Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 00:22:27 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (3217) 3217 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 6398 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 196/700 Matter 11/300 Energy 238/265 System Corruption 16% Temperature Cool (0) Movement Hovering (480) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Gravmag System > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Shock Bomb Launcher Missile Launcher > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Improved Titanium Leg Improved Titanium Leg Advanced Heat Sink Advanced Sensor Array Advanced Terrain Scanner Improved Light Armor Plating Medium Reactive Plating System Shield Improved Trap Extractor Shock Rifle Shock Rifle Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Gravmag System > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Shock Rifle Gatling Laser Improved EM Pulse Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Aluminum Leg Improved Titanium Leg Advanced Heat Sink Advanced Sensor Array Long-range Sensor Array Advanced Terrain Scanner Improved Light Armor Plating Medium Reactive Plating System Shield Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Shock Bomb Launcher Missile Launcher [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . 2 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 113 | . 17 2 17 3 14 60 Power 13 | . 5 . 2 . 2 4 Engine 12 | . 5 . 2 . 2 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 35 | . 5 . 6 . 4 20 Treads 16 | . 2 . 5 . 4 5 Leg 14 | . 3 . 1 . . 10 Wheel . | . . . . . . . Hover 5 | . . . . . . 5 Flight . | . . . . . . . Utility 23 | . 4 . 5 1 2 11 Device 8 | . . . 1 . 2 5 Storage 3 | . 3 . . . . . Processor 3 | . . . . 1 . 2 Hackware 2 | . . . . . . 2 Protection 7 | . 1 . 4 . . 2 Artifact . | . . . . . . . Weapon 42 | . 3 2 4 2 6 25 Energy Gun 13 | . 1 . . 1 5 6 Energy Cannon 6 | . . . . . . 6 Ballistic Gun 16 | . 2 2 4 . 1 7 Ballistic Cannon 2 | . . . . . . 2 Launcher 5 | . . . . 1 . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 39 | . 1 1 2 . 5 30 Power 3 | . . . . . 1 2 Propulsion 13 | . . . 1 . 2 10 Utility 5 | . . . 1 . . 4 Weapon 18 | . 1 1 . . 2 14 Highest Loss Streak 7 | . 1 1 2 . 3 7 Average Slot Usage (%) 96 | . 97 100 97 98 99 93 Engine 8 | . 14 14 11 11 9 4 Treads 14 | . 5 28 21 22 27 8 Leg 7 | . 22 . . . . 8 Hover 1 | . . . . . . 4 Device 6 | . . . 3 11 17 8 Storage 18 | . 17 28 22 22 18 15 Processor 4 | . . . . 9 9 7 Hackware 3 | . . . . . . 10 Protection 4 | . 7 . 15 . . . Energy Gun 7 | . 7 11 . 11 14 6 Energy Cannon 1 | . . . . . . 4 Ballistic Gun 12 | . 20 16 22 11 3 7 Naked Turns . | . . . . . . . Heaviest Build 96 | 11 73 75 92 81 82 96 Greatest Support 60 | 20 40 40 43 40 60 60 Greatest Overweight (x) 29 | . 3 1 4 4 1 29 Average Overweight (x) 1 | . 1 1 2 2 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 18 | . 12 20 20 20 20 20 Most Carried 20 | . 13 19 20 19 20 20 Average Carried 16 | . 9 17 19 18 19 17 Final Capacity 20 | 6 20 20 20 20 20 20 Final Carried 19 | 6 13 19 19 18 19 17 Class Distribution -------------------- 39% | Hauler-Mutant 25% | Hauler-Skirmisher 15% | Mutant 9% | Hacker-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1975 | 200 271 51 523 80 140 710 Remotely . | . . . . . . . Salvage Created 3416 | . 441 74 941 202 728 1030 Parts 190 | . 24 4 65 9 31 57 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 3 | . . . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 78 | . 10 2 29 4 12 21 Guns 64 | . 10 2 29 4 9 10 Cannons 5 | . . . . . . 5 AOE 7 | . . . . . 3 4 Classes Destroyed 12 | . 1 . 4 . 3 4 Worker 3 | . . . 1 . 1 1 Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . 1 . Swarmer 11 | . . . 9 . . 2 Grunt 44 | . 10 2 15 4 9 4 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 . . 1 Sentry 9 | . . . 4 . 2 3 Hunter 6 | . . . . . 1 5 Programmer 5 | . . . . . . 5 Best Kill Streak 7 | . 2 2 7 4 4 3 Combat Bots Only 7 | . 2 2 7 4 3 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 6919 | . 527 191 1204 303 822 3872 Core 1017 | . 90 47 188 10 178 504 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . 45 . 50 67 . Volleys Fired 270 | . 64 7 64 13 42 80 Largest 3 | . 2 2 2 2 2 3 Hottest 199 | . 76 81 48 68 115 199 Shots Fired 571 | . 127 13 128 26 77 200 Gun 522 | . 127 13 128 26 77 151 Cannon 45 | . . . . . . 45 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 370 | . 106 10 128 13 5 108 Thermal 92 | . 21 3 . . 30 38 Explosive 3 | . . . . . . 3 Electromagnetic 106 | . . . . 13 42 51 Robot Hit Streak 16 | . 10 5 13 14 16 12 Robot Miss Streak 7 | . 3 3 3 2 2 7 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 385 | . 58 11 100 23 60 133 Core Hits 169 | . 24 4 49 12 30 50 Critical Hits 7 | . . 1 3 . . 3 Critical Kills 4 | . . 1 2 . . 1 Critical Parts Destroyed 3 | . . . 1 . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6992 | . 567 158 1546 376 1278 3067 Guns 5301 | . 567 158 1546 376 1003 1651 Cannons 835 | . . . . . . 835 Explosions 821 | . . . . . 275 546 Melee . | . . . . . . . Ramming 35 | . . . . . . 35 Kinetic 3607 | . 349 128 1546 158 53 1373 Thermal 1489 | . 218 30 . . 582 659 Explosive 416 | . . . . . . 416 Electromagnetic 1445 | . . . . 218 643 584 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . 2 2 . 16 Average Corruption 4 | . . . 1 2 . 6 Corruption Purged . | . . . . . . . Effects 58 | . . . 7 1 . 50 Message Errors 9 | . . . 1 . . 8 Matter Fused 13 | . . . . . . 13 Heat Flow Errors 5 | . . . 2 1 . 2 Energy Discharges 8 | . . . 1 . . 7 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 3 | . . . . . . 3 Misfires 2 | . . . . . . 2 Misdirections 3 | . . . . . . 3 Targeting Errors 8 | . . . 3 . . 5 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 166 | . . . . . 16 150 Projectiles 26 | . . . . . . 26 Explosions 140 | . . . . . 16 124 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 399 | . . . . . 135 264 Shots 8 | . . . . . 3 5 Rammed 3 | . . . . . . 3 Targets Rammed 6 | . . . . . . 6 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 381 | . 266 111 266 204 371 381 Average Temperature 86 | . 91 54 66 72 126 82 Received Heat Transfer 1812 | . 285 108 381 174 306 558 Effects 4 | . . . . . 3 1 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 6 | . . . . . 2 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . . . 2 2 Heat Transferred 3008 | . 555 74 . . 1127 1252 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 433 | . 196 58 433 228 158 201 Initial 123 | . . 18 22 123 10 46 Average 115 | . 80 22 253 204 47 78 Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 80 | . 100 100 31 20 100 96 Level 1 19 | . . . 65 79 . 3 Level 2 . | . . . 3 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 3 1 3 . 1 10 Investigation 6 | . 2 1 1 . 1 1 Extermination 5 | . . . . . . 5 Reinforcement 7 | . 1 . 2 . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 8 | . 2 . 2 . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 20 2 42 8 14 35 Peak Tracking Total 7 | . 3 2 7 3 4 4 Tactical Retreats 12 | . 3 . 1 4 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 6 | . . . 2 . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 7 | . . . . . 2 5 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 18 | . 7 1 4 1 . 5 Terminals 11 | . 5 . 3 1 . 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 46 | . 15 1 11 2 . 17 Successful 30 | . 10 1 6 . . 13 Failed 15 | . 4 . 5 2 . 4 Catastrophic 1 | . . . . 1 . . Database Lockouts 1 | . 1 . . . . . Manual 26 | . 17 . 5 2 . 2 Terminals 29 | . 13 . 10 2 . 4 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . . 3 Recycling Units 3 | . 2 . 1 . . . Scanalyzers 9 | . . . . . . 9 Garrison Access . | . . . . . . . Terminal Hacks 13 | . 6 1 4 . . 2 Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Alert Level 3 | . 1 . 1 . . 1 Zone Layout 6 | . 4 . 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . . . . 9 Insert Component 4 | . . . . . . 4 Analyze 5 | . . . . . . 5 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 . 2 . . 1 Terminals 3 | . 2 . 1 . . . Track 3 | . 2 . 1 . . . Fabricators 1 | . . . . . . 1 Siphon 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 13 | . 5 . 3 1 . 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 Part Schematics Acquired 4 | . . . . . . 4 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 6757 | . 1367 183 1330 431 857 2589 Spaces Moved 3060 | 1 726 87 509 192 387 1158 Core 14 | . . . . . . 14 Treads 1775 | . 164 87 509 192 387 436 Legs 1024 | 1 562 . . . . 461 Wheels . | . . . . . . . Hover 247 | . . . . . . 247 Flight . | . . . . . . . Fastest Speed 120 | 120 120 180 180 200 180 156 Average Speed 184 | 120 158 180 204 202 180 190 Slowest Speed 1500 | 120 220 180 240 240 180 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 2 88 25 43 31 26 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 98 | . . . . . 16 82 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 95 | . . . . . 16 79 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 3707 | . 847 101 694 208 482 1375 Wait 129 | . 7 . 74 1 13 34 Move 3054 | . 725 86 508 191 386 1158 Hop . | . . . . . . . Pick Up 57 | . 12 6 10 . 14 15 Fast Attach 31 | . 5 . 2 . 1 23 Attach 36 | . 1 1 2 1 6 25 Detach 16 | . 4 . . . . 12 Swap 46 | . 11 1 13 2 7 12 Drop 62 | . 18 . 21 . 13 10 Fire 270 | . 64 7 64 13 42 80 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 5) 114 | -10/Materials | Discovered new exit (range 9) 289 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 8) 1192 | -10/Materials | Central database locked down 1228 | -10/Materials | Discovered new exit (range 11) 1338 | -10/Materials | Build established: Hauler-Mutant 1368 | -10/Materials | Entered Mines 1384 | -10/Mines | Met a Derelict shopkeep closing up shop 1512 | -10/Mines | Discovered new exit (range 9) 1532 | -10/Mines | Core integrity fell below 50% 1551 | -10/Mines | Entered Materials 1551 | -9/Materials | Evolved 2 slots: Utility x2 1719 | -9/Materials | Discovered new exit (range 16) 2066 | -9/Materials | Destroyed 7 combat bots 2368 | -9/Materials | Discovered new exit (range 3) 2636 | -9/Materials | Discovered new exit (range 15) 2881 | -9/Materials | Entered Mines 3066 | -9/Mines | Discovered new exit (range 13) 3088 | -9/Mines | Identified exit to Materials 3312 | -9/Mines | Entered Materials 3312 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3637 | -8/Materials | Build established: Hauler-Skirmisher 3830 | -8/Materials | Lost 3 parts (1p2n) 4031 | -8/Materials | Discovered new exit (range 7) 4105 | -8/Materials | Identified exit to Factory 4169 | -8/Materials | Entered Factory 4169 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5427 | -7/Factory | Lost 7 parts (1p2n1u3w) 6077 | -7/Factory | System corruption reached 10% 6251 | -7/Factory | Core integrity fell below 50% 6296 | -7/Factory | Lost 4 parts (1p1n2w) 6427 | -7/Factory | Build established: Hauler-Mutant 6498 | -7/Factory | Lost 3 parts (2n1w) 6758 | -7/Factory | Self-destructed Last Messages --------------- 06594_ System corrupted: Matter fused (-9). 06616_ System corrupted: FCS attempts to trigger Gauss Rifle. 06616_ System corrupted: Gauss Rifle misfires. 06616_ Slug penetrates Wall. 06631_ System corrupted: Matter fused (-7). 06649_ System corrupted: Energy discharge (-106). 06669_ ALERT: Rogue bot located, Programmers report to Factory Zone 8K. 06676_ System corrupted: Matter fused (-3). 06689_ Acquired Shock Rifle. 06691_ =FZV3TDS>HWPHJXL&I9GIGD|P 06705_ Acquired 48 matter. 06709_ System corrupted: Energy discharge (-98). 06726_ System corrupted: Matter fused (-7). 06735_ Acquired Gravmag System. 06741_ System corrupted: Substantial component data lost. 06746_ Acquired Shock Rifle. 06753_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 06753_ G-47 Trooper destroyed. 06754_ Imp. EM Pulse Cannon destroyed. 06757_ Airjet destroyed. Map ----- +----------------------------------------------------+ | #####+# ##? | | #### ! + ####?? | | #?# # #????? | | ##?#########+######### #????? | | "???????# #????? | | """?????# ######## #????? | | """?????# #??????# #????? | | ?????+ #??????# #????? | | ! ????# #??????# #????? | | "" ???# #???#### #????? | | ""R???# #???#^^ ^^ #????? | | "????# #???# !###????? | | #######????# #???# #??????? | | #####??????????# #???# #??????? | | ###??????????????# #???# #??????? | | ?????????????????# #???# #??????? | | ?????????????????# #???# #??????? | | ?????????????????# #???# #??????? | | ?????????????????# #???# #??????? | | ?????????????????# #???# #??????? | | ?????????????????# #???# ###????? | | ?????????????????? ????# #????? | | ?????????????????? ????# #????? | | ?????????????????# ????????# *! #????? | | ???????????????### ##### ! #????? | | ?????? @ #????? | | ?????? u #????? | | ?????? !! #????? | | ??????? !! #????? | | ??????? != #????? | | ????????#############+### = #????? | | ????????????????????????# [% #????? | | ????????????????????????# * #????? | | ????????????????????????# #????? | | ????????????????????????# g #????? | | ????????????????????????# g ###+##????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# p #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????+ #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? ??????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Utility Shielding 33 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Hvy. EM Pulse Gun | -7/Factory | Scanalyzed Rnf. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed DirtyHardcellScanner Manual? 0 Play Time 00:54:44 Cumulative 49.0 hours Start 2020.10.07 @ 02:30:37 End 2020.10.09 @ 00:22:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: f46cb139-5675-4d90-a568-c7886d0fc99b