Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 09:13:48 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (112) 560 Value Destroyed (2693) 2693 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (6790) 6790 TOTAL SCORE: 21423 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 157 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -20 Cogmind --------- Core Integrity 1584/1600 Matter 238/300 Energy 23/200 System Corruption 0% Temperature Cool (7) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Q-thruster Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Improved Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON (2) ------- Power Sword Lance > --- INVENTORY (15) --- Impulse Thruster Cooled Field Propulsion Drive Diametric Drive Advanced Power Amplifier Structural Scanner Long-range Sensor Array Seismic Detector Graphene Brace Improved System Shield Enhanced Nova Cannon Enhanced Nova Cannon Vortex Catalyst Activator (10) RU-N14's Throwing Claymores v3 Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Q-thruster Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Transmission Jammer Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Experimental System Guard > --- WEAPON ----------- Power Sword Lance > --- INVENTORY -------- Impulse Thruster Cooled Field Propulsion Drive Diametric Drive Structural Scanner Long-range Sensor Array ECM Suite Advanced Reaction Control System Improved Light Armor Plating Graphene Brace Enhanced Nova Cannon Enhanced Nova Cannon Vortex Catalyst Activator RU-N14's Throwing Claymores v3 [Rating: 168] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . Utility 11 | . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . 1 . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 108 | 5 3 3 1 1 22 3 1 2 4 . . 3 23 1 . . . 8 1 . 5 . 3 . 4 3 7 5 Power 10 | 1 . . 1 . 3 . . . . . . . 2 . . . . 3 . . . . . . . . . . Engine 4 | 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . . . . . . . 2 . . . . 3 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 28 | 2 . . . . 8 2 . . . . . . 8 . . . . 1 . . 1 . 1 . 1 1 2 1 Treads 8 | 2 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 2 . . . . . . 8 . . . . 1 . . 1 . 1 . 1 1 2 1 Utility 44 | 1 1 1 . 1 4 1 1 1 1 . . 2 8 1 . . . 4 1 . 3 . 2 . 2 2 3 4 Device 17 | . . . . 1 3 1 . . 1 . . . 2 . . . . 1 1 . . . 1 . 1 . 1 4 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . . 1 . . . . 5 1 . . . 1 . . 1 . 1 . . . 1 . Hackware 6 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 2 . . Protection 7 | . . 1 . . . . 1 . . . . 2 1 . . . . 1 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 1 2 2 . . 7 . . 1 3 . . 1 5 . . . . . . . 1 . . . 1 . 2 . Energy Gun 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 9 | . . . . . 3 . . . 2 . . . 4 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 1 . . . . . . 3 . . . . . . . 4 . . . . . 4 . Parts Lost 14 | . . 1 . . 6 . . . . . . 1 2 . . . . . 3 . . . . . . . 1 . Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . 1 . Utility 5 | . . . . . 1 . . . . . . 1 1 . . . . . 2 . . . . . . . . . Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . 2 . . . . . . 1 1 . . . . . 3 . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 9 13 12 11 11 12 14 15 15 15 15 14 14 13 14 14 14 14 14 14 14 14 13 14 14 13 13 13 Power . | . 1 1 1 1 . . . . . . . . . 1 1 1 1 . . . . . . . . . . . Propulsion 3 | 2 4 4 3 3 2 4 5 4 4 4 4 2 . 3 3 3 3 3 4 4 4 5 4 4 3 3 4 3 Utility 5 | . 2 4 4 4 3 4 5 6 7 6 6 7 7 5 5 6 6 5 6 6 5 5 5 6 7 6 5 6 Weapon 4 | 1 2 3 3 3 4 4 4 4 4 4 5 5 5 4 4 4 4 4 3 4 4 4 4 4 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . . 4 1 10 . . . 1 1 . . 4 . 1 1 . 4 . . 1 . . . 4 . 2 6 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 11 | . . . 2 . 2 . . . 1 . . . 1 . . . . . . . . . . . 2 . 2 1 Utility 17 | . . . 2 1 3 . . . . 1 . . 1 . . 1 . 4 . . . . . . 1 . . 3 Weapon 11 | . . . . . 5 . . . . . . . 2 . . . . . . . 1 . . . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 76 97 100 100 95 75 76 76 76 76 76 76 78 91 92 86 91 87 88 76 86 88 87 89 93 90 93 95 Engine 5 | . 14 14 14 14 7 7 7 7 7 7 7 7 . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . 5 6 6 6 6 10 11 11 11 11 10 10 10 9 8 7 Treads 9 | . 28 28 28 28 24 2 . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 13 15 15 15 15 15 15 21 40 40 40 40 29 29 29 29 29 31 31 31 28 29 28 Device 13 | . . . . 1 24 28 27 23 23 23 23 17 10 13 11 13 13 16 16 17 17 17 15 15 10 9 8 17 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 Processor 6 | . . . . . . . . 6 7 7 7 7 10 19 20 20 20 9 10 5 5 5 8 10 10 9 8 9 Hackware 2 | . . . . . . . . . . . . . . . . . . 2 4 . 9 11 10 10 14 19 21 20 Protection 4 | . . 11 14 12 . . 2 . . . . 4 9 . . . . 3 . . . . . . . . 2 . Energy Gun 2 | . 15 14 14 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 7 15 15 7 11 14 7 2 7 . 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . . 5 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 3 8 . 11 . . . . 2 . . 4 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 6 . . 7 7 . . . . 4 5 5 5 5 5 5 5 5 4 4 4 Peak Build Rating 168 | 5 7 13 20 22 36 68 68 67 68 69 69 69 88 65 67 65 65 84 81 72 109 97 108 108 115 130 152 168 Average Rating 60 | 4 5 10 15 20 29 66 67 66 67 68 69 66 77 64 64 60 64 78 77 72 94 97 106 108 112 123 138 161 On Entrance 66 | . 5 7 13 20 20 36 68 66 67 68 69 69 66 63 65 60 61 65 80 72 72 97 97 108 108 113 128 152 Avg Prop Armor Cover (%) 5 | . . . . . 11 . . . . . . . . . . 6 . . . . 9 . . . . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 10 30 33 34 36 44 44 44 44 41 39 37 44 54 31 31 28 30 40 43 34 34 34 36 36 39 38 41 47 Greatest Support 84 | 40 40 40 40 40 84 55 55 55 55 55 55 55 62 31 31 31 39 45 53 45 47 47 52 40 41 53 59 62 Greatest Overweight (x) 4 | . . . . . 4 . . . . . . . 2 . . 1 . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 11 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 9 13 14 14 14 12 14 15 14 14 15 14 14 13 14 14 14 14 14 15 14 15 14 15 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 14 15 14 15 13 15 15 15 15 15 14 15 14 15 15 15 15 15 15 15 15 15 15 15 14 15 14 Class Distribution -------------------- 66% | Mutant 11% | Sprinter 4% | Wizard-Scout 3% | Commander-Mutant 3% | Wizard-Ninja 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Scout | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 3793 | 247 95 200 50 143 617 . 156 . 128 14 . 8 1119 196 100 10 10 100 90 36 . . 43 . 187 . 206 38 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4924 | 84 201 40 . 59 742 99 . . . . . 58 1611 250 60 . . 503 72 . . . 43 . 454 19 591 38 Parts 228 | 1 12 4 . 1 44 2 . . . . . 2 95 1 6 . . 17 . . . . 4 . 18 1 18 2 Haulers Intercepted 17 | . . . . . 2 . . . . . . . 7 . . . . 3 . . . . . . 2 . 3 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 7 1 . 1 . . 6 . . . 2 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 57 | . 4 2 . 10 17 . . . 1 . . 6 15 . 2 . . . . . . . . . . . . . Guns 12 | . 1 . . . 1 . . . . . . . 8 . 2 . . . . . . . . . . . . . Cannons 16 | . . 2 . 2 12 . . . . . . . . . . . . . . . . . . . . . . . AOE 29 | . 3 . . 8 4 . . . 1 . . 6 7 . . . . . . . . . . . . . . . Classes Destroyed 15 | 1 1 1 . 2 6 . . . . . . . 4 . . . . . . . . . . . . . . . Worker 14 | . . 2 . . 4 1 . . . . . . 3 . . . . 2 . . . . 1 . . 1 . . Builder 9 | . . . . . . . . . . . . . 5 . . . . . . . . . 1 . 2 . 1 . Tunneler 6 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . 1 . Hauler 17 | . . . . . 2 . . . . . . . 7 . . . . 3 . . . . . . 2 . 3 . Recycler 10 | 1 2 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 2 . Operator 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 Watcher 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . Swarmer 15 | . . . . . 3 . . . . . . 3 7 . 2 . . . . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Grunt 21 | . 4 2 . . 7 . . . 1 . . 3 4 . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 4 2 . 7 9 2 . . 1 . . 3 9 . 2 . . 4 . . . . 2 . 4 1 3 1 Combat Bots Only 8 | . 3 2 . 7 8 . . . 1 . . 3 5 . 2 . . . . . . . . . . . . . Max Kills in Single Turn 5 | 1 1 1 . 4 2 1 . . 1 . . 2 5 . 1 . . 1 1 . . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 2 . . . 1 . . 2 4 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Hostile Shots Fired 319 | . 23 12 . 35 74 . . . 5 8 . 35 84 6 8 . 11 . . . . 6 . . . . 4 8 Missed 122 | . 9 4 . 10 23 . . . 2 6 . 17 30 2 3 . 8 . . . . 3 . . . . 2 3 Hits 197 | . 14 8 . 25 51 . . . 3 2 . 18 54 4 5 . 3 . . . . 3 . . . . 2 5 Melee 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Projectile 193 | . 14 8 . 25 51 . . . 3 2 . 18 50 4 5 . 3 . . . . 3 . . . . 2 5 AOE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . Damage Taken 3577 | . 222 111 . 327 766 . . . 80 31 . 285 1022 57 75 . 71 . 316 . . 56 . . . . 99 59 Core 505 | . 26 . . 59 84 . . . 22 17 . 28 107 32 13 . 33 . 41 . . . . . . . 27 16 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 169 | . . . . . . . . . . . . . 118 . . . . . . . . . . . . . . 51 Core Remaining (%) 91 | 100 . . . 66 84 . . . . . . 90 . . . . 78 . . . . 95 . . 100 100 98 99 Volleys Fired 248 | 6 22 11 . 21 57 5 . . 6 1 . 15 85 . 6 . . . 4 . . . . . 4 1 4 . Largest 2 | 1 2 2 . 2 2 2 . . 2 1 . 1 2 . 2 . . . 1 . . . . . 1 1 1 . Hottest 120 | 40 80 77 . 77 100 56 . . 56 28 . 39 66 . 66 . . . 39 . . . . . 113 113 120 . Shots Fired 354 | 6 29 18 . 24 88 10 . . 10 1 . 15 128 . 12 . . . 4 . . . . . 4 1 4 . Gun 205 | 6 23 7 . 1 16 10 . . 8 1 . . 121 . 12 . . . . . . . . . . . . . Cannon 95 | . . 11 . 7 68 . . . . . . . . . . . . . . . . . . . 4 1 4 . Launcher 54 | . 6 . . 16 4 . . . 2 . . 15 7 . . . . . 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 248 | . . 11 . 7 78 10 . . 8 1 . . 121 . 12 . . . . . . . . . . . . . Thermal 20 | . 7 3 . 1 . . . . . . . . . . . . . . . . . . . . 4 1 4 . Explosive 54 | . 6 . . 16 4 . . . 2 . . 15 7 . . . . . 4 . . . . . . . . . Electromagnetic 32 | 6 16 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 3 6 8 . 3 11 3 . . 1 . . 1 9 . 6 . . . . . . . . . . . . . Robot Miss Streak 7 | 2 5 5 . 3 4 3 . . 4 . . 3 7 . 4 . . . . . . . . . . . . . Penetration Max 3 | . . . . . 1 . . . . . . . 3 . 2 . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 251 | 3 15 16 . 7 62 4 . . 3 . . 2 75 8 7 . . 10 1 . . . 3 . 13 1 14 7 Core Hits 230 | 1 14 11 . 20 68 2 . . 3 1 . 15 69 1 5 . . 7 . . . . 1 . 5 . 6 1 Critical Kills 17 | . . . . . . . . . . . . . 16 . 1 . . . . . . . . . . . . . Critical Parts Destroyed 18 | . . . . . . . . . . . . . 17 . 1 . . . . . . . . . . . . . Critical Strikes 46 | . . . . . 1 . . . . . . . 36 . 2 . . 2 1 . . . 1 . . . 2 1 Destroy 35 | . . . . . . . . . . . . . 33 . 2 . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 Impale 6 | . . . . . . . . . . . . . 2 . . . . 2 1 . . . 1 . . . . . Melee Attacks 247 | . . . . . . . . 1 . 2 . . 52 15 3 1 6 25 30 1 . 2 6 . 37 2 32 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 134 | . . . . . . . . . . . . . 33 15 3 1 . . . . . . . . 33 2 22 25 Piercing 113 | . . . . . . . . 1 . 2 . . 19 . . . 6 25 30 1 . 2 6 . 4 . 10 7 Sneak Attacks 44 | . . . . . . . . . . . . . 13 . . . . 8 1 . . . 2 . 7 1 11 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Damage Inflicted 12316 | 46 643 348 . 568 1786 201 . . 242 18 . 1137 3335 591 52 . . 660 61 . . . 198 . 926 108 1028 368 Guns 1312 | 43 204 61 . 10 188 94 . . 80 18 . . 562 . 52 . . . . . . . . . . . . . Cannons 1448 | . . 249 . 71 1128 . . . . . . . . . . . . . . . . . . . . . . . Explosions 4080 | . 429 . . 487 463 107 . . 162 . . 1137 1295 . . . . . . . . . . . . . . . Melee 5418 | . . . . . . . . . . . . . 1478 591 . . . 660 61 . . . 198 . 926 108 1028 368 Ramming 58 | 3 10 38 . . 7 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2339 | . . 249 . 71 1213 94 . . 80 18 . . 562 . 52 . . . . . . . . . . . . . Thermal 526 | . 168 21 . 10 . 61 . . . . . . 266 . . . . . . . . . . . . . . . Explosive 3629 | . 305 . . 487 463 46 . . 162 . . 1137 1029 . . . . . . . . . . . . . . . Electromagnetic 346 | 43 160 40 . . 103 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3768 | . . . . . . . . . . . . . 1097 591 . . . . . . . . . . 926 108 703 343 Piercing 1650 | . . . . . . . . . . . . . 381 . . . . 660 61 . . . 198 . . . 325 25 Highest Corruption 11 | . . . . . . . . . . . . . . . . . . . 11 11 11 . . . . . 1 . Average Corruption 2 | . . . . . . . . . . . . . . . . . . . 11 11 11 . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . 4 . Message Errors 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1491 | . . 1 . 2 13 . . . . . . 59 330 247 . . . 82 115 . . . 135 . 204 68 173 62 Projectiles 14 | . . 1 . . 13 . . . . . . . . . . . . . . . . . . . . . . . Explosions 258 | . . . . 2 . . . . . . . 59 197 . . . . . . . . . . . . . . . Melee 1219 | . . . . . . . . . . . . . 133 247 . . . 82 115 . . . 135 . 204 68 173 62 Knockbacks 20 | . . 8 . . 12 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . 6 . . 11 . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . 38 . . . . . . . . . . 26 75 . . . . . . . . . . . . . . . Shots 4 | . 1 . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Rammed 10 | 2 3 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | 2 3 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 201 192 . 95 12 2 . . . . . 33 177 42 42 44 46 55 46 3 19 19 90 84 128 60 338 198 Average Temperature 35 | . 121 104 . 41 4 2 . . . . . 11 41 17 14 22 16 15 5 2 3 5 38 44 26 11 68 109 Received Heat Transfer 690 | . 123 63 . . 270 . . . 27 9 . 48 108 . . . 12 . . . . 21 . . . . 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 625 | . 250 50 . 25 . 100 . . . . . . 200 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Low Security (%) 94 | 100 100 100 . 100 100 100 100 100 . . . . 76 . . . . 100 . . . . 100 100 100 100 100 100 Level 1 2 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 536 | 5 136 50 . 36 191 182 63 49 . . . . 536 . . . . 52 . . . . 35 . 26 30 33 25 Initial 78 | . . 34 . . . 33 63 . . . . . 78 . . . . 37 . . . . 15 . . 6 16 5 Average 62 | . 31 4 . 12 115 44 24 6 . . . . 143 . . . . 36 . . . . 14 . 8 6 6 7 Influence Increases 3544 | 5 167 60 . 71 617 189 . 76 121 90 . 245 1080 20 70 . 90 147 . . . 45 27 . 142 39 124 119 Destroy 0b10 Robot/C 1020 | . 80 40 . . 340 . . 20 80 . . 120 300 . 40 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 325 | 5 10 10 . . 50 10 . . . . . . 105 5 . . . 40 . . . . 10 . 35 5 35 5 Destroy Leader 252 | . 20 10 . . 108 . . 10 10 . . 20 58 . . . . 6 . . . . . . 4 . 6 . Allied During Kill 50 | . . . . . . . . 19 31 . . . . . . . . . . . . . . . . . . . Successful Hack 192 | . . . . . 21 . . 12 . . . . 95 . . . . 17 . . . . . . 18 . 8 21 Disable Machine 405 | . 15 . . 15 45 105 . 15 . . . . 165 . . . . 30 . . . . 15 . . . . . Destroy Structure 430 | . 12 . . 56 23 74 . . . . . . 102 . . . . 24 . . . . 2 . 40 4 45 48 Partial Spotted 240 | . 15 . . . . . . . . . . . 90 . . . . 15 . . . . . . 45 30 15 30 Lose Combat Pursuer 630 | . 15 . . . 30 . . . . 90 . 105 165 15 30 . 90 15 . . . 45 . . . . 15 15 Influence Decreases 3539 | 5 79 148 . 71 542 82 182 76 121 53 37 120 677 336 111 171 30 173 34 . . 20 52 . 130 21 144 124 Entered New Map 779 | . . 54 . . . 42 119 . . . 37 . 47 196 41 171 . 23 14 . . . 10 . . 6 14 5 Time Decay 2448 | 5 79 94 . 71 482 40 63 54 40 53 . 110 511 140 70 . 30 150 20 . . 20 40 . 120 15 126 115 Lost Part 94 | . . . . . 60 . . . . . . 10 20 . . . . . . . . . . . . . 4 . Lost Ally 119 | . . . . . . . . 22 81 . . . . . . . . . . . . . 2 . 10 . . 4 Purge Threat 99 | . . . . . . . . . . . . . 99 . . . . . . . . . . . . . . . Squads Dispatched 21 | . . 1 . . 1 . . . . . . . 8 . . . . 4 . . . . 1 . . 1 2 3 Investigation 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Extermination 8 | . . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . 2 Reinforcement 8 | . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 16 | . . . . 1 4 . . . . . . . 3 . . . . . . . . . . . . . 6 2 Communications Jammed 10 | . . . . . . . . . . . . . 6 1 . . . . . . . . . . . . . 3 Distress Signals 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 Times Spotted 182 | . 9 2 . 25 30 1 . 1 9 7 . 13 33 7 4 . 8 2 . . 5 3 3 2 5 . 5 8 Peak Tracking Total 12 | . 4 2 . 12 9 1 . 1 4 4 . 7 5 5 3 . 6 4 . . 5 3 4 2 2 . 2 4 Tactical Retreats 31 | . 1 . . 4 2 . . . 1 2 . 3 7 1 2 . 3 1 . . . 1 1 . . . 1 1 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 12 | . . . . . . 2 . . . . . . 4 . . . . 2 . . . . 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled 28 | . 1 . . 1 3 7 . 1 . 1 . . 11 . . . . 2 . . . . 1 . . . . . Max in Single Turn 4 | . 1 . . 1 1 3 . 1 . 1 . . 4 . . . . 1 . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 64 | . 1 1 2 . 6 . . 3 . . 3 1 13 . . 1 . 8 . . 2 . 3 . 9 1 4 6 Terminals 32 | . 1 . . . 5 . . 1 . . . 1 5 . . . . 6 . . . . 2 . 5 1 2 3 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations 5 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 9 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . 2 . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 1 Total Hacks 155 | . 2 1 2 . 12 . . 7 . . 24 1 24 . . 3 . 12 . . 2 . 10 . 18 6 15 16 Successful 99 | . 1 1 2 . 6 . . 3 . . 24 1 11 . . 3 . 6 . . 2 . 4 . 10 3 11 11 Failed 54 | . 1 . . . 6 . . 4 . . . . 12 . . . . 6 . . . . 5 . 8 3 4 5 Catastrophic 10 | . . . . . 1 . . 1 . . . . 4 . . . . 2 . . . . . . 2 . . . Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Manual 33 | . . . 1 . 2 . . . . . . . 6 . . . . 3 . . 1 . 2 . 6 5 5 2 Terminals 79 | . 2 . . . 11 . . 2 . . . 1 11 . . . . 8 . . . . 7 . 12 6 12 7 Fabricators 5 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . Repair Stations 15 | . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . 6 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 15 | . . . . . 1 . . . . . . . 3 . . . . 2 . . . . 3 . 3 . 2 1 Garrison Access 8 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . 1 2 Terminal Hacks 67 | . 1 1 2 . 5 . . 1 . . 24 1 3 . . 3 . 4 . . 2 . 2 . 4 2 8 4 Record 8 | . . . 1 . . . . . . . 6 1 . . . . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . 11 . . . . 3 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . . 3 . 1 . . . . . . . . . 1 . . . 3 . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Zone Layout 5 | . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 11 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . 4 Scan Component 6 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 2 Repair 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 10 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 2 . 2 . 2 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 9 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 2 . 2 . 1 1 Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 Unauthorized Hacks 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . 1 Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 . . . 5 . . 2 . . . 1 9 . . . . 6 . . . . 2 . 7 1 2 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 11 . . . . 17 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 2 . 1 1 Parts Repaired 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 Time 228 | . . . . . . . . . . . . . 192 . . . . . . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 28 | . . 3 2 . . . 20 . . . . . . . . . . . . . . . 1 . 1 . . 1 Largest Group 20 | . . 3 5 5 . . 20 20 9 . . . . . . . . . . . . . 1 . 1 . . 1 Highest-Rated Group 490 | . . 40 69 69 . . 490 490 242 . . . . . . . . . . . . . 64 . 26 . . 45 Highest-Rated Ally 64 | . . 16 21 21 . . 35 35 35 . . . . . . . . . . . . . 64 . 26 . . 45 Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 88 | . . . . 26 . . . 7 55 . . . . . . . . . . . . . . . . . . . Total Damage 1155 | . . . . 244 . . . 90 821 . . . . . . . . . . . . . . . . . . . Kills 8 | . . . . 2 . . . 1 5 . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Active Infowar (turns) 8267 | . . . . 24 1305 91 185 255 257 601 31 329 1409 282 154 768 205 301 327 67 240 79 116 16 359 47 431 388 Optics 3779 | . . . . . . . . . . . . . . 281 154 768 205 301 327 67 240 79 116 16 359 47 431 388 Sensors 5072 | . . . . . . 81 185 255 257 601 31 314 1213 . . . . 65 327 67 240 79 116 16 359 47 431 388 Structural 885 | . . . . . . . . . . . . . . . . . . . . . . . . . 207 47 428 203 Seismic 5710 | . . . . . 1109 91 185 255 257 601 31 329 576 282 154 201 204 236 323 67 240 79 55 . 76 . . 359 Jamming 1501 | . . . . 24 467 . . . . . . . 645 10 10 . . . . . . . . . . . . 345 ECM 175 | . . . . . . . . . . . . . . . . . . . 1 . . . 61 16 76 . . 21 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . 2 . 2 . . 1 1 1 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 10988 | 111 449 1025 787 213 1358 91 185 255 257 601 31 329 1515 283 154 768 205 301 327 67 240 79 116 16 359 47 431 388 Spaces Moved 15201 | 53 236 515 479 88 625 130 289 201 414 719 79 680 2598 447 397 953 623 869 628 255 651 312 307 79 970 113 825 666 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1896 | 51 236 515 479 88 527 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 98 | . . . . . 98 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13205 | . . . . . . 130 289 201 414 719 79 680 2598 447 397 953 623 869 628 255 651 312 307 79 970 113 825 666 Fastest Speed 5 | 50 160 160 160 160 125 39 39 39 39 39 39 39 20 20 20 20 6 20 11 24 17 24 20 20 20 5 5 7 Average Speed 49 | 155 160 160 160 160 175 39 39 39 39 39 39 39 34 20 20 79 19 23 23 24 23 24 20 20 20 20 18 21 Slowest Speed 240 | 160 160 160 160 160 240 39 39 39 39 39 39 39 180 20 20 88 20 95 24 24 24 24 20 20 20 21 21 22 Overloaded Moves 39 | . . . . . . . . . . . . . 2 . . . 4 . 3 . 4 . . . . 4 5 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . 3 . . . . 1 15 1 1 . 2 . . . . . 3 . . 1 10 . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 51 | 4 38 86 90 19 57 4 95 4 55 77 69 72 47 70 61 87 67 29 82 64 95 47 8 76 26 4 32 24 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 5 | . . 1 1 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . . 1 1 1 1 1 1 . . . 1 1 1 . . . . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 . . . 1 1 1 . . . . . . Scrap Searched 23 | . . 1 . . . . . . 4 5 . 1 . 2 2 2 2 . 2 2 . . . . . . . . Spaces Dug 176 | . . . . . . . . . . 1 . . 48 7 3 . 6 12 45 1 . 2 1 . 17 2 15 16 Terrain Destroyed 655 | . 11 . . 94 29 89 . . 9 1 . 113 120 7 3 . 6 12 103 1 . 2 1 . 20 2 16 16 Melee 118 | . . . . . . . . . . 1 . . 17 7 3 . 6 12 23 1 . 2 1 . 16 1 12 16 Projectile 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 1 4 . AOE 524 | . 11 . . 94 29 88 . . 9 . . 113 100 . . . . . 80 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 18038 | 72 276 695 503 135 801 162 358 375 498 1035 78 727 3017 616 454 961 695 943 768 259 735 313 351 78 1082 130 1053 868 Wait 1968 | . 9 158 4 23 51 . 68 170 70 311 . 24 200 151 41 4 67 12 101 4 66 . 32 . 46 9 182 165 Move 15106 | 52 235 514 478 87 624 130 283 200 413 718 78 677 2568 444 394 952 618 868 626 254 650 311 302 78 969 110 808 665 Hop 30 | . . . . . . . 2 . . . . 1 14 1 1 . 2 . . . . . 2 . . 1 6 . Pick Up 106 | 7 3 5 4 . 18 4 3 . 2 1 . 3 18 1 1 1 1 9 1 . 5 . 2 . 8 1 7 1 Fast Attach 54 | 5 1 1 . . 13 . . 1 . . . . 13 . . . . 5 . . 4 . 1 . 3 1 3 3 Attach 45 | . 1 1 . . 6 3 1 . . . . 1 9 2 2 1 1 5 2 . 1 . 1 . 1 2 3 2 Detach 25 | . 1 . . . . . . 1 . . . . 10 1 3 1 . 5 1 . 1 . . . . . . 1 Swap 70 | . 1 1 1 3 5 . . 1 4 1 . 3 13 1 2 . . 4 2 . 1 . 2 . 9 2 9 5 Drop 106 | . . . 7 1 25 4 1 1 3 1 . 3 20 . 1 1 . 10 . . 7 . 2 . 9 1 8 1 Fire 248 | 6 22 11 . 21 57 5 . . 6 1 . 15 85 . 6 . . . 4 . . . . . 4 1 4 . Melee 227 | . . . . . . . . 1 . 2 . . 52 15 3 1 6 25 30 1 . 2 6 . 33 2 23 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | 2 3 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 8 . . . . . . 15 . . . . . 1 . . . . . . . . . Rewire 18 | . . . 9 . . 8 . . . . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / [*Sto x2]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / [*Ext]) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [*Ext]) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 8) 195 | -10/Materials | Discovered new exit (range 12) 253 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 561 | -10/Materials | Entered Mines 587 | -10/Mines | Met a Derelict bent on vengeance 629 | -10/Mines | Learned Materials emergency access door positions 705 | -10/Mines | Met a Derelict shopkeep closing up shop 968 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 971 | -10/Mines | Found Prototype Device 1060 | -10/Mines | Learned location of Storage (-8) 1217 | -10/Mines | Discovered new exit (range 7) 1265 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1433 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1435 | -10/Mines | Discovered new exit (range 5) 1586 | -10/Mines | Entered Exiles 1586 | -10/Exiles | Found Exiles lab destroyed 1586 | -10/Exiles | Accompanied by 3 allies 1610 | -10/Exiles | Discovered new exit (range 15) 1750 | -10/Exiles | Opened EX-Vault 1757 | -10/Exiles | Found Prototype Flight Unit 1828 | -10/Exiles | Identified Flying Fortress v7 1981 | -10/Exiles | Learned location of Zion (-6) 2283 | -10/Exiles | Build established: Commander-Mutant 2348 | -10/Exiles | Discovered new exit (range 15) 2373 | -10/Exiles | Entered Mines 2373 | -9/Mines | Accompanied by 5 allies 2374 | -9/Mines | Assembled infested the area 2458 | -9/Mines | Lost 5 allies 2482 | -9/Mines | Destroyed 7 combat bots 2560 | -9/Mines | Met a Derelict testing a Signal Generator 2562 | -9/Mines | Discovered new exit (range 8) 2586 | -9/Mines | Entered Materials 2586 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2674 | -8/Materials | Build established: Mutant 2702 | -8/Materials | Destroyed 8 combat bots 3213 | -8/Materials | Discovered new exit (range 6) 3244 | -8/Materials | Discovered new exit (range 15) 3324 | -8/Materials | Discovered new exit (range 10) 3759 | -8/Materials | Garrison activated, responded to threat 3944 | -8/Materials | Entered Factory 3944 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3954 | -7/Factory | Identified Exp. Sensor Array 4035 | -7/Factory | Sucked down chute 4035 | -7/Factory | Entered Waste 4036 | -7/Waste | Joined by Warlord forces that had cleared the area 4139 | -7/Waste | Discovered new exit (range 11) 4220 | -7/Waste | Entered Factory 4220 | -7/Factory | Accompanied by 20 allies 4272 | -7/Factory | Identified exit to DSF 4298 | -7/Factory | Discovered new exit (range 6) 4300 | -7/Factory | Identified exit to Lower Caves 4448 | -7/Factory | Lost 5 allies 4475 | -7/Factory | Entered Lower Caves 4475 | -7/Lower Caves | Accompanied by 9 allies 4523 | -7/Lower Caves | Lost 3 allies 4608 | -7/Lower Caves | Discovered new exit (range 5) 4610 | -7/Lower Caves | Identified exit to Lower Caves 4732 | -7/Lower Caves | Entered another Lower Caves area 5281 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5311 | -7/Lower Caves | Learned Factory stockpile data 5311 | -7/Lower Caves | Learned Factory terminal intel 5330 | -7/Lower Caves | Discovered new exit (range 8) 5332 | -7/Lower Caves | Identified exit to Data Miner 5333 | -7/Lower Caves | Entered Data Miner 5333 | -7/Data Miner | Discovered new exit (range 6) 5341 | -7/Data Miner | Met Data Miner 5351 | -7/Data Miner | Learned location of Section 7 (-2) 5351 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5355 | -7/Data Miner | Received God Mode back door access code from Data Miner 5363 | -7/Data Miner | Identified exit to Proximity Caves 5364 | -7/Data Miner | Entered Proximity Caves 5365 | -6/Proximity Caves | Identified exit to Factory 5668 | -6/Proximity Caves | Learned Factory emergency access door positions 5689 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5693 | -6/Proximity Caves | Entered Factory 5693 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5696 | -6/Factory | Loaded intel: 26 terminal locations 5729 | -6/Factory | Discovered new exit (range 14) 5736 | -6/Factory | Identified exit to Lower Caves 5952 | -6/Factory | Central database locked down 6064 | -6/Factory | Repaired Hvy. Rocket Launcher? 6120 | -6/Factory | Repaired Exp. Sensor Array? 6229 | -6/Factory | Discovered new exit (range 3) 6229 | -6/Factory | Identified exit to Factory 6318 | -6/Factory | Repaired Adv. Transmission Jammer 6719 | -6/Factory | Spotted B-75 Beast 7208 | -6/Factory | Entered Lower Caves 7366 | -6/Lower Caves | Build established: Sprinter 7474 | -6/Lower Caves | Discovered new exit (range 9) 7491 | -6/Lower Caves | Entered another Lower Caves area 7638 | -6/Lower Caves | Discovered new exit (range 11) 7645 | -6/Lower Caves | Entered Zion 7679 | -6/Zion | Learned 4 Factory zone layouts 7967 | -6/Zion | Build established: Mutant 8056 | -6/Zion | Met Imprinter 8178 | -6/Zion | Given the Hacking Drone Bay 8178 | -6/Zion | Found Prototype Device 8338 | -6/Zion | Discovered new exit (range 20) 8413 | -6/Zion | Entered Proximity Caves 8418 | -5/Proximity Caves | Spotted B-75 Beast 8546 | -5/Proximity Caves | Learned Factory stockpile data 8599 | -5/Proximity Caves | Discovered exit to Factory (range 9) 8618 | -5/Proximity Caves | Entered Factory 8618 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8641 | -5/Factory | Spotted B-75 Beast 8709 | -5/Factory | Build established: Sprinter 8771 | -5/Factory | Identified exit to Upper Caves 8919 | -5/Factory | Entered Upper Caves 8968 | -5/Upper Caves | Encountered a Warlord checkpoint 9210 | -5/Upper Caves | Build established: Scout 9234 | -5/Upper Caves | Crushed by falling debris 9235 | -5/Upper Caves | System corruption reached 10% 9239 | -5/Upper Caves | Identified exit to Upper Caves 9246 | -5/Upper Caves | Entered another Upper Caves area 9265 | -5/Upper Caves | Lost 3 parts (1p2u) 9295 | -5/Upper Caves | Encountered a Warlord checkpoint 9296 | -5/Upper Caves | Found DCF Scrap (11 items) 9308 | -5/Upper Caves | Discovered new exit (range 6) 9313 | -5/Upper Caves | Entered Warlord 9321 | -5/Warlord | System corruption cleaned by Quarantine Array 9332 | -5/Warlord | Met Warlord 9333 | -5/Warlord | Opened Warlord's prototype stash 9334 | -5/Warlord | Found Prototype Hackware 9334 | -5/Warlord | Identified System Mapper 9336 | -5/Warlord | Found Prototype Processor 9336 | -5/Warlord | Identified Spectral Analyzer 9357 | -5/Warlord | Warlord's base attacked by MAIN.C 9375 | -5/Warlord | Found Prototype Launcher 9375 | -5/Warlord | Identified Vortex Catalyst Activator 9395 | -5/Warlord | Found Prototype Special Weapon 9396 | -5/Warlord | Found Prototype Special Weapon 9472 | -5/Warlord | Opened side exit 9551 | -5/Warlord | Discovered new exit (range 8) 9553 | -5/Warlord | Entered Proximity Caves 9619 | -4/Proximity Caves | Discovered new exit (range 7) 9624 | -4/Proximity Caves | Build established: Hacker-Sprinter 9632 | -4/Proximity Caves | Entered Factory 9632 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9666 | -4/Factory | Central database locked down 9672 | -4/Factory | Identified exit to Research 9705 | -4/Factory | Discovered new exit (range 6) 9748 | -4/Factory | Manually triggered Chute Trap 9748 | -4/Factory | Sucked down chute 9748 | -4/Factory | Entered Waste 9752 | -4/Waste | Spotted C-40 Crusher 9752 | -4/Waste | Spotted C-40 Crusher 9755 | -4/Waste | Spotted C-40 Crusher 9755 | -4/Waste | Spotted C-40 Crusher 9758 | -4/Waste | Spotted C-40 Crusher 9759 | -4/Waste | Discovered new exit (range 10) 9759 | -4/Waste | Spotted C-40 Crusher 9764 | -4/Waste | Identified exit to Factory 9764 | -4/Waste | Entered Factory 9933 | -4/Factory | Discovered new exit (range 12) 9967 | -4/Factory | Spotted B-86 Titan 10029 | -4/Factory | Discovered new exit (range 7) 10123 | -4/Factory | Entered Research 10123 | -3/Research | Evolved 2 slots: Utility x2 10124 | -3/Research | Identified exit to Armory 10139 | -3/Research | Identified exit to Testing 10141 | -3/Research | Identified exit to Research 10170 | -3/Research | Entered another Research area 10170 | -2/Research | Warlord forces began assault on 0b10 10170 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10174 | -2/Research | Identified exit to Access 10181 | -2/Research | Watched by a mysterious "MATRIX" hacker. 10280 | -2/Research | Research machine network offline 10417 | -2/Research | Build established: Wizard-Scout 10446 | -2/Research | Spotted Striker 10477 | -2/Research | Lost 3 allies 10557 | -2/Research | Borebot progress halted 10561 | -2/Research | Met up with Warlord 10601 | -2/Research | Entered Access 10601 | -1/Access | Evolved 2 slots: Utility x2 10626 | -1/Access | Identified exit to Surface 10670 | -1/Access | Lost 5 allies 10760 | -1/Access | Repaired Mic. Fission Core+ 10779 | -1/Access | Repaired Mic. Fission Core+ 10941 | -1/Access | Build established: Wizard-Ninja 10945 | -1/Access | Spotted B-99 Colossus 10989 | *** | Escaped! Last Messages --------------- +1 support 10853_ K-01 Serf cleans the Scanalyzer. 10861_ Connecting with Garrison Access... >>Seal Access door sealed. J00 4R3 Kw173 73h pr0L1F1c h4X0R, DERELICT 9817. y3P, U'V3 d0n3 3n0UGh 7o 83 3N73R3d 1nT0 My P3R50N4L DB 0F N4U9HtY h4X0rB0TS. 1'V3 90T my 7ErM1N4L EY3Z 0n J00. 10947_ Triggered Blade Trap. 10947_ Massive razor-sharp blades shoot up from within the floor. 10949_ K-01 Serf cleans the Wave Collapse Detector. 10951_ Penetrated by Slug. 10953_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5V. 10966_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10967_ The Access Shell folds into the floor. 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Bore Cannon | -6/Zion | Free Adv. Sensor Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Rocket Launcher | 4% | -6/Factory Exp. Sensor Array | 62% | -6/Factory Adv. Transmission Jammer | 13% | -6/Factory Mic. Fission Core | 45% | -1/Access Mic. Fission Core | 70% | -1/Access Studied --------- Cesium-ion Thruster | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Surge Thruster | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Impulse Thruster Array | -2/Research | Hacked Q-thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussHelicalParser Manual? 0 Play Time 02:12:35 Cumulative 211.3 hours Start 2026.04.16 @ 07:02:22 End 2026.04.16 @ 09:13:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 132 Adventurer 4 Explorer 0 Win Type 0 Total 39 Types 38/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 62 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68fb9e11-e691-4280-94e5-6dc97936fcae