Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.16 @ 23:46:30 Player: Tmvn Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (125) 625 Value Destroyed (4387) 4387 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 14556 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 178 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 273/300 Energy 26/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Stasis Canceller Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Core Analyzer Improved Actuator Array Advanced Transmission Jammer Layered Light Armor Plating Focal Shield EM Shield Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Lance Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Advanced Weight Redist. System Improved Stasis Canceller Mini Grenade Launcher [Rating: 168] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Lance Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . 1 2 . 1 Utility 11 | . . . 1 . . . 1 2 . . 2 . . 1 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 198 | . 23 1 3 5 1 1 12 3 . 17 12 . 11 34 12 20 28 15 Power 22 | . 3 . 1 . . . 1 . . 2 1 . 2 3 2 1 4 2 Engine 11 | . 3 . 1 . . . 1 . . 2 1 . 2 1 . . . . Core 7 | . . . . . . . . . . . . . . 2 2 1 1 1 Reactor 4 | . . . . . . . . . . . . . . . . . 3 1 Propulsion 52 | . 7 . 1 2 . . 5 . . 4 4 . 2 9 5 5 4 4 Treads 2 | . 2 . . . . . . . . . . . . . . . . . Leg 6 | . 2 . 1 2 . . 1 . . . . . . . . . . . Wheel 3 | . 3 . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . 4 . . 4 4 . 2 7 . . . . Flight 20 | . . . . . . . . . . . . . . 2 5 5 4 4 Utility 95 | . 4 1 1 1 1 . 5 1 . 7 7 . 7 21 3 12 18 6 Device 44 | . . 1 . . . . 3 . . 4 2 . 3 9 2 6 11 3 Storage 5 | . 1 . . . 1 . . . . . . . . 2 . . 1 . Processor 14 | . . . 1 . . . 2 . . 1 3 . 1 1 1 . 2 2 Hackware 10 | . . . . . . . . 1 . . 1 . 1 3 . 3 . 1 Protection 22 | . 3 . . 1 . . . . . 2 1 . 2 6 . 3 4 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 29 | . 9 . . 2 . 1 1 2 . 4 . . . 1 2 2 2 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 9 . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . 1 . . . 2 . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . 1 2 . 2 . . . 1 1 2 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . 1 . . 1 . . . . . . 2 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . . . Parts Lost 41 | . 4 1 . 2 . . . . . . . . 1 1 2 4 7 19 Power 4 | . 1 . . . . . . . . . . . . . . 1 . 2 Propulsion 10 | . 1 . . . . . . . . . . . . . 1 . 2 6 Utility 21 | . . 1 . 1 . . . . . . . . 1 1 1 3 5 8 Weapon 6 | . 2 . . 1 . . . . . . . . . . . . . 3 Highest Loss Streak 17 | . 3 1 . 2 . . . . . . . . 1 1 1 4 2 17 Average Slot Usage (%) 93 | . 97 98 100 99 100 100 86 84 92 99 99 100 93 90 88 86 78 76 Engine 6 | . 13 14 11 11 11 11 9 7 7 7 6 6 6 3 . . . . Core 2 | . . . . . . . . . . . . . . 5 9 9 5 3 Leg 9 | . 18 28 33 33 33 33 18 7 7 1 . . . . . . . . Hover 10 | . . . . . . . 17 23 23 28 26 26 20 12 . . . . Flight 3 | . . . . . . . . . . . . . . 2 15 21 16 18 Device 9 | . . 5 11 1 . . . 15 15 15 17 6 10 8 13 7 16 15 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 5 5 4 4 3 Processor 9 | . . . 11 11 11 11 15 7 7 10 8 20 14 12 16 10 5 13 Hackware 7 | . . . . . . . . 6 7 7 13 13 11 14 10 21 14 5 Protection 6 | . 13 7 . 9 11 11 6 . . 4 6 6 8 8 4 . 1 5 Ballistic Gun 7 | . 26 28 22 21 22 11 3 . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . 4 7 15 15 13 13 13 10 9 9 7 7 Naked Turns 13 | . . . . . . . . . . . . . . . . . . 13 Heaviest Build 64 | 10 28 28 24 30 30 31 31 23 23 33 36 33 36 41 33 38 64 56 Greatest Support 69 | 20 32 26 39 44 44 44 54 24 24 34 37 37 41 42 34 54 61 69 Greatest Overweight (x) 3 | . 1 1 . . . . 3 . . 1 . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 9 | . 8 9 9 8 9 9 9 9 10 9 9 10 9 9 9 7 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 9 9 2 Class Distribution -------------------- 52% | Mutant 22% | Hacker-Mutant 10% | Hacker-Sprinter 7% | Hacker-Ninja 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Ninja | -4/Factory Wizard-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 3064 | 184 577 201 67 229 . 31 . . . 462 80 . 136 374 53 217 280 173 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5145 | . 515 148 67 254 . 22 13 . . 804 99 . 572 1173 120 244 932 182 Parts 337 | . 34 9 6 17 . 7 5 . . 60 7 . 36 61 12 17 61 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled 12 | . . . . . . . . . . 12 . . . . . . . . Retrieved Matter 219 | . . . . . . . . . . 219 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 92 | . 12 5 1 8 . 3 3 . . 14 1 . 9 10 5 3 16 2 Melee 50 | . . . . . . . . . . 14 1 . 9 10 . 3 11 2 Guns 25 | . 12 5 1 7 . . . . . . . . . . . . . . AOE 17 | . . . . 1 . 3 3 . . . . . . . 5 . 5 . Classes Destroyed 12 | . 4 . 1 4 . . . . . 2 . . . 1 . . . . Worker 12 | . 1 1 1 1 . . . . . 6 . . 1 1 . . . . Builder 8 | . . . . 1 . . . . . 2 . . 1 3 1 . . . Tunneler 4 | . . . . 1 . 1 . . . . 2 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 5 | . . . . 1 . . . . . . . . . 3 . . 1 . Watcher 5 | . . . . . . . . . . 1 . . . 2 1 1 . . Swarmer 33 | . 3 3 . 3 . 3 3 . . 4 . . . . 5 . 9 . Grunt 24 | . 9 2 . 3 . . . . . 4 . . 6 . . . . . Sentry 14 | . . . 1 . . . . . . 4 1 . . 3 . . 3 2 Hunter 1 | . . . . . . . . . . . . . . 1 . . . . Programmer 18 | . . . . . . . . . . 2 . . 3 6 . 3 4 . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 3 1 3 . 4 3 . . 4 2 . 6 4 5 2 5 1 Combat Bots Only 5 | . 3 3 1 3 . 3 3 . . 4 1 . 4 2 5 2 5 1 Max Kills in Single Turn 3 | . 1 1 1 2 . 2 3 . . 2 1 . 1 1 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . 2 3 . . . . . . . 3 . 2 . Melee 1 | . . . . . . . . . . 1 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Damage Taken 8189 | . 703 149 166 254 . 98 80 . . 270 53 . 314 856 459 434 1677 2676 Core 2561 | . 138 . 35 46 . 7 . . . 47 15 . 40 137 77 22 392 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 44 . . . 78 100 . . 93 . . 93 86 93 98 72 . Volleys Fired 114 | . 54 14 6 24 . 4 3 . . 2 . . . . 2 . 4 1 Largest 2 | . 2 2 2 2 . 1 1 . . 1 . . . . 1 . 1 1 Hottest 46 | . 46 46 46 46 . 33 33 . . 30 . . . . 30 . 30 30 Shots Fired 201 | . 100 29 12 44 . 4 3 . . 2 . . . . 2 . 4 1 Gun 181 | . 100 29 12 40 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . 4 . 4 3 . . 2 . . . . 2 . 4 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 181 | . 100 29 12 40 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 20 | . . . . 4 . 4 3 . . 2 . . . . 2 . 4 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 19 27 7 9 . 2 1 . . . . . . . . . 3 . Robot Miss Streak 4 | . 4 3 1 3 . 1 2 . . . . . . . 2 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 297 | . 70 17 10 24 . 2 1 . . 31 7 . 23 43 3 10 48 8 Core Hits 190 | . 23 8 3 24 . 4 6 . . 24 4 . 17 27 10 6 29 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 1 . . . . . . . . 2 . . 2 . . 1 2 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Puncture 7 | . . . . . . . . . . 2 . . 2 . . 1 2 . Melee Attacks 314 | . . . . . . . 5 . . 55 9 . 38 72 19 22 70 24 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 314 | . . . . . . . 5 . . 55 9 . 38 72 19 22 70 24 Sneak Attacks 27 | . . . . . . . . . . 7 3 . 5 9 2 . 1 . Combat Hostiles 3 | . . . . . . . . . . 1 . . 2 . . . . . Follow-up Attacks 27 | . . . . . . . . . . 4 1 . 2 4 1 2 9 4 Damage Inflicted 12523 | . 887 279 152 677 . 203 85 . . 1952 570 . 1215 2443 634 436 2582 408 Guns 1711 | . 883 275 152 401 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1426 | . . . . 276 . 203 85 . . 79 . . . . 340 . 443 . Melee 9378 | . . . . . . . . . . 1873 570 . 1215 2443 294 436 2139 408 Ramming 8 | . 4 4 . . . . . . . . . . . . . . . . Kinetic 1711 | . 883 275 152 401 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 1426 | . . . . 276 . 203 85 . . 79 . . . . 340 . 443 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 9378 | . . . . . . . . . . 1873 570 . 1215 2443 294 436 2139 408 Highest Corruption 8 | . 5 5 . . . . 2 . 6 6 2 2 3 5 . 2 8 2 Average Corruption 3 | . 4 5 . . . . 2 . 6 6 2 2 2 1 . 1 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 138 | . 14 24 . . . . 2 . . 61 . . 10 8 . 2 17 . Message Errors 35 | . 4 5 . . . . . . . 14 . . 4 1 . 2 5 . Matter Fused 39 | . 3 9 . . . . . . . 20 . . 2 2 . . 3 . Heat Flow Errors 19 | . 2 2 . . . . . . . 9 . . 3 2 . . 1 . Energy Discharges 21 | . 1 2 . . . . 1 . . 10 . . 1 2 . . 4 . Data Loss (minor) 18 | . 4 2 . . . . 1 . . 6 . . . 1 . . 4 . Data Loss (major) 5 | . . 3 . . . . . . . 2 . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 701 | . . . . . . . . . . 123 132 . 75 227 95 . 49 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 701 | . . . . . . . . . . 123 132 . 75 227 95 . 49 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . 10 . 60 . . . . . . . . . . 20 52 Shots 5 | . . . . 1 . 2 . . . . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . 181 158 19 10 . 9 . . . 274 . . 198 203 5 6 171 78 Average Temperature 52 | . 23 40 6 6 . 6 . . . 104 . . 79 109 3 1 81 15 Received Heat Transfer 972 | . 330 60 72 111 . . 9 . . 66 12 . 162 36 33 9 54 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 512 | . 230 98 217 244 . 113 192 96 48 512 371 74 167 231 448 343 388 455 Initial 250 | . . 48 29 84 . . . 86 33 33 250 59 51 23 112 168 123 232 Average 130 | . 101 70 148 147 . 86 143 90 43 151 303 69 70 56 210 216 209 303 Maximum Alert Level 2 | . 1 . 1 1 . . . . . 2 1 . . 1 2 1 1 2 Low Security (%) 76 | . 89 100 59 58 . 100 100 100 100 65 2 100 100 99 53 48 61 . Level 1 22 | . 10 . 40 41 . . . . . 32 97 . . . 41 51 38 93 Level 2 . | . . . . . . . . . . 1 . . . . 5 . . 6 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . . . 1 . . 7 . . 4 3 3 3 5 2 Investigation 11 | . 1 . . . . . . . . 3 . . 1 . 1 2 2 1 Extermination 12 | . . . . . . . . . . 2 . . 2 3 1 1 2 1 Reinforcement 7 | . 1 . . . . . 1 . . 2 . . 1 . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 10 | . 2 . 1 . . . 1 . . 1 . . 1 2 . 1 1 . Communications Jammed 72 | . . . . . . . . . . . . . . 4 22 . 45 1 Distress Signals 60 | . . . . . . . . . . . . . . 4 10 . 45 1 Times Spotted 241 | . 27 8 6 9 . 3 7 . 4 32 3 4 16 24 30 16 33 19 Peak Tracking Total 11 | . 4 3 4 3 . 3 5 . 5 4 3 4 5 7 11 4 8 10 Tactical Retreats 26 | . 2 . . 1 . . . . . 8 1 . 3 4 3 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 12 | . 3 . . . . . . 1 . 2 2 . 1 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 6 | . 1 . . 1 . 1 3 . . . . . . . . . . . Max in Single Turn 1 | . 1 . . 1 . 1 1 . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . 1 . . 1 2 2 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 83 | . 6 1 1 1 2 . 4 2 . 16 4 . 8 16 5 7 7 3 Terminals 52 | . 6 1 1 . . . 3 . . 12 3 . 5 9 2 4 4 2 Fabricators 6 | . . . . . . . . 1 . . 1 . 1 1 1 1 . . Repair Stations 5 | . . . . . . . . . . . . . 1 3 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 1 . 3 . . . 1 . . 1 . Garrison Access 11 | . . . . . . . 1 . . 1 . . 1 2 2 2 1 1 Total Hacks 259 | . 24 2 5 1 2 . 16 3 . 36 11 . 26 75 14 21 17 6 Successful 131 | . 13 1 3 1 2 . 9 3 . 15 5 . 12 39 6 13 9 . Failed 128 | . 11 1 2 . . . 7 . . 21 6 . 14 36 8 8 8 6 Catastrophic 22 | . 1 . . . . . 1 . . 2 . . 4 4 3 2 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 121 | . 21 . 4 . 1 . 7 . . 14 5 . 17 29 1 15 6 1 Terminals 203 | . 24 2 5 . . . 15 . . 30 10 . 20 59 8 17 10 3 Fabricators 11 | . . . . . . . . 1 . . 1 . 2 2 3 2 . . Repair Stations 14 | . . . . . . . . . . . . . 2 8 . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 2 . 5 . . . 2 . . 2 . Garrison Access 17 | . . . . . . . 1 . . 1 . . 2 4 3 2 1 3 Terminal Hacks 66 | . 6 1 2 1 2 . 6 . . 9 2 . 4 21 1 8 3 . Record 3 | . . . . . 1 . . . . . . . . 2 . . . . Part Schematic 2 | . . . . . . . . . . . . . . 2 . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . . . . 1 . . Prototype ID Bank 7 | . 1 . . . . . 1 . . 1 . . . 1 1 1 1 . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . . . . . . . . 1 . 1 1 . 1 1 . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . 1 . Alert Level 2 | . . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 4 | . . . . . . . . . . . . . 1 3 . . . . Locate Traps 14 | . 2 . 1 . . . 1 . . 6 . . 1 3 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . 1 . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . 1 . . . . Reinforcement Status 2 | . . . . . . . 1 . . . . . . 1 . . . . Assault Status 1 | . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 3 | . . . . . . . 1 . . 1 . . 1 . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . 1 . 1 . . Zone Layout 6 | . 1 1 1 . . . 1 . . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . . . . 1 1 3 1 . . Network Status 4 | . . . . . . . . 1 . . . . 1 1 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 14 | . . . . . . . . . . . . . 2 8 . . 4 . Scan Component 7 | . . . . . . . . . . . . . 1 4 . . 2 . Repair 7 | . . . . . . . . . . . . . 1 4 . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . 2 . 4 . . . 2 . . 1 . Insert Component 5 | . . . . . . . . 1 . 2 . . . 1 . . 1 . Analyze 4 | . . . . . . . . 1 . 2 . . . 1 . . . . Garrison Access Hacks 10 | . . . . . . . 1 . . 1 . . 1 2 2 2 1 . Seal Access 10 | . . . . . . . 1 . . 1 . . 1 2 2 2 1 . Unauthorized Hacks 25 | . 7 . 1 . . . 2 . . 1 3 . 4 5 . 2 . . Terminals 25 | . 7 . 1 . . . 2 . . 1 3 . 4 5 . 2 . . Track 3 | . 2 . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 18 | . 4 . 1 . . . 2 . . 1 3 . 3 3 . 1 . . Operators 3 | . 1 . . . . . . . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 6 1 1 . . . 3 1 . 14 4 . 8 12 3 5 6 3 Full Trace Events 8 | . . . . . . . . . . 1 . . 1 . 1 2 2 1 Feedback Events 3 | . . . . . . . . . . . . . . . . . 3 . Hackware Fried 3 | . . . . . . . . . . . . . . . . . 3 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . 2 . . . 3 . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . 106 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . . Parts Repaired 7 | . . . . . . . . . . . . . 1 4 . . 2 . Time 198 | . . . . . . . . . . . . . 25 135 . . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 . 2 . . . 1 . . . . Part Schematics Acquired 4 | . . . . . . . . 1 . 2 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 4 | . . 4 . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . Highest-Rated Group 63 | . . 63 63 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . Ally Attacks 37 | . . 16 21 . . . . . . . . . . . . . . . Total Damage 458 | . . 191 267 . . . . . . . . . . . . . . . Kills 6 | . . 3 3 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 13053 | . 1162 1003 288 715 333 464 347 183 41 2067 411 93 1155 2233 485 606 1170 297 Spaces Moved 15243 | 1 564 621 217 502 276 378 341 281 72 2820 745 176 1610 2737 1057 646 1626 573 Core 15 | . . . . . . . . . . . . . . . . . . 15 Treads . | . . . . . . . . . . . . . . . . . . . Legs 2460 | 1 384 621 217 502 276 378 81 . . . . . . . . . . . Wheels 180 | . 180 . . . . . . . . . . . . . . . . . Hover 7824 | . . . . . . . 260 281 72 2820 745 176 1610 1860 . . . . Flight 4764 | . . . . . . . . . . . . . . 877 1057 646 1626 558 Fastest Speed 25 | 120 100 120 120 120 120 120 52 52 52 40 40 43 43 37 31 28 31 25 Average Speed 57 | 120 155 148 120 120 120 120 68 52 52 43 42 43 50 44 33 31 32 28 Slowest Speed 250 | 120 190 190 120 120 120 120 250 52 52 112 43 43 52 116 35 35 113 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . 2 8 1 11 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 93 97 25 96 69 91 30 10 80 52 24 85 48 61 34 21 44 22 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 . . . . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . 1 . . . 1 . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Spaces Dug 85 | . . . . . . . 4 . . 11 1 . 12 20 14 4 8 11 Terrain Destroyed 230 | . . . . 17 . 31 55 . . 31 1 . 12 20 23 4 25 11 Melee 84 | . . . . . . . 4 . . 11 1 . 12 20 14 4 8 10 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 146 | . . . . 17 . 31 51 . . 20 . . . . 9 . 17 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Total 18970 | . 750 675 234 571 279 384 442 317 75 3646 833 192 1912 3666 1152 1016 2156 670 Wait 2952 | . 88 32 2 33 . . 68 30 4 734 58 17 224 807 62 313 423 57 Move 15179 | . 563 620 216 501 275 377 340 281 71 2819 745 175 1609 2732 1040 643 1603 569 Hop 24 | . . . . . . . . . . . . . . 2 8 1 11 2 Pick Up 73 | . 6 4 4 4 1 1 2 1 . 9 2 . 6 7 6 6 10 4 Fast Attach 74 | . 13 . . . . . 9 3 . 8 3 . 6 7 1 8 12 4 Attach 50 | . 4 1 2 2 . . 2 . . . 1 . 1 5 6 8 8 10 Detach 36 | . 5 . . . . . 4 . . 2 1 . 2 4 1 7 9 1 Swap 74 | . 6 . 1 3 1 1 1 . . 9 8 . 4 22 5 4 8 1 Drop 117 | . 10 3 3 4 2 1 8 2 . 18 8 . 11 18 5 8 12 4 Fire 114 | . 54 14 6 24 . 4 3 . . 2 . . . . 2 . 4 1 Melee 262 | . . . . . . . 5 . . 45 7 . 36 62 16 18 56 17 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 331 | -10/Materials | Core integrity fell below 50% 355 | -10/Materials | Lost 3 parts (1n2w) 440 | -10/Materials | Discovered new exit (range 5) 832 | -10/Materials | Discovered new exit (range 6) 908 | -10/Materials | Discovered new exit (range 15) 1124 | -10/Materials | Discovered new exit (range 13) 1163 | -10/Materials | Entered Mines 1352 | -10/Mines | Found a hidden stash of uninstalled traps 1367 | -10/Mines | Discovered new exit (range 14) 1420 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1443 | -10/Mines | Discovered new exit (range 6) 1832 | -10/Mines | Learned Materials emergency access door positions 2005 | -10/Mines | Escorted by a lone wolf Derelict 2166 | -10/Mines | Entered Materials 2166 | -9/Materials | Accompanied by 3 allies 2166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2427 | -9/Materials | Discovered new exit (range 9) 2453 | -9/Materials | Identified exit to Mines 2454 | -9/Materials | Entered Mines 2508 | -9/Mines | Learned location of Zion (-6) 2620 | -9/Mines | Assembled infested the area 2887 | -9/Mines | Discovered new exit (range 14) 2919 | -9/Mines | Identified exit to Materials 3049 | -9/Mines | Learned Materials trap positions 3063 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3135 | -9/Mines | Discovered exit to Materials (range 8) 3142 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3164 | -9/Mines | Discovered new exit (range 5) 3167 | -9/Mines | Identified exit to Exiles 3169 | -9/Mines | Entered Exiles 3198 | -9/Exiles | Met 8R-AWN 3220 | -9/Exiles | Met EX-HEX 3257 | -9/Exiles | Met EX-BIN 3271 | -9/Exiles | Aligned with FarCom system 3273 | -9/Exiles | Given EX-Vault access code 3301 | -9/Exiles | Opened EX-Vault 3308 | -9/Exiles | Found Superbattery 3334 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3367 | -9/Exiles | Met EX-DEC 3492 | -9/Exiles | Discovered new exit (range 10) 3501 | -9/Exiles | Identified exit to Mines 3502 | -9/Exiles | Left Exiles lab with Superbattery 3502 | -9/Exiles | Entered Mines 3597 | -8/Mines | Discovered exit to Materials (range 12) 3845 | -8/Mines | Discovered exit to Materials (range 6) 3966 | -8/Mines | Entered Materials 3966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3967 | -8/Materials | Loaded intel: 16 trap records 4311 | -8/Materials | Discovered new exit (range 4) 4312 | -8/Materials | Identified exit to Factory 4313 | -8/Materials | Entered Factory 4313 | -7/Factory | Evolved 2 slots: Utility x2 4496 | -7/Factory | Sucked down chute 4496 | -7/Factory | Entered Waste 4501 | -7/Waste | Spotted C-40 Crusher 4506 | -7/Waste | Spotted C-40 Crusher 4511 | -7/Waste | EMP discharged 4516 | -7/Waste | Spotted C-40 Crusher 4521 | -7/Waste | Spotted C-40 Crusher 4523 | -7/Waste | Discovered new exit (range 14) 4536 | -7/Waste | Identified exit to Factory 4537 | -7/Waste | Entered Factory 5067 | -7/Factory | Discovered new exit (range 7) 5071 | -7/Factory | Identified exit to Lower Caves 5123 | -7/Factory | Discovered exit to Lower Caves (range 3) 6411 | -7/Factory | Discovered new exit (range 15) 6519 | -7/Factory | Discovered new exit (range 14) 6604 | -7/Factory | Entered another Factory area 6604 | -6/Factory | Evolved 2 slots: Utility x2 6673 | -6/Factory | Discovered new exit (range 8) 6937 | -6/Factory | Discovered new exit (range 7) 6941 | -6/Factory | Identified exit to Factory 6950 | -6/Factory | Identified exit to Lower Caves 7015 | -6/Factory | Sucked down chute 7015 | -6/Factory | Entered Waste 7034 | -6/Waste | Spotted C-40 Crusher 7035 | -6/Waste | Spotted C-40 Crusher 7035 | -6/Waste | Spotted C-40 Crusher 7037 | -6/Waste | Spotted C-40 Crusher 7041 | -6/Waste | Spotted C-40 Crusher 7041 | -6/Waste | Spotted C-40 Crusher 7094 | -6/Waste | Discovered new exit (range 22) 7107 | -6/Waste | Identified exit to Factory 7108 | -6/Waste | Entered Factory 7238 | -6/Factory | Build established: Hacker-Mutant 7271 | -6/Factory | Spotted B-75 Beast 8060 | -6/Factory | Discovered exit to Factory (range 5) 8172 | -6/Factory | Repaired Imp. Transmission Jammer 8236 | -6/Factory | Discovered exit to Factory (range 4) 8263 | -6/Factory | Entered another Factory area 8263 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8416 | -5/Factory | Discovered new exit (range 12) 8417 | -5/Factory | Discovered new exit (range 7) 8615 | -5/Factory | Build established: Hacker-Ninja 8677 | -5/Factory | Discovered new exit (range 17) 8954 | -5/Factory | Spotted B-75 Beast 9345 | -5/Factory | Build established: Hacker-Mutant 9421 | -5/Factory | Repaired Gravmag Array 9488 | -5/Factory | Repaired Lance 9509 | -5/Factory | Repaired Imp. Utility Shielding 9612 | -5/Factory | Discovered new exit (range 10) 10014 | -5/Factory | Discovered new exit (range 5) 10139 | -5/Factory | Repaired Imp. Utility Shielding 10152 | -5/Factory | Identified exit to Upper Caves 10152 | -5/Factory | Identified exit to Extension 10496 | -5/Factory | Entered another Factory area 10496 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10556 | -4/Factory | Discovered new exit (range 20) 10824 | -4/Factory | Fabricated Adv. Hacking Suite? 10824 | -4/Factory | Discovered new exit (range 20) 10839 | -4/Factory | Identified exit to Research 10981 | -4/Factory | Entered Research 10981 | -3/Research | Evolved 2 slots: Propulsion x2 10999 | -3/Research | Identified exit to Armory 10999 | -3/Research | Identified exit to Testing 10999 | -3/Research | Identified exit to Research 11267 | -3/Research | Build established: Wizard-Sprinter 11360 | -3/Research | Found Enh. Force Lance 11439 | -3/Research | Lost 4 parts (1p3u) 11587 | -3/Research | Entered another Research area 11587 | -2/Research | Evolved 2 slots: Utility x2 11709 | -2/Research | Build established: Hacker-Sprinter 11718 | -2/Research | Spotted B-90 Cyclops 11986 | -2/Research | Spotted B-90 Cyclops 12067 | -2/Research | Identified exit to Quarantine 12243 | -2/Research | Spotted B-90 Cyclops 12298 | -2/Research | Repaired Imp. Transmission Jammer 12300 | -2/Research | Adv. Hacking Suite fried by hacking feedback 12322 | -2/Research | Repaired Impulse Thruster Array 12592 | -2/Research | Imp. System Shield fried by hacking feedback 12592 | -2/Research | Adv. Hacking Suite fried by hacking feedback 12747 | -2/Research | Discovered new exit (range 22) 12755 | -2/Research | Found Prototype Processor 12755 | -2/Research | Identified Exp. Core Analyzer 12757 | -2/Research | Entered Access 12757 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12821 | -1/Access | Found Prototype Processor 12821 | -1/Access | Identified Exp. Signal Interpreter 12919 | -1/Access | Spotted B-99 Colossus 12984 | -1/Access | Found Antimissile System 12997 | -1/Access | Spotted B-99 Colossus 13007 | -1/Access | Spotted B-99 Colossus 13033 | -1/Access | Released all parts (11) 13043 | -1/Access | Core integrity fell below 50% 13046 | -1/Access | Core integrity fell below 20% 13054 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13042_ Penetrated by Slug. 13042_ Slug penetrates Wall. 13043_ Penetrated by Slug. 13043_ Slug penetrates Wall. 13043_ Slug penetrates Sealed Heavy Doors. 13043_ Penetrated by Slug. 13043_ Slug penetrates Wall. 13045_ Slug penetrates Sealed Heavy Doors. 13045_ Lance destroyed. 13045_ Penetrated by Slug. 13045_ Slug penetrates B-99 Colossus. 13046_ Slug penetrates Wall. 13047_ Wall collapses. 13048_ Slug penetrates Sealed Heavy Doors. 13051_ Enh. Force Lance destroyed. 13052_ Slug penetrates Sealed Heavy Doors. 13053_ Slug penetrates Wall. 13053_ Penetrated by Slug. 13053_ Slug penetrates Wall. 13053_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #??#####+#+###+#???????????????????????????????? | | #??""""" #???????????????????????????????? | | #? ""T"" ##??????????????????????????????? | | #? #??????????????????????????????? | | # !! #???????????????????????????????? | | # !! #???????????????????????????????? | | + !! #????Y??????????????????????????? | | ############???????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #########??????????????????????????????????????? | | # [ #??????????????????????????????????????? | | # #??????????????????????????????????????? | | + #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??####????????????????????????????????? | | ########?### ##??????"###??####???????????????? | | #??????## #####"""@ ### BB#???????????????? | | ### #?????##%# BB BB#???????????????? | | ??#+####### ##% BB #???????????????? | | ??# ### %% % #???????????????? | | ??# #?### #;;;p""" #######???????????????? | | ??# #?????## ;l h###?????????????????????? | | ??# #??????####hp #???????????????????????? | | ??# #?????????#g !#???????????????????????? | | ??# "" #?????????# !#???????????????????????? | | ??# "" #?????????#!=!#???????????????????????? | | ??# """" #?????????#!=g#???????????????????????? | | ??# """" #########?# *g#???????????????????????? | | ??+ """" # ?# #???????????????????????? | | ??# """" # # #???????????????????????? | | ??# """" # # #???????????????????????? | | ??# "" # + #???????????????????????? | | ??# # ""Y"" # #???????????????????????? | | ??# ? # """"" # #???????????????????????? | | ??# ? #! ?# #???????????????????????? | | ??# ? # ?# #???????????????????????? | | ??# ? ########??# #???????????????????????? | | ??####?#####?????????# #???????????????????????? | | ?????????????????????# +???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 40 Evasion (%) 75 Targeting Accuracy 14 Melee Accuracy 16 Core Analysis 15 Offensive Hacking 42 Defensive Hacking 26 Item Schematics ----------------- Mni. Grenade Launcher | -7/Factory | Scanalyzed Lance | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Imp. Gravmag System | -5/Factory | Scanalyzed Sml. Storage Unit | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipArchitectDerivative Manual? 0 Play Time 03:54:34 Cumulative 56.0 hours Start 2021.11.16 @ 19:03:39 End 2021.11.16 @ 23:46:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 43 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: bfbfa228-9b1f-49bf-9635-12e9637ced4d