Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.03 @ 18:44:40 Player: wchar_t Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (7) 35 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3516 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 72/300 Energy 99/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Target Analyzer Utility Shielding Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Sensor Array System Restoration Module Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Target Analyzer Utility Shielding Improved System Shield > --- WEAPON ----------- Arc Projector > --- INVENTORY -------- Advanced Sensor Array Advanced Sensor Array System Restoration Module Improved Datajack Power Maul [Rating: 15] Favorites ----------- Power None Propulsion None Utility Utility Shielding Device Seismic Detector Processor Target Analyzer Hackware Improved System Shield Protection Utility Shielding Weapon Assault Rifle Energy Gun Arc Projector Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . 2 2 2 . . 2 Weapon . | . . . . . . . . Parts Attached 20 | 3 1 1 1 2 1 4 7 Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 1 . 1 1 1 2 2 Device 5 | 1 1 . 1 . 1 1 . Storage . | . . . . . . . . Processor 2 | . . . . 1 . . 1 Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 11 | 2 . 1 . 1 . 2 5 Energy Gun 3 | . . . . . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . . . 1 . 2 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . 1 3 1 . . 1 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . 1 1 1 . . 1 . Weapon 3 | . . 2 . . . . 1 Highest Loss Streak 3 | . 1 3 1 . . 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 15 | . 29 17 4 5 15 8 21 Device 2 | . 15 9 4 . . . . Processor 2 | . . . . . 7 1 5 Hackware 1 | . . . . . . . 4 Protection 3 | . . . . . . 2 6 Ballistic Gun 3 | . 14 6 . 5 7 3 1 Naked Turns 175 | . . 11 25 9 . 130 . Heaviest Build 5 | 4 4 3 1 2 3 3 5 Greatest Support 3 | 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 3 3 2 1 5 5 Average Carried 3 | 1 2 2 2 1 1 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 2 2 1 1 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Matter Collected 274 | 212 . 11 . . . . 51 Remotely . | . . . . . . . . Salvage Created 83 | 32 . 28 . . . . 23 Parts 9 | 3 . 5 . . . . 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 5 | . . 4 . . . . 1 Guns 1 | . . . . . . . 1 AOE 4 | . . 4 . . . . . Classes Destroyed 2 | 1 . 1 . . . . . Tunneler 2 | 2 . . . . . . . Swarmer 5 | . . 4 . . . . 1 Best Kill Streak 4 | 2 . 4 . . . . 1 Combat Bots Only 4 | . . 4 . . . . 1 Max Kills in Single Turn 2 | 1 . 2 . . . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Damage Taken 2068 | . 152 417 343 . . 178 978 Core 1652 | . 43 314 313 . . 124 858 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 82 21 43 . . 82 . Volleys Fired 38 | 3 . 4 . 6 . 15 10 Largest 2 | 2 . 1 . 1 . 1 1 Hottest 55 | 40 . 30 . 20 . 20 55 Shots Fired 41 | 6 . 4 . 6 . 15 10 Gun 37 | 6 . . . 6 . 15 10 Cannon . | . . . . . . . . Launcher 4 | . . 4 . . . . . Special . | . . . . . . . . Kinetic 32 | 6 . . . 6 . 15 5 Thermal . | . . . . . . . . Explosive 4 | . . 4 . . . . . Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 8 | 5 . 6 . 3 . 3 8 Robot Miss Streak 10 | . . 1 . 1 . 8 10 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 29 | 5 . 3 . 4 . 4 13 Core Hits 16 | 2 . 6 . 1 . 1 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles 2 | . . . . . . . 2 Follow-up Attacks . | . . . . . . . . Damage Inflicted 675 | 72 . 359 . 49 . 77 118 Guns 305 | 72 . . . 49 . 77 107 Cannons . | . . . . . . . . Explosions 348 | . . 348 . . . . . Melee . | . . . . . . . . Ramming 22 | . . 11 . . . . 11 Kinetic 232 | 72 . . . 49 . 77 34 Thermal . | . . . . . . . . Explosive 348 | . . 348 . . . . . Electromagnetic 73 | . . . . . . . 73 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . 2 . . 10 10 3 Average Corruption 7 | . . 2 . . 10 9 3 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 16 | . . 1 . . 1 13 1 Message Errors 4 | . . . . . . 4 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 4 | . . 1 . . 1 2 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 17 | . . 17 . . . . . Projectiles . | . . . . . . . . Explosions 17 | . . 17 . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 45 | . . 40 . . . . 5 Shots 2 | . . 2 . . . . . Rammed 6 | . . 3 . . . . 3 Targets Rammed 6 | . . 3 . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 265 | . . 258 . . 187 265 . Average Temperature 121 | . . 152 . . 102 97 . Received Heat Transfer 519 | . 84 84 144 . . 51 156 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Peak Influence 539 | 10 106 306 144 88 45 198 539 Initial 124 | . 6 44 124 65 30 17 96 Average 151 | 1 27 158 126 83 28 82 288 Maximum Alert Level 2 | . . 1 . . . . 2 Low Security (%) 75 | 100 100 64 100 100 100 100 36 Level 1 17 | . . 35 . . . . 43 Level 2 6 | . . . . . . . 19 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 . . . 3 5 Investigation 5 | . . . . . . 2 3 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 1 1 . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Distress Signals 6 | . 2 1 . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 8 20 10 1 5 9 32 Peak Tracking Total 18 | . 10 13 8 1 5 6 18 Tactical Retreats 11 | . 2 2 1 . . 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Traps Triggered 5 | . . . . 1 . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . 4 Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Accessed 14 | . 2 1 . 1 . 4 6 Terminals 9 | . 2 1 . 1 . 2 3 Fabricators 3 | . . . . . . 1 2 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 39 | . 5 2 . 4 . 9 19 Successful 15 | . 2 1 . 2 . 4 6 Failed 24 | . 3 1 . 2 . 5 13 Catastrophic 5 | . 1 . . . . 2 2 Database Lockouts . | . . . . . . . . Manual 15 | . 1 3 . 4 . . 7 Terminals 22 | . 5 2 . 4 . 4 7 Fabricators 12 | . . . . . . 4 8 Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . . 4 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 6 | . 2 . . 1 . 1 2 Part Schematic 1 | . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 1 Fabricator Index 1 | . . . . . . . 1 Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 2 1 Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Process 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . . 1 . 1 . . 1 Terminals 2 | . . 1 . 1 . . . Botnet 2 | . . 1 . 1 . . . Fabricators 1 | . . . . . . . 1 Overload 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 1 . 1 . 3 5 Full Trace Events 3 | . . . . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 5 | . . . . . . 5 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 12 | . . . . . . . 12 Retrieved Matter 12 | . . . . . . . 12 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . . 3 Non-combat 3 | . . . . . . . 3 Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 parse_system 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 find_recycling 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total Allies 2 | . . . . . 1 . 1 Largest Group 1 | . . . . . 1 . 1 Highest-Rated Group 31 | . . . . . 31 . 29 Highest-Rated Ally 31 | . . . . . 31 . 29 Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . 5 . 8 Total Damage 234 | . . . . . 83 . 151 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Turns Passed 1089 | 56 92 77 60 38 42 344 380 Spaces Moved 1556 | 29 156 129 94 47 68 457 576 Core 1556 | 29 156 129 94 47 68 457 576 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 Average Speed 52 | 55 54 50 50 50 50 50 55 Slowest Speed 100 | 100 100 50 50 50 50 50 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 27 22 15 1 71 16 20 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 23 | . . 23 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 23 | . . 23 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total 1779 | 62 162 136 106 55 74 556 628 Wait 138 | 24 5 . 11 . 6 75 17 Move 1550 | 28 155 128 93 47 67 456 576 Hop . | . . . . . . . . Pick Up 13 | 3 1 . 1 . . 5 3 Fast Attach 9 | 1 1 . . 1 1 2 3 Attach 9 | 2 . 1 1 1 . 2 2 Detach 2 | 1 . . . . . 1 . Swap 2 | . . . . . . . 2 Drop 4 | . . . . . . . 4 Fire 38 | 3 . 4 . 6 . 15 10 Melee 5 | . . . . . . . 5 Ram 6 | . . 3 . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 149 | -10/Materials | Entered another Materials area 149 | -9/Materials | Evolved 2 slots: Utility x2 210 | -9/Materials | Core integrity fell below 50% 223 | -9/Materials | Discovered new exit (range 5) 226 | -9/Materials | Entered another Materials area 226 | -8/Materials | Evolved 2 slots: Utility x2 246 | -8/Materials | Lost 3 parts (1u2w) 279 | -8/Materials | Discovered new exit (range 16) 284 | -8/Materials | Core integrity fell below 50% 286 | -8/Materials | Entered Factory 286 | -7/Factory | Evolved 2 slots: Utility x2 316 | -7/Factory | Build established: Mutant 324 | -7/Factory | Sucked down chute 324 | -7/Factory | Entered Waste 325 | -7/Waste | Met a frightened Derelict 329 | -7/Waste | Spotted C-40 Crusher 334 | -7/Waste | Spotted C-40 Crusher 339 | -7/Waste | EMP discharged 339 | -7/Waste | System corruption reached 10% 344 | -7/Waste | Spotted C-40 Crusher 350 | -7/Waste | Spotted C-40 Crusher 357 | -7/Waste | Discovered new exit (range 16) 357 | -7/Waste | Spotted C-40 Crusher 357 | -7/Waste | Spotted C-40 Crusher 366 | -7/Waste | Entered Factory 492 | -7/Factory | Fabricated Adv. Sensor Array (x1) 693 | -7/Factory | Identified exit to Lower Caves 708 | -7/Factory | Discovered new exit (range 4) 710 | -7/Factory | Entered another Factory area 710 | -6/Factory | Evolved 2 slots: Utility x2 921 | -6/Factory | Identified exit to Lower Caves 967 | -6/Factory | Core integrity fell below 50% 989 | -6/Factory | Core integrity fell below 20% 1060 | -6/Factory | Search patrols dispatched 1090 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 00981_ U-05 Engineer lays Concrete. 00983_ Fabricator zaps G-50 Soldier with an electromagnetic arc. 00983_ G-50 Soldier system terminally corrupted. 00983_ U-05 Engineer lays Concrete. 00985_ Penetrated by Slug. 00986_ Fabricator zaps S-27 Virus with an electromagnetic arc. 00986_ S-27 Virus system terminally corrupted. 00986_ U-05 Engineer lays Concrete. 00987_ U-05 Engineer builds a Wall. 00989_ U-05 Engineer lays Concrete. 00991_ S-27 Virus IFF system glitched. 00991_ U-05 Engineer destroyed. 00991_ Penetrated by Slug. 01008_ K-01 Serf cleans the Assembly Bed. 01023_ K-01 Serf cleans the Pressure Siphon. 01053_ Slammed into K-01 Serf. 01058_ Acquired 23 matter. 01060_ System corrupted: Component data lost. 01060_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 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Sensor Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagCoolingProcessor Manual? 0 Play Time 00:21:20 Cumulative 154.8 hours Start 2023.02.03 @ 18:24:24 End 2023.02.03 @ 18:44:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 41 Adventurer 8 Explorer 8 Win Type - Total 11 Types 6/0/2/1/1/1/0/0/0 Lore% 82 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 55652628-e2f8-4227-a2f5-f85b4488dd49