Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 21:50:42 Player: Robbedoes2000 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (393) 393 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3878 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Melee Analysis Suite Authchip [Propulsion] Recalibrator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Deuterium Engine Improved Sensor Array Flak Gun Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Energy Well Improved Signal Interpreter Focal Shield Authchip [Propulsion] Recalibrator > --- WEAPON ----------- (None) > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Sensor Array [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Surge Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Propulsion] Protection Heavy Armor Plating Weapon Mace Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 59 | 6 2 11 11 6 23 . Power 8 | 1 . 1 2 . 4 . Engine 4 | 1 . 1 1 . 1 . Core 4 | . . . 1 . 3 . Reactor . | . . . . . . . Propulsion 11 | 2 . 1 2 . 6 . Treads . | . . . . . . . Leg 3 | 2 . . 1 . . . Wheel 1 | . . 1 . . . . Hover 1 | . . . 1 . . . Flight 6 | . . . . . 6 . Utility 26 | 2 . 5 2 4 13 . Device 12 | 1 . 3 1 3 4 . Storage 3 | 1 . 1 . . 1 . Processor 3 | . . . 1 1 1 . Hackware 6 | . . . . . 6 . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 14 | 1 2 4 5 2 . . Energy Gun 3 | 1 . . 2 . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 3 | . 1 . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon 2 | . 1 . . 1 . . Impact Weapon 2 | . . 2 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 18 | . . . 2 . 10 6 Power 3 | . . . 1 . 1 1 Propulsion 9 | . . . . . 5 4 Utility 3 | . . . . . 2 1 Weapon 3 | . . . 1 . 2 . Highest Loss Streak 9 | . . . 1 . 9 6 To Critical Strikes . | . . . . . . . Average Backups 6 | 3 6 7 7 7 5 5 Power 1 | . 1 1 1 2 1 2 Propulsion . | 1 2 . . . . . Utility 1 | . 1 1 2 2 1 1 Weapon 2 | 1 2 3 2 3 2 2 Tool/Special . | . . . . . . . Unused Backups 8 | . . 4 2 . 1 1 Power 2 | . . 1 . . . 1 Propulsion 1 | . . 1 . . . . Utility 2 | . . . 1 . 1 . Weapon 3 | . . 2 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 96 97 97 97 75 67 Engine 6 | . 14 11 8 . 1 . Core 2 | . . . . 7 5 7 Leg 19 | . 28 22 19 23 7 . Wheel 4 | . . 10 . 6 2 . Hover 2 | . . . 6 . . . Flight 2 | . . . . . 12 22 Device 16 | . 14 20 18 14 8 7 Storage 8 | . 14 11 9 7 2 . Processor 7 | . . . 8 14 9 15 Hackware 1 | . . . . . 13 13 Energy Gun 4 | . 14 4 6 . . . Energy Cannon 3 | . . 3 6 . . . Ballistic Gun 2 | . 1 . 1 7 2 . Launcher 1 | . . . 1 3 . . Special Weapon 3 | . 8 6 . 3 2 . Impact Weapon 6 | . . 7 9 7 2 . Peak Build Rating 38 | 6 7 17 26 35 38 35 Average Rating 21 | 3 6 14 24 30 31 29 On Entrance 17 | . 6 7 15 25 32 35 Avg Prop Armor Cover (%) 3 | . . 3 3 2 3 . Naked Turns . | . . . . . . . Heaviest Build 34 | 13 14 22 27 20 34 7 Greatest Support 35 | 20 20 20 35 35 35 14 Greatest Overweight (x) 3 | . . 1 1 . 3 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 6 5 Most Carried 8 | 7 7 8 8 8 8 5 Average Carried 6 | 4 6 7 7 7 5 5 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 7 7 7 8 8 5 5 Class Distribution -------------------- 81% | Mutant 14% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Matter Collected 588 | 260 . 52 264 . 12 . Remotely . | . . . . . . . Salvage Created 413 | 49 . 52 312 . . . Parts 14 | 7 . . 7 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Combat Hostiles Destroyed 10 | . . 1 9 . . . Melee 2 | . . . 2 . . . Cannons 2 | . . . 2 . . . Classes Destroyed 6 | 1 . 1 4 . . . Tunneler 2 | 2 . . . . . . Watcher 1 | . . . 1 . . . Swarmer 4 | . . . 4 . . . Grunt 2 | . . . 2 . . . Sentry 2 | . . 1 1 . . . Hunter 2 | . . . 2 . . . Best Kill Streak 3 | 2 . 1 3 . . . Combat Bots Only 3 | . . 1 3 . . . Max Kills in Single Turn 1 | 1 . 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Hostile Shots Fired 348 | . 2 5 88 . 192 61 Missed 144 | . 1 1 25 . 96 21 Hits 204 | . 1 4 63 . 96 40 Projectile 204 | . 1 4 63 . 96 40 Critical Strikes 4 | . . . 2 . 2 . Damage Taken 2823 | . 10 56 649 . 1617 491 Core 783 | . . 15 68 . 459 241 Absorbed by Shields 95 | . . . . . 16 79 Ignored by Resistances 56 | . . . . . 56 . Core Remaining (%) 95 | 100 100 96 87 . . . Volleys Fired 25 | 3 7 4 10 1 . . Largest 2 | 1 1 1 2 1 . . Hottest 138 | 40 100 100 138 5 . . Shots Fired 29 | 3 7 4 14 1 . . Gun 11 | 3 . . 8 . . . Cannon 6 | . . . 6 . . . Launcher . | . . . . . . . Special 12 | . 7 4 . 1 . . Kinetic 6 | . . . 6 . . . Thermal 19 | . 7 4 8 . . . Explosive . | . . . . . . . Electromagnetic 3 | 3 . . . . . . Robot Hit Streak 9 | 3 . . 9 5 . . Robot Miss Streak 2 | . . . 2 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 33 | 3 . 2 27 1 . . Core Hits 8 | 2 . . 6 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . . 1 5 . . . Critical Strikes 7 | 1 . 1 5 . . . Corrupt 1 | 1 . . . . . . Smash 6 | . . 1 5 . . . Melee Attacks 42 | . . 8 32 2 . . Impact 42 | . . 8 32 2 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 863 | 42 . 57 764 . . . Guns 153 | 42 . . 111 . . . Cannons 110 | . . . 110 . . . Explosions . | . . . . . . . Melee 600 | . . 57 543 . . . Ramming . | . . . . . . . Kinetic 77 | . . . 77 . . . Thermal 144 | . . . 144 . . . Explosive . | . . . . . . . Electromagnetic 42 | 42 . . . . . . Impact 600 | . . 57 543 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 270 | . . 27 243 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 270 | . . 27 243 . . . Knockbacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 135 | . 60 12 135 . . 30 Average Temperature 31 | . 21 7 63 . . 22 Received Heat Transfer 99 | . 6 15 72 . . 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . 1 5 . . . Combat Hostiles 6 | . . 1 5 . . . Parts Fried 10 | . . 3 7 . . . Impact Corruptions 13 | . . 2 11 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 259 | . . . 259 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 71 | 10 4 30 71 16 45 48 Initial 33 | . . . . 16 10 33 Average 10 | . . 2 25 2 1 17 Influence Increases 421 | 10 8 47 280 16 45 15 Destroy 0b10 Robot/C 200 | . . 20 180 . . . Destroy 0b10 Robot/NC 15 | 10 . . 5 . . . Destroy Leader 52 | . . 10 42 . . . Successful Hack 12 | . 4 8 . . . . Disable Machine 30 | . . . 15 15 . . Destroy Structure 22 | . 4 9 8 1 . . Partial Spotted 30 | . . . 15 . . 15 Lose Combat Pursuer 60 | . . . 15 . 45 . Influence Decreases 421 | 10 7 48 242 39 15 60 Entered New Map 40 | . . 1 . 22 5 12 Time Decay 303 | 10 7 47 222 17 . . Lost Part 38 | . . . 20 . 10 8 Lost Ally 40 | . . . . . . 40 Squads Dispatched 4 | . 1 1 1 . 1 . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 3 7 15 . 10 6 Peak Tracking Total 6 | . 2 5 4 . 6 6 Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Machines Accessed 9 | . 1 5 . 2 . 1 Terminals 8 | . 1 5 . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 5 16 . 3 . 1 Successful 14 | . 4 7 . 2 . 1 Failed 11 | . 1 9 . 1 . . Catastrophic 3 | . . 3 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 5 16 . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 4 7 . 1 . 1 Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . 1 . . Emergency Access Points 3 | . 1 2 . . . . Alert Level 1 | . . 1 . . . . Locate Traps 3 | . . 3 . . . . Dispatch Records 1 | . 1 . . . . . Recall Investigation 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 5 . 2 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . find_chute 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Total Allies 2 | . . . . . . 2 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . . 6 Total Damage 139 | . . . . . . 139 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Active Infowar (turns) 1317 | 12 68 379 552 258 48 . Sensors 819 | . . . 534 256 29 . Terrain 397 | . . 379 18 . . . Seismic 1242 | 12 68 339 552 243 28 . Jamming 19 | . . . . . 19 . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Turns Passed 1558 | 94 68 379 552 258 162 45 Spaces Moved 983 | 63 28 230 230 192 175 65 Core 36 | 8 . . . . 21 7 Treads . | . . . . . . . Legs 751 | 55 28 214 230 192 32 . Wheels 16 | . . 16 . . . . Hover . | . . . . . . . Flight 180 | . . . . . 122 58 Fastest Speed 20 | 50 120 100 120 120 26 20 Average Speed 113 | 111 120 121 164 120 57 41 Slowest Speed 260 | 120 120 190 190 120 260 150 Overloaded Moves 18 | . . . . . . 18 Propulsion Burnouts 1 | . . . . . . 1 Robots Hopped 1 | . . . . . . 1 Potential Cave-ins 3 | . 3 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 9 29 17 6 95 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 24 | . 7 9 7 1 . . Terrain Destroyed 25 | . 7 9 8 1 . . Melee 13 | . . 5 7 1 . . Projectile 12 | . 7 4 1 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Total 1300 | 84 40 307 332 215 239 83 Wait 77 | . 2 25 35 4 8 3 Move 975 | 62 27 229 229 191 174 63 Hop 1 | . . . . . . 1 Pick Up 42 | 13 1 8 7 1 12 . Fast Attach 27 | . . 5 3 6 13 . Attach 28 | 6 1 7 4 2 8 . Detach 10 | . . 5 1 2 2 . Swap 16 | . 2 5 6 1 2 . Drop 39 | . . 11 5 5 18 . Fire 25 | 3 7 4 10 1 . . Melee 42 | . . 8 32 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . . 1 16 Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 9) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -9/Materials | Build established: Mutant 524 | -9/Materials | Discovered new exit (range 16) 542 | -9/Materials | Entered another Materials area 542 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1078 | -8/Materials | Discovered new exit (range 10) 1093 | -8/Materials | Identified exit to Factory 1094 | -8/Materials | Entered Factory 1094 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1328 | -7/Factory | Identified exit to DSF 1352 | -7/Factory | Entered DSF 1380 | -7/DSF | Additional patrols routed to DSF 1453 | -7/DSF | Core integrity fell below 50% 1465 | -7/DSF | Lost 9 parts (1p4n2u2w) 1505 | -7/DSF | Discovered new exit (range 15) 1514 | -7/DSF | Entered Garrison 1523 | -7/Garrison | Rescued a captive Derelict 1523 | -7/Garrison | Rescued a captive Derelict 1524 | -7/Garrison | Triggered checkpoint 1547 | -7/Garrison | Core integrity fell below 20% 1559 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01535_ Stasis field depleted. 01536_ Triggered Stasis Trap. 01536_ A bubble of rippling energy engulfs the area. 01536_ Field strength at 93. 01536_ Field strength at 83. 01537_ Field strength at 72. 01538_ Field strength at 61. 01539_ Surge Thruster destroyed. 01539_ Field strength at 47. 01540_ Field strength at 41. 01541_ Field strength at 26. 01542_ Field strength at 16. 01543_ Authchip [Processor] destroyed. 01543_ Field strength at 6. 01543_ Surge Thruster destroyed. 01544_ Stasis field depleted. 01546_ Surge Thruster destroyed. 01546_ Surge Thruster burned out. 01549_ Surge Thruster destroyed. 01558_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????#######????????????? | | ???#######????????????#"""""#????????????? | | ???? #????????????" ##????????????? | | ????? #??????##""""" ""#????????????? | | ??????# #??????# """#????????????? | | ??????# ######## """#????????????? | | ??????# s @""#????????????? | | ??????# ######## ss p """#????????????? | | ??????# #??????# """#????????????? | | ??????# #??????##""""" ""#????????????? | | ??????# #????????????" ##????????????? | | ??????# #????????????#"""""#????????????? | | ??????# #????????????#######????????????? | | ??????# #???????????????????????????????? | | ####### #???????????????????????????????? | | #???????????????????????????????? | | ####### ############????????????????????? | | #?????# #????????????????????? | | #?????# #????????????????????? | | ????########### #????????????????????? | | + ????????????# #????????????????????? | | ###???????????#####????????????????????? | | ###??????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Evasion (%) 64 Melee Accuracy 6 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Not Today, Chutes Window Shopping Challenges ------------ None Game ------ Seed SpikedLightLegs Manual? 0 Play Time 00:35:39 Cumulative 2.3 hours Start 2026.07.05 @ 19:24:25 End 2026.07.05 @ 21:50:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 202b7bed-81ed-4a59-b485-b0b360bef9cc