Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 17:45:54 Player: ossi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (834) 834 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3049 Bonus ------- None Cogmind --------- Core Integrity 235/550 Matter 295/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (560) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Humpback Transport Network Coupler Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Shock Bomb Launcher > --- INVENTORY (35) --- Large Storage Unit Large Matter Pod (138) Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Humpback Terrain Scanner Terrain Scan Processor Weapon Shielding > --- WEAPON ----------- Heavy Ion Cannon Makeshift Shrapnel Gun > --- INVENTORY -------- Wheel Wheel Wheel Wheel Wheel Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Humpback Large Matter Pod Trap Scanner Advanced Targeting Computer Advanced ECM Suite Advanced ECM Suite Heavy Ion Cannon Light Assault Rifle Shock Bomb Launcher Grenade Launcher Improved Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Humpback Device Terrain Scanner Storage Humpback Processor Terrain Scan Processor Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 64 | 10 5 17 1 1 30 Power 6 | 2 . 2 . . 2 Engine 5 | 2 . 2 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 22 | 3 1 8 . . 10 Treads 3 | . . . . . 3 Leg 1 | . . . . . 1 Wheel 14 | 3 1 5 . . 5 Hover . | . . . . . . Flight 4 | . . 3 . . 1 Utility 14 | 1 2 2 1 . 8 Device 2 | . . . . . 2 Storage 4 | 1 1 . 1 . 1 Processor 6 | . 1 2 . . 3 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 22 | 4 2 5 . 1 10 Energy Gun 5 | 4 . 1 . . . Energy Cannon 3 | . . . . . 3 Ballistic Gun 7 | . 1 3 . 1 2 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 1 1 . . 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 12 | . . 1 . . 11 Power 3 | . . 1 . . 2 Propulsion 6 | . . . . . 6 Utility 3 | . . . . . 3 Weapon . | . . . . . . Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 96 99 87 85 75 Engine 9 | . 14 13 14 14 4 Treads 4 | . . . . . 10 Wheel 18 | . 28 27 28 28 7 Storage 9 | . 14 2 12 14 8 Processor 9 | . 10 25 3 . 9 Protection 6 | . . . . . 15 Ballistic Gun 13 | . 5 15 14 28 9 Launcher 5 | . 13 12 14 . . Impact Weapon 2 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 225 | 8 18 17 208 206 225 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 20 | . . 1 10 10 20 Average Overweight (x) 3 | . . . 7 10 8 Largest Inventory Capacity 35 | 5 10 10 35 35 35 Average Capacity 26 | 5 7 5 31 35 34 Most Carried 22 | 5 9 10 11 16 22 Average Carried 12 | 3 5 5 8 13 18 Final Capacity 35 | 5 10 5 35 35 35 Final Carried 16 | 5 9 5 11 16 3 Class Distribution -------------------- 72% | Hauler-Mutant 21% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1132 | 280 131 251 42 61 367 Remotely . | . . . . . . Salvage Created 1071 | 114 86 143 . 46 682 Parts 95 | 14 17 16 . 5 43 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | 1 3 5 . . 11 Guns 8 | . . 4 . . 4 Cannons 2 | . . . . . 2 AOE 8 | 1 3 1 . . 3 Classes Destroyed 9 | 3 3 . . . 3 Worker 3 | 1 . . . 2 . Builder 5 | . 2 1 . 1 1 Tunneler 3 | 2 . 1 . . . Hauler 2 | . 1 . . . 1 Watcher 2 | . . . . . 2 Swarmer 6 | . 3 3 . . . Grunt 11 | 1 . 2 . . 8 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 6 | 2 6 3 . 2 4 Combat Bots Only 4 | 1 3 3 . . 4 Max Kills in Single Turn 4 | 1 4 1 . 1 1 Gunslinging . | . . . . . . Exploded 3 | 1 3 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 147 | 7 10 26 . 1 103 Missed 36 | 2 2 11 . . 21 Damage Taken 1916 | 55 92 180 . 11 1578 Core 376 | 10 20 31 . . 315 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . . . 51 Core Remaining (%) 85 | 96 . . . 75 . Volleys Fired 89 | 9 6 17 . 4 53 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 90 80 70 . 44 130 Shots Fired 136 | 18 12 32 . 8 66 Gun 92 | 18 6 23 . 8 37 Cannon 17 | . . . . . 17 Launcher 27 | . 6 9 . . 12 Special . | . . . . . . Kinetic 68 | . 1 20 . 8 39 Thermal 32 | 9 5 3 . . 15 Explosive 15 | . 6 9 . . . Electromagnetic 21 | 9 . . . . 12 Robot Hit Streak 11 | 4 3 4 . 9 11 Robot Miss Streak 5 | 2 2 5 . 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 81 | 11 6 11 . 7 46 Core Hits 61 | 5 9 9 . 6 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 . 1 . . . Burn 1 | . . 1 . . . Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2074 | 207 435 334 . 110 988 Guns 660 | 148 25 128 . 110 249 Cannons 293 | . . . . . 293 Explosions 1121 | 59 410 206 . . 446 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 495 | . . 89 . 110 296 Thermal 445 | 135 25 39 . . 246 Explosive 616 | . 410 206 . . . Electromagnetic 518 | 72 . . . . 446 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 51 | . 2 . . . 49 Projectiles . | . . . . . . Explosions 51 | . 2 . . . 49 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 272 | . 24 1 . . 247 Shots 13 | . 2 1 . . 10 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 385 | 160 36 50 . 8 385 Average Temperature 67 | 59 19 15 . 4 103 Received Heat Transfer 801 | 30 . 87 . . 684 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 864 | 272 74 185 . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 1 . . . . 3 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 257 | 35 178 257 . 10 113 Initial 69 | . 22 69 . . 1 Average 51 | 11 99 164 . 8 18 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 90 | 100 100 55 . 100 100 Level 1 9 | . . 44 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | 1 5 5 . 5 18 Peak Tracking Total 6 | 1 3 3 . 6 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 2 1 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 4 . 1 . 3 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 22 | . 9 . 5 . 8 Successful 18 | . 6 . 5 . 7 Failed 4 | . 3 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 9 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 16 | . 6 . 5 . 5 Record 12 | . 4 . 5 . 3 Alert Level 2 | . 2 . . . . Maintenance Status 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4108 | 157 184 677 799 494 1797 Spaces Moved 1959 | 140 188 673 423 194 341 Core 35 | 35 . . . . . Treads 182 | . . . . . 182 Legs 1 | . . . . . 1 Wheels 1740 | 105 188 672 423 194 158 Hover . | . . . . . . Flight 1 | . . 1 . . . Fastest Speed 50 | 50 80 80 80 230 230 Average Speed 185 | 72 80 80 186 230 472 Slowest Speed 1520 | 80 80 117 230 230 1520 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 6 37 73 79 49 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 99 | . 29 55 . . 15 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 93 | . 29 55 . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2303 | 176 209 784 439 235 460 Wait 100 | 3 . 52 . 32 13 Move 1954 | 139 187 672 422 193 341 Hop . | . . . . . . Pick Up 67 | 13 8 11 10 5 20 Fast Attach . | . . . . . . Attach 27 | 6 1 3 1 . 16 Detach 4 | . . 2 . . 2 Swap 37 | 4 4 14 . 1 14 Drop 25 | 2 3 13 6 . 1 Fire 89 | 9 6 17 . 4 53 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 158 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 7) 342 | -10/Materials | Entered Mines 383 | -10/Mines | Met a Derelict bent on vengeance 402 | -10/Mines | Learned Materials emergency access door positions 490 | -10/Mines | Discovered new exit (range 5) 499 | -10/Mines | Learned location of 1 exit from Materials 550 | -10/Mines | Build established: Scavenger-Mutant 579 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 660 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 661 | -10/Mines | Discovered new exit (range 5) 1019 | -10/Mines | Entered Exiles 1045 | -10/Exiles | Discovered new exit (range 15) 1071 | -10/Exiles | Met 8R-AWN 1087 | -10/Exiles | Met EX-HEX 1183 | -10/Exiles | Met EX-DEC 1234 | -10/Exiles | Visited The Gauntlet 1431 | -10/Exiles | Build established: Hauler-Mutant 1546 | -10/Exiles | Learned location of Zion (-7) 1694 | -10/Exiles | Discovered new exit (range 15) 1818 | -10/Exiles | Entered Mines 2264 | -9/Mines | Discovered new exit (range 6) 2279 | -9/Mines | Assembled infested the area 2284 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2312 | -9/Mines | Entered Materials 2312 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2313 | -8/Materials | Identified exit to Factory 2594 | -8/Materials | Lost 5 parts (2p2n1u) 4049 | -8/Materials | Core integrity fell below 50% 4109 | -8/Materials | Self-destructed Last Messages --------------- Schematic downloaded. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. Weapon Shielding destroyed. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. Humpback destroyed. L-31 Rogue destroyed. G-47 Trooper misfires. G-47 Trooper system terminally corrupted. [Achievement: Power Corrupts] Particle Gun fried. G-47 Trooper system terminally corrupted. Imp. Heat Sink fried. Y-45 Defender destroyed. Acquired 81 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot I Survived The Infestation Let's See Who's Tougher Librarian Loot Pinata Power Corrupts Risk Taker Storm Trooper Tank Tourist Uninvited Guest Challenges ------------ None Game ------ Seed GlidesysBackupPurifier Manual? 0 Play Time 01:33:12 Cumulative 1.5 hours Start 2024.04.02 @ 15:51:15 End 2024.04.02 @ 17:45:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed8a02b3-4c7a-41ed-ba3a-7c85918743c8