Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.29 @ 00:59:16 Player: DizzyWaters Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (180) 900 Value Destroyed (5802) 5802 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 11481 Bonus ------- Follower Combat Kills 119 Entered DSFs 500 Cogmind --------- Core Integrity 17/1000 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (5) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink High-capacity Matter Pod (200) Visual Processing Unit Advanced Signal Interpreter IFF Parser Improved Targeting Computer Armor Integrity Analyzer Improved Shock Absorption System Authchip [Weapon] Component Analysis Suite High-powered Tractor Beam Improved Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Compact Battery Machine Analyzer IFF Parser Recalibrator > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Structural Scanner Visual Processing Unit Advanced Signal Interpreter IFF Parser Improved Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Shield Improved Shock Absorption System Authchip [Weapon] Authchip [Weapon] Component Analysis Suite High-powered Tractor Beam Drone Bay Drone Bay Heavy Laser Improved Proton Missile Launcher Heavy Rocket Launcher Improved Datajack Remote Datajack [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Machine Analyzer Hackware Authchip [Weapon] Protection Core Shielding Weapon Heavy Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power 2 | . . . . 1 . 1 . . Propulsion 3 | . . 2 . . 1 . . . Utility 4 | . . . . 1 1 1 . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 105 | 7 6 5 11 7 25 1 16 27 Power 20 | 1 1 1 2 2 4 1 5 3 Engine 13 | 1 1 1 2 2 2 1 3 . Core 7 | . . . . . 2 . 2 3 Reactor . | . . . . . . . . . Propulsion 32 | 2 . 3 6 2 11 . 4 4 Treads . | . . . . . . . . . Leg 28 | 2 . 3 6 2 7 . 4 4 Wheel 4 | . . . . . 4 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 3 . 2 2 5 . 6 10 Device 13 | . 1 . . 1 2 . 3 6 Storage 6 | 1 2 . 1 . . . 2 . Processor 3 | . . . . 1 1 . 1 . Hackware 1 | . . . . . . . . 1 Protection 6 | . . . 1 . 2 . . 3 Artifact . | . . . . . . . . . Weapon 24 | 3 2 1 1 1 5 . 1 10 Energy Gun 6 | 3 . . . . . . . 3 Energy Cannon 5 | . . . . . 2 . 1 2 Ballistic Gun 2 | . . 1 . . . . . 1 Ballistic Cannon 5 | . 1 . 1 1 2 . . . Launcher 5 | . 1 . . . 1 . . 3 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 69 | . 2 . 1 2 10 . 22 32 Power 16 | . 1 . . . 2 . 8 5 Propulsion 22 | . . . . 2 6 . 7 7 Utility 14 | . . . . . 1 . 4 9 Weapon 17 | . 1 . 1 . 1 . 3 11 Highest Loss Streak 14 | . 1 . 1 1 4 . 13 14 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 2 9 13 15 23 22 23 19 20 Power . | . . . 1 1 1 3 1 . Propulsion 1 | . . 1 1 2 1 1 . . Utility 11 | . 3 7 8 13 12 12 11 15 Weapon 3 | 1 3 3 1 3 5 5 4 3 Tool/Special . | . . . . . . . . . Unused Backups 30 | 2 . 3 2 4 3 . 1 15 Power 1 | . . . . 1 . . . . Propulsion 3 | 2 . . 1 . . . . . Utility 17 | . . . 1 . 1 . 1 14 Weapon 6 | . . 3 . 2 1 . . . Tool/Special 3 | . . . . 1 1 . . 1 Average Slot Usage (%) 84 | . 94 87 87 89 78 93 78 83 Engine 11 | . 14 10 11 18 12 20 10 4 Core 2 | . . . . . 1 . . 8 Leg 28 | . 28 36 43 35 21 33 23 20 Device 8 | . 8 11 1 2 8 13 15 16 Storage 9 | . 14 11 10 9 7 6 8 10 Processor 3 | . . . . 6 5 . 5 5 Protection 5 | . . . 9 9 6 6 1 . Energy Gun 1 | . 14 2 . . . . . 2 Energy Cannon 2 | . . . . . . . 2 8 Ballistic Cannon 6 | . 7 10 9 9 7 13 8 . Peak Build Rating 71 | 6 8 12 21 28 37 38 44 71 Average Rating 30 | 3 7 9 18 27 30 38 35 58 On Entrance 21 | . 6 8 11 21 28 37 38 44 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 140 | 12 30 32 101 112 124 126 126 140 Greatest Support 80 | 20 20 40 49 46 64 64 64 80 Greatest Overweight (x) 42 | . 1 2 3 2 13 1 6 42 Average Overweight (x) 1 | . . . 1 2 2 1 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 11 15 20 25 25 25 25 25 Most Carried 25 | 5 15 15 24 25 25 24 25 25 Average Carried 19 | 2 9 13 16 24 23 24 20 20 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 2 15 15 24 24 25 24 19 12 Class Distribution -------------------- 54% | Mutant 21% | Scavenger-Mutant 14% | Scavenger-Skirmisher 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Matter Collected 4754 | 214 187 211 1216 506 1417 . 541 462 Remotely . | . . . . . . . . . Salvage Created 5685 | . 365 220 1034 484 1565 . 536 1481 Parts 259 | . 33 7 69 21 54 . 16 59 Haulers Intercepted 3 | . 1 . . . 1 . . 1 Recyclers Shooed 6 | . . . 1 . 4 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 Broken 1 | . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Combat Hostiles Destroyed 120 | . 10 1 33 17 25 . 13 21 Guns 14 | . 3 1 6 . . . . 4 Cannons 93 | . 5 . 27 17 23 . 13 8 AOE 10 | . 2 . . . 2 . . 6 Classes Destroyed 17 | . 6 2 2 2 2 . 2 1 Worker 19 | . 2 . 2 2 13 . . . Builder 13 | . 3 1 1 1 2 . . 5 Tunneler 1 | . . . . . . . . 1 Hauler 3 | . 1 . . . 1 . . 1 Recycler 16 | . . 2 2 . 10 . . 2 Drone 1 | . . . . 1 . . . . Watcher 8 | . 2 . 2 3 1 . . . Swarmer 16 | . 3 . 3 6 . . 4 . Grunt 66 | . 7 . 20 6 18 . 5 10 Brawler 3 | . . . . . 2 . . 1 Duelist 2 | . . . 1 . . . 1 . Protector 2 | . . . 2 . . . . . Sentry 16 | . . 1 7 4 1 . . 3 Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . 1 . . . 1 Programmer 10 | . . . . . 4 . . 6 Heavy 1 | . . . . . . . 1 . Best Kill Streak 9 | . 6 3 9 8 7 . 4 9 Combat Bots Only 9 | . 3 1 9 6 7 . 4 3 Max Kills in Single Turn 5 | . 2 1 1 2 2 . 1 5 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . . 1 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Hostile Shots Fired 930 | . 44 3 151 81 193 . 170 288 Missed 278 | . 13 1 45 28 67 . 50 74 Hits 652 | . 31 2 106 53 126 . 120 214 Melee 27 | . . . . . 1 . 6 20 Projectile 625 | . 31 2 106 53 125 . 114 194 Critical Strikes 31 | . . . 2 . 5 . 5 19 Part Disruptions 2 | . . . . . 1 . . 1 Damage Taken 9031 | . 326 24 1137 524 1415 . 1905 3700 Core 1752 | . 88 12 229 48 72 . 320 983 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 41 | . . . 31 9 1 . . . Ignored by Resistances 2814 | . 101 6 339 160 416 . 724 1068 Regen/Repaired (Parts) 736 | . . 16 495 225 . . . . Core Remaining (%) 74 | 100 64 . 39 91 89 . 62 . Volleys Fired 454 | . 29 6 110 59 138 . 35 77 Largest 3 | . 2 2 1 1 2 . 2 3 Hottest 234 | . 70 70 50 50 150 . 150 234 Shots Fired 593 | . 53 9 110 59 151 . 67 144 Gun 94 | . 29 3 22 . . . . 40 Cannon 470 | . 17 6 88 59 145 . 67 88 Launcher 28 | . 7 . . . 6 . . 15 Special 1 | . . . . . . . . 1 Kinetic 390 | . 17 6 110 59 137 . 53 8 Thermal 171 | . 29 3 . . 8 . 14 117 Explosive 26 | . 7 . . . 6 . . 13 Electromagnetic 5 | . . . . . . . . 5 Robot Hit Streak 27 | . 10 11 22 21 27 . 13 15 Robot Miss Streak 5 | . 4 1 2 3 5 . 2 2 Penetration Max 1 | . . . 1 1 1 . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 462 | . 42 7 86 48 113 . 54 112 Core Hits 224 | . 24 5 39 20 50 . 23 63 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 44 | . 1 1 10 9 13 . 5 5 Burn 4 | . . . . . . . . 4 Meltdown 1 | . . . . . . . . 1 Blast 39 | . 1 1 10 9 13 . 5 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19505 | . 829 102 4368 2500 6099 . 1378 4229 Guns 1317 | . 244 32 299 . . . . 742 Cannons 15654 | . 243 69 3991 2500 5438 . 1372 2041 Explosions 2384 | . 335 . . . 633 . . 1416 Melee . | . . . . . . . . . Ramming 150 | . 7 1 78 . 28 . 6 30 Kinetic 13484 | . 243 69 4290 2500 5301 . 1047 34 Thermal 3564 | . 244 32 . . 137 . 325 2826 Explosive 2139 | . 335 . . . 633 . . 1171 Electromagnetic 168 | . . . . . . . . 168 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 2 . . 1 7 . . 9 Average Corruption 3 | . 1 . . 1 3 . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 87 | . 3 . . . 55 . . 29 Message Errors 23 | . . . . . 18 . . 5 Matter Fused 20 | . 1 . . . 15 . . 4 Heat Flow Errors 9 | . . . . . 2 . . 7 Energy Discharges 15 | . 2 . . . 7 . . 6 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 9 | . . . . . 5 . . 4 Data Loss (major) 4 | . . . . . 4 . . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Weapon Failures 4 | . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 1287 | . 15 . 337 225 668 . 1 41 Projectiles 1250 | . . . 337 225 655 . 1 32 Explosions 37 | . 15 . . . 13 . . 9 Melee . | . . . . . . . . . Knockbacks 74 | . 4 . 19 15 28 . 7 1 Impact 3 | . . . 1 . 1 . . 1 Kinetic 66 | . 3 . 17 14 25 . 7 . Secondary 5 | . 1 . 1 1 2 . . . Self-Inflicted Damage 189 | . 48 . . . 49 . . 92 Shots 10 | . 3 . . . 1 . . 6 Rammed . | . . . . . . . . . Targets Rammed 17 | . 2 1 7 . 3 . 2 2 Kicked 17 | . 2 1 7 . 3 . 2 2 Crushed . | . . . . . . . . . Highest Temperature 483 | . 112 18 45 101 295 . 377 483 Average Temperature 84 | . 33 14 9 28 72 . 179 163 Received Heat Transfer 3324 | . 123 18 723 234 744 . 459 1023 Effects 26 | . . . . . 1 . 3 22 Shutdowns 11 | . . . . . . . 2 9 Energy Bleed 4 | . . . . . 1 . . 3 Interference 8 | . . . . . . . . 8 Short Circuit 2 | . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 18 | . . . . . . . 1 17 Heat Transferred 5631 | . 550 75 . . 185 . 481 4340 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . 1 . 1 . . 1 Low Security (%) 82 | 100 100 100 26 100 95 100 100 90 Level 1 17 | . . . 73 . 4 . . 9 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 392 | . 121 30 392 153 241 41 159 236 Initial 64 | . . 18 . 64 . 37 24 58 Average 91 | . 59 4 244 52 41 39 72 86 Influence Increases 4122 | . 331 53 1077 492 993 4 309 863 Destroy 0b10 Robot/C 2500 | . 200 20 760 340 500 . 260 420 Destroy 0b10 Robot/NC 320 | . 40 15 50 35 135 . . 45 Destroy Leader 584 | . 46 10 194 78 114 . 40 102 Allied During Kill 28 | . . . 25 3 . . . . Successful Hack 43 | . 16 8 15 . . 4 . . Disable Machine 153 | . . . 9 9 126 . 9 . Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 254 | . 29 . 24 12 73 . . 116 Lose Combat Pursuer 90 | . . . . 15 45 . . 30 Influence Decreases 4122 | . 280 104 898 671 903 53 221 992 Entered New Map 289 | . . 33 . 115 . 53 17 71 Time Decay 3099 | . 260 71 793 536 803 . . 636 Lost Part 615 | . 20 . 10 10 100 . 200 275 Lost Ally 119 | . . . 95 10 . . 4 10 Squads Dispatched 33 | . 1 . 8 2 10 . 2 10 Investigation 8 | . 1 . 3 2 1 . . 1 Extermination 8 | . . . . . 5 . . 3 Reinforcement 13 | . . . 3 . 4 . 2 4 Assault 3 | . . . 2 . . . . 1 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 7 | . . . 2 . 3 . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Distress Signals 6 | . . . 2 3 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 164 | . 14 1 47 27 30 . 13 32 Peak Tracking Total 10 | . 3 1 10 6 6 . 4 6 Tactical Retreats 5 | . . . . 1 3 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Traps Triggered 12 | . 2 2 3 . 3 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . 1 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Machines Disabled 18 | . . . 1 1 14 . 1 1 Max in Single Turn 4 | . . . 1 1 4 . 1 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Machines Accessed 30 | . 4 3 12 4 3 1 . 3 Terminals 20 | . 3 2 9 2 1 1 . 2 Fabricators 1 | . . . . . 1 . . . Repair Stations 4 | . . 1 2 1 . . . . Recycling Units 3 | . 1 . 1 . 1 . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 71 | . 10 8 27 12 7 1 . 6 Successful 46 | . 8 6 17 7 5 1 . 2 Failed 25 | . 2 2 10 5 2 . . 4 Catastrophic 4 | . 1 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 47 | . 9 5 20 7 1 1 . 4 Fabricators 3 | . . . . . 3 . . . Repair Stations 10 | . . 3 5 2 . . . . Recycling Units 6 | . 1 . 2 . 3 . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 28 | . 7 4 12 2 . 1 . 2 Record 6 | . 2 1 2 . . . . 1 Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . Disarm Traps 1 | . . . 1 . . . . . Dispatch Records 3 | . 1 1 . 1 . . . . Maintenance Status 1 | . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . Zone Layout 5 | . 1 1 2 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . . Network Status 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 8 | . . 2 4 2 . . . . Scan Component 4 | . . 1 2 1 . . . . Repair 4 | . . 1 2 1 . . . . Recycling Unit Hacks 4 | . 1 . 1 . 2 . . . Report Inventory 2 | . 1 . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 3 | . . . . 3 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 2 7 3 2 . . 3 Full Trace Events 9 | . 1 1 3 2 1 . . 1 Feedback Events 2 | . 1 . . 1 . . . . Corruption 2 | . 1 . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 95 | . . . . . 95 . . . Total Part Build Rating 5 | . . . . . 5 . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 4 | . . 1 2 1 . . . . Time 128 | . . 32 58 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Total Allies 12 | . . . 12 . . . . . Largest Group 10 | . . . 10 4 . . . . Highest-Rated Group 88 | . . . 88 40 . . . . Highest-Rated Ally 31 | . . . 31 16 . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks 66 | . . . 43 23 . . . . Total Damage 560 | . . . 376 184 . . . . Kills 10 | . . . 9 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Active Infowar (turns) 2866 | . 399 354 162 . . . 265 1686 IFF 857 | . . . . . . . . 857 Terrain 915 | . 399 354 162 . . . . . Structural 260 | . . . . . . . . 260 Machine Analysis 1951 | . . . . . . . 265 1686 Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 7 | . . . . 3 . . 2 2 Drone Recoveries 3 | . . . . 1 . . 1 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Turns Passed 8626 | 83 615 354 1666 1177 2669 11 362 1689 Spaces Moved 3123 | 65 350 188 694 386 834 6 80 520 Core 24 | 18 . . . . 2 . . 4 Treads . | . . . . . . . . . Legs 2984 | 47 350 188 694 386 717 6 80 516 Wheels 115 | . . . . . 115 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 260 110 190 190 190 Average Speed 223 | 100 144 150 190 260 263 190 254 268 Slowest Speed 2150 | 120 190 260 330 260 700 190 540 2150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 61 10 75 26 18 . 40 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 12 | . . . . . 12 . . . Terrain Destroyed 275 | . 42 . 24 13 72 . . 124 Melee . | . . . . . . . . . Projectile 68 | . . . 24 13 24 . . 7 AOE 207 | . 42 . . . 48 . . 117 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Total 4056 | 83 406 254 886 476 1091 6 168 686 Wait 110 | . 2 32 11 2 37 . 15 11 Move 3115 | 64 349 187 693 385 833 5 79 520 Hop . | . . . . . . . . . Pick Up 164 | 10 17 12 36 13 33 . 15 28 Fast Attach . | . . . . . . . . . Attach 101 | 6 3 7 4 6 25 1 19 30 Detach . | . . . . . . . . . Swap 29 | 1 3 1 11 3 7 . 1 2 Drop 52 | 2 1 8 11 8 15 . 1 6 Fire 454 | . 29 6 110 59 138 . 35 77 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 17 | . 2 1 7 . 3 . 2 2 Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire 4 | . . . 3 . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 13) 271 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 8) 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Propulsion x2 826 | -9/Materials | Repaired Hvy. Assault Rifle 929 | -9/Materials | Discovered new exit (range 9) 1053 | -9/Materials | Entered Storage 1092 | -9/Storage | Met a pair of Derelict thieves 1271 | -9/Storage | Destroyed 9 combat bots 1839 | -9/Storage | Core integrity fell below 50% 1847 | -9/Storage | Repaired Huge Storage Unit 1993 | -9/Storage | Repaired Imp. Aluminum Leg 2275 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2561 | -9/Storage | Build established: Commander-Mutant 2561 | -9/Storage | Lost 3 allies 2703 | -9/Storage | Discovered new exit (range 5) 2719 | -9/Storage | Entered Materials 2719 | -8/Materials | Accompanied by 4 allies 2719 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3012 | -8/Materials | Lost 5 allies 3115 | -8/Materials | Repaired Hvy. Assault Cannon 3253 | -8/Materials | Build established: Mutant 3873 | -8/Materials | Discovered new exit (range 7) 3896 | -8/Materials | Entered Factory 3896 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4758 | -7/Factory | Build established: Scavenger-Mutant 4906 | -7/Factory | Fabricated Drone Bay? 4999 | -7/Factory | Lost 4 parts (1p3n) 5243 | -7/Factory | Build established: Mutant 6146 | -7/Factory | Destroyed 7 combat bots 6182 | -7/Factory | Discovered new exit (range 16) 6357 | -7/Factory | Build established: Scavenger-Mutant 6565 | -7/Factory | Entered another Factory area 6565 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6570 | -6/Factory | Identified exit to DSF 6576 | -6/Factory | Entered DSF 6620 | -6/DSF | Additional patrols routed to DSF 6676 | -6/DSF | Discovered new exit (range 16) 6732 | -6/DSF | Lost 9 parts (4p3n2u) 6822 | -6/DSF | Sterilization system engaged 6842 | -6/DSF | Ambient heat levels rising (+10) 6857 | -6/DSF | Ambient heat levels rising (+10) 6872 | -6/DSF | Ambient heat levels rising (+10) 6887 | -6/DSF | Ambient heat levels rising (+10) 6900 | -6/DSF | Lost 13 parts (4p4n2u3w) 6902 | -6/DSF | Ambient heat levels rising (+10) 6917 | -6/DSF | Ambient heat levels rising (+10) 6932 | -6/DSF | Ambient heat levels rising (+10) 6938 | -6/DSF | Entered Factory 6938 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7165 | -5/Factory | Lost 3 parts (1n2w) 7758 | -5/Factory | Build established: Scavenger-Skirmisher 8558 | -5/Factory | Lost 14 parts (2p5n3u4w) 8601 | -5/Factory | Core integrity fell below 50% 8624 | -5/Factory | Core integrity fell below 20% 8627 | -5/Factory | Self-destructed Last Messages --------------- 08596_ U-05 Engineer lays Concrete. 08596_ Critical hit (Burn: +37). 08597_ U-05 Engineer lays Concrete. 08597_ Rnf. Fission Core destroyed. 08598_ U-05 Engineer lays Concrete. 08601_ M-13 Machinist repairs G-50 Soldier. 08604_ Imp. Medium Armor Plating severed. 08605_ L-41 Fighter suffers critical hit (Burn). 08608_ M-13 Machinist repairs G-67 Veteran. 08609_ Acquired 48 matter. 08613_ Imp. Medium Armor Plating severed. 08614_ M-13 Machinist repairs U-05 Engineer. 08616_ Imp. Proton Missile Launcher destroyed. 08617_ Hvy. Rocket Launcher destroyed. 08617_ Imp. Proton Missile Launcher destroyed. 08617_ Authchip [Weapon] destroyed. 08624_ Structural Scanner destroyed. 08624_ Machine Analyzer severed. 08626_ Critical hit (Burn: +37). 08626_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????"""???????????????????????????""T""???? | | ???????????"Y"???????????????????????????"""""???? | | ????????????????????????????????????????? ??? | | ????????????????????????h ???????????????####+#??? | | ???????????????????????# ??????????????## ??? | | ??????????????????????## ??????????????## ???? | | ??????????????????????## ??????????????## ????? | | ??????????????????????## ??????????????## ????? | | ?????????????????????### ######### #### """""" | | ????????????????????? ## ##########+##### """""" | | ????????????????????? # #### """""" | | ????????????????????? + #### """""" | | ????????????????????? # "" #### | | ????????????????????? # "" #### """""" | | ????????????????????? # """ #### """""" | | ?????????????????????## R !g" """ #### """""" | | ????????????????? ##### %%*|""m """% u """""" | | ????????????????? #####=!%=gg% | | ????????????????? + ![@l!i u ### | | ????????????????? ### *!!|!##+##########+####+### | | ????????????????? ### !=![# ### / | | ???????????????????## # ?""""?## | | ???????????????????## ####### ?""""?## | | ???????????????????## ####### ?""""?## ! | | ???????????????????## ?????????""""?## """ """ | | ????????????????????????????????????## """ """ | | ????????????????????????????????????## """ """ | | ?????????????????????T??????????????## | | ????????????????????????????????????## """ """ | | ??????????#????????????????????####### """ """ | | ??????????# ???????????????????# + """ """ | | ??????????? ??????????????????# ##### | | ????????????? ??????????????#### #########+####### | | ???????? ???? ???########??# ###### ####### | | ?????? #????# ??# ##### #?????? | | ?????? #?????# ## T ^ #?????? | | ##### #?????# ! "" | ^ #?????? | | # # #????????## ^ #?????? | | ## #?????????# ##### ???? | | # ###???????### ###???# ##########???? | | ##= = #?????????# #?????## ##????????????? | | # % == #?????????# #??????# #?T???????????? | | = ##????????# #?###### ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 40 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 50 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Drone Bay | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -7/Factory Repaired ---------- Hvy. Assault Rifle | 86% | -9/Materials Huge Storage Unit | 32% | -9/Storage Imp. Aluminum Leg | 12% | -9/Storage Hvy. Assault Cannon | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods Hydra Maybe Next Time I'll Detach My Launcher Resistances Are Futile Window Shopping Challenges ------------ None Game ------ Seed SigixWeldingProcsplitter Manual? 0 Play Time 01:33:02 Cumulative 26.6 hours Start 2026.06.27 @ 23:34:26 End 2026.06.29 @ 00:59:16 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f7945e6-3683-4d59-a668-8a5ed8d3772b