Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.20 @ 02:49:32 Player: Kino Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1582) 1582 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-142) -142 TOTAL SCORE: 5805 Bonus ------- Follower Combat Kills 225 Friendly Fire -367 Cogmind --------- Core Integrity 951/1000 Matter 19/300 Energy 7/100 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (10) ----- Improved Cooling System Large Storage Unit Weight Redist. System Signal Interpreter Signal Interpreter Core Analyzer Improved Core Shielding > --- WEAPON (2) ------- Coil Gun Improved Proton Missile Launcher > --- INVENTORY (15) --- Ion Engine Carbon-fiber Leg Cargo Storage Unit Melee Analysis Suite Heavy Particle Gun High-powered Shotgun Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Weight Redist. System Signal Interpreter Signal Interpreter Core Analyzer Improved Core Shielding Hardened Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Coil Gun Improved Proton Missile Launcher > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Cargo Storage Unit Melee Analysis Suite Heavy Particle Gun High-powered Shotgun Improved Grenade Launcher Improved Datajack [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Shotgun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 8 | . 1 2 2 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 53 | 7 4 8 7 6 . 6 11 4 Power 9 | 1 . 1 1 3 . . 2 1 Engine 5 | 1 . 1 1 1 . . 1 . Core 4 | . . . . 2 . . 1 1 Reactor . | . . . . . . . . . Propulsion 14 | 2 . 4 1 1 . 1 5 . Treads . | . . . . . . . . . Leg 14 | 2 . 4 1 1 . 1 5 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 2 2 2 1 . 4 3 2 Device 6 | . . 2 1 . . . 3 . Storage 4 | 1 1 . . . . 2 . . Processor 3 | 1 . . . 1 . . . 1 Hackware . | . . . . . . . . . Protection 5 | . 1 . 1 . . 2 . 1 Artifact . | . . . . . . . . . Weapon 12 | 2 2 1 3 1 . 1 1 1 Energy Gun 5 | 1 2 . 2 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . 1 1 1 . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 1 | . . 1 . . . . . . Parts Lost 9 | . . . . . . . 3 6 Power 3 | . . . . . . . . 3 Propulsion 1 | . . . . . . . . 1 Utility 5 | . . . . . . . 3 2 Weapon . | . . . . . . . . . Highest Loss Streak 6 | . . . . . . . 1 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 97 92 100 100 99 97 89 Engine 5 | . 12 10 7 4 . . 2 4 Core 5 | . . . . 9 14 14 9 4 Leg 20 | . 25 20 16 21 21 21 24 21 Device 15 | . . 17 25 18 14 10 12 15 Storage 7 | . 12 10 8 7 7 7 6 5 Processor 11 | . 12 10 8 9 14 14 12 16 Protection 12 | . 12 10 9 14 14 16 15 8 Energy Gun 8 | . 14 17 8 7 7 7 1 . Ballistic Gun 5 | . 9 2 8 7 7 2 4 5 Launcher 1 | . . . . . . 4 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 166 | 17 28 34 40 45 44 166 58 56 Greatest Support 71 | 20 20 20 20 30 30 35 71 71 Greatest Overweight (x) 4 | . 1 1 1 1 1 4 1 . Average Overweight (x) . | . . 1 1 1 1 1 . . Largest Inventory Capacity 30 | 10 15 15 15 15 15 30 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 Most Carried 15 | 6 7 14 14 15 13 15 12 10 Average Carried 9 | 3 4 6 11 12 13 10 9 8 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 Final Carried 14 | 4 6 12 14 13 13 8 9 9 Class Distribution -------------------- 52% | Hacker-Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Matter Collected 957 | 61 132 215 161 62 . 122 149 55 Remotely . | . . . . . . . . . Salvage Created 1398 | . 24 634 272 99 . 40 287 42 Parts 90 | . 4 37 16 4 . 1 22 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 34 | . 2 11 5 2 . 2 9 3 Guns 24 | . 2 10 5 2 . 1 3 1 AOE 10 | . . 1 . . . 1 6 2 Classes Destroyed 13 | . 1 3 2 . . 3 3 1 Worker 2 | . . . . . . 1 . 1 Builder 2 | . . . . . . . 2 . Recycler 1 | . . . 1 . . . . . Operator 1 | . . . . . . . . 1 Watcher 7 | . . 3 1 . . 1 2 . Swarmer 11 | . 2 . 3 . . . 3 3 Grunt 13 | . . 7 . 2 . . 4 . Brawler 1 | . . . . . . . 1 . Sentry 6 | . . 4 1 . . . 1 . Demolisher 1 | . . . . . . 1 . . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . Surgeon 2 | . . . . . . . 2 . Best Kill Streak 4 | . 2 3 3 2 . 2 4 3 Combat Bots Only 3 | . 2 2 3 2 . 1 3 3 Max Kills in Single Turn 3 | . 1 1 1 1 . 2 3 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . . 1 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Hostile Shots Fired 261 | . 6 61 32 3 . 5 68 86 Missed 85 | . 1 19 11 . . 1 22 31 Damage Taken 2013 | . 21 342 138 31 . 196 647 638 Core 238 | . . 36 12 . . 26 115 49 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 135 | . . 6 5 . . 12 96 16 Ignored by Resistances 1223 | . 16 213 93 19 . 117 390 375 Regen/Repaired (Parts) 65 | . . . 37 . 2 26 . . Core Remaining (%) 95 | 100 100 91 97 . . 96 86 . Volleys Fired 99 | . 3 41 16 3 . 7 19 10 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 91 | . 70 90 78 78 . 91 91 73 Shots Fired 189 | . 6 82 32 6 . 14 32 17 Gun 163 | . 6 82 32 6 . 8 19 10 Cannon . | . . . . . . . . . Launcher 26 | . . . . . . 6 13 7 Special . | . . . . . . . . . Kinetic 68 | . 3 17 16 3 . 1 18 10 Thermal 50 | . 3 24 12 3 . 7 1 . Explosive 22 | . . . . . . 6 13 3 Electromagnetic 49 | . . 41 4 . . . . 4 Robot Hit Streak 29 | . 4 20 29 14 . 16 15 11 Robot Miss Streak 3 | . 1 2 3 . . 3 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 4 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 149 | . 4 70 27 6 . 4 26 12 Core Hits 89 | . 2 23 10 5 . 11 30 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 2 Critical Strikes 6 | . . 2 1 . . . 1 2 Burn 3 | . . 2 1 . . . . . Destroy 3 | . . . . . . . 1 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4369 | . 50 1023 458 112 . 495 1436 795 Guns 2113 | . 50 976 458 111 . 39 330 149 Cannons . | . . . . . . . . . Explosions 2237 | . . 43 . . . 442 1106 646 Melee . | . . . . . . . . . Ramming 19 | . . 4 . 1 . 14 . . Kinetic 986 | . 24 225 203 51 . 20 314 149 Thermal 889 | . 26 304 210 60 . 19 270 . Explosive 1736 | . . . . . . 442 852 442 Electromagnetic 739 | . . 490 45 . . . . 204 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . Average Corruption 1 | . . 1 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 201 | . . . . . . 26 84 91 Projectiles . | . . . . . . . . . Explosions 201 | . . . . . . 26 84 91 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 302 | . . . . . . 46 256 . Shots 11 | . . . . . . 2 9 . Rammed . | . . . . . . . . . Targets Rammed 4 | . . 2 . 1 . 1 . . Kicked 4 | . . 2 . 1 . 1 . . Crushed . | . . . . . . . . . Highest Temperature 183 | . 18 183 . . . 117 12 . Average Temperature 46 | . 9 49 . . . 48 12 . Received Heat Transfer 648 | . . 279 9 27 . 12 180 141 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . 3 2 . . 3 . . Heat Transferred 1915 | . 74 1025 481 111 . 37 187 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Peak Influence 255 | . 55 201 160 76 18 168 183 255 Initial 26 | . . 16 . 26 18 9 19 10 Average 77 | . 29 80 74 62 18 91 93 185 Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 97 | 100 100 97 100 100 100 100 100 62 Level 1 2 | . . 2 . . . . . 37 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 1 . 1 . 3 . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . 1 . 1 . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Distress Signals 3 | . . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 3 16 10 3 . 14 12 15 Peak Tracking Total 8 | . 2 3 3 1 . 3 3 8 Tactical Retreats 4 | . . . 3 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Traps Triggered 3 | . 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Disabled 14 | . . . . . . 2 4 8 Max in Single Turn 6 | . . . . . . 1 4 6 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Accessed 6 | . 1 1 1 . . 1 2 . Terminals 5 | . 1 1 . . . 1 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . 1 1 2 . . 1 4 . Successful 8 | . 1 1 2 . . 1 3 . Failed 1 | . . . . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . 1 1 . . . 1 4 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 1 . . . 1 3 . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . Maintenance Status 1 | . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 13 | . . . 13 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total Allies 20 | . . . . . 20 . . . Largest Group 20 | . . . . . 20 20 2 . Highest-Rated Group 531 | . . . . . 531 531 51 . Highest-Rated Ally 35 | . . . . . 35 35 26 . Total Orders . | . . . . . . . . . Ally Attacks 83 | . . . . . . 83 . . Total Damage 1759 | . . . . . . 1759 . . Kills 14 | . . . . . . 14 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Turns Passed 3741 | 70 326 842 579 364 226 483 664 187 Spaces Moved 1857 | 55 216 365 247 178 117 222 341 116 Core 19 | 19 . . . . . . . . Treads . | . . . . . . . . . Legs 1838 | 36 216 365 247 178 117 222 341 116 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 120 122 122 Average Speed 174 | 95 142 190 190 190 190 196 167 122 Slowest Speed 400 | 120 190 190 190 190 190 400 192 123 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 38 39 22 6 74 8 16 5 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 218 | . . 3 . . . 33 115 67 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 216 | . . 3 . . . 33 113 67 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total 2173 | 72 228 429 326 199 121 256 399 143 Wait 78 | . . . 46 . . 6 16 10 Move 1850 | 54 215 364 246 178 116 221 340 116 Hop . | . . . . . . . . . Pick Up 62 | 11 5 11 8 6 . 9 9 3 Fast Attach 1 | . . . . . . 1 . . Attach 28 | 7 2 2 5 3 . 2 4 3 Detach . | . . . . . . . . . Swap 24 | . 2 6 2 3 . 3 7 1 Drop 22 | . 1 3 3 5 . 6 4 . Fire 99 | . 3 41 16 3 . 7 19 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 4 | . . 2 . 1 . 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . 5 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 322 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Discovered exit to Materials (range 11) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Utility x2 729 | -9/Materials | Identified exit to Mines 729 | -9/Materials | Discovered exit to Mines (range 7) 897 | -9/Materials | Identified exit to Storage 897 | -9/Materials | Discovered exit to Storage (range 16) 992 | -9/Materials | Identified exit to Materials 992 | -9/Materials | Discovered exit to Materials (range 16) 1239 | -9/Materials | Entered another Materials area 1239 | -8/Materials | Evolved 2 slots: Utility x2 1433 | -8/Materials | Repaired Ion Engine 1718 | -8/Materials | Identified exit to Factory 1718 | -8/Materials | Discovered exit to Factory (range 15) 1818 | -8/Materials | Entered Factory 1818 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2182 | -7/Factory | Sucked down chute 2182 | -7/Factory | Entered Waste 2183 | -7/Waste | Joined by Warlord forces that had cleared the area 2249 | -7/Waste | Build established: Scavenger-Mutant 2374 | -7/Waste | Identified exit to Factory 2374 | -7/Waste | Discovered exit to Factory (range 13) 2408 | -7/Waste | Entered Factory 2408 | -7/Factory | Accompanied by 20 allies 2492 | -7/Factory | Garrison activated, responded to threat 2526 | -7/Factory | Lost 15 allies 2862 | -7/Factory | Identified exit to Factory 2862 | -7/Factory | Discovered exit to Factory (range 14) 2891 | -7/Factory | Entered another Factory area 2891 | -6/Factory | Accompanied by 2 allies 2891 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3465 | -6/Factory | Identified exit to Factory 3465 | -6/Factory | Discovered exit to Factory (range 15) 3555 | -6/Factory | Entered another Factory area 3555 | -5/Factory | Evolved 2 slots: Utility x2 3699 | -5/Factory | Spotted B-75 Beast 3742 | -5/Factory | Self-destructed Last Messages --------------- (Destroy). 03715_ Destroyed Magnetic Acceleration Cannon. 03719_ Hrd. Medium Armor Plating destroyed. 03721_ Ion Engine destroyed. 03723_ Slug penetrates Wall. 03724_ U-05 Engineer lays Concrete. 03725_ Carbon-fiber Leg destroyed. 03725_ U-05 Engineer lays Concrete. 03727_ G-50 Soldier misfires. 03727_ U-05 Engineer lays Concrete. 03728_ U-05 Engineer builds a Wall. 03731_ Lgt. Nuclear Core destroyed. 03733_ EM Disruption Field destroyed. 03733_ G-50 Soldier misfires. 03735_ P-70 Sage resets S-27 Virus, system corruption cleaned. 03735_ G-50 Soldier misfires. 03737_ U-05 Engineer lays Concrete. 03739_ Critical hit (Burn: +37). 03742_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????+????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????###???? ######??????????? | | ????????????????????????? ??? ????????? | | ?????????????????????????? ### # # ##??????? | | ?????????????????????????? # ??????? | | ??????????????????????????? # ?????? | | ??????????????????????????? ?????? | | ???????????????????????????? ????? | | ???????????????????????????? ????? | | ????????????????????????????? ????? | | ????????????????????????????? #???? | | ?????????????????????????????# /???? | | ?????????????????????????????# #???? | | ?????????????????????????????#[[ % +???? | | ?????????????????????????????#[ ""#????? | | ???????????????????????????#?# u " #????? | | ????????????????????????### ?# % " #????? | | ???????????######+######## ###p "##????? | | ?????????? g s s ???? | | ?????????? g s "F "" ??? | | ????????? """"" ????? | | ????????+ ? ????? | | ????????# R @ u ?????? | | ????????# ###+######%% ##;;############?????? | | ????????# # # # # ??????????????? | | ????????# # T + # # ????????????? | | ????????# # #### # # """""""??????????? | | ????????# # * ?# # # # """"""???????????? | | ????????# # !! ??# # # # """??????????????? | | ######### # !! """??### ### "????????????????? | | # # ! ""?????# #?? ????????????????? | | """ "" # # "??????# #?? ?????????????????? | | "R "" # # ! ????????# #????????????????????? | | """ """ # #############+###??????????????????? | | """ """ # # #??????????????????? | | """ + #[ """" """" #??????????????????? | | # # """" """" #??????????????????? | | # # """" """" #??????????????????? | | # # # """" """" #??????????????????? | | #??????????????????? | | """#??????????????????? | | R"#??????????????????? | | """#??????????????????? | | #??????????????????? | | % # ###############??????????????????? | | ????????????????????????????????? | | # ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 66 Utility Shielding 33 Evasion (%) 55 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumBiocellField Manual? 0 Play Time 00:34:58 Cumulative 35.1 hours Start 2024.07.02 @ 16:09:11 End 2024.07.20 @ 02:49:32 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 85 Rogue 20 Adventurer 46 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d07955d-d459-4025-a0c9-9b1a654fefed