Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 17:57:10 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (914) 914 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3674 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 671/700 Matter 178/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (8) ------ Small Storage Unit Structural Scanner Advanced Visual Processing Unit Target Analyzer Transmission Jammer Light Armor Plating Reactive Plating Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (8) ---- Aluminum Leg Machine Analyzer Visual Processing Unit Improved Terrain Scanner Kinecellerator Improved EM Shotgun Arc Projector Arc Projector Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Target Analyzer Transmission Jammer Light Armor Plating Reactive Plating Hacking Suite > --- WEAPON ----------- Arc Projector Ripper > --- INVENTORY -------- Aluminum Leg Machine Analyzer Visual Processing Unit Improved Terrain Scanner Kinecellerator Improved EM Shotgun Arc Projector Rocket Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Reactive Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . . 4 2 Weapon . | . . . . . . Parts Attached 45 | 6 5 5 2 19 8 Power 8 | 1 . 1 1 4 1 Engine 5 | 1 . 1 1 2 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 7 | 2 . 2 . 3 . Treads . | . . . . . . Leg 3 | . . . . 3 . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 1 . 6 2 Device 3 | . . 1 . 2 . Storage 2 | 1 . . . 1 . Processor 2 | . . . . 1 1 Hackware 1 | . . . . 1 . Protection 3 | . 1 . . 1 1 Artifact . | . . . . . . Weapon 19 | 2 4 1 1 6 5 Energy Gun 6 | 1 . . . 3 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 3 . . 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 1 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 7 | . . 1 . 4 2 Power 2 | . . 1 . . 1 Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . 1 . 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 96 99 100 91 85 Engine 7 | . 14 13 14 3 . Core 2 | . . . . 5 2 Leg 7 | . . . . 15 15 Wheel 13 | . 28 28 28 . . Device 12 | . . 12 14 15 15 Storage 11 | . 14 14 14 10 7 Processor 4 | . . . . 8 8 Hackware 3 | . . . . 6 7 Protection 6 | . 11 1 . 6 12 Energy Gun 6 | . 1 . . 12 11 Ballistic Gun 11 | . 25 28 14 2 . Special Weapon 1 | . . . 6 . . Slashing Weapon 1 | . . . 7 . 2 Peak Build Rating 38 | 6 8 8 12 32 38 Average Rating 18 | 4 7 7 10 26 31 On Entrance 11 | . 6 8 8 12 32 Naked Turns . | . . . . . . Heaviest Build 33 | 14 18 17 16 31 33 Greatest Support 28 | 26 26 26 26 28 28 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 2 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 5 8 7 8 8 8 Class Distribution -------------------- 62% | Mutant 37% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 831 | 256 54 105 70 296 50 Remotely . | . . . . . . Salvage Created 941 | 14 149 50 100 504 124 Parts 59 | 4 8 3 3 34 7 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . 11 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 21 | . 4 1 2 12 2 Melee 3 | . . . 2 . 1 Guns 11 | . 3 1 . 7 . AOE 7 | . 1 . . 5 1 Classes Destroyed 12 | 1 2 . 1 6 2 Worker 2 | . . . . 1 1 Builder 4 | . . . . 3 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 3 | . . . . 3 . Grunt 13 | . 4 1 . 7 1 Brawler 1 | . . . . 1 . Sentry 1 | . . . . 1 . Programmer 1 | . . . . . 1 Subdweller 2 | . . . 2 . . Best Kill Streak 6 | 1 3 1 1 6 3 Combat Bots Only 4 | . 3 1 1 4 1 Max Kills in Single Turn 3 | 1 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 1 | . 1 . . 1 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 142 | . 16 7 13 77 29 Missed 42 | . 5 3 5 21 8 Damage Taken 1566 | . 124 68 164 960 250 Core 245 | . 34 . 42 140 29 Absorbed by Shields . | . . . . . . Ignored by Resistances 24 | . . . . 13 11 Regen/Repaired (Parts) 60 | . . . . 60 . Core Remaining (%) 81 | 100 . . 69 74 . Volleys Fired 58 | 1 13 6 2 30 6 Largest 2 | 2 2 2 1 2 2 Hottest 100 | 70 50 100 100 100 100 Shots Fired 101 | 2 20 11 2 57 9 Gun 83 | 2 17 10 . 46 8 Cannon . | . . . . . . Launcher 15 | . 3 . . 11 1 Special 3 | . . 1 2 . . Kinetic 51 | 1 17 10 . 23 . Thermal 4 | 1 . 1 2 . . Explosive 15 | . 3 . . 11 1 Electromagnetic 31 | . . . . 23 8 Robot Hit Streak 15 | 1 8 15 . 9 7 Robot Miss Streak 4 | . 2 1 . 4 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 80 | 1 13 9 9 38 10 Core Hits 51 | 1 8 3 2 30 7 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks 21 | . . . 16 . 5 Impact . | . . . . . . Slashing 21 | . . . 16 . 5 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2726 | 13 285 114 350 1454 510 Guns 830 | 13 163 114 . 516 24 Cannons . | . . . . . . Explosions 1376 | . 122 . . 938 316 Melee 520 | . . . 350 . 170 Ramming . | . . . . . . Kinetic 542 | . 163 114 . 265 . Thermal 383 | 13 . . . 306 64 Explosive 1006 | . 122 . . 632 252 Electromagnetic 275 | . . . . 251 24 Impact . | . . . . . . Slashing 520 | . . . 350 . 170 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 88 | . . . 9 76 3 Projectiles . | . . . . . . Explosions 79 | . . . . 76 3 Melee 9 | . . . 9 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 145 | . . . . 117 28 Shots 4 | . . . . 3 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 176 | 9 11 20 . 176 33 Average Temperature 45 | 6 5 8 . 58 13 Received Heat Transfer 750 | . 66 36 42 522 84 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 337 | 37 . . . 250 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 3 1 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 307 | 5 112 126 . 307 167 Initial 43 | . 3 43 . . 6 Average 91 | . 70 72 . 125 71 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 93 | 100 100 100 . 82 100 Level 1 6 | . . . . 17 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . 1 3 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed 12 | . . . . 12 . Distress Signals 12 | . . . . 12 . Times Spotted 48 | . 5 4 3 23 13 Peak Tracking Total 8 | . 3 2 2 8 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 9 | . 1 . 1 5 2 Terminals 5 | . 1 . . 3 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 2 . 3 13 4 Successful 14 | . . . 3 9 2 Failed 8 | . 2 . . 4 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 8 | . 2 . . 4 2 Terminals 13 | . 2 . . 9 2 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 9 | . . . 3 5 1 Record 4 | . . . 3 1 . Robot Analysis 1 | . . . . 1 . Alert Level 2 | . . . . 2 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 2 . Terminals 1 | . . . . 1 . Track 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . 3 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 51 | . . . . 51 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 32 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 28 | . . 24 4 . . Total Damage 307 | . . 242 65 . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 2848 | 63 394 459 463 948 521 Spaces Moved 1552 | 44 208 248 427 422 203 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 595 | . . . . 392 203 Wheels 953 | 40 208 248 427 30 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 120 Average Speed 122 | 86 90 90 90 182 146 Slowest Speed 190 | 90 90 90 90 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 30 49 31 35 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . 1 6 . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 120 | . 19 . . 97 4 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 119 | . 19 . . 97 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2360 | 66 393 470 475 550 406 Wait 645 | 5 163 209 27 58 183 Move 1547 | 43 207 247 426 421 203 Hop . | . . . . . . Pick Up 30 | 11 4 1 1 12 1 Fast Attach 7 | . 1 . . 4 2 Attach 16 | 6 1 1 . 7 1 Detach . | . . . . . . Swap 22 | . 3 4 2 8 5 Drop 14 | . 1 2 1 10 . Fire 58 | 1 13 6 2 30 6 Melee 21 | . . . 16 . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: Fac x3 / Sto / Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Entered Mines 475 | -10/Mines | Learned location of Zion (-7) 498 | -10/Mines | Learned Materials stockpile data 527 | -10/Mines | Discovered new exit (range 9) 555 | -10/Mines | Discovered new exit (range 12) 571 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 604 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 869 | -10/Mines | Discovered new exit (range 4) 917 | -10/Mines | Entered Subcaves 917 | -10/Subcaves | Accompanied by 2 allies 935 | -10/Subcaves | Learned Materials terminal intel 980 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1342 | -10/Subcaves | Discovered new exit (range 4) 1352 | -10/Subcaves | Visited Clippyterm 1355 | -10/Subcaves | Learned 40 Factory zone layouts 1370 | -10/Subcaves | Ambushed by Subdweller buried in earth 1380 | -10/Subcaves | Entered Materials 1380 | -8/Materials | Evolved 4 slots: Utility x4 1382 | -8/Materials | Loaded intel: 12 terminal locations 2054 | -8/Materials | Discovered new exit (range 7) 2083 | -8/Materials | Build established: Infiltrator-Mutant 2215 | -8/Materials | Repaired Imp. EM Shotgun 2328 | -8/Materials | Entered Factory 2328 | -7/Factory | Evolved 2 slots: Utility x2 2329 | -7/Factory | Identified exit to Factory 2329 | -7/Factory | Identified exit to Storage 2329 | -7/Factory | Identified exit to Lower Caves 2849 | -7/Factory | Self-destructed Last Messages --------------- Querying network status... 6 records found: (101,124) - Idle (60,183) - Idle (132,14) - Loaded: Tesla Rifle (135,160) - Building: Y-54 Guardian (178,44) - Loaded: Adv. Reaction Control System (19,122) - Loaded: B-48 Gladiator 02828_ ALERT: Rogue bot located, Programmers report to Factory Zone 2V. 02835_ C-30 ARC bursts open, deploying its payload. 02835_ G-50 Soldier unfolds itself. 02835_ G-47 Trooper unfolds itself. 02837_ G-47 Trooper destroyed. 02837_ U-05 Engineer destroyed. 02837_ K-01 Serf destroyed. 02839_ Rocket Launcher destroyed. 02842_ U-05 Engineer lays Concrete. 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"""" """" ### ## # | | + """" """" ### ##?????? # ??????????? | | # """" """" ### ! !!] ##?????? # ??????????? | | # """" """" ### !!] ##???????????????????? | | # """" """" ### !]] ##???????????????????? | | # ### ! ##???????????????????? | | # #?# Y ##???????????????????? | | ##############?######### #####???????????????????? | | ############????????##########???????????????????? | | ######????????????????####???????????????????????? | | #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipAlertBoregun Manual? 0 Play Time 00:22:25 Cumulative 36.7 hours Start 2024.08.13 @ 17:34:40 End 2024.08.13 @ 17:57:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 58 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 961263dc-ca95-4321-ab9d-479142f2f1f8