Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.27 @ 16:46:23 Player: Ms Vella Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (4252) 4252 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1260) 1260 TOTAL SCORE: 10497 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 1014 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -743 Cogmind --------- Core Integrity 0/850 Matter 21/300 Energy 159/290 System Corruption 44% Temperature Cool (702) Location -6/Garrison Parts ------- Power (1) Improved Deuterium Engine Propulsion (4) Heavy Treads Utility (6) High-capacity Storage Unit High-capacity Storage Unit Weapon (4) Heavy Battle Rifle Inventory (20) Large Storage Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Thermal Shield Relay Coupler [NC] (30) Relay Coupler [NC] (34) Relay Coupler [NC] (42) Relay Coupler [Sentry] (29) Proton Cannon Proton Cannon Proton Cannon Proton Cannon Guided Plasma Cannon Bore Cannon Bore Cannon Grenade Launcher Peak State ------------ Power Light Fission Core Propulsion Light Treads Improved Medium Treads Heavy Treads Utility High-capacity Storage Unit High-capacity Storage Unit Damper Plating Advanced Shield Generator Weapon Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Inventory Improved Deuterium Engine Large Storage Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Thermal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] EM Pulse Cannon Proton Cannon Proton Cannon Proton Cannon Guided Plasma Cannon Bore Cannon Bore Cannon Grenade Launcher [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Advanced Shield Generator Storage High-capacity Storage Unit Protection Damper Plating Weapon Heavy Battle Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 . 2 . . . . . Weapon 2 | . . . . . . 2 . . . . . . Parts Attached 109 | 2 15 . 13 . 10 21 8 29 . 8 1 2 Power 12 | . 3 . 1 . 1 2 . 3 . 1 . 1 Engine 9 | . 2 . . . 1 2 . 3 . . . 1 Core 3 | . 1 . 1 . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 6 . 2 . 2 7 2 5 . 3 . . Treads 27 | 2 4 . 2 . 2 7 2 5 . 3 . . Leg 2 | . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 13 | . 2 . 1 . 2 1 2 4 . . 1 . Device 4 | . . . . . . . 1 3 . . . . Storage 3 | . 1 . 1 . 1 . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . 1 . . . 1 1 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 55 | . 4 . 9 . 5 11 4 17 . 4 . 1 Energy Gun 9 | . . . . . 2 . 2 5 . . . . Energy Cannon 6 | . . . 1 . . 2 1 1 . . . 1 Ballistic Gun 25 | . 4 . 3 . 2 8 . 6 . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . Slashing Weapon 8 | . . . 1 . 1 1 . 5 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Parts Lost 42 | . 4 . . . . 6 5 19 . 1 . 7 Power 5 | . 1 . . . . 1 . 3 . . . . Propulsion 12 | . 2 . . . . 2 2 3 . 1 . 2 Utility 8 | . . . . . . . 1 5 . . . 2 Weapon 17 | . 1 . . . . 3 2 8 . . . 3 Highest Loss Streak 9 | . 4 . . . . 2 2 9 . 1 . 7 Average Slot Usage (%) 84 | . 88 100 99 100 93 97 87 50 80 79 79 77 Engine 6 | . 9 14 12 . 7 6 6 3 6 3 . 6 Core 1 | . 4 . 1 14 1 . . . . 2 6 . Treads 22 | . 20 . 25 28 36 29 23 16 20 19 20 19 Leg 1 | . 6 28 2 . . . . . . . . . Device 2 | . . . . . . . 3 3 6 6 5 . Storage 17 | . 14 14 21 28 23 23 20 14 13 13 13 13 Protection 6 | . 9 14 6 . 5 7 9 2 6 6 6 12 Energy Gun 2 | . . . . . 12 6 4 2 . . . . Ballistic Gun 16 | . 23 28 17 14 1 19 7 4 26 25 26 24 Impact Weapon 1 | . . . 5 . . . . . . . . . Slashing Weapon 1 | . . . 2 14 4 1 6 1 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 147 | 12 42 40 73 73 115 127 147 145 140 140 137 138 Greatest Support 120 | 3 40 26 40 40 80 82 92 120 110 120 120 120 Greatest Overweight (x) 13 | 3 3 1 13 1 1 3 2 4 1 1 1 1 Average Overweight (x) 1 | 3 . 1 . 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 12 12 20 20 28 28 28 28 20 20 20 20 Average Capacity 20 | 6 9 12 16 20 25 28 28 21 20 20 20 20 Most Carried 28 | 6 10 9 19 19 26 28 28 28 20 20 20 20 Average Carried 18 | 4 6 9 13 19 20 27 26 19 20 19 19 19 Final Capacity 20 | . . . . . . . . . . . . 20 Final Carried 19 | . . . . . . . . . . . . 19 Class Distribution -------------------- 34% | Hauler-Mutant 34% | Hauler-Tank 20% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Mutant | -6/Waste Hauler-Tank | -6/Factory Hauler-Tank | -6/Garrison Hauler-Tank | -6/Factory Hauler-Tank | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Matter Collected 2497 | 200 317 . 257 . 100 504 315 215 . 480 . 109 Remotely . | . . . . . . . . . . . . . Salvage Created 5261 | . 707 . 444 . 367 1440 560 1220 . 286 . 237 Parts 209 | . 37 . 17 . 21 76 22 15 . 16 . 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 68 | . 19 . . . 3 24 9 5 . 4 . 4 Melee 3 | . 1 . . . . . 2 . . . . . Guns 54 | . 18 . . . 3 20 2 4 . 4 . 3 Cannons 6 | . . . . . . 3 2 1 . . . . AOE 3 | . . . . . . 1 2 . . . . . Classes Destroyed 16 | . 5 . . . 3 6 . 1 . 1 . . Worker 3 | . . . . . . 1 2 . . . . . Builder 3 | . . . . . . 2 1 . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 4 | . 1 . . . 1 2 . . . . . . Operator 2 | . . . . . 1 1 . . . . . . Watcher 4 | . 1 . . . 1 1 1 . . . . . Swarmer 16 | . 9 . . . . 7 . . . . . . Grunt 27 | . 10 . . . 1 7 3 . . 3 . 3 Brawler 2 | . . . . . . 2 . . . . . . Duelist 3 | . . . . . . 2 . . . . . 1 Sentry 8 | . . . . . 2 3 2 . . 1 . . Demolisher 1 | . . . . . 1 . . . . . . . Hunter 4 | . . . . . . 1 3 . . . . . Programmer 3 | . . . . . . 2 1 . . . . . Compactor 5 | . . . . . . . . 5 . . . . Surgeon 1 | . . . . . . . . . . 1 . . Thug 1 | . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | . 8 . . . 2 5 5 1 . 2 . 2 Combat Bots Only 7 | . 7 . . . 1 5 2 1 . 2 . 2 Max Kills in Single Turn 3 | . 2 . . . 2 2 3 1 . 1 . 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . Exploded 2 | . . . . . . 1 2 . . . . . Melee 1 | . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Damage Taken 9236 | . 798 . . . 244 1910 1172 3204 . 317 114 1477 Core 1197 | . 179 . . . 39 79 160 301 . 10 . 429 Absorbed by Shields 140 | . . . . . . . . . . 122 18 . Core Remaining (%) 77 | 100 . . . 28 92 88 . . . . . . Volleys Fired 250 | . 54 . 10 . 9 49 27 58 . 19 1 23 Largest 4 | . 2 . 2 . 2 4 3 3 . 4 4 4 Hottest 216 | . 40 . 40 . 100 156 171 216 . 132 132 132 Shots Fired 619 | . 101 . 20 . 18 168 57 132 . 62 4 57 Gun 568 | . 101 . 20 . 18 154 38 123 . 57 4 53 Cannon 42 | . . . . . . 14 15 9 . . . 4 Launcher 9 | . . . . . . . 4 . . 5 . . Special . | . . . . . . . . . . . . . Kinetic 417 | . 101 . 20 . . 112 28 42 . 57 4 53 Thermal 116 | . . . . . . 14 25 77 . . . . Explosive 9 | . . . . . . . 4 . . 5 . . Electromagnetic 77 | . . . . . 18 42 . 13 . . . 4 Robot Hit Streak 41 | . 11 . 11 . 10 25 22 41 . 32 6 13 Robot Miss Streak 4 | . 3 . 2 . 1 2 1 1 . 4 3 1 Penetration Max 1 | . . . . . . 1 1 1 . . . . Secondary Targets 13 | . 4 . . . . 6 . 1 . . . 2 Max Gunslinging Chain 2 | . 1 . . . . 2 . 1 . . . 1 Shots Hit Robots 508 | . 84 . 34 . 14 122 58 126 . 26 1 43 Core Hits 193 | . 34 . 11 . 9 53 29 24 . 16 2 15 Critical Hits 7 | . . . 1 . 2 2 . 1 . 1 . . Critical Kills 5 | . . . 1 . 2 1 . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . . . Melee Attacks 85 | . . . 37 . 6 11 9 22 . . . . Impact 23 | . . . 23 . . . . . . . . . Slashing 57 | . . . 9 . 6 11 9 22 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . 2 . . . 1 . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12055 | . 1038 . 1927 . 282 2803 1864 2515 . 651 23 952 Guns 7742 | . 1018 . 199 . 211 2244 683 2098 . 580 18 691 Cannons 1057 | . . . . . . 300 338 315 . . . 104 Explosions 924 | . . . . . . 222 372 102 . 71 . 157 Melee 2270 | . . . 1728 . 71 . 471 . . . . . Ramming 62 | . 20 . . . . 37 . . . . 5 . Kinetic 5654 | . 1018 . 199 . . 1729 514 905 . 580 18 691 Thermal 2784 | . . . . . . 522 507 1598 . . . 157 Explosive 443 | . . . . . . . 372 . . 71 . . Electromagnetic 842 | . . . . . 211 515 . 12 . . . 104 Impact 767 | . . . 767 . . . . . . . . . Slashing 1503 | . . . 961 . 71 . 471 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . 1 2 44 44 44 44 44 Average Corruption 30 | . . . . . . 1 1 35 44 44 44 44 Corruption Purged . | . . . . . . . . . . . . . Effects 386 | . . . . . . 6 10 113 4 145 61 47 Message Errors 69 | . . . . . . 3 3 21 2 24 12 4 Matter Fused 37 | . . . . . . . . 11 1 9 13 3 Heat Flow Errors 19 | . . . . . . . 2 6 . 7 3 1 Energy Discharges 30 | . . . . . . 2 3 12 . 10 2 1 Parts Rejected 5 | . . . . . . . . 2 . 1 1 1 Data Loss (minor) 16 | . . . . . . . . 4 . 9 2 1 Data Loss (major) 10 | . . . . . . . . 3 . 4 2 1 Misfires 7 | . . . . . . . . 1 . 6 . . Alerts 8 | . . . . . . . . 3 . 5 . . Misdirections 75 | . . . . . . . . 13 1 35 22 4 Targeting Errors 93 | . . . . . . . 1 30 . 30 4 28 Weapon Failures 17 | . . . . . . 1 1 7 . 5 . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 696 | . . . 593 . . 12 91 . . . . . Projectiles 76 | . . . 76 . . . . . . . . . Explosions 13 | . . . . . . 12 1 . . . . . Melee 607 | . . . 517 . . . 90 . . . . . Knockbacks 4 | . . . 4 . . . . . . . . . Impact 3 | . . . 3 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 176 | . . . . . . 37 20 . . 94 . 25 Shots 6 | . . . . . . 1 1 . . 3 . 1 Rammed 8 | . 6 . . . . 1 . . . . 1 . Targets Rammed 10 | . 7 . . . . 2 . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . . . . Highest Temperature 781 | . 18 . . . 117 565 615 364 . 311 271 781 Average Temperature 147 | . 5 . . . 37 170 170 85 . 93 101 331 Received Heat Transfer 1779 | . 219 . . . 108 558 270 . . 54 30 540 Effects 59 | . . . . . . 12 8 1 . 2 . 36 Shutdowns 10 | . . . . . . 1 3 . . . . 6 Energy Bleed 7 | . . . . . . 3 1 1 . . . 2 Interference 11 | . . . . . . 5 . . . 2 . 4 Matter Decay 2 | . . . . . . . 2 . . . . . Short Circuit 4 | . . . . . . 1 . . . . . 3 Damage (minor) 3 | . . . . . . 2 . . . . . 1 Damage (major) 18 | . . . . . . . 1 . . . . 17 Damage (core) 4 | . . . . . . . 1 . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . 1 2 . . . . . . Impact Corruptions 9 | . . . 9 . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 5 | . . . . . . 1 4 . . . . . Heat Transferred 4857 | . . . . . . 800 1020 2912 . . . 125 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Peak Influence 1260 | . 310 36 . . 169 275 382 16 . 1260 573 412 Average Influence 247 | . 98 36 . . 41 130 206 3 . 760 511 339 Maximum Alert Level 4 | . 1 . . . . 1 1 . . 4 2 2 Low Security (%) 66 | . . . . . . . . . . . . . Level 1 11 | . . . . . . . . . . . . . Level 2 11 | . . . . . . . . . . . . . Level 3 6 | . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 4 . . . 2 8 1 . . . 1 . Investigation 5 | . 4 . . . . . 1 . . . . . Extermination 3 | . . . . . . 2 . . . . 1 . Reinforcement 3 | . . . . . 1 2 . . . . . . Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . . 1 4 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Distress Signals 9 | . 2 . . . 2 2 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 135 | . 28 . . . 13 34 16 9 . 24 3 8 Peak Tracking Total 12 | . 6 . . . 3 6 4 4 . 12 1 7 Tactical Retreats 7 | . . . . . . 1 . 4 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Traps Triggered 10 | . 3 . . . . 2 2 . . 2 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Machines Disabled 15 | . . . . . 1 3 2 . . 7 1 1 Max in Single Turn 2 | . . . . . 1 1 1 . . 2 . 1 Garrison Access 3 | . . . . . 1 2 . . . . . . Garrison Relay 4 | . . . . . . . . . . 3 . 1 Phase Generator 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Machines Accessed 24 | . 7 . 4 . 2 6 3 . 1 . 1 . Terminals 11 | . 5 . . . 1 4 1 . . . . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . 1 . 1 . Total Hacks 90 | . 16 . 48 . 6 11 6 . 1 . 2 . Successful 74 | . 10 . 48 . 4 6 3 . 1 . 2 . Failed 16 | . 6 . . . 2 5 3 . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 4 . 9 . . 4 3 . . . . . Terminals 30 | . 14 . . . 4 9 3 . . . . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 2 . . 1 . 2 . Terminal Hacks 62 | . 8 . 48 . 3 2 1 . . . . . Record 48 | . . . 48 . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . . Level Access Points 2 | . . . . . . 1 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Maintenance Status 2 | . 1 . . . 1 . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 2 . . 1 . 2 . Unlock Access 2 | . . . . . . . . . 1 . 1 . Seal Access 3 | . . . . . 1 2 . . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . 4 . . . . 6 3 . . . . . Terminals 3 | . . . . . . 2 1 . . . . . Botnet 3 | . . . . . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 3 . . . 2 3 3 . . . 1 . Full Trace Events 2 | . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Matter 190 | . . . . . . . 190 . . . . . Time 47 | . . . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . . 12 . 5 Machine Destruction 17 | . . . . . . . . . . 12 . 5 Robots Rewired 2 | . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Total Allies 24 | . . . 2 . . 3 . 19 . . . . Largest Group 19 | . . . 2 2 2 3 . 19 19 19 2 . Highest-Rated Group 714 | . . . 29 29 29 93 . 714 714 714 92 . Highest-Rated Ally 50 | . . . 21 21 21 31 . 50 50 50 46 . Total Orders 1 | . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . Ally Attacks 158 | . . . . . 30 40 . 9 1 74 4 . Total Damage 4768 | . . . . . 348 653 . 440 37 3179 111 . Kills 38 | . . . . . 1 4 . 1 . 30 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Turns Passed 9842 | 5 1039 107 1738 132 599 1515 804 1459 113 1427 652 252 Spaces Moved 4580 | 1 513 72 910 65 277 673 342 544 41 710 330 102 Core 39 | 1 35 . 3 . . . . . . . . . Treads 4210 | . 317 . 809 65 277 673 342 544 41 710 330 102 Legs 331 | . 161 72 98 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 200 100 150 150 180 160 175 178 163 183 180 180 180 Average Speed 180 | 200 163 150 174 180 176 182 186 204 183 181 180 180 Slowest Speed 700 | 200 200 150 700 180 180 220 203 250 183 183 180 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 12 | . . . . . . . . 12 . . . . Exploration Rate (%) 37 | 2 76 20 97 24 20 24 15 95 1 77 7 28 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 29 | . . . . . . 7 . 22 . . . . Terrain Destroyed 201 | . . . . . . 25 10 29 . 131 . 6 Melee 29 | . . . . . . 7 . 22 . . . . Projectile 5 | . . . . . . 5 . . . . . . AOE 167 | . . . . . . 13 10 7 . 131 . 6 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Total 5536 | 6 607 71 1005 80 363 823 444 734 79 809 387 128 Wait 380 | . 6 . 6 16 41 49 54 69 39 60 40 . Move 4567 | . 512 71 909 64 276 672 342 540 40 709 330 102 Hop . | . . . . . . . . . . . . . Pick Up 63 | . 9 . 12 . 14 7 3 6 . 5 6 1 Fast Attach 41 | . 12 . 5 . 4 7 2 9 . 2 . . Attach 37 | 2 2 . . . 3 5 3 17 . 2 1 2 Detach 8 | . . . 1 . . 1 . 5 . 1 . . Swap 31 | . 1 . 8 . 3 9 3 3 . 4 . . Drop 46 | 4 4 . 7 . 7 11 . 2 . 5 6 . Fire 250 | . 54 . 10 . 9 49 27 58 . 19 1 23 Melee 85 | . . . 37 . 6 11 9 22 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 10 | . 7 . . . . 2 . . . . 1 . Escape Stasis 7 | . . . . . . . . 3 . 2 2 . Rewire 10 | . . . 10 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 7) 619 | -10/Materials | Discovered new exit (range 8) 712 | -10/Materials | Discovered new exit (range 14) 760 | -10/Materials | Core integrity fell below 50% 783 | -10/Materials | Lost 4 parts (1p2n1w) 788 | -10/Materials | Destroyed 7 combat bots 1045 | -10/Materials | Entered Mines 1096 | -10/Mines | Learned location of 1 exit from Materials 1146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1146 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Entered Exiles 1152 | -10/Exiles | Found Exiles lab destroyed 1176 | -10/Exiles | Discovered new exit (range 15) 1526 | -10/Exiles | Learned location of Zion (-6) 2079 | -10/Exiles | Discovered new exit (range 14) 2312 | -10/Exiles | Build established: Hauler-Mutant 2393 | -10/Exiles | Opened EX-Vault 2399 | -10/Exiles | Found Prototype Energy Cannon 2399 | -10/Exiles | Identified Gui. Plasma Cannon 2890 | -10/Exiles | Entered Mines 2890 | -9/Mines | Accompanied by 2 allies 2996 | -9/Mines | Discovered new exit (range 12) 3022 | -9/Mines | Entered Materials 3022 | -8/Materials | Accompanied by 2 allies 3022 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3023 | -8/Materials | Identified exit to Factory 3198 | -8/Materials | Garrison activated, responded to threat 3602 | -8/Materials | Discovered exit to Factory (range 3) 3621 | -8/Materials | Entered Factory 3621 | -7/Factory | Accompanied by 1 ally 3621 | -7/Factory | Evolved 2 slots: Weapon x2 3872 | -7/Factory | Garrison activated, responded to threat 4073 | -7/Factory | Identified exit to Factory 4285 | -7/Factory | Discovered new exit (range 12) 4592 | -7/Factory | Build established: Scavenger-Tank 4792 | -7/Factory | Allied Derelicts emerged from ambush trap array 4806 | -7/Factory | Garrison activated, responded to threat 5136 | -7/Factory | Entered another Factory area 5136 | -6/Factory | Evolved 2 slots: Utility x2 5787 | -6/Factory | Fabricated Imp. Particle Charger (x2) 5866 | -6/Factory | Identified exit to Factory 5940 | -6/Factory | Sucked down chute 5940 | -6/Factory | Entered Waste 5983 | -6/Waste | Spotted C-40 Crusher 6031 | -6/Waste | Crushed by falling debris 6031 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6053 | -6/Waste | Crushed by falling debris 6053 | -6/Waste | Spotted C-40 Crusher 6066 | -6/Waste | Destroyed C-40 Crusher 6069 | -6/Waste | Spotted C-40 Crusher 6071 | -6/Waste | Spotted C-40 Crusher 6109 | -6/Waste | Lost 4 parts (1n2u1w) 6130 | -6/Waste | Crushed by falling debris 6130 | -6/Waste | System corruption reached 10% 6135 | -6/Waste | Crushed by falling debris 6135 | -6/Waste | Spotted C-40 Crusher 6144 | -6/Waste | Crushed by falling debris 6148 | -6/Waste | Destroyed C-40 Crusher 6153 | -6/Waste | Spotted C-40 Crusher 6181 | -6/Waste | Destroyed C-40 Crusher 6201 | -6/Waste | Crushed by falling debris 6213 | -6/Waste | Crushed by falling debris 6244 | -6/Waste | Lost 3 parts (1p2w) 6253 | -6/Waste | Crushed by falling debris 6266 | -6/Waste | Destroyed C-40 Crusher 6294 | -6/Waste | Crushed by falling debris 6294 | -6/Waste | System corruption reached 30% 6321 | -6/Waste | Crushed by falling debris 6322 | -6/Waste | Crushed by falling debris 6350 | -6/Waste | Destroyed C-40 Crusher 6352 | -6/Waste | Crushed by falling debris 6352 | -6/Waste | Core integrity fell below 50% 6383 | -6/Waste | Lost 9 parts (1p2n3u3w) 6490 | -6/Waste | Build established: Hauler-Mutant 6596 | -6/Waste | Discovered new exit (range 15) 6692 | -6/Waste | Warlord forces began an assault 6821 | -6/Waste | Allies destroyed C-40 Crusher 6904 | -6/Waste | Found Damper Plating 7399 | -6/Waste | Entered Factory 7399 | -6/Factory | Accompanied by 19 allies 7454 | -6/Factory | Identified exit to Garrison 7497 | -6/Factory | Build established: Hauler-Tank 7512 | -6/Factory | Entered Garrison 7512 | -6/Garrison | Accompanied by 19 allies 7724 | -6/Garrison | Triggered checkpoint 7726 | -6/Garrison | Triggered checkpoint 7730 | -6/Garrison | Triggered checkpoint 7915 | -6/Garrison | Phase Generator disabled 8024 | -6/Garrison | Garrison Relay disabled 8036 | -6/Garrison | Triggered checkpoint 8215 | -6/Garrison | Discovered new exit (range 5) 8254 | -6/Garrison | Triggered checkpoint 8267 | -6/Garrison | Garrison Relay disabled 8397 | -6/Garrison | Spotted B-75 Beast 8411 | -6/Garrison | Allies destroyed B-75 Beast 8502 | -6/Garrison | Triggered checkpoint 8560 | -6/Garrison | Triggered checkpoint 8598 | -6/Garrison | Garrison Relay disabled 8633 | -6/Garrison | Discovered new exit (range 8) 8662 | -6/Garrison | Installed Relay Interface Framework 8939 | -6/Garrison | Entered Factory 8939 | -6/Factory | Accompanied by 2 allies 9591 | -6/Factory | Identified exit to Garrison 9591 | -6/Factory | Entered Garrison 9656 | -6/Garrison | Triggered checkpoint 9696 | -6/Garrison | Garrison Relay disabled 9833 | -6/Garrison | Core integrity fell below 20% 9844 | -6/Garrison | Core destroyed Last Messages --------------- 09825_ Overheating: System interference. 09825_ Proton Cannon temporarily disabled. 09825_ L-41 Fighter system terminally corrupted. 09830_ Power failure, Imp. Deuterium Engine shutdown. 09833_ Overheating: Core damaged (-119). 09835_ Imp. Light Armor Plating destroyed. 09835_ System corrupted: Hvy. Battle Rifle targeting data glitched. 09838_ Overheating: System interference. 09838_ Hvy. Battle Rifle temporarily disabled. 09839_ System corrupted: Substantial component data lost. 09839_ System corrupted: Proton Cannon failed to cycle. 09839_ Lgt. Treads destroyed. 09840_ Damper Plating destroyed. 09841_ Overheating: Proton Cannon damaged (-9). 09841_ Overheating: Hvy. Battle Rifle damaged (-23). 09841_ Proton Cannon destroyed. 09843_ Power failure, Imp. Deuterium Engine shutdown. 09843_ Overheating: Energy bleed (-34). 09843_ Hvy. Battle Rifle destroyed. 09844_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #############?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????############## #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????##????????????????# #?????????????????????? | | ??????#"###?????????????# #?????????????????????? | | ??????#"!!#???????####### ###########???????????? | | ??????#! #???????# #???????????? | | ??????#"! #???????# ##### #???????????? | | ??????#"# #???????# #???# ######## #???????????? | | ??????### ######### #???# ####????? #???????????? | | ????????# #???# # #???? #???????????? | | ????????#### =######???# ## ???? #???????????? | | ???????????# #????????# ## #???? #???????????? | | ???????????#####????????# ## #???? #???????????? | | ????????????????????????#@g## #???? #???????????? | | ????????????????????????# ## ##?## ##""""## ##? | | ????????????????????????# #"""### #? | | ????????????????????????# g [% !%= | | ????????????????????????# g ! ! | | ????????????????????????###;;;#"## ## ## #? | | ??????????????????????????#####?## #???? #?????? | | ?????????????????????????????????" ??????????? | | ?????????????????????????????????" ????????? | | ?????????????????????????????????" ??????? | | ?????????????????????????????????" ?????? | | ?????????????????????????????????# ## #?????? | | ?????????????????????????????????# #? #?????? | | ?????????????????????????????????? ?? ?????? | | ?????????????????????????????????? ?? ????? | | ?????????????????????????????????? ?? ???? | | ??????????????????????????????????# ##???"#?????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1350 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Particle Charger | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionReinforcedWarhead Manual? 0 Play Time 01:24:10 Cumulative 175.3 hours Start 2019.10.27 @ 15:01:08 End 2019.10.27 @ 16:46:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 108 Rogue -108 Adventurer 108 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(90)|LOW_CONTRAST(47,30,31) Steam 1 RUN: f99f82b7-d961-4500-90d2-c6d1e87b893b