Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.05 @ 19:46:23 Player: Wormed Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (2066) 2066 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5061 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 234/240 System Corruption 18% Temperature Cool (39) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (3) ------- EM Shotgun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Matter Pod Core Analyzer Recoil Stabilizer Energy Filter > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Chainsword > --- INVENTORY -------- (None) [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility High-capacity Matter Pod Device Recoil Stabilizer Storage High-capacity Matter Pod Processor Core Analyzer Protection Light Armor Plating Weapon Chainsword Energy Gun Precision Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . 1 . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 55 | 5 9 5 3 28 . 5 Power 11 | 1 . 2 . 6 . 2 Engine 5 | 1 . 1 . 3 . . Core 6 | . . 1 . 3 . 2 Reactor . | . . . . . . . Propulsion 16 | 2 2 . 1 9 . 2 Treads 3 | . . . 1 2 . . Leg 9 | 2 2 . . 5 . . Wheel . | . . . . . . . Hover 4 | . . . . 2 . 2 Flight . | . . . . . . . Utility 10 | . 3 2 1 4 . . Device 4 | . . . 1 3 . . Storage 2 | . 2 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . 1 2 . . . . Artifact . | . . . . . . . Weapon 18 | 2 4 1 1 9 . 1 Energy Gun 6 | 1 1 . . 3 . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 3 | 1 1 . . 1 . . Ballistic Cannon 5 | . 1 . 1 3 . . Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . . Parts Lost 22 | . . . . 11 2 9 Power 6 | . . . . 4 1 1 Propulsion 4 | . . . . 1 . 3 Utility 7 | . . . . 4 . 3 Weapon 5 | . . . . 2 1 2 Highest Loss Streak 7 | . . . . 7 2 5 To Critical Strikes . | . . . . . . . Average Backups 1 | . 2 2 1 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . 1 1 1 . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 71 | . 93 96 69 60 77 52 Engine 6 | . 14 12 9 4 . . Core 4 | . . 6 8 4 11 1 Treads 2 | . . . 8 1 . . Leg 11 | . 28 22 1 13 . . Hover 2 | . . . . . 15 13 Device 5 | . . . 3 6 15 10 Storage 13 | . 22 22 18 7 7 5 Processor 2 | . . . . 3 7 7 Protection 2 | . . 11 3 . . . Energy Gun 1 | . 3 . . 2 5 . Ballistic Gun 4 | . 13 9 . . 7 5 Ballistic Cannon 6 | . . 11 8 8 . . Launcher 3 | . 10 1 9 . . . Slashing Weapon 2 | . . . . 4 7 5 Peak Build Rating 37 | 5 12 16 15 37 37 31 Average Rating 17 | 4 7 14 12 21 34 23 On Entrance 15 | . 5 12 15 14 37 28 Avg Prop Armor Cover (%) 8 | . . . . 13 . 7 Naked Turns . | . . . . . . . Heaviest Build 39 | 5 16 27 27 39 26 18 Greatest Support 38 | 20 26 26 26 38 18 26 Greatest Overweight (x) 4 | . . 1 1 2 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 5 3 4 3 . 2 Average Carried 1 | . 2 2 1 . . . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | . 3 3 1 . . . Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1884 | 253 51 455 99 911 . 115 Remotely . | . . . . . . . Salvage Created 1515 | 34 83 461 126 579 . 232 Parts 87 | 3 4 23 5 38 . 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 47 | 1 2 12 4 23 . 5 Guns 13 | 1 1 6 . . . 5 Cannons 30 | . . 6 1 23 . . AOE 4 | . 1 . 3 . . . Classes Destroyed 8 | 1 1 1 . 4 . 1 Worker 1 | . . . . 1 . . Watcher 3 | . 1 . . 2 . . Swarmer 10 | . . . . 9 . 1 Grunt 26 | 1 2 11 3 9 . . Duelist 1 | . . . . . . 1 Sentry 2 | . . 1 1 . . . Hunter 2 | . . . . 2 . . Programmer 6 | . . . . 3 . 3 Best Kill Streak 6 | 1 2 5 3 6 . 1 Combat Bots Only 5 | 1 1 5 3 5 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 579 | 3 3 36 24 350 2 161 Missed 229 | 1 1 15 9 132 1 70 Hits 350 | 2 2 21 15 218 1 91 Melee 4 | . . . . . 1 3 Projectile 346 | 2 2 21 15 218 . 88 AOE 1 | . . . . 1 . . Critical Strikes 10 | . . 1 . 6 1 2 Part Disruptions 1 | . . . . 1 . . Damage Taken 3372 | 17 34 207 198 1994 35 887 Core 766 | 8 . 39 12 390 . 317 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1017 | 5 11 60 57 609 9 266 Core Remaining (%) 94 | 96 96 90 97 . . . Volleys Fired 162 | 3 10 23 12 77 . 37 Largest 2 | 2 2 2 2 2 . 1 Hottest 105 | 60 50 56 66 105 . 45 Shots Fired 248 | 6 14 46 15 128 1 38 Gun 87 | 6 10 23 . 9 1 38 Cannon 150 | . . 23 11 116 . . Launcher 11 | . 4 . 4 3 . . Special . | . . . . . . . Kinetic 194 | 3 10 46 11 94 . 30 Thermal 26 | 3 . . . 22 1 . Explosive 11 | . 4 . 4 3 . . Electromagnetic 17 | . . . . 9 . 8 Robot Hit Streak 18 | 5 12 17 6 18 . 9 Robot Miss Streak 3 | . 2 2 1 3 1 3 Penetration Max 1 | . . . . 1 . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 193 | 5 10 35 10 103 . 30 Core Hits 86 | 2 8 15 9 37 . 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . . . 9 1 . Burn 1 | . . . . . 1 . Blast 9 | . . . . 9 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4700 | 49 215 627 353 2766 16 674 Guns 1169 | 49 59 321 . 57 16 667 Cannons 3082 | . . 306 124 2652 . . Explosions 440 | . 156 . 227 57 . . Melee . | . . . . . . . Ramming 9 | . . . 2 . . 7 Kinetic 3600 | 14 59 627 124 2210 . 566 Thermal 493 | 35 . . . 442 16 . Explosive 440 | . 156 . 227 57 . . Electromagnetic 158 | . . . . 57 . 101 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . 4 13 18 Average Corruption 7 | . . . . 2 9 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . . . . 17 6 35 Message Errors 12 | . . . . 3 2 7 Matter Fused 9 | . . . . 4 . 5 Heat Flow Errors 11 | . . . . 4 2 5 Energy Discharges 5 | . . . . 2 . 3 Parts Rejected 3 | . . . . 1 . 2 Data Loss (minor) 5 | . . . . 1 1 3 Data Loss (major) 1 | . . . . . . 1 Misfires 4 | . . . . 1 1 2 Alerts 1 | . . . . . . 1 Misdirections 5 | . . . . . . 5 Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 75 | . . . . 75 . . Projectiles 75 | . . . . 75 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 31 | . . 2 2 27 . . Impact . | . . . . . . . Kinetic 29 | . . 2 2 25 . . Secondary 2 | . . . . 2 . . Self-Inflicted Damage 43 | . 17 . 23 . . 3 Shots 4 | . 2 . 2 . . . Rammed 3 | . . . 1 . . 2 Targets Rammed 4 | . . . 1 1 . 2 Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 336 | 32 10 105 72 336 115 257 Average Temperature 96 | 18 7 36 35 117 50 84 Received Heat Transfer 942 | 12 12 132 90 570 . 126 Effects 1 | . . . . 1 . . Shutdowns 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 778 | 75 . . . 592 111 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 193 | 20 45 193 90 162 26 110 Initial 26 | . . . . . 26 . Average 24 | 1 5 66 9 30 5 12 Influence Increases 1688 | 20 92 303 132 776 . 365 Destroy 0b10 Robot/C 940 | 20 40 240 80 460 . 100 Destroy 0b10 Robot/NC 20 | . 5 . . 15 . . Destroy Leader 226 | . 12 50 20 104 . 40 Successful Hack 1 | . . . 1 . . . Disable Machine 45 | . . 9 9 27 . . Destroy Structure 81 | . 35 4 22 20 . . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 360 | . . . . 135 . 225 Influence Decreases 1658 | 20 92 303 132 684 92 335 Entered New Map 66 | . . . . . 66 . Time Decay 1392 | 20 92 303 132 614 26 205 Lost Part 90 | . . . . 70 . 20 Purge Threat 110 | . . . . . . 110 Squads Dispatched 15 | . 1 2 . 7 . 5 Investigation 2 | . 1 1 . . . . Extermination 5 | . . . . 3 . 2 Reinforcement 5 | . . 1 . 4 . . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 7 | . 1 3 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | 1 8 19 8 46 6 27 Peak Tracking Total 8 | 1 3 6 3 6 6 8 Tactical Retreats 16 | . . . . 7 . 9 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 7 | . 1 1 3 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . 1 1 3 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 7 | . 3 1 1 . . 2 Terminals 7 | . 3 1 1 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 6 3 3 . . 2 Successful 10 | . 5 1 3 . . 1 Failed 4 | . 1 2 . . . 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 6 3 3 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 5 1 3 . . 1 Record 6 | . 3 . 3 . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 1 . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . 10 . Total Damage 145 | . . . . . 145 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 5638 | 176 659 824 1088 1925 178 788 Spaces Moved 4053 | 123 507 583 416 1160 185 1079 Core 236 | 22 . . . 28 . 186 Treads 582 | . . . 383 199 . . Legs 2070 | 101 507 583 33 846 . . Wheels . | . . . . . . . Hover 1165 | . . . . 87 185 893 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 100 56 50 Average Speed 119 | 107 120 125 233 133 89 63 Slowest Speed 250 | 120 120 190 240 240 116 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 10 47 29 31 20 95 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 85 | . 32 2 23 28 . . Melee . | . . . . . . . Projectile 10 | . . 2 . 8 . . AOE 75 | . 32 . 23 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4607 | 161 546 632 518 1406 197 1147 Wait 234 | 26 2 15 70 91 13 17 Move 4048 | 122 506 582 415 1160 184 1079 Hop . | . . . . . . . Pick Up 61 | 5 11 4 7 28 . 6 Fast Attach . | . . . . . . . Attach 43 | 5 4 3 6 19 . 6 Detach 7 | . 1 1 1 4 . . Swap 22 | . 6 2 2 12 . . Drop 26 | . 6 2 4 14 . . Fire 162 | 3 10 23 12 77 . 37 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 1 | . . . . 1 . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 177 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 15) 765 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Discovered new exit (range 11) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1558 | -9/Materials | Discovered new exit (range 16) 1660 | -9/Materials | Entered another Materials area 1660 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2595 | -8/Materials | Discovered new exit (range 16) 2748 | -8/Materials | Entered Factory 2748 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2912 | -7/Factory | Lost 7 parts (2p1n2u2w) 4280 | -7/Factory | Build established: Scavenger-Mutant 4398 | -7/Factory | Core integrity fell below 50% 4673 | -7/Factory | Sucked down chute 4673 | -7/Factory | Entered Waste 4674 | -7/Waste | Met a frightened Derelict 4688 | -7/Waste | EMP discharged 4698 | -7/Waste | Spotted C-40 Crusher 4714 | -7/Waste | Spotted C-40 Crusher 4722 | -7/Waste | Spotted C-40 Crusher 4752 | -7/Waste | Spotted C-40 Crusher 4788 | -7/Waste | EMP discharged 4788 | -7/Waste | System corruption reached 10% 4791 | -7/Waste | Spotted C-40 Crusher 4803 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4805 | -7/Waste | Spotted C-40 Crusher 4843 | -7/Waste | Discovered new exit (range 13) 4846 | -7/Waste | Build established: Mutant 4851 | -7/Waste | Entered Factory 5052 | -7/Factory | Garrison activated, responded to threat 5512 | -7/Factory | Core integrity fell below 20% 5554 | -7/Factory | Lost 5 parts (1p1n2u1w) 5639 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Nuclear Core. SS7U KPF:ZWJ3LHQ2R#UA|IOMLQ9NKKY9 R-06 Scavenger destroyed. Acquired 25 matter. K-01 Serf collects debris. System corrupted: FCS attempts to trigger EM Shotgun. System corrupted: EM Shotgun misfires. K-01 Serf collects debris. Imp. Melee Analysis Suite fried. Axe fried. Microactuators fried. L-41 Fighter destroyed. K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 5k Club] Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. 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""" # #????????????????????? | | # """ # #????????????????????? | | # # #????????????????????? | | [ # # #????????????????????? | | ####################+## #????????????????????? | | ???????????????????+ ????????????????????? | | ???????????????????# ## ????????????????????? | | ???????????????????# ?# ???????????????????? | | ???????????????????# ?# ???????????????????? | | ???????????????????# ?# ???????????????????? | | ???????????????????# ?# ??????????????????? | | ???????????????????? ?# ??????????????????? | | ???????????????????? ?? ""???????????????????? | | ???????????????????? ?? ""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 460 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Crack Shot Everything Is Under Control First Step to Greatness For Emergencies Only GoHome() I Have A Map? Made in Tau Ceti IV Please Form A Line Resistances Are Futile Risk Taker System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ShockGyrokineticDeck Manual? 0 Play Time 02:40:39 Cumulative 2.6 hours Start 2025.12.30 @ 00:41:31 End 2026.01.05 @ 19:46:23 Sessions 12 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 92a97a31-65ed-4558-bb21-a06ab62321e1