Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 18:54:13 Player: Artackni Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (215) 1075 Value Destroyed (7428) 7428 Prototype IDs (101) 2020 Alien Tech Used (4) 800 Bonus (1687) 1687 TOTAL SCORE: 21810 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 278 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -131 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Hypervelocity EM Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Shield Generator Phase Redirector Improved System Guard > --- WEAPON ----------- Railgun Railgun Advanced KE Penetrator Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Linear Gravjet Transdimensional Reconstructor Transdimensional Reconstructor Railgun [Rating: 157] Favorites ----------- Power Micro Antimatter Reactor Engine Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Weapon] Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon High-powered Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . 2 . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 . . . 1 . . . . . . . 1 . . 1 . . . . Utility 8 | . . . . . . . . . 3 . . . . 2 . . . . . 1 . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 190 | 5 4 5 6 7 31 15 . 2 8 3 . . . 22 5 . 33 . 2 8 3 14 11 6 Power 19 | . 2 1 1 . 2 4 . . 1 . . . . 2 1 . 2 . . 2 . 1 . . Engine 8 | . 2 1 1 . 2 2 . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . 2 . . 1 . . . . 2 1 . 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Propulsion 55 | 2 1 2 2 1 9 6 . . 1 . . . . 7 1 . 11 . . 2 . 6 2 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . 6 2 . . . . . . . . . . . . . . . . . . Wheel 10 | 2 1 2 2 1 2 . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . 4 . . 1 . . . . 4 1 . 1 . . 1 . 1 1 . Flight 23 | . . . . . 1 . . . . . . . . 3 . . 10 . . 1 . 5 1 2 Utility 66 | 1 1 . 1 1 3 1 . 2 5 3 . . . 10 3 . 13 . 2 2 3 6 5 4 Device 32 | . . . 1 1 1 . . . 2 1 . . . 7 1 . 9 . 1 2 1 2 2 1 Storage 5 | 1 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . Processor 20 | . . . . . . . . 1 2 2 . . . 1 1 . 3 . 1 . 1 3 3 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Protection 7 | . . . . . 1 . . . 1 . . . . 2 . . 1 . . . . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 50 | 2 . 2 2 5 17 4 . . 1 . . . . 3 . . 7 . . 2 . 1 4 . Energy Gun 9 | . . 1 1 1 5 . . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 27 | 2 . . . 2 8 4 . . . . . . . 3 . . 7 . . . . . 1 . Ballistic Cannon 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 5 3 . . 1 1 . . . 1 . . 3 . 1 1 3 2 6 4 Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . System Corruption 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . Parts Lost 74 | . 2 8 . 4 . 2 . . . . . . . 23 1 1 11 . . 4 . 7 2 9 Power 11 | . 1 2 . . . 2 . . . . . . . 2 . . 1 . . 2 . 1 . . Propulsion 27 | . 1 3 . 2 . . . . . . . . . 6 . 1 7 . . . . 3 1 3 Utility 19 | . . . . . . . . . . . . . . 8 . . 2 . . 2 . 2 1 4 Weapon 17 | . . 3 . 2 . . . . . . . . . 7 1 . 1 . . . . 1 . 2 Highest Loss Streak 19 | . 2 4 . 2 . 1 . . . . . . . 19 1 1 7 . . 3 . 3 1 7 To Critical Strikes 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Average Backups 9 | . 4 11 11 14 14 14 10 10 9 9 10 10 10 9 2 1 2 4 4 3 4 3 4 4 Power . | . . . . . . . 1 1 1 1 1 1 1 . . . . . . . 1 . . . Propulsion 1 | . . 4 4 4 2 2 2 2 1 2 2 2 2 1 . . . 2 1 1 1 . . . Utility 3 | . 1 3 5 8 6 4 3 4 3 4 5 5 5 4 2 1 . 1 1 . . . . 1 Weapon 2 | . . 2 1 2 5 5 3 2 2 2 2 2 2 2 . . 1 1 1 1 1 1 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . . 1 6 11 1 1 1 . . . . 4 . . 1 . 1 . . . . 1 Power 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Propulsion 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . Utility 16 | . . . . 1 4 6 . 1 . . . . . 2 . . . . 1 . . . . 1 Weapon 6 | . . . . . 1 2 1 . 1 . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 87 89 57 90 98 99 100 100 99 100 100 100 100 87 47 58 59 85 85 82 84 80 69 69 Engine 3 | . 4 13 5 11 9 2 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 6 9 9 6 6 6 6 6 4 1 5 5 10 10 6 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 9 8 7 3 Leg 8 | . . . . . 30 32 . . . . . . . . . . . . . . . . . . Wheel 3 | . 26 19 19 17 4 . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . 3 36 36 33 31 31 31 31 24 9 11 1 . . 3 . . 5 3 Flight 4 | . . . . . . . . . . . . . . . 16 13 11 15 15 13 18 16 12 11 Device 11 | . . . 3 11 7 9 9 6 5 6 6 6 6 8 . 5 12 25 25 25 27 26 17 17 Storage 6 | . 26 28 13 11 9 9 9 9 6 6 6 6 6 4 . . . . . . . . . . Processor 7 | . . . . . . . . 2 12 17 18 18 18 19 10 11 11 5 8 9 11 11 17 23 Protection 1 | . . . . . 1 . . . 5 6 6 6 6 4 . . 1 5 5 2 . 3 . . Energy Gun 2 | . . 3 5 10 5 . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | . 28 21 . 11 29 36 36 36 22 19 18 18 19 16 . . 9 20 20 17 13 11 2 3 Impact Weapon 1 | . . . . 6 . . . . 3 5 6 6 4 2 5 5 1 . . . . . . . Peak Build Rating 157 | 5 8 8 11 19 39 42 42 42 63 66 66 66 66 84 54 54 125 125 127 141 157 153 149 148 Average Rating 61 | 3 6 7 7 16 32 40 42 41 59 64 66 66 66 69 44 48 73 124 124 136 146 139 126 121 On Entrance 62 | . 5 8 4 11 19 39 42 42 42 60 66 66 66 66 31 54 48 125 125 124 141 142 115 119 Avg Prop Armor Cover (%) 5 | . . . . . 2 4 . . . . . . . 3 14 11 9 . . 2 . 5 7 5 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 53 | 8 31 31 35 42 50 46 28 28 43 38 38 38 38 44 9 9 51 51 51 51 51 53 41 28 Greatest Support 68 | 26 26 26 26 26 66 68 32 32 40 40 40 40 40 46 20 20 51 51 51 57 57 57 42 29 Greatest Overweight (x) 3 | . 1 2 2 3 1 1 . . 1 . . . . 1 . . 2 . . . . 1 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 14 15 15 15 15 14 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 10 13 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | . 4 11 11 14 14 14 9 9 9 9 10 10 10 8 4 5 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 9 9 15 15 15 10 10 10 10 10 10 10 10 4 5 5 5 5 5 5 5 4 4 2 Class Distribution -------------------- 37% | Gunner 13% | Scout 13% | Mutant 7% | Scavenger-Gunner 7% | Skirmisher 6% | Scavenger-Ninja 4% | Tank 4% | Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Skirmisher | -4/Waste Scout | -4/Factory Scout | -3/Research Ninja | -3/Quarantine Ninja | -2/Research Scavenger-Ninja | -2/Testing Scavenger-Ninja | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Matter Collected 7809 | 199 231 94 116 231 1219 986 41 10 258 212 . . . 1404 132 . 487 . 376 591 . 674 295 253 Remotely 2131 | . . . . . . . . . . . . . . . . . . . 376 591 . 674 295 195 Salvage Created 9010 | . 331 106 232 261 1389 1266 103 . 356 40 . . 54 1407 124 . 523 . 377 561 . 726 862 292 Parts 521 | . 21 2 13 9 84 70 5 . 22 1 . . 6 97 7 . 30 . 22 45 . 34 47 6 Haulers Intercepted 16 | . . . 1 . 6 5 . . 1 . . . . 2 . . 1 . . . . . . . Recyclers Shooed 15 | . 2 . 2 . 2 . . . . . . . . 4 . . 1 . . 3 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . 6 . 5 . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Combat Hostiles Destroyed 140 | . 5 5 1 8 24 21 1 . 6 . . . 2 19 3 . 10 . 6 10 . 7 9 3 Melee 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Guns 108 | . 5 4 . 3 23 21 1 . 3 . . . 2 9 . . 5 . 5 8 . 7 9 3 Cannons 7 | . . . 1 5 1 . . . . . . . . . . . . . . . . . . . AOE 21 | . . . . . . . . . 3 . . . . 10 1 . 4 . 1 2 . . . . Classes Destroyed 18 | . 5 1 2 1 5 1 . . . . . . . 1 1 . . . . . . . . 1 Worker 17 | . 1 . 1 3 . 1 . . 2 . . . . 2 . . 2 . 2 1 . . 2 . Builder 10 | . . . . . 3 . . . 1 . . . . 2 . . 1 . 1 1 . . 1 . Tunneler 8 | . 2 . . . . . . . 1 . . . . 5 . . . . . . . . . . Hauler 16 | . . . 1 . 6 5 . . 1 . . . . 2 . . 1 . . . . . . . Recycler 11 | . 2 . 2 . 1 . 1 . . . . . . 2 . . . . . . . 3 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 12 | . . . . . 1 1 . . . . . . . 2 . . . . 1 . . 1 3 3 Swarmer 49 | . 3 2 . . 10 4 . . 4 . . . 2 9 1 . 5 . 2 3 . 4 . . Grunt 27 | . 2 1 1 4 5 8 . . . . . . . . . . . . 1 2 . . 3 . Brawler 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Sentry 22 | . . . . . 7 8 1 . 2 . . . . 1 . . 1 . . 1 . . . 1 Hunter 10 | . . . . . . 1 . . . . . . . 4 . . . . 2 . . 1 2 . Programmer 22 | . . . . . . . . . . . . . . 5 2 . 3 . 1 4 . 2 4 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 6 2 2 4 6 7 2 . 5 . . . 2 14 2 . 3 . 4 3 . 4 8 2 Combat Bots Only 11 | . 5 2 1 3 5 7 1 . 5 . . . 2 11 2 . 3 . 3 3 . 3 6 1 Max Kills in Single Turn 4 | . 1 1 1 2 3 2 2 . 3 1 . . 1 4 1 . 3 . 4 2 . 1 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 3 . . . . 4 1 . 3 . 1 1 . . . . Melee 1 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Hostile Shots Fired 1129 | . 37 66 18 27 90 77 4 . 58 . 8 . 13 275 17 5 64 . 29 69 36 123 22 91 Missed 423 | . 8 13 7 5 39 22 1 . 29 . 4 . 7 89 10 1 27 . 12 29 25 58 7 30 Hits 706 | . 29 53 11 22 51 55 3 . 29 . 4 . 6 186 7 4 37 . 17 40 11 65 15 61 Melee 23 | . . . . . . . . . . . . . . . . . 2 . . . . . . 21 Projectile 683 | . 29 53 11 22 51 55 3 . 29 . 4 . 6 186 7 4 35 . 17 40 11 65 15 40 AOE 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 48 | . . . . 2 1 3 . . . . . . . 9 . . 4 . . 3 1 5 1 19 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 13080 | . 353 569 148 350 793 747 45 . 251 . 41 . 112 3386 219 75 1055 . 489 983 172 1122 330 1840 Core 3229 | . 87 158 25 49 57 72 29 . 16 . . . . 840 78 18 255 . 33 66 46 182 69 1149 Absorbed by Shields 401 | . . . . . . . . . . . . . . . . . . . 20 . 57 311 . 13 Redirected to Shielding 107 | . . . . . . . . . . . . . . . . . . . . . . 107 . . Ignored by Resistances 21 | . . . . . . . . . . . . . . 21 . . . . . . . . . . Regen/Repaired (Parts) 120 | . . . . . 42 . . . . . . . . . . . . . . . 78 . . . Core Remaining (%) 64 | 100 . 2 . 81 . . . 71 . . . . 98 . . 6 . . 74 . 85 . . . Volleys Fired 459 | . 40 19 17 18 78 48 2 . 21 . . . 3 64 2 . 42 . 13 26 3 17 28 18 Largest 4 | . 2 2 2 3 4 4 4 . 4 . . . 4 4 1 . 2 . 4 4 3 4 1 1 Hottest 165 | . 40 60 86 109 165 112 100 . 100 . . . 100 116 43 . 70 . 140 140 105 140 50 50 Shots Fired 1294 | . 80 36 25 53 312 178 8 . 70 . . . 12 213 2 . 50 . 50 89 6 65 27 18 Gun 1234 | . 80 36 8 36 296 178 8 . 69 . . . 12 209 . . 50 . 50 87 6 65 27 17 Cannon 50 | . . . 17 17 16 . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . 1 . . . . 4 2 . . . . 2 . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1196 | . 80 28 17 35 258 178 8 . 69 . . . 12 209 . . 50 . 50 87 6 65 27 17 Thermal 88 | . . 8 8 18 54 . . . . . . . . . . . . . . . . . . . Explosive 9 | . . . . . . . . . 1 . . . . 4 2 . . . . 2 . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 18 | . 18 9 4 9 9 8 5 . 10 . . . 3 8 1 . 10 . 8 9 3 5 15 4 Robot Miss Streak 10 | . 7 4 2 4 10 5 2 . 4 . . . 4 6 1 . 4 . 2 6 1 3 4 7 Penetration Max 3 | . . . . . 1 1 . . . . . . . 1 . . 1 . 1 1 . . 3 . Secondary Targets 18 | . 1 1 . . 3 5 . . 1 . . . . 2 . . . . 2 1 . 2 . . Max Gunslinging Chain 2 | . 1 1 . . 1 2 . . 1 . . . . 1 . . . . 1 1 . 1 . . Shots Hit Robots 766 | . 47 21 13 42 165 91 4 . 45 2 . . 3 131 5 . 39 . 26 48 2 44 21 17 Core Hits 376 | . 17 11 7 16 62 40 3 . 22 . . . 2 76 1 . 18 . 20 23 . 20 25 13 Critical Kills 29 | . . . . . . 1 . . . . . . . 1 . . . . . 2 . 4 15 6 Critical Parts Destroyed 39 | . . . . 1 . 3 . . . 1 . . . 1 2 . 3 . 1 1 . 1 16 9 Critical Strikes 74 | . . . 2 2 2 5 . . . 1 . . . 2 2 . 3 . 1 3 . 5 31 15 Burn 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . Destroy 61 | . . . . . . 5 . . . . . . . . . . 1 . 1 3 . 5 31 15 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . 1 . . . . . 1 . . . 2 2 . 2 . . . . . . . Melee Attacks 120 | . . 5 . 3 . . . . 7 3 . . 3 22 4 . 23 . . 2 9 13 15 11 Impact 63 | . . . . 1 . . . . 7 3 . . 3 22 4 . 23 . . . . . . . Slashing 7 | . . 5 . 2 . . . . . . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . . . . . . . . . 2 9 13 15 11 Sneak Attacks 11 | . . . . 1 . . . . . 2 . . . 3 1 . 1 . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20763 | . 563 260 225 751 3062 2012 91 . 1142 221 . . 55 4281 333 . 1942 . 1099 2623 53 1467 317 266 Guns 14355 | . 563 196 71 429 2751 2012 91 . 843 . . . 55 2418 . . 864 . 736 1870 53 1001 284 118 Cannons 670 | . . . 154 223 293 . . . . . . . . . . . . . . . . . . . Explosions 3531 | . . . . . . . . . 299 . . . . 1405 92 . 528 . 363 753 . . . 91 Melee 2083 | . . 31 . 99 . . . . . 221 . . . 405 241 . 550 . . . . 461 33 42 Ramming 124 | . . 33 . . 18 . . . . . . . . 53 . . . . . . . 5 . 15 Kinetic 14232 | . 563 119 154 455 2596 2012 91 . 843 . . . 55 2418 . . 864 . 736 1870 53 1001 284 118 Thermal 1321 | . . 77 71 197 448 . . . . . . . . . . . 528 . . . . . . . Explosive 2912 | . . . . . . . . . 299 . . . . 1405 92 . . . 363 753 . . . . Electromagnetic 91 | . . . . . . . . . . . . . . . . . . . . . . . . 91 Impact 1516 | . . . . 99 . . . . . 221 . . . 405 241 . 550 . . . . . . . Slashing 31 | . . 31 . . . . . . . . . . . . . . . . . . . . . . Piercing 536 | . . . . . . . . . . . . . . . . . . . . . . 461 33 42 Highest Corruption 23 | . . . . . . 1 1 . . . . . . 6 23 23 3 12 13 3 3 5 7 23 Average Corruption 4 | . . . . . . 1 1 . . . . . . 4 13 23 2 9 12 2 3 2 5 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . 1 3 . . . . . . 27 8 1 8 2 14 7 1 4 16 13 Message Errors 18 | . . . . . . . . . . . . . . 4 2 1 1 . 3 2 . 1 1 3 Matter Fused 22 | . . . . . . 1 1 . . . . . . 7 2 . . . 1 1 . 1 4 4 Heat Flow Errors 13 | . . . . . . . 1 . . . . . . 4 . . 2 . 2 1 . . 1 2 Energy Discharges 20 | . . . . . . . . . . . . . . 3 3 . 5 . 1 2 . 2 2 2 Parts Rejected 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Data Loss (minor) 17 | . . . . . . . 1 . . . . . . 3 . . . 1 3 1 . . 7 1 Data Loss (major) 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1568 | . . . . 99 . . . . . 218 . . . 374 164 . 458 . 77 81 . 97 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 536 | . . . . . . . . . . . . . . 106 3 . 269 . 77 81 . . . . Melee 1032 | . . . . 99 . . . . . 218 . . . 268 161 . 189 . . . . 97 . . Knockbacks 13 | . . . 1 2 1 . . . . . . . . 2 2 . 5 . . . . . . . Impact 9 | . . . . . . . . . . . . . . 2 2 . 5 . . . . . . . Kinetic 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 641 | . . 30 . . . . . . . . . . . 95 22 . 235 . 173 48 . 2 . 36 Shots 11 | . . . . . . . . . . . . . . 2 1 . 3 . 3 1 . . . 1 Rammed 14 | . . 1 . . . . . . . . . . . 6 . . . . . . . 1 . 6 Targets Rammed 16 | . . 1 . . 2 . . . . . . . . 6 . . . . . . . 1 . 6 Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 18 103 72 84 238 350 334 . 240 . 5 . 224 418 . 5 139 . 240 106 . 48 330 167 Average Temperature 84 | . 9 45 23 45 55 88 160 . 99 . 3 . 114 137 . 5 55 . 77 32 . 20 30 91 Received Heat Transfer 2016 | . 93 189 66 180 216 306 18 . 75 . 9 . 18 477 . 39 27 . 51 45 44 64 9 90 Effects 14 | . . . . . 1 3 . . . . . . . 10 . . . . . . . . . . Shutdowns 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 7 | . . . . . 1 2 . . . . . . . 4 . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 8 | . . . . . . . . . . 1 . . . 4 2 . 1 . . . . . . . Impact Corruptions 24 | . . . . 1 . . . . . 2 . . . 8 5 . 8 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 3 . . . . . . . . . . . 1 . . 1 . . . . Heat Transferred 2452 | . . 175 259 580 1188 . . . . . . . . . . . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Maximum Alert Level 3 | . . . . . 1 2 . . 1 . . . . 3 . . 2 . 2 2 1 2 1 1 Low Security (%) 35 | 100 100 100 100 100 14 9 100 . 94 . . . . . . . . 100 34 22 . 24 10 81 Level 1 45 | . . . . . 85 68 . . 5 . . . . 11 . . 24 . 41 69 100 72 89 18 Level 2 15 | . . . . . . 21 . . . . . . . 57 . . 75 . 24 8 . 2 . . Level 3 3 | . . . . . . . . . . . . . . 31 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 800 | . 75 50 20 79 387 440 160 . 211 . . . . 800 . . 657 189 505 502 317 402 377 284 Initial 462 | . . . . . 6 108 160 . . . . . . 462 . . 221 189 118 257 277 166 200 202 Average 257 | . 30 12 6 19 235 309 101 . 59 . . . . 587 . . 495 180 295 237 290 298 254 182 Influence Increases 7618 | . 145 111 72 224 1064 715 35 . 351 . 90 . 40 1472 85 . 810 . 492 579 130 498 403 302 Destroy 0b10 Robot/C 2920 | . 100 60 20 160 660 420 20 . 120 . . . 40 380 60 . 200 . 120 200 . 140 180 40 Destroy 0b10 Robot/NC 400 | . 25 . 25 15 65 35 5 . 25 . . . . 75 5 . 20 . 25 10 . 20 30 20 Destroy Leader 686 | . 20 20 12 20 174 132 . . 32 . . . . 88 20 . 42 . 22 40 . 32 16 16 Allied During Kill 69 | . . . . 28 41 . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Successful Hack 98 | . . . . . 12 18 10 . 7 . . . . 10 . . 20 . 14 . . . . 7 Disable Machine 675 | . . . . . 15 90 . . 30 . . . . 60 . . 105 . 135 15 60 30 105 30 Destroy Structure 600 | . . 1 . 1 7 5 . . 17 . . . . 94 . . 98 . 146 74 10 96 27 24 Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 420 | . . . . . . . . . 15 . . . . 105 . . 75 . 15 45 30 90 45 . Lose Combat Pursuer 1290 | . . 30 15 . 90 15 . . 105 . 90 . . 210 . . 240 . 15 195 30 90 . 165 Influence Decreases 7384 | . 145 111 72 206 824 562 411 35 168 183 20 70 20 772 357 96 621 372 171 575 327 439 398 429 Entered New Map 2377 | . . . . . 12 150 251 35 . 68 . 70 . 8 267 86 131 352 51 233 217 131 156 159 Time Decay 4082 | . 125 76 72 206 642 392 160 . 168 115 20 . 20 434 80 . 380 20 120 302 110 238 222 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . . . . . . . Lost Part 655 | . 20 35 . . . 20 . . . . . . . 230 10 10 110 . . 40 . 70 20 90 Lost Ally 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . . 2 . 2 3 . . 10 . . . . 11 . . 4 . 4 6 3 4 2 3 Investigation 15 | . . . . . 1 1 . . 5 . . . . 3 . . 1 . 2 . 1 1 . . Extermination 16 | . . . . . . . . . 1 . . . . 3 . . 2 . 1 3 1 2 2 1 Reinforcement 19 | . . . 2 . 1 2 . . 2 . . . . 4 . . . . 1 3 1 1 . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Distress Signals 19 | . 1 . . . 3 4 . . . . . . . 4 . . 3 . . 1 . 2 . 1 Communications Jammed 33 | . . . . . . . . . . . . . . . . . . . 7 12 2 8 3 1 Distress Signals 32 | . . . . . . . . . . . . . . . . . . . 7 12 2 8 2 1 Times Spotted 408 | . 9 12 19 10 53 26 1 . 15 . 7 . 8 52 8 3 31 5 11 31 20 41 14 32 Peak Tracking Total 13 | . 5 4 13 3 5 7 1 . 6 . 7 . 5 11 5 3 6 5 3 13 8 11 3 13 Tactical Retreats 54 | . . 2 5 1 5 1 . . 3 . 2 . . 10 . . 11 . 1 5 2 2 . 4 ECM-based Alert Blocks 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Traps Triggered 17 | . 1 . . . . 2 . . . . . . . 1 . . 3 . 3 . 1 1 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . 4 4 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Machines Disabled 45 | . . . . . 1 6 . . 2 . . . . 4 . . 7 . 9 1 4 2 7 2 Max in Single Turn 3 | . . . . . 1 1 . . 1 . . . . 1 . . 3 . 3 1 1 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Machines Accessed 77 | . . . 1 . 9 5 9 6 11 2 . 3 . 8 . . 6 . 7 1 3 2 . 4 Terminals 34 | . . . . . 7 4 5 . 5 . . . . 3 . . 1 . 3 . 1 1 . 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Recycling Units 18 | . . . . . . . 4 . 5 . . . . 3 . . 2 . 2 1 . 1 . . Scanalyzers 5 | . . . 1 . 1 . . . . . . . . . . . 2 . . . 1 . . . Garrison Access 5 | . . . . . . 1 . . 1 . . . . 2 . . 1 . . . . . . . Total Hacks 209 | . . . 1 . 15 10 20 41 20 8 . 23 . 22 . . 19 . 15 1 4 4 . 6 Successful 126 | . . . 1 . 10 6 7 41 6 8 . 23 . 4 . . 12 . 4 . 2 . . 2 Failed 81 | . . . . . 4 3 13 . 14 . . . . 18 . . 7 . 11 1 2 4 . 4 Catastrophic 25 | . . . . . 1 1 4 . 4 . . . . 6 . . 1 . 2 1 1 1 . 3 Database Lockouts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Manual 81 | . . . . . 10 6 12 . 19 . . . . 17 . . 5 . 2 1 2 4 . 3 Terminals 72 | . . . . . 12 9 11 . 10 . . . . 10 . . 3 . 9 . 1 1 . 6 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 6 | . . . . . 1 . . . . . . . . . . . . . 3 . 2 . . . Recycling Units 36 | . . . . . . . 9 . 9 . . . . 6 . . 6 . 2 1 . 3 . . Scanalyzers 13 | . . . 1 . 2 . . . . . . . . . . . 9 . . . 1 . . . Garrison Access 9 | . . . . . . 1 . . 1 . . . . 6 . . 1 . . . . . . . Terminal Hacks 88 | . . . . . 2 4 1 41 1 8 . 23 . 3 . . 1 . 1 . 1 . . 2 Record 49 | . . . . . . . . 40 . 7 . 1 . . . . . . . . 1 . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 1 . 1 . . . . . . . . . . . 6 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 6 | . . . 1 . 1 . . . . . . . . . . . 4 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 24 | . . . . . 7 1 4 . 5 . . . . 1 . . 3 . 2 . 1 . . . Terminals 11 | . . . . . 6 1 4 . . . . . . . . . . . . . . . . . Skim 11 | . . . . . 6 1 4 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Patch 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Recycling Units 11 | . . . . . . . . . 5 . . . . 1 . . 3 . 2 . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fedlink 9 | . . . . . . . . . 5 . . . . 1 . . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . . . 1 . 3 2 7 . 6 . . . . 8 . . 5 . 5 1 2 2 . 2 Full Trace Events 4 | . . . . . . 1 . . . . . . . 2 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 12 . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . 1 . . . . . . . . . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Total Allies 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 65 | . . . . 65 47 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . 24 31 . . . . . . . . . . . . . . . . . . . Total Damage 500 | . . . . 181 319 . . . . . . . . . . . . . . . . . . . Kills 12 | . . . . 3 9 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Active Infowar (turns) 5446 | . . . 64 243 . . . . 415 264 95 26 172 948 21 . 671 49 246 662 227 507 475 361 Optics 4321 | . . . . . . . . . 415 264 95 26 172 948 . . . . 169 662 227 507 475 361 Sensors 3212 | . . . . . . . . . . . . . . 709 . . 81 49 246 662 214 504 398 349 IFF 595 | . . . . . . . . . . 259 95 26 172 43 . . . . . . . . . . Terrain 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Structural 57 | . . . . . . . . . . . . . . 22 . . 35 . . . . . . . Seismic 282 | . . . . . . . . . . . . . . . . . 282 . . . . . . . Jamming 2681 | . . . . . . . . . . . . . . . 21 . 365 49 246 662 227 507 475 129 ECM 307 | . . . 64 243 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 3 . . . . . 2 . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Turns Passed 11668 | 43 303 280 213 931 2341 937 323 638 416 264 95 26 172 1078 173 12 881 49 246 662 227 507 475 376 Spaces Moved 17559 | 38 160 186 156 767 1589 686 833 1633 917 721 278 76 428 1933 353 30 1698 113 524 1314 500 1002 900 724 Core 254 | 2 . . . . . . . . . . . . . 131 . . 101 . . . . . . 20 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1817 | . . . . . 1306 511 . . . . . . . . . . . . . . . . . . Wheels 1588 | 36 160 186 156 767 283 . . . . . . . . . . . . . . . . . . . Hover 6909 | . . . . . . 175 833 1633 917 721 278 76 428 1745 . . 103 . . . . . . . Flight 6991 | . . . . . . . . . . . . . . 57 353 30 1494 113 524 1314 500 1002 900 704 Fastest Speed 27 | 50 90 95 90 95 80 38 38 38 34 34 34 34 34 34 37 37 30 34 34 31 31 28 29 27 Average Speed 49 | 88 103 106 100 106 110 97 38 38 34 34 34 34 34 38 38 38 38 34 34 33 31 31 33 30 Slowest Speed 190 | 100 115 115 110 125 190 120 38 38 94 34 34 34 34 111 39 39 150 34 34 34 31 111 35 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . . . . . . . . . . 27 1 9 9 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 51 | 3 37 49 15 98 82 72 98 93 33 92 58 74 76 39 50 4 26 84 18 29 57 33 57 21 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 9 | . . . . 1 1 . . 3 1 1 . 1 1 . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 1 1 . . 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 . . . 1 1 . . 1 1 . . . . . . . . Scrap Searched 14 | . . 1 . . . . . 9 . 4 . . . . . . . . . . . . . . Spaces Dug 101 | . . . . 1 . . . . 5 1 . . 1 11 . . 9 . 1 48 5 6 7 6 Terrain Destroyed 342 | . . 1 . 1 1 4 . . 19 1 . . 1 43 28 . 50 . 75 53 5 44 10 6 Melee 51 | . . . . 1 . . . . 5 1 . . 1 11 . . 7 . . 1 5 6 7 6 Projectile 50 | . . . . . 1 3 . . . . . . . 3 . . 16 . 22 4 . 1 . . AOE 235 | . . . . . . . . . 14 . . . . 29 28 . 27 . 53 47 . 37 . . Terrain Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Tes Frg Total 19417 | 44 224 224 186 833 1983 853 838 1651 987 735 277 75 447 2151 383 29 1864 123 560 1441 549 1119 1003 838 Wait 657 | . 12 3 . 33 219 62 . 11 20 . . . 13 58 9 . 6 9 9 107 6 43 28 9 Move 17452 | 37 159 185 155 766 1588 685 832 1632 916 720 277 75 427 1932 352 29 1698 112 523 1262 497 986 883 724 Hop 39 | . . . . . . . . . . . . . . . . . . . . 24 1 7 7 . Pick Up 114 | 2 9 4 7 3 20 16 2 2 5 2 . . . 10 7 . 14 1 2 3 3 . 1 1 Fast Attach 118 | 5 2 . 2 4 11 2 . 1 1 3 . . . 12 2 . 24 . 5 5 6 14 11 8 Attach 67 | . 2 4 3 2 2 4 . . 4 1 . . . 9 4 . 15 . 1 4 . 5 1 6 Detach 45 | . . . 1 . . . . . 1 2 . . . 2 . . 15 . 1 3 1 7 5 7 Swap 99 | . . 2 1 3 26 14 . 1 10 2 . . 1 24 . . 6 . . 2 1 5 . 1 Drop 139 | . . . . 1 37 22 2 4 2 2 . . . 12 2 . 20 1 5 3 7 7 9 3 Fire 459 | . 40 19 17 18 78 48 2 . 21 . . . 3 64 2 . 42 . 13 26 3 17 28 18 Melee 120 | . . 5 . 3 . . . . 7 3 . . 3 22 4 . 23 . . 2 9 13 15 11 Ram 14 | . . 2 . . . . . . . . . . . 6 . . . . . . . . . 6 Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . . . . . . . . . . . . 1 . 15 15 15 44 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x3) -4/Waste -4/Factory -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 11) 292 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 5) 347 | -10/Materials | Entered Mines 404 | -10/Mines | Excavation squad dispatched 404 | -10/Mines | A large section of the Mines collapsed 509 | -10/Mines | Discovered new exit (range 13) 526 | -10/Mines | Core integrity fell below 50% 560 | -10/Mines | Lost 3 parts (1p1n1w) 607 | -10/Mines | Core integrity fell below 20% 627 | -10/Mines | Entered Materials 627 | -9/Materials | Evolved 2 slots: Weapon x2 652 | -9/Materials | Lost 4 parts (1p1n2w) 833 | -9/Materials | Discovered new exit (range 8) 840 | -9/Materials | Entered Mines 849 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 866 | -9/Mines | Assembled infested the area 910 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 976 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1110 | -9/Mines | Learned Materials security intel 1138 | -9/Mines | Discovered new exit (range 10) 1178 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1221 | -9/Mines | Build established: Gunner 1221 | -9/Mines | Learned Materials trap positions 1226 | -9/Mines | Discovered new exit (range 5) 1251 | -9/Mines | Learned location of Storage (-8) 1481 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1482 | -9/Mines | Discovered new exit (range 5) 1771 | -9/Mines | Entered Materials 1771 | -8/Materials | Accompanied by 2 allies 1771 | -8/Materials | Evolved 2 slots: Propulsion x2 1772 | -8/Materials | Identified exit to Storage 1773 | -8/Materials | Loaded intel: 8 trap records 1776 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1957 | -8/Materials | Build established: Scavenger-Gunner 2522 | -8/Materials | Build established: Tank 2585 | -8/Materials | Discovered new exit (range 3) 2781 | -8/Materials | Central database locked down 2836 | -8/Materials | Build established: Gunner 3268 | -8/Materials | Discovered new exit (range 10) 3546 | -8/Materials | Learned 4 Factory zone layouts 3717 | -8/Materials | Learned 4 Recycling zone layouts 3727 | -8/Materials | Discovered new exit (range 12) 3758 | -8/Materials | Learned location of 1 exit from Lower Caves 3807 | -8/Materials | Learned Factory security intel 3868 | -8/Materials | Learned Factory trap positions 3941 | -8/Materials | Learned Storage stockpile data 4112 | -8/Materials | Entered Storage 4113 | -8/Storage | Identified exit to Factory 4244 | -8/Storage | Destroyed 7 combat bots 4376 | -8/Storage | Central database locked down 5047 | -8/Storage | Used back door to open Recycling access 5047 | -8/Storage | Discovered new exit (range 5) 5049 | -8/Storage | Entered Recycling 5050 | -8/Recycling | Identified exit to Factory 5363 | -8/Recycling | Scanned before Scraplab entrance 5369 | -8/Recycling | Entered Scraplab 5372 | -8/Recycling | Discovered new exit (range 2) 5372 | -8/Recycling | Entered Scraptown 5372 | -8/Scraptown | System corruption cleaned by C-Scrubber 5486 | -8/Scraptown | Discovered exit to Factory (range 5) 5515 | -8/Scraptown | Visited Cyclists 5521 | -8/Scraptown | Visited IN-MT5's Study 5601 | -8/Scraptown | Visited Symbiants 5610 | -8/Scraptown | Visited Bundlers 5650 | -8/Scraptown | Visited Shadow of the Wyrm 5654 | -8/Scraptown | Visited Spacefarers 5658 | -8/Scraptown | Visited Awakened 5678 | -8/Scraptown | Visited UFD Registry 5678 | -8/Scraptown | Registered with UFD as "Megaglider" 5695 | -8/Scraptown | Entered Cyclist Reading Room 5725 | -8/Scraptown | Visited Cartography Club 5754 | -8/Scraptown | Learned location of Hub_04(d) (-4) 5754 | -8/Scraptown | Learned location of Testing (-2) 5754 | -8/Scraptown | Learned 8 Materials zone layouts 5754 | -8/Scraptown | Learned 12 Factory zone layouts 5754 | -8/Scraptown | Learned 16 Factory zone layouts 5754 | -8/Scraptown | Learned 24 Factory zone layouts 5754 | -8/Scraptown | Learned 12 Research zone layouts 5754 | -8/Scraptown | Learned 16 Research zone layouts 5754 | -8/Scraptown | Learned 4 Storage zone layouts 5754 | -8/Scraptown | Learned 4 Recycling zone layouts 5754 | -8/Scraptown | Learned 16 Lower Caves zone layouts 5754 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 5754 | -8/Scraptown | Learned Storage emergency access door positions 5754 | -8/Scraptown | Learned location of 1 exit from Factory 5754 | -8/Scraptown | Learned location of 3 exits from Factory 5758 | -8/Scraptown | Found Deep Structural Scanner 5778 | -8/Scraptown | Visited Science Guys 5791 | -8/Scraptown | Visited Research Penetration Think Tank 5804 | -8/Scraptown | Visited Modified Component R&D 5818 | -8/Scraptown | Visited Junk Repository 5832 | -8/Scraptown | Visited Scrap Suit Storage 5843 | -8/Scraptown | Visited Science Testing Area 5890 | -8/Scraptown | Visited Abandonware Association 5895 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5896 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 5905 | -8/Scraptown | Visited LU-1G1's Boring Crew 5990 | -8/Scraptown | Met Optimus 5990 | -8/Scraptown | Accepted into 0bPrime 6010 | -8/Scraptown | Entered Factory 6010 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6011 | -6/Factory | Identified exit to Factory 6012 | -6/Factory | Identified exit to Lower Caves 6014 | -6/Factory | Loaded intel: 95 trap records 6018 | -6/Factory | Loaded intel: 8 recycling unit locations 6030 | -6/Factory | Learned location of Protoforge (-2) 6090 | -6/Factory | Garrison activated, responded to threat 6297 | -6/Factory | Garrison activated, responded to threat 6400 | -6/Factory | Found Prototype Processor 6400 | -6/Factory | Identified Exp. Targeting Computer 6426 | -6/Factory | Entered Lower Caves 6427 | -6/Lower Caves | Identified exit to Lower Caves 6461 | -6/Lower Caves | Found Alien Artifact 6465 | -6/Lower Caves | Identified Core Expander 6465 | -6/Lower Caves | Installed Core Expander, added new Utility slot 6527 | -6/Lower Caves | Entered an active Warlord outpost 6531 | -6/Lower Caves | Learned Extension trap positions 6531 | -6/Lower Caves | Learned Armory trap positions 6531 | -6/Lower Caves | Learned Armory security intel 6531 | -6/Lower Caves | Learned Armory garrison access intel 6642 | -6/Lower Caves | Learned 4 Factory zone layouts 6690 | -6/Lower Caves | Entered another Lower Caves area 6693 | -6/Lower Caves | Spotted B-75 Beast 6733 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6735 | -6/Lower Caves | Build established: Skirmisher 6764 | -6/Lower Caves | Encountered a Warlord checkpoint 6780 | -6/Lower Caves | Discovered new exit (range 7) 6785 | -6/Lower Caves | Entered Data Miner 6785 | -6/Data Miner | Discovered new exit (range 6) 6790 | -6/Data Miner | Met Data Miner 6798 | -6/Data Miner | Learned location of Section 7 (-2) 6804 | -6/Data Miner | Received God Mode back door access code from Data Miner 6811 | -6/Data Miner | Entered Proximity Caves 6813 | -5/Proximity Caves | Learned location of Armory (-4) 6813 | -5/Proximity Caves | Spotter reported a threat 6814 | -5/Proximity Caves | Spotter reported a threat 6846 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 6919 | -5/Proximity Caves | Spotter reported a threat 6929 | -5/Proximity Caves | Spotted B-75 Beast 6937 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6983 | -5/Proximity Caves | Entered Factory 6983 | -5/Factory | Evolved 2 slots: Utility x2 6984 | -5/Factory | Identified exit to Upper Caves 7283 | -5/Factory | Search patrols dispatched 7330 | -5/Factory | Build established: Scout 7447 | -5/Factory | Destroyed 11 combat bots 7854 | -5/Factory | Incoming investigation squad redirected 7910 | -5/Factory | Garrison activated, responded to threat 7948 | -5/Factory | Loaded intel: 8 recycling unit locations 7957 | -5/Factory | Core integrity fell below 50% 7983 | -5/Factory | Lost 19 parts (2p4n7u6w) 7986 | -5/Factory | Incoming investigation squad redirected 8003 | -5/Factory | Core integrity fell below 20% 8061 | -5/Factory | Entered Upper Caves 8144 | -5/Upper Caves | System corruption reached 10% 8221 | -5/Upper Caves | Build established: Mutant 8233 | -5/Upper Caves | Discovered new exit (range 5) 8234 | -5/Upper Caves | Entered another Upper Caves area 8242 | -5/Upper Caves | Discovered new exit (range 10) 8246 | -5/Upper Caves | Entered Factory 8246 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8247 | -4/Factory | Identified exit to Research 8437 | -4/Factory | Spotted B-86 Titan 8449 | -4/Factory | Lost 7 parts (1p4n1u1w) 8746 | -4/Factory | First assault squad dispatched 9000 | -4/Factory | Build established: Scavenger-Gunner 9121 | -4/Factory | Loaded intel: 8 recycling unit locations 9127 | -4/Factory | Sucked down chute 9127 | -4/Factory | Entered Waste 9130 | -4/Waste | Spotted C-40 Crusher 9131 | -4/Waste | Spotted C-40 Crusher 9134 | -4/Waste | Spotted C-40 Crusher 9138 | -4/Waste | Spotted C-40 Crusher 9142 | -4/Waste | EMP discharged 9142 | -4/Waste | System corruption reached 10% 9145 | -4/Waste | Spotted C-40 Crusher 9151 | -4/Waste | Spotted C-40 Crusher 9153 | -4/Waste | Discovered new exit (range 16) 9175 | -4/Waste | Identified exit to Factory 9176 | -4/Waste | Entered Factory 9345 | -4/Factory | Loaded intel: 8 recycling unit locations 9367 | -4/Factory | Incoming investigation squad redirected 9369 | -4/Factory | Incoming investigation squad redirected 9416 | -4/Factory | Discovered exit to Research (range 16) 9422 | -4/Factory | Entered Research 9422 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9423 | -3/Research | Identified exit to Quarantine 9423 | -3/Research | Identified exit to Research 9558 | -3/Research | Build established: Scout 9923 | -3/Research | Lost 3 parts (2p1u) 10084 | -3/Research | Entered Quarantine 10118 | -3/Quarantine | Found Alien Artifact 10119 | -3/Quarantine | Found Alien Artifact 10194 | -3/Quarantine | Found Alien Artifact 10194 | -3/Quarantine | Identified Terrabomb 10194 | -3/Quarantine | Used Terrabomb 10223 | -3/Quarantine | Discovered exit to Research (range 6) 10231 | -3/Quarantine | Found Alien Artifact 10231 | -3/Quarantine | Identified Phase Redirector 10292 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 10292 | -3/Quarantine | Warped through subspace 10307 | -3/Quarantine | Incoming investigation squad redirected 10311 | -3/Quarantine | Entered Research 10311 | -2/Research | Evolved 2 slots: Utility x2 10312 | -2/Research | Identified exit to Access 10312 | -2/Research | Identified exit to Testing 10313 | -2/Research | Build established: Ninja 10626 | -2/Research | Found Prototype Processor 10626 | -2/Research | Identified Exp. Core Analyzer 10659 | -2/Research | Spotted B-90 Cyclops 10667 | -2/Research | Discovered exit to Access (range 5) 10690 | -2/Research | Lost 3 parts (1n1u1w) 10726 | -2/Research | Warped through subspace 10811 | -2/Research | Spotted B-90 Cyclops 10818 | -2/Research | Entered Testing 10826 | -2/Testing | Found Prototype Energy Cannon 10826 | -2/Testing | Identified Hpw. Disruptor Cannon 10837 | -2/Testing | Lost 3 parts (1p1n1u) 10847 | -2/Testing | Found Prototype Ballistic Gun 10847 | -2/Testing | Identified Hyp. Multirail 11028 | -2/Testing | Found Prototype Device 11028 | -2/Testing | Identified Exp. Shield Generator 11122 | -2/Testing | Found Prototype Launcher 11122 | -2/Testing | Identified Com. Tesla Bomb Launcher 11221 | -2/Testing | Found Prototype Energy Gun 11221 | -2/Testing | Identified Hyp. EM Gauss Rifle 11265 | -2/Testing | Spotted Fortress 11290 | -2/Testing | Discovered new exit (range 6) 11290 | -2/Testing | Discovered new exit (range 6) 11292 | -2/Testing | Identified exit to Section 7 11292 | -2/Testing | Identified exit to Protoforge 11293 | -2/Testing | Entered Protoforge 11311 | -2/Protoforge | Superfortress began startup sequence 11314 | -2/Protoforge | Build established: Scavenger-Ninja 11357 | -2/Protoforge | Discovered exit to Access (range 12) 11384 | -2/Protoforge | Found Prototype Device 11384 | -2/Protoforge | Identified Cep. Recoil Nullifier 11392 | -2/Protoforge | System corruption reached 10% 11400 | -2/Protoforge | Found Prototype Protection 11400 | -2/Protoforge | Identified Cep. Core Shell 11434 | -2/Protoforge | Forge Plexus network access discovered 11453 | -2/Protoforge | Spotted Hotshot 11468 | -2/Protoforge | Spotted Hotshot 11552 | -2/Protoforge | Spotted Hotshot 11552 | -2/Protoforge | Spotted Hotshot 11558 | -2/Protoforge | Spotted Hotshot 11569 | -2/Protoforge | Spotted Decapitator 11569 | -2/Protoforge | Spotted Decapitator 11633 | -2/Protoforge | Spotted Decapitator 11633 | -2/Protoforge | Spotted Decapitator 11633 | -2/Protoforge | Spotted Decapitator 11633 | -2/Protoforge | Spotted Decapitator 11649 | -2/Protoforge | Core integrity fell below 50% 11661 | -2/Protoforge | Spotted Hotshot 11662 | -2/Protoforge | Core integrity fell below 20% 11669 | -2/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- 11654_ Adv. Targeting Computer severed. 11654_ Adv. Visual Processing Unit severed. 11654_ Slammed into Decapitator. 11654_ Impulse Thruster Array broken. 11654_ Destabilizing: Short circuit. 11655_ Slammed into Decapitator. 11655_ Destabilizing: System corrupted (+2). 11655_ Broken Impulse Thruster Array destroyed. 11656_ Acquired 8 matter. 11656_ Slammed into Decapitator. 11660_ U-05 Engineer lays Concrete. 11661_ Penetrated by Slug. 11661_ N-04 Retriever collects Cep. Recoil Nullifier. 11661_ N-04 Retriever collects Exp. Coolant Injector. 11661_ Adv. Signal Interpreter severed. 11664_ Penetrated by Slug. 11664_ Slug penetrates Wall. 11666_ Slammed into U-05 Engineer. 11666_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ??????????????????????????????# """ #?????????? | | ??????????????????????????????# " " #?????????? | | ????????????#########?????????# """"" #?????????? | | ##??????????# ##????????# """" #?????????? | | #??????????# "#????????? """" #?????????? | | ############ ##??????????? ???????????? | | # ## ##????#########+##???????????? | | # """""" ## "#????# + #???????????? | | # """""" " ##????# " ### #???????????? | | # """""" ## #?????# " #?# #???????????? | | # """""" ## #?????# " #?# #???????????? | | # ## #?????# #?# #???????????? | | # "# #?????# #?# #???????????? | | ## ## ####### ### ##??????????? | | #####+###########"### ###+### #??????????? | | ^ " #??????????? | | !^ " "T #??????????? | | [""" #??????????? | | #### ""T"" ######## # ##### #??????????? | | ???# "" "" # ######## #???#######??????????? | | #??# ^ # """ #??????# #????????????????????? | | #??# # #??????# #????????????????????? | | #??# """" # ????????#g#????????????????????? | | #??#^ """" ##+########### ##### #??????????? | | #??# """" % u " #??????????? | | #??# """" #######@####### #??????????? | | ???# #???# c #???????????????????? | | ???# ^ #???# #???????????????????? | | ???# ##### """ #???????????????????? | | ???# #!! # #???????????????????? | | ???# # #???????????????????? | | ???# % ##### # "T" #???????????????????? | | ???#########"####### #;#######???????????????????? | | ???????# #?# ###?????????????????????????? | | ???????#""" #?# #???????????????????????????? | | ???????#""" ### #???????????????????????????? | | ???????#""" """%/ %/#???????????????????????????? | | ???????#"S """ ## ##??????????????????????????? | | ???????#"" """ ##!==#??????????????????????????? | | ???????#"" ##==*#??????????????????????????? | | ???????# ######??????????????????????????? | | ???????###########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 33 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 20 Corruption Containment 12 Armor Coverage 375 Resistance: EM 25 Utility Shielding 66 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 8 Launcher Accuracy 60 Target Analysis 9 Core Analysis 6 Recoil Reduction 99 Kinecelleration 30 Salvage Targeting 4 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Railgun | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Railgun | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Terrabomb Phase Redirector Transdimensional Reconstructor Achievements -------------- Inventory(Loot) Please No, No That Short-term Sacrifices Challenges ------------ None Game ------ Seed ClaymoresGravjetDrivehammer Manual? 0 Play Time 03:24:58 Cumulative 144.4 hours Start 2026.02.07 @ 15:05:10 End 2026.02.07 @ 18:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 66 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3704e583-0e76-4e7f-9f63-3b48956a8206