Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.07 @ 20:07:56 Player: XXZ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1100) 1100 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 3397 Bonus ------- Follower Combat Kills 62 Cogmind --------- Core Integrity 306/550 Matter 276/300 Energy 6/160 System Corruption 3% Temperature Cool (0) Movement Hovering (46) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Small Storage Unit Advanced Weight Redist. System Melee Analysis Suite Actuator Array Reaction Control System > --- WEAPON (2) ------- Ion Cannon Flail > --- INVENTORY (8) ---- Light Ion Engine Improved Sensor Array Target Analyzer Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Terrain Scanner Melee Analysis Suite Actuator Array Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Flail > --- INVENTORY -------- Light Ion Engine Improved Sensor Array Target Analyzer Reaction Control System Grenade Launcher [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 33 | 6 3 1 1 2 20 Power 5 | 1 1 . . . 3 Engine 3 | 1 . . . . 2 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . 1 . . 5 Treads . | . . . . . . Leg 4 | 2 . 1 . . 1 Wheel 2 | . . . . . 2 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 14 | 1 1 . 1 . 11 Device 8 | . . . 1 . 7 Storage 2 | 1 . . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 6 | 2 1 . . 2 1 Energy Gun 2 | 1 1 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . . . 1 . 14 Power 3 | . . . 1 . 2 Propulsion 5 | . . . . . 5 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Backups 6 | 1 5 7 5 6 6 Power . | . 1 1 . . . Propulsion . | . . 1 1 1 . Utility 3 | . 1 3 3 3 4 Weapon 1 | . 2 2 1 2 1 Tool/Special . | . . . . . . Unused Backups 6 | . . 2 . . 4 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 98 100 87 88 72 Engine 6 | . 4 . 8 11 7 Core 2 | . 10 14 2 . . Leg 11 | . 28 28 22 22 2 Wheel 1 | . . . . . 1 Device 18 | . . . 11 11 26 Storage 10 | . 14 14 11 11 9 Protection 8 | . 13 14 11 11 6 Energy Gun 12 | . 27 28 22 2 6 Impact Weapon 6 | . . . . 9 8 Peak Build Rating 31 | 6 11 12 19 17 31 Average Rating 18 | 4 10 11 17 17 22 On Entrance 10 | . 6 11 12 17 17 Naked Turns . | . . . . . . Heaviest Build 32 | 12 21 21 25 25 32 Greatest Support 29 | 20 20 20 20 20 29 Greatest Overweight (x) 9 | 3 1 1 1 1 9 Average Overweight (x) 2 | . . 1 . 1 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 8 8 6 7 8 Average Carried 6 | 1 5 7 5 6 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 8 6 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 589 | 183 87 20 25 20 254 Remotely . | . . . . . . Salvage Created 1246 | . 87 92 108 29 930 Parts 38 | . 4 3 6 . 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 24 | . 2 2 4 1 15 Melee 6 | . . . . 1 5 Guns 7 | . 2 2 3 . . Classes Destroyed 9 | . 1 . 3 1 4 Worker 3 | . . . . 1 2 Builder 2 | . . . . . 2 Recycler 1 | . . . . . 1 Watcher 5 | . . . 1 . 4 Swarmer 4 | . . . 3 1 . Grunt 13 | . 2 2 . . 9 Duelist 1 | . . . . . 1 Sentry 5 | . . . 1 . 4 Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 2 2 3 1 4 Combat Bots Only 4 | . 2 2 3 1 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 256 | . 9 13 29 35 170 Missed 55 | . 1 5 13 9 27 Hits 201 | . 8 8 16 26 143 Melee 5 | . . . . . 5 Projectile 196 | . 8 8 16 26 138 Critical Strikes 3 | . . . . . 3 Damage Taken 2276 | . 93 82 130 166 1805 Core 317 | . 33 . 11 29 244 Absorbed by Shields . | . . . . . . Ignored by Resistances 660 | . 26 26 38 57 513 Regen/Repaired (Parts) 102 | . . . . . 102 Core Remaining (%) 92 | 100 . 86 . 90 . Volleys Fired 32 | . 9 6 11 2 4 Largest 2 | . 2 2 2 1 1 Hottest 105 | . 105 105 105 100 100 Shots Fired 59 | . 18 12 22 2 5 Gun 56 | . 18 12 22 . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special 3 | . . . . 2 1 Kinetic . | . . . . . . Thermal 59 | . 18 12 22 2 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 8 9 . 5 Robot Miss Streak 2 | . 2 1 1 1 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 114 | . 11 10 17 5 71 Core Hits 27 | . 5 5 5 1 11 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 9 | . . . . . 9 Critical Strikes 14 | . . 1 1 . 12 Burn 2 | . . 1 1 . . Smash 12 | . . . . . 12 Melee Attacks 83 | . . . . 9 74 Impact 83 | . . . . 9 74 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 1 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3247 | . 135 137 245 218 2512 Guns 581 | . 135 137 242 . 67 Cannons . | . . . . . . Explosions . | . . . . . . Melee 2639 | . . . . 218 2421 Ramming 3 | . . . 3 . . Kinetic . | . . . . . . Thermal 605 | . 135 137 242 . 91 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 2639 | . . . . 218 2421 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . . . 30 Message Errors 11 | . . . . . 11 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 525 | . . . . 30 495 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 525 | . . . . 30 495 Knockbacks 13 | . . . . 1 12 Impact 13 | . . . . 1 12 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 420 | . 374 420 288 20 273 Average Temperature 129 | . 141 216 105 10 71 Received Heat Transfer 1125 | . 66 60 27 9 963 Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 15 | . . . . 1 14 Combat Hostiles 10 | . . . . . 10 Parts Fried 17 | . . . . 2 15 Impact Corruptions 28 | . . . . 1 27 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . 2 3 . . Heat Transferred 1524 | . 323 384 619 . 198 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 83 | . 40 50 69 81 83 Initial 23 | . . . . . 23 Average 11 | . 5 7 18 20 11 Influence Increases 796 | . 54 50 116 97 479 Destroy 0b10 Robot/C 560 | . 40 40 80 80 320 Destroy 0b10 Robot/NC 55 | . . . 5 5 45 Destroy Leader 150 | . 10 10 22 10 98 Allied During Kill 2 | . . . . 1 1 Successful Hack 4 | . 4 . . . . Disable Machine 9 | . . . 9 . . Destroy Structure 1 | . . . . 1 . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 796 | . 54 50 116 26 550 Entered New Map 48 | . . . . . 48 Time Decay 588 | . 24 50 106 26 382 Lost Part 130 | . . . 10 . 120 Purge Threat 30 | . 30 . . . . Squads Dispatched 4 | . . . 1 . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 4 2 5 4 29 Peak Tracking Total 5 | . 2 2 3 4 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 2 . 1 . 2 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 4 . 1 . 5 Successful 6 | . 3 . 1 . 2 Failed 4 | . 1 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 11 | . . . . 8 3 Total Damage 120 | . . . . 79 41 Kills 4 | . . . . 3 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1822 | . . . . . 1822 Sensors 62 | . . . . . 62 Terrain 1822 | . . . . . 1822 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2995 | 68 278 310 323 174 1842 Spaces Moved 1150 | 49 130 151 144 74 602 Core 342 | 26 . . . . 316 Treads . | . . . . . . Legs 657 | 23 130 151 144 74 135 Wheels 116 | . . . . . 116 Hover 35 | . . . . . 35 Flight . | . . . . . . Fastest Speed 46 | 50 120 190 120 190 46 Average Speed 219 | 117 186 190 189 190 253 Slowest Speed 500 | 200 190 190 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 25 46 16 11 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1428 | 57 147 166 172 87 799 Wait 93 | . . . 14 . 79 Move 1145 | 48 129 150 143 73 602 Hop . | . . . . . . Pick Up 26 | 3 6 4 1 1 11 Fast Attach 12 | 5 1 . . . 6 Attach 13 | 1 . . 2 . 10 Detach . | . . . . . . Swap 12 | . 2 1 . 2 7 Drop 11 | . . 5 . . 6 Fire 32 | . 9 6 11 2 4 Melee 83 | . . . . 9 74 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 347 | -10/Materials | Entered Mines 593 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 605 | -10/Mines | Found Scrap Suit 633 | -10/Mines | Discovered new exit (range 15) 657 | -10/Mines | Entered Materials 657 | -9/Materials | Evolved 2 slots: Utility x2 970 | -9/Materials | Discovered new exit (range 6) 980 | -9/Materials | Entered Mines 983 | -9/Mines | Received a Mining Laser from a helpful Derelict 1080 | -9/Mines | Discovered new exit (range 10) 1154 | -9/Mines | Entered Materials 1154 | -8/Materials | Accompanied by 1 ally 1154 | -8/Materials | Evolved 2 slots: Utility x2 1390 | -8/Materials | Lost 4 parts (1p2n1u) 2689 | -8/Materials | Repaired Flail 2805 | -8/Materials | Garrison activated, responded to threat 2856 | -8/Materials | Lost 4 parts (2n1u1w) 2937 | -8/Materials | Discovered new exit (range 4) 2966 | -8/Materials | Discovered new exit (range 15) 2996 | -8/Materials | Self-destructed Last Messages --------------- Identified Aerolev Unit. Acquired Aerolev Unit. System corrupted: Energy discharge (-42). W-25 Informer distress signal alerts nearby ally. W-25 Informer destroyed. K-01 Serf collects debris. Acquired 20 matter. K-01 Serf collects debris. EXIT=FOUND Lgt. Deuterium Engine destroyed. Hrd. Medium Armor Plating destroyed. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Lgt. Armor Plating fried. Acquired 10 matter. EXIT=FOUND Acquired Lgt. Nuclear Core. System corrupted: Matter fused (-9). Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????##########?????? | | ??????????????????????????????????# !#?????? | | ????????????????????????????#?????# #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????#???# != #???#?? | | ??????????????????????????????##### == #????#? | | ????????????????????????????? # # !== #?????? | | ??????????????????????????????# < # #???#?? | | ??????????????????????????????# # % #?????? | | ??????????????????????????????+ ###+############ | | ??????????????????????????????# =! | | ??????????????????????????????# | | ????????????????????????####### | | ?????????????????? #### ######### | | ????????????????????????####### #??# #??????# | | ????????????????????????????? # =%#??# #??? ??# | | ??????????????????? ?? ???????# [#??# #?? ???# | | ??????????????????????????????# #??# #??????# | | ??????????????????????? ???? ?# #?## +?? ???? | | ????????????????????????????### ##?# #???????? | | ????????????????# ######### #?#####??? ???? | | ????????????????# g b@ ! #######?? ????? | | ????????????????# < g Y +??? ???? | | ????????????????# ######### ! #######???????? | | ????????????????###??????????# = #?????????????? | | ?????????????????????????????## #?????????????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????#!!]]!!##??????????? | | ??????????????????????????#???#!!]]!!#???????????? | | ??????????????????????????????########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????"??? | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flail | 42% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactArmorWell Manual? 0 Play Time 00:30:32 Cumulative 30.3 hours Start 2025.10.07 @ 19:28:58 End 2025.10.07 @ 20:07:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 15 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bbc028e-6568-422c-ac06-36c0bc821331