 . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Total Allies 50 | . . 2 . 10 2 . 1 . . . . . . . . . . . 1 26 5 . . . 1 1 . . 1 Largest Group 17 | . . 2 2 10 10 7 1 . . . . . . . . . . . 1 17 6 6 5 . 1 1 1 . 1 Highest-Rated Group 848 | . . 51 51 88 87 65 16 . . . . . . . . . . . 10 848 599 592 473 . 26 26 26 . 82 Highest-Rated Ally 159 | . . 31 31 16 16 16 16 . . . . . . . . . . . 10 159 159 119 96 . 26 26 26 . 82 Total Orders 16 | . . . . . 4 . . . . . 4 . . . . . . . 3 . . . . . 1 4 . . . STAY 7 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . 1 2 . . . FOLLOW 5 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 456 | . . . 8 2 55 48 2 . . . . . . . . . . . . 269 18 22 29 . . . . . 3 Total Damage 10514 | . . . 106 12 528 324 17 . . . . . . . . . . . . 6972 804 736 886 . . . . . 129 Kills 67 | . . . 2 . 10 2 . . . . . . . . . . . . . 43 3 3 4 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Active Infowar (turns) 27387 | . . . . . . 896 474 612 121 892 847 1114 1695 244 1999 534 815 870 858 1753 . . 1198 3677 2602 1156 1564 1288 2178 Optics 6186 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1156 1564 1288 2178 Sensors 26365 | . . . . . . 896 474 612 121 892 847 1114 1695 244 1999 534 815 870 848 1753 . . 1187 3593 2180 1115 1470 955 2151 Structural 2352 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 214 2132 Jamming 17193 | . . . . . . . . . . . 759 819 1551 . . 528 729 . 858 1055 . . 1112 3671 2594 1094 1504 919 . ECM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis Total 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 3 . . . . 3 1 . 1 . 2 1 . 3 . 1 3 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Turns Passed 35783 | 43 912 938 794 990 2549 1407 599 626 121 892 847 1114 1695 244 1999 534 815 870 858 2466 478 329 1198 3677 2602 1156 1564 1288 2178 Spaces Moved 22818 | 31 581 643 483 562 1354 717 335 269 86 396 438 605 683 170 799 334 456 603 382 1102 187 71 719 3746 2621 924 1313 876 1332 Core 5 | 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Treads 3893 | . . . . 1 219 214 . . . . . . . . . . . . . . . 54 719 17 . . 577 760 1332 Legs 4102 | . . . . . 136 175 . . . . . 46 . . 130 334 456 603 382 1102 187 17 . 418 . . . 116 . Wheels 7041 | 27 581 643 483 561 999 328 335 269 86 391 258 559 682 170 669 . . . . . . . . . . . . . . Hover 185 | . . . . . . . . . . 5 180 . . . . . . . . . . . . . . . . . . Flight 7592 | . . . . . . . . . . . . . . . . . . . . . . . . 3311 2621 924 736 . . Fastest Speed 50 | 50 100 110 110 115 100 128 125 140 140 140 125 140 125 140 140 143 143 143 143 118 140 121 121 64 64 64 64 64 118 Average Speed 106 | 96 110 110 119 127 130 150 140 140 140 140 161 147 140 140 148 143 143 143 156 133 140 127 121 68 64 64 64 88 118 Slowest Speed 650 | 100 115 110 125 240 171 263 155 140 140 193 193 257 650 155 155 143 143 143 157 213 140 180 121 121 64 64 64 199 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . . . . . . . . . . . . . . . . . . . . 5 34 26 10 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 84 97 36 72 98 10 50 36 68 52 15 67 80 13 77 11 63 64 6 85 75 73 41 74 95 22 95 35 30 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 13 | . . 1 1 1 9 . . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 22 | . . . 1 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . . 3 2 . 2 . 6 3 . 1 . 4 2 . . . . . . . . . . . Spaces Dug 267 | . . . . . 6 4 . 2 . . 5 4 2 . 22 6 . . 4 12 . . 8 27 43 12 21 50 39 Terrain Destroyed 846 | . 15 9 17 35 7 6 49 10 . 22 5 7 49 . 26 9 1 . 7 34 3 5 41 48 103 20 117 115 86 Melee 51 | . . . . . 5 3 . . . . 5 4 2 . 17 5 . . 4 6 . . . . . . . . . Projectile 438 | . . . . . 2 3 1 10 . 5 . 3 . . 9 4 1 . 3 28 3 5 31 31 102 20 55 83 39 AOE 356 | . 15 9 17 35 . . 48 . . 17 . . 47 . . . . . . . . . 10 17 . . 62 32 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Total 32895 | 40 749 873 652 764 2119 968 429 497 86 665 571 812 1411 178 1579 375 595 613 635 2025 376 300 1003 4766 3295 1409 1945 1263 1902 Wait 7990 | . 74 218 87 95 697 147 43 210 . 205 95 185 695 . 741 15 111 4 232 712 145 222 228 809 475 435 487 168 455 Move 22645 | 30 580 642 482 561 1353 716 334 268 85 395 437 604 682 169 798 333 455 602 381 1101 186 70 718 3735 2556 873 1293 875 1331 Hop 68 | . . . . . . . . . . . . . . . . . . . . . . . . 5 30 24 9 . . Pick Up 225 | 4 17 3 16 11 9 17 6 1 . 1 8 1 3 2 . 5 1 3 4 18 5 . 3 30 6 12 16 14 9 Fast Attach 151 | 6 3 . 4 8 3 3 3 . . 1 6 . 7 2 4 2 2 . . 19 5 . 4 21 11 1 11 21 4 Attach 48 | . 1 . 4 1 1 4 2 . . . 3 1 . . . 1 1 . 2 1 . . 2 4 1 3 7 5 4 Detach 12 | . . . . 1 2 1 . . . . . 1 . . . 1 1 . 1 1 . . . 2 1 . . . . Swap 238 | . 7 4 9 11 2 10 10 . 1 4 4 2 5 1 1 3 7 1 2 6 4 1 7 33 41 12 15 28 7 Drop 349 | . 12 4 19 23 18 8 7 1 . 3 10 1 10 4 3 1 2 3 4 38 11 2 7 57 16 12 29 31 13 Fire 932 | . 55 2 31 43 9 45 19 17 . 56 . 7 4 . 9 7 8 . 5 48 12 5 29 60 158 37 66 121 79 Melee 100 | . . . . 2 9 17 . . . . 8 10 5 . 23 7 7 . 4 8 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . 8 . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . . Rewire 104 | . . . . . 16 . 5 . . . . . . . . . . . . 72 . . . . . . 11 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . . . . . . . . . . . . . . 8 . 3 10 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 3 exits: *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -4/Hub_04(d) -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 10) 605 | -10/Materials | Discovered new exit (range 8) 651 | -10/Materials | Discovered new exit (range 8) 806 | -10/Materials | Discovered new exit (range 11) 904 | -10/Materials | Discovered new exit (range 11) 956 | -10/Materials | Entered Mines 978 | -10/Mines | Learned Materials terminal intel 990 | -10/Mines | Discovered new exit (range 15) 1053 | -10/Mines | Discovered new exit (range 6) 1204 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1204 | -10/Mines | Discovered new exit (range 5) 1248 | -10/Mines | Identified exit to Subcaves 1304 | -10/Mines | Learned location of Storage (-9) 1428 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1431 | -10/Mines | Found Prototype Device 1444 | -10/Mines | Assembled infested the area 1737 | -10/Mines | Learned location of 1 exit from Materials 1894 | -10/Mines | Entered Materials 1894 | -9/Materials | Accompanied by 2 allies 1894 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1894 | -9/Materials | Discovered new exit (range 8) 1895 | -9/Materials | Identified exit to Materials 1896 | -9/Materials | Loaded intel: 12 terminal locations 1899 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1990 | -9/Materials | Identified Exp. Sensor Array 2221 | -9/Materials | Build established: Scavenger-Mutant 2375 | -9/Materials | Lost 3 parts (2n1w) 2464 | -9/Materials | Identified exit to Mines 2464 | -9/Materials | Identified exit to Storage 2523 | -9/Materials | Learned Storage emergency access door positions 2553 | -9/Materials | Learned Storage garrison access intel 2572 | -9/Materials | Learned Storage stockpile data 2581 | -9/Materials | Learned Materials stockpile data 2582 | -9/Materials | Learned location of Zion (-6) 2583 | -9/Materials | Learned location of 1 exit from Storage 2595 | -9/Materials | Learned location of 2 exits from Materials 2652 | -9/Materials | Learned 4 Materials zone layouts 2688 | -9/Materials | Entered Storage 2689 | -9/Storage | Identified exit to Recycling 2690 | -9/Storage | Loaded intel: 1 garrison access location 3005 | -9/Storage | Found Prototype Processor 3005 | -9/Storage | Identified Exp. Targeting Computer 3023 | -9/Storage | Learned location of Armory (-4) 3293 | -9/Storage | Discovered exit to Materials (range 15) 3496 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3652 | -9/Storage | Used back door to open Recycling access 3678 | -9/Storage | Entered Recycling 3678 | -9/Recycling | Accompanied by 10 allies 3806 | -9/Recycling | Build established: Commander-Mutant 4256 | -9/Recycling | Learned 2 Storage zone layouts 4345 | -9/Recycling | Learned Storage interactive machine intel 4375 | -9/Recycling | Loaded intel: 7 recycling unit locations 4393 | -9/Recycling | Learned location of 3 exits from Materials 4402 | -9/Recycling | Learned Materials recycling unit intel 4423 | -9/Recycling | Learned 2 Materials zone layouts 4547 | -9/Recycling | Scanned before Scraplab entrance 4594 | -9/Recycling | Angered Scraplab inhabitants 4762 | -9/Recycling | Found Prototype Device 4762 | -9/Recycling | Identified Scrap Engine 5171 | -9/Recycling | Build established: Commander-Construct 5248 | -9/Recycling | Discovered new exit (range 15) 6227 | -9/Recycling | Entered Factory 6227 | -7/Factory | Accompanied by 7 allies 6227 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6293 | -7/Factory | Lost 3 allies 6348 | -7/Factory | Discovered new exit (range 10) 6658 | -7/Factory | Build established: Construct 7604 | -7/Factory | Garrison activated, responded to threat 7632 | -7/Factory | Identified exit to Lower Caves 7634 | -7/Factory | Entered Lower Caves 7637 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7730 | -7/Lower Caves | Destroyed 9 combat bots 7786 | -7/Lower Caves | Learned Factory trap positions 7919 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8209 | -7/Lower Caves | Discovered new exit (range 9) 8233 | -7/Lower Caves | Entered another Lower Caves area 8393 | -7/Lower Caves | Encountered a Warlord checkpoint 8743 | -7/Lower Caves | Build established: Gunner 8833 | -7/Lower Caves | Discovered new exit (range 6) 8859 | -7/Lower Caves | Entered Data Miner 8861 | -7/Data Miner | Discovered new exit (range 6) 8888 | -7/Data Miner | Met Data Miner 8914 | -7/Data Miner | Learned location of Section 7 (-2) 8914 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8946 | -7/Data Miner | Received God Mode back door access code from Data Miner 8980 | -7/Data Miner | Entered Proximity Caves 8981 | -6/Proximity Caves | Identified exit to Factory 9154 | -6/Proximity Caves | Learned Factory terminal intel 9166 | -6/Proximity Caves | Build established: Mutant 9663 | -6/Proximity Caves | Build established: Construct 9872 | -6/Proximity Caves | Entered Factory 9872 | -6/Factory | Evolved 2 slots: Utility x2 9873 | -6/Factory | Identified exit to Lower Caves 9874 | -6/Factory | Loaded intel: 105 trap records 9875 | -6/Factory | Loaded intel: 26 terminal locations 10190 | -6/Factory | Build established: Mutant 10547 | -6/Factory | Identified exit to Factory 10719 | -6/Factory | Entered Lower Caves 10745 | -6/Lower Caves | Spotted B-75 Beast 10931 | -6/Lower Caves | Identified exit to Lower Caves 11083 | -6/Lower Caves | Encountered a Warlord checkpoint 11391 | -6/Lower Caves | Build established: Construct 11644 | -6/Lower Caves | Learned Factory garrison access intel 11833 | -6/Lower Caves | Entered another Lower Caves area 11905 | -6/Lower Caves | Discovered exit to Factory (range 3) 13131 | -6/Lower Caves | Discovered new exit (range 9) 13139 | -6/Lower Caves | Encountered a Warlord checkpoint 13145 | -6/Lower Caves | Learned Factory stockpile data 13313 | -6/Lower Caves | Found DCF Scrap (15 items) 13526 | -6/Lower Caves | Identified exit to Zion 13528 | -6/Lower Caves | Entered Zion 13591 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13693 | -6/Zion | Discovered new exit (range 16) 13769 | -6/Zion | Identified exit to Proximity Caves 13772 | -6/Zion | Entered Proximity Caves 14265 | -5/Proximity Caves | Learned Factory trap positions 14276 | -5/Proximity Caves | Learned Factory terminal intel 14700 | -5/Proximity Caves | Learned Factory interactive machine intel 15517 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15569 | -5/Proximity Caves | Found Alien Artifact 15569 | -5/Proximity Caves | Identified Core Expander 15569 | -5/Proximity Caves | Installed Core Expander, added new Propulsion slot 15771 | -5/Proximity Caves | Entered Factory 15771 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15772 | -5/Factory | Loaded intel: 99 trap records 15774 | -5/Factory | Loaded intel: 52 interactive machine locations 15775 | -5/Factory | Loaded intel: 26 terminal locations 15776 | -5/Factory | Loaded intel: 4 garrison access locations 16046 | -5/Factory | Identified exit to Upper Caves 16065 | -5/Factory | Build established: Mutant 16305 | -5/Factory | Entered Upper Caves 17086 | -5/Upper Caves | Discovered new exit (range 3) 17119 | -5/Upper Caves | Identified exit to Upper Caves 17120 | -5/Upper Caves | Entered another Upper Caves area 17349 | -5/Upper Caves | Build established: Skirmisher 17357 | -5/Upper Caves | Learned Factory security intel 17508 | -5/Upper Caves | Encountered a Warlord checkpoint 17696 | -5/Upper Caves | Identified exit to Warlord 17985 | -5/Upper Caves | Discovered new exit (range 3) 17989 | -5/Upper Caves | Identified exit to Factory 17990 | -5/Upper Caves | Entered Factory 17990 | -4/Factory | Evolved 2 slots: Utility x2 17991 | -4/Factory | Identified exit to Extension 17991 | -4/Factory | Identified exit to Armory 18077 | -4/Factory | Discovered exit to Extension (range 15) 18298 | -4/Factory | Build established: Derelict-Skirmisher 18628 | -4/Factory | Build established: Derelict-Mutant 18848 | -4/Factory | Entered Extension 18949 | -4/Extension | Rescued a captive Derelict 18949 | -4/Extension | Rescued a captive Derelict 19035 | -4/Extension | Rescued A7 19185 | -4/Extension | Rescued a captive Derelict 19187 | -4/Extension | Rescued a captive Derelict 19594 | -4/Extension | Build established: Commander-Mutant 19971 | -4/Extension | Spotted B-86 Titan 19986 | -4/Extension | Destroyed B-86 Titan 19989 | -4/Extension | Spotted B-86 Titan 19995 | -4/Extension | Allies destroyed B-86 Titan 20279 | -4/Extension | Rescued a captive Derelict 20279 | -4/Extension | Rescued a captive Derelict 20284 | -4/Extension | Build established: Commander-Skirmisher 20320 | -4/Extension | Rescued a captive Derelict 20321 | -4/Extension | Rescued a captive Derelict 20848 | -4/Extension | First assault squad dispatched 20884 | -4/Extension | Build established: Commander-Tank 21045 | -4/Extension | Lost 16 allies 21275 | -4/Extension | Discovered new exit (range 10) 21276 | -4/Extension | Discovered new exit (range 6) 21312 | -4/Extension | Identified exit to Cetus 21314 | -4/Extension | Entered Cetus 21314 | -4/Cetus | Accompanied by 1 ally (A7) 21319 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 21340 | -4/Cetus | Destroyed Cetus Guard 21346 | -4/Cetus | Destroyed Cetus Guard 21349 | -4/Cetus | Destroyed Cetus Guard 21486 | -4/Cetus | Escorted A7 to Cetus Mainframe 21501 | -4/Cetus | Started Cetus Manufacturing Module 21526 | -4/Cetus | Manufactured an Enhanced Grunt 21539 | -4/Cetus | Build established: Scavenger-Tank 21551 | -4/Cetus | Manufactured an Enhanced Grunt 21576 | -4/Cetus | Manufactured an Enhanced Grunt 21601 | -4/Cetus | Manufactured an Enhanced Grunt 21626 | -4/Cetus | Manufactured an Enhanced Grunt 21649 | -4/Cetus | Discovered new exit (range 15) 21695 | -4/Cetus | Spotted Cetus Guard 21698 | -4/Cetus | Spotted Cetus Guard 21699 | -4/Cetus | Spotted Cetus Guard 21700 | -4/Cetus | Destroyed Cetus Guard 21702 | -4/Cetus | Spotted Cetus Guard 21704 | -4/Cetus | Allies destroyed Cetus Guard 21708 | -4/Cetus | Destroyed Cetus Guard 21711 | -4/Cetus | Allies destroyed Cetus Guard 21715 | -4/Cetus | Discovered new exit (range 15) 21722 | -4/Cetus | Met Revision 17 21790 | -4/Cetus | Identified exit to Archives 21792 | -4/Cetus | Entered Archives 21792 | -4/Archives | Accompanied by 6 allies (A7) 21797 | -4/Archives | Received a hacking code to weaken MAIN.C 21924 | -4/Archives | Build established: Commander-Tank 22085 | -4/Archives | Discovered new exit (range 15) 22116 | -4/Archives | Identified exit to Hub_04(d) 22121 | -4/Archives | Entered Hub_04(d) 22121 | -4/Hub_04(d) | Accompanied by 5 allies 22188 | -4/Hub_04(d) | Discovered new exit (range 16) 22221 | -4/Hub_04(d) | Identified exit to Research 22287 | -4/Hub_04(d) | Found Prototype Device 22287 | -4/Hub_04(d) | Identified Exp. Thermal Shield 22574 | -4/Hub_04(d) | Build established: Skirmisher 22881 | -4/Hub_04(d) | Build established: Scavenger-Skirmisher 23266 | -4/Hub_04(d) | Network Hub disabled 23288 | -4/Hub_04(d) | Spotted Lightning 23288 | -4/Hub_04(d) | Spotted Lightning 23288 | -4/Hub_04(d) | Spotted Lightning 23319 | -4/Hub_04(d) | Entered Research 23319 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23456 | -3/Research | Found Prototype Processor 23456 | -3/Research | Identified Exp. Signal Interpreter 23519 | -3/Research | Revision forces began assault on 0b10 23587 | -3/Research | Discovered new exit (range 9) 23601 | -3/Research | Met up with Revision 17++ 23623 | -3/Research | Build established: Gunner 23893 | -3/Research | Spotted B-86 Titan 24019 | -3/Research | Research terminal network offline 24181 | -3/Research | Discovered new exit (range 4) 24183 | -3/Research | Identified exit to Research 24218 | -3/Research | Spotted Striker 24220 | -3/Research | Spotted Executioner 24306 | -3/Research | Spotted Striker 24307 | -3/Research | Found Prototype Launcher 24307 | -3/Research | Identified Hellfire Missile Launcher 24308 | -3/Research | Spotted Striker 24327 | -3/Research | Destroyed Striker 24378 | -3/Research | Discovered new exit (range 9) 24398 | -3/Research | Identified exit to Quarantine 24457 | -3/Research | Lost 4 allies 24622 | -3/Research | Spotted Striker 24622 | -3/Research | Destroyed Striker 24646 | -3/Research | Build established: Scavenger-Gunner 24675 | -3/Research | Found Exp. Targeting Computer 24679 | -3/Research | Found Prototype Processor 24679 | -3/Research | Identified Exp. Core Analyzer 24692 | -3/Research | Discovered exit to Research (range 9) 24816 | -3/Research | Spotted Striker 25132 | -3/Research | Spotted Striker 25136 | -3/Research | Spotted Striker 25384 | -3/Research | Spotted Striker 25384 | -3/Research | Spotted Striker 25387 | -3/Research | Destroyed Striker 25692 | -3/Research | Found Exp. Targeting Computer 25775 | -3/Research | Found Exp. Signal Interpreter 25927 | -3/Research | Found Prototype Launcher 25988 | -3/Research | Identified Adv. Micro-nuke Launcher 26262 | -3/Research | Found Adv. Powered Armor 26733 | -3/Research | Spotted Striker 26740 | -3/Research | Destroyed Striker 26996 | -3/Research | Entered Quarantine 27260 | -3/Quarantine | Discovered exit to Research (range 15) 28218 | -3/Quarantine | Spotted Alpha 7 28494 | -3/Quarantine | Garrison activated, responded to threat 28782 | -3/Quarantine | First assault squad dispatched 28840 | -3/Quarantine | Found Alien Artifact 29598 | -3/Quarantine | Entered Research 29598 | -2/Research | Evolved 2 slots: Utility x2 29623 | -2/Research | Spotted B-90 Cyclops 29877 | -2/Research | Build established: Scavenger-Scout 30026 | -2/Research | Spotted B-90 Cyclops 30107 | -2/Research | Repaired Adv. Transmission Jammer 30136 | -2/Research | Discovered new exit (range 15) 30162 | -2/Research | Identified exit to Testing 30215 | -2/Research | Found Prototype Device 30220 | -2/Research | Identified Exp. Force Field 30754 | -2/Research | Entered Testing 30754 | -2/Testing | Accompanied by 1 ally 30754 | -2/Testing | Spotted Superbehemoth 30904 | -2/Testing | Fabricated Ragnarok Missile Launcher? 30976 | -2/Testing | Spotted Alpha 7 31032 | -2/Testing | Destroyed Alpha 7 31058 | -2/Testing | Found Corrupted Prototype Device 31066 | -2/Testing | Identified Exp. Transmission Jammer 31118 | -2/Testing | Spotted Striker 31119 | -2/Testing | Spotted Striker 31205 | -2/Testing | Found Prototype Energy Cannon 31205 | -2/Testing | Identified Cld. Nova Cannon 31328 | -2/Testing | Found Prototype Protection 31328 | -2/Testing | Identified Med. Regenerative Plating 31332 | -2/Testing | Found Prototype Protection 31332 | -2/Testing | Identified Hvy. Regenerative Plating 31776 | -2/Testing | Found Prototype Device 31777 | -2/Testing | Identified Exp. Shield Generator 31832 | -2/Testing | Discovered new exit (range 19) 32071 | -2/Testing | Build established: Scavenger-Skirmisher 32249 | -2/Testing | Spotted Fortress 32292 | -2/Testing | Discovered new exit (range 6) 32295 | -2/Testing | Identified exit to Section 7 32310 | -2/Testing | Identified Core Reset Matrix 32310 | -2/Testing | Used Core Reset Matrix 32318 | -2/Testing | Entered Section 7 32319 | -2/Section 7 | Detected hypermatrix surge 32319 | -2/Section 7 | Sensed 21 artifacts in vicinity 32382 | -2/Section 7 | Found Integrated Mediator 32382 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 32584 | -2/Section 7 | Found Integrated Dissipator 32584 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33031 | -2/Section 7 | Spotted S7 Guard 33047 | -2/Section 7 | Found Core Membrane 33056 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33063 | -2/Section 7 | Destroyed S7 Guard 33068 | -2/Section 7 | First assault squad dispatched 33088 | -2/Section 7 | Found Hvy. Regenerative Plating 33231 | -2/Section 7 | Incoming assault squad redirected 33270 | -2/Section 7 | Lost 3 parts (2u1w) 33286 | -2/Section 7 | Build established: Scavenger-Gunner 33599 | -2/Section 7 | Discovered new exit (range 8) 33605 | -2/Section 7 | Identified exit to Access 33606 | -2/Section 7 | Entered Access 33606 | -1/Access | Evolved 2 slots: Utility x2 33650 | -1/Access | Found Prototype Device 33653 | -1/Access | Identified Exp. ECM Suite 33898 | -1/Access | Build established: Scavenger-Skirmisher 34356 | -1/Access | First assault squad dispatched 34376 | -1/Access | Incoming assault squad redirected 35298 | -1/Access | Spotted B-99 Colossus 35661 | -1/Access | Incoming assault squad redirected 35747 | -1/Access | Spotted B-99 Colossus 35755 | -1/Access | Spotted B-99 Colossus 35780 | -1/Access | Discovered new exit (range 4) 35783 | -1/Access | Identified exit to Surface 35784 | *** | Heading to fleet! Last Messages --------------- 35768_ Penetrated by Slug. 35768_ Slug penetrates Sealed Heavy Doors. 35768_ Penetrated by Slug. 35768_ Slug penetrates Sealed Heavy Doors. 35772_ U-05 Engineer builds a Wall. 35772_ Penetrated by Slug. 35772_ Slug penetrates Sealed Heavy Doors. 35773_ Treaded Biometal Exoskeleton destroyed. 35773_ Treaded Biometal Exoskeleton core remains intact and functional. 35773_ Penetrated by Slug. 35773_ Slug penetrates Sealed Heavy Doors. 35773_ Penetrated by Slug. 35773_ Slug penetrates Sealed Heavy Doors. 35775_ Penetrated by Slug. 35775_ Main Access Shell breached. 35776_ Penetrated by Slug. 35776_ Slug penetrates Sealed Heavy Doors. 35777_ Acquired 5 matter. 35780_ EXIT=FOUND 35783_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | " ##??### ##??????????????????????? | | "" ######" ! ### ????????????????????? | | " #############+######## ????????????????????? | | # ????????????????????? | | % # ????????????????????? | | # ????????????????????? | | + ????????????????????? | | ####################### # ????????????????????? | | ###############u % # ????????????????????? | | ##?????????#### ####??????????????????? | | ##?????????# % #??????????????????? | | " ##?????????# #??????????????????? | | "" ##?????????# BB #??????????????????? | | " ##?????????# BB #??????????????????? | | ##?????????# BB #??????????????????? | | ##?????????#% BB #??????????????????? | | ##########?????????# %%% #??????????????????? | | ####?????????#" """"""#??????????????????? | | ####??????????"" ""????????????????????????? | | #### #############??"" ""???????????????????????? | | #### ##############"""" """""#??????????????????? | | ??## ## ### #??????????????????? | | ??## ## ### """" " #??????????????????? | | ??## ## ### ?" "?????????????????????? | | ??## ## ###??" "" "?????????????????????? | | ??## ## ##???" "@ "?????????????????????? | | ??## ## ##???" "?????????????????????? | | ??## ## ##???""""""?????????????????????? | | ??## ## ##??????????????????????????????? | | ??## ## Ag ##??????????????????????????????? | | ??## ## ##??????????""#?????????????????? | | #### ## ##????????? ##?????????????????? | | #### ## ##??????? ##?????????????????? | | # ## ##?????? ##Y????????????????? | | + ## ##????? ##?????????????????? | | # ## ##??? ##?????????????????? | | # ## ###"" #######????????????? | | # ########+#####""= #######????????????? | | # ! ! %= ????????? | | #### = ! u u* ????????? | | #######+##############################???????????? | | #####################???????????? | | ##??????????????????????????????? | | ##??????????????????????????????? | | ##??????????????????????????????? | | ##??????????????????????????????? | | ##??????????????????????????????? | | ##??????????????????????????????? | | ##??????????????????????????????? | | ###################??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 100 Energy Generation 49 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1225 Resistance: EM 25 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 11 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Ragnarok Missile Launcher | x1 | -2/Testing | Preloaded Repaired ---------- Adv. Transmission Jammer | 46% | -2/Research Alien Tech Used ----------------- Core Expander Core Reset Matrix Integrated Mediator Integrated Dissipator Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed HackingAblativeFirepult Manual? 0 Play Time 04:26:45 Cumulative 1454.8 hours Start 2024.11.22 @ 13:53:55 End 2024.11.24 @ 22:38:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1052 Rogue 1012 Adventurer 40 Explorer 0 Win Type 2 Total 185 Types 79/8/72/2/1/4/16/2/1 Lore% 94 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91fafceb-4bd0-4f2e-a3aa-cd7a005de137