Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 20:34:19 Player: tartine Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (2059) 2059 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1528) 1528 TOTAL SCORE: 6047 Bonus ------- High Alert Combat Kills 128 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 57/100 System Corruption 0% Temperature Warm (125) Movement Rolling (90) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Armored Wheel > --- UTILITY (4) ------ Signal Interpreter Core Analyzer Relay Coupler [Swarmer] (39) > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (5) ---- Relay Coupler [Sentry] (26) Relay Coupler [Specialist] (23) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Core Analyzer Relay Coupler [Swarmer] > --- WEAPON ----------- Medium Laser Beam Rifle Plasma Rifle > --- INVENTORY -------- Improved Aluminum Leg Armored Wheel Improved Propulsion Shielding Relay Coupler [Sentry] Relay Coupler [Specialist] [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . 2 . . . . Weapon 1 | . . . 1 . . . Parts Attached 50 | 8 9 6 . 16 7 4 Power 5 | 1 . 1 . 2 1 . Engine 4 | 1 . 1 . 2 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 21 | 4 4 2 . 6 3 2 Treads . | . . . . . . . Leg 10 | . . . . 6 3 1 Wheel 5 | 4 . . . . . 1 Hover 6 | . 4 2 . . . . Flight . | . . . . . . . Utility 10 | 1 2 2 . 4 . 1 Device 4 | . 1 1 . 2 . . Storage 1 | 1 . . . . . . Processor 2 | . 1 . . 1 . . Hackware 1 | . . . . 1 . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 3 1 . 4 3 1 Energy Gun 12 | 2 3 1 . 3 2 1 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 24 | . 3 3 . 10 1 7 Power 5 | . . 1 . 3 . 1 Propulsion 7 | . 1 2 . 2 . 2 Utility 5 | . . . . 3 . 2 Weapon 7 | . 2 . . 2 1 2 Highest Loss Streak 7 | . 2 2 . 3 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 91 96 81 88 90 92 Engine 8 | . 14 11 9 8 . . Leg 14 | . . . . 22 22 24 Hover 9 | . 26 22 18 1 . . Device 7 | . 13 18 18 2 9 6 Processor 13 | . 7 11 9 15 18 18 Hackware 3 | . . . . 3 9 9 Protection 4 | . . 11 9 8 . . Energy Gun 25 | . 27 22 18 24 27 24 Naked Turns . | . . . . . . . Heaviest Build 21 | 12 12 12 12 21 14 15 Greatest Support 50 | 32 20 12 12 43 50 50 Greatest Overweight (x) 1 | . . . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 5 | 3 5 5 3 5 5 5 Average Carried 4 | . 4 3 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 1 5 3 3 3 5 2 Class Distribution -------------------- 51% | Scavenger-Gunner 30% | Mutant 6% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 735 | 241 114 35 . 331 14 . Remotely . | . . . . . . . Salvage Created 1701 | 109 639 75 . 659 219 . Parts 87 | 6 23 5 . 43 10 . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 38 | . 10 . . 22 6 . Guns 31 | . 9 . . 16 6 . AOE 7 | . 1 . . 6 . . Classes Destroyed 11 | 2 4 2 . 3 . . Worker 1 | . . 1 . . . . Tunneler 2 | 1 . 1 . . . . Hauler 2 | . 2 . . . . . Recycler 3 | 1 2 . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . . 1 . . . . Swarmer 15 | . 3 . . 10 2 . Grunt 16 | . 7 . . 7 2 . Brawler 1 | . . . . 1 . . Sentry 4 | . . . . 2 2 . Specialist 2 | . . . . 2 . . Best Kill Streak 4 | 2 3 2 . 4 4 . Combat Bots Only 4 | . 3 . . 4 4 . Max Kills in Single Turn 2 | 1 1 1 . 2 1 . Gunslinging 1 | . . . . 1 . . Exploded 2 | . 1 . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 221 | . 51 13 . 80 13 64 Missed 55 | . 18 6 . 12 5 14 Damage Taken 2653 | . 412 98 . 1021 94 1028 Core 691 | . 128 . . 271 . 292 Absorbed by Shields . | . . . . . . . Redirected to Shielding 166 | . . . . 52 . 114 Core Remaining (%) 82 | 100 48 100 . . . . Volleys Fired 124 | 4 52 6 . 49 8 5 Largest 3 | 2 2 2 . 3 3 3 Hottest 193 | 80 105 130 . 193 178 181 Shots Fired 257 | 8 100 12 . 102 24 11 Gun 239 | 8 100 12 . 84 24 11 Cannon . | . . . . . . . Launcher 18 | . . . . 18 . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 174 | . 43 12 . 84 24 11 Explosive 18 | . . . . 18 . . Electromagnetic 65 | 8 57 . . . . . Robot Hit Streak 42 | 3 10 4 . 27 42 3 Robot Miss Streak 5 | 2 5 4 . 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . 5 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 162 | 3 67 7 . 62 17 6 Core Hits 108 | 2 24 7 . 63 11 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . 3 1 . Burn 4 | . . . . 3 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3266 | 42 998 89 . 1718 247 172 Guns 2247 | 42 853 89 . 850 247 166 Cannons . | . . . . . . . Explosions 1013 | . 145 . . 868 . . Melee . | . . . . . . . Ramming 6 | . . . . . . 6 Kinetic . | . . . . . . . Thermal 1889 | . 537 89 . 850 247 166 Explosive 868 | . . . . 868 . . Electromagnetic 503 | 42 461 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . . Average Corruption 2 | . 2 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 52 | . 52 . . . . . Projectiles . | . . . . . . . Explosions 52 | . 52 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 190 | . 56 . . 132 . 2 Shots 6 | . 1 . . 5 . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 408 | 36 356 266 . 408 124 321 Average Temperature 119 | 16 103 106 . 154 62 139 Received Heat Transfer 801 | . 168 30 . 279 36 288 Effects 4 | . 3 . . 1 . . Shutdowns 1 | . 1 . . . . . Energy Bleed 2 | . 2 . . . . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 3 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 2 . . 4 2 . Heat Transferred 4026 | . 1007 188 . 1743 703 385 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 803 | 10 281 226 94 803 619 402 Initial 402 | . 6 80 94 61 391 402 Average 322 | 3 137 150 94 421 473 394 Maximum Alert Level 3 | . 1 1 . 3 2 2 Low Security (%) 37 | 100 76 81 100 18 . . Level 1 22 | . 23 18 . 23 28 19 Level 2 35 | . . . . 47 71 80 Level 3 4 | . . . . 10 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 2 . . 3 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 2 . . 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 18 13 . 21 7 10 Peak Tracking Total 10 | . 5 8 . 4 5 10 Tactical Retreats 5 | . 2 2 . . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 6 | . 2 . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 6 | . 1 . . 4 1 . Max in Single Turn 1 | . 1 . . 1 1 . Garrison Relay 4 | . . . . 4 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 17 | . 7 3 1 2 4 . Terminals 15 | . 7 3 . 2 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 39 | . 14 8 2 4 11 . Successful 16 | . 5 3 1 1 6 . Failed 23 | . 9 5 1 3 5 . Catastrophic 10 | . 3 2 . 1 4 . Database Lockouts . | . . . . . . . Manual 25 | . 10 8 . . 7 . Terminals 35 | . 14 8 . 4 9 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 2 . 2 . Terminal Hacks 4 | . 1 . . 1 2 . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Reinforcement Status 1 | . . . . . 1 . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 9 | . 4 3 . . 2 . Terminals 9 | . 4 3 . . 2 . Botnet 9 | . 4 3 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 3 . 2 4 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 Coupler Efficiency 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 18 | . . . . 18 . . Machine Destruction 18 | . . . . 18 . . Attached 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 2162 | 58 534 160 14 1025 240 131 Spaces Moved 1827 | 36 574 230 25 720 156 86 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 879 | . . . . 640 156 83 Wheels 54 | 34 17 . . . . 3 Hover 892 | . 557 230 25 80 . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 56 56 120 90 Average Speed 87 | 90 56 56 56 112 120 121 Slowest Speed 123 | 100 80 56 56 120 123 123 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 95 36 5 71 20 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 106 | . 11 . . 95 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 106 | . 11 . . 95 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 2138 | 50 681 247 24 844 188 104 Wait 86 | . 37 4 . 31 9 5 Move 1822 | 35 573 229 24 719 156 86 Hop . | . . . . . . . Pick Up 18 | 1 6 2 . 6 3 . Fast Attach 25 | 6 4 1 . 8 5 1 Attach 12 | . 1 4 . 4 . 3 Detach 1 | . . . . 1 . . Swap 13 | 2 4 1 . 4 2 . Drop 17 | 2 4 . . 5 5 1 Fire 124 | 4 52 6 . 49 8 5 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . 17 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 9) 344 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 12) 514 | -10/Materials | Discovered new exit (range 3) 546 | -10/Materials | Core integrity fell below 50% 579 | -10/Materials | Discovered new exit (range 11) 593 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x2 687 | -9/Materials | Discovered new exit (range 13) 739 | -9/Materials | Discovered new exit (range 13) 752 | -9/Materials | Identified exit to Materials 753 | -9/Materials | Entered another Materials area 753 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 765 | -8/Materials | Identified exit to Garrison 767 | -8/Materials | Entered Garrison 948 | -8/Garrison | Triggered checkpoint 976 | -8/Garrison | Garrison Relay disabled 1026 | -8/Garrison | Triggered checkpoint 1072 | -8/Garrison | Lost 3 parts (1p1n1w) 1171 | -8/Garrison | Discovered new exit (range 11) 1191 | -8/Garrison | Triggered checkpoint 1198 | -8/Garrison | Garrison Relay disabled 1332 | -8/Garrison | Build established: Scavenger-Gunner 1343 | -8/Garrison | Triggered checkpoint 1361 | -8/Garrison | Garrison Relay disabled 1382 | -8/Garrison | Installed Relay Interface Framework 1448 | -8/Garrison | Discovered new exit (range 11) 1460 | -8/Garrison | Identified exit to Materials 1515 | -8/Garrison | Triggered checkpoint 1569 | -8/Garrison | Triggered checkpoint 1634 | -8/Garrison | Discovered exit to Materials (range 12) 1667 | -8/Garrison | Triggered checkpoint 1729 | -8/Garrison | Garrison Relay disabled 1792 | -8/Garrison | Entered Materials 1905 | -8/Materials | Garrison activated, responded to threat 2032 | -8/Materials | Identified exit to Garrison 2032 | -8/Materials | Entered Garrison 2046 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 2081 | -8/Garrison | Core integrity fell below 50% 2119 | -8/Garrison | Spotted B-75 Beast 2150 | -8/Garrison | Core integrity fell below 20% 2163 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02046_ Expanded Relay Coupler [Specialist] code count to 23. 02130_ Dropped Pulse Rifle. 02130_ Acquired Plasma Rifle. 02133_ W-25 Informer springs to life. 02137_ Imp. Heat Sink destroyed. 02137_ Knocked back. 02139_ Imp. Carbon-fiber Leg destroyed. 02140_ Knocked back. 02146_ Lgt. Nuclear Core destroyed. 02146_ Beam Rifle destroyed. 02148_ Med. Laser destroyed. 02151_ Titanium Leg destroyed. 02156_ Knocked back. 02157_ Slammed into Y-45 Defender. 02157_ B-75 Beast suffers critical hit (Burn). 02158_ Slammed into B-75 Beast. 02162_ Imp. Propulsion Shielding destroyed. 02163_ Slammed into G-50 Soldier. 02163_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ????????????????????####!!####???????????????????? | | ????????????????????#!!! [%[[#???????????????????? | | ??????????????####### %% ##??????????????????? | | ??????????????# w g #??????????????????? | | ???????????????????## @ Y%##??????????????????? | | ????????????????????#!!!BB!!!#???????????????????? | | ????????????????????####BB####???????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????+ ;??????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????+ Y#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#Y #??????????????????????? | | ???????????????????????# #????#####?????????????? | | ?????????????????####??# #????#"""#?????????????? | | ????????????????? #??# #????#" "#?????????????? | | ????????????????? #??# #????#" "#?????????????? | | ?????????????????# #??# #????#" "#?????????????? | | ?????????????????# #??# #????# #?????????????? | | ?????????????????# #??# #????## ##?????????????? | | ?????????????????# #??# #?????# ######?????????? | | ?????????????????# #??# #?????# ## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Core Analysis 6 Relay Coupler Types 1 Relay Coupler Value 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumMetafiberSlayer Manual? 0 Play Time 00:25:20 Cumulative 39.1 hours Start 2024.05.02 @ 20:11:17 End 2024.05.02 @ 20:34:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebd47201-039a-4de8-b40d-0dc32f5c653d