Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.29 @ 11:53:11 Player: Vectis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (163) 815 Value Destroyed (4156) 4156 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 7977 Bonus ------- High Alert Combat Kills 186 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Hovering (56) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (8) ------ Small Storage Unit Enhanced Optical Array Improved Signal Interpreter Seismic Analyzer Advanced Terrain Scan Processor Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (6) ---- Light Treads Medium Matter Pod (100) Improved Melee Analysis Suite Advanced Assault Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Signal Interpreter Seismic Analyzer Advanced Terrain Scan Processor Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Treads Small Storage Unit Medium Matter Pod Improved Melee Analysis Suite Micro-nuke Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 146 | 7 4 48 33 16 4 34 Power 13 | 1 . 6 2 1 1 2 Engine 11 | 1 . 6 2 1 1 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 34 | 2 1 10 5 4 2 10 Treads 19 | . . 5 5 4 2 3 Leg 8 | 2 1 5 . . . . Wheel 5 | . . . . . . 5 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 41 | 2 1 8 15 3 . 12 Device 15 | . . 4 9 . . 2 Storage 11 | 1 1 3 3 . . 3 Processor 10 | 1 . . . 2 . 7 Hackware . | . . . . . . . Protection 5 | . . 1 3 1 . . Artifact . | . . . . . . . Weapon 58 | 2 2 24 11 8 1 10 Energy Gun 8 | . . 6 2 . . . Energy Cannon 8 | . . 3 . . . 5 Ballistic Gun 27 | 2 2 13 5 5 . . Ballistic Cannon 3 | . . . . . . 3 Launcher 9 | . . 2 3 3 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 1 . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . . . 1 Parts Lost 30 | . . 6 6 1 6 11 Power 5 | . . 3 . . 1 1 Propulsion 10 | . . . 2 1 2 5 Utility 8 | . . 1 3 . 3 1 Weapon 7 | . . 2 1 . . 4 Highest Loss Streak 6 | . . 2 3 1 6 3 Average Slot Usage (%) 91 | . 93 92 99 100 44 66 Engine 8 | . 14 10 9 7 3 3 Treads 14 | . . 17 17 15 7 5 Leg 3 | . 28 4 . . . . Device 12 | . . 14 17 12 3 2 Storage 21 | . 24 22 27 23 10 10 Processor 4 | . . . . 9 6 22 Protection 5 | . . 1 9 15 5 . Energy Gun 2 | . . 5 1 . . . Energy Cannon 1 | . . 2 . . . 5 Ballistic Gun 13 | . 24 13 15 14 5 . Naked Turns 55 | . . . . . 55 . Heaviest Build 100 | 13 45 71 96 100 94 31 Greatest Support 46 | 20 20 46 46 43 43 20 Greatest Overweight (x) 16 | . 2 4 3 2 16 3 Average Overweight (x) 1 | . 1 1 1 2 . . Largest Inventory Capacity 24 | 6 14 18 24 24 24 8 Average Capacity 16 | 5 12 14 24 24 13 5 Most Carried 24 | 5 7 18 24 24 24 8 Average Carried 15 | 3 5 14 21 22 13 4 Final Capacity 24 | 6 14 18 24 24 4 6 Final Carried 24 | 5 7 18 24 24 2 5 Class Distribution -------------------- 50% | Mutant 41% | Hauler-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 3799 | 385 205 1033 1056 376 . 744 Remotely . | . . . . . . . Salvage Created 5901 | 172 150 2070 2008 494 . 1007 Parts 334 | 14 10 134 100 34 . 42 Haulers Intercepted 9 | . . 5 2 1 . 1 Recyclers Shooed 8 | . . 2 2 2 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 98 | . 5 41 31 11 . 10 Melee 2 | . . . 2 . . . Guns 68 | . 5 30 26 7 . . Cannons 16 | . . 9 . . . 7 AOE 10 | . . 2 3 4 . 1 Classes Destroyed 14 | 3 3 5 . 1 . 2 Worker 16 | 2 . 2 4 3 . 5 Builder 7 | . . 2 5 . . . Tunneler 6 | 3 . . 1 . . 2 Hauler 9 | . . 5 2 1 . 1 Recycler 16 | 1 . 3 5 . . 7 Operator 5 | . . 4 1 . . . Watcher 6 | . 1 3 1 . . 1 Swarmer 24 | . 3 13 3 4 . 1 Grunt 50 | . 2 19 21 4 . 4 Brawler 4 | . . 1 3 . . . Duelist 1 | . . . . . . 1 Sentry 14 | . . 8 4 . . 2 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . 3 . . Best Kill Streak 7 | 4 3 7 6 5 . 5 Combat Bots Only 4 | . 3 4 4 4 . 2 Max Kills in Single Turn 4 | 1 1 3 4 3 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . 2 2 3 . 1 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 6442 | . 309 1806 1863 617 345 1502 Core 1267 | . 81 341 135 40 268 402 Absorbed by Shields 546 | . . . 489 57 . . Core Remaining (%) 64 | 100 67 14 75 . . . Volleys Fired 397 | 13 18 153 125 55 . 33 Largest 2 | 2 2 2 2 2 . 2 Hottest 125 | 40 40 120 89 56 . 125 Shots Fired 766 | 26 36 299 243 110 . 52 Gun 627 | 26 36 226 237 102 . . Cannon 121 | . . 69 . . . 52 Launcher 18 | . . 4 6 8 . . Special . | . . . . . . . Kinetic 561 | 26 36 160 216 102 . 21 Thermal 104 | . . 83 21 . . . Explosive 16 | . . 2 6 8 . . Electromagnetic 85 | . . 54 . . . 31 Robot Hit Streak 24 | 11 5 22 24 19 . 12 Robot Miss Streak 6 | 1 3 5 3 6 . 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 2 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 583 | 18 19 207 205 78 . 56 Core Hits 272 | 6 8 96 96 29 . 37 Critical Hits 5 | 1 . 1 2 1 . . Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 4 | . . 1 2 1 . . Melee Attacks 31 | . . . 7 . . 24 Impact 31 | . . . 7 . . 24 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . 1 . . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12332 | 200 229 3397 4224 1719 . 2563 Guns 6950 | 200 229 2373 3000 1148 . . Cannons 1567 | . . 627 . . . 940 Explosions 2789 | . . 397 1052 571 . 769 Melee 1026 | . . . 172 . . 854 Ramming . | . . . . . . . Kinetic 6241 | 200 229 1520 2732 1148 . 412 Thermal 1629 | . . 916 469 . . 244 Explosive 2177 | . . 230 851 571 . 525 Electromagnetic 1259 | . . 731 . . . 528 Impact 1026 | . . . 172 . . 854 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . 12 3 3 7 Average Corruption 6 | . . . 10 2 3 5 Corruption Purged . | . . . . . . . Effects 84 | . . . 54 10 2 18 Message Errors 12 | . . . 8 1 . 3 Matter Fused 11 | . . . 5 2 1 3 Heat Flow Errors 9 | . . . 2 2 1 4 Energy Discharges 9 | . . . 5 2 . 2 Parts Rejected 2 | . . . 2 . . . Data Loss (minor) 13 | . . . 8 3 . 2 Data Loss (major) 1 | . . . 1 . . . Misfires 2 | . . . 1 . . 1 Misdirections 1 | . . . 1 . . . Targeting Errors 22 | . . . 19 . . 3 Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 464 | . . 26 72 7 . 359 Projectiles 30 | . . 17 . . . 13 Explosions 195 | . . 9 72 7 . 107 Melee 239 | . . . . . . 239 Knockbacks 13 | . . . 1 . . 12 Impact 9 | . . . 1 . . 8 Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 381 | . . 9 50 64 . 258 Shots 9 | . . 1 2 2 . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 389 | . 2 389 198 183 90 209 Average Temperature 83 | . 2 99 96 35 56 76 Received Heat Transfer 1758 | . 60 525 871 98 . 204 Effects 3 | . . 3 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 15 | . . 6 . . . 9 Impact Corruptions 12 | . . . . . . 12 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 2855 | . . 1913 792 . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 2 . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 566 | 30 164 566 504 472 98 444 Average Influence 261 | 11 102 323 291 292 63 133 Maximum Alert Level 2 | . . 2 2 2 . 2 Low Security (%) 30 | 100 100 15 17 3 100 78 Level 1 53 | . . 58 65 84 . 20 Level 2 16 | . . 26 17 12 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . 4 8 4 . 2 Investigation 2 | . . 1 1 . . . Extermination 3 | . . . . 2 . 1 Reinforcement 10 | . . 3 4 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Construction Impeded 3 | . . . 2 . . 1 Haulers Reinforced 2 | . . . . 2 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 10 | . . 3 3 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 159 | . 6 59 49 17 6 22 Peak Tracking Total 6 | . 3 6 5 4 6 4 Tactical Retreats 11 | . . 2 4 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 15 | . . 2 2 . . 11 Max in Single Turn 4 | . . 1 1 . . 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 17 | . 2 5 6 3 . 1 Terminals 12 | . 1 5 4 1 . 1 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 2 1 . . Garrison Access . | . . . . . . . Total Hacks 54 | . 8 10 25 9 . 2 Successful 33 | . 4 3 18 7 . 1 Failed 21 | . 4 7 7 2 . 1 Catastrophic 6 | . . 2 2 1 . 1 Database Lockouts . | . . . . . . . Manual 21 | . 2 7 7 3 . 2 Terminals 33 | . 2 10 15 4 . 2 Fabricators 2 | . . . . 2 . . Repair Stations 6 | . 6 . . . . . Recycling Units . | . . . . . . . Scanalyzers 13 | . . . 10 3 . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 1 5 1 . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . Unreport Threat 3 | . . 1 2 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 13 | . . . 10 3 . . Insert Component 6 | . . . 5 1 . . Analyze 7 | . . . 5 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . 2 3 1 . 1 Terminals 7 | . . 2 3 1 . 1 Botnet 5 | . . 1 2 1 . 1 Operators 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 15 | . 2 4 6 2 . 1 Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 5 1 . . Parts Built 2 | . . . . 2 . . Matter 146 | . . . . 146 . . Time 73 | . . . . 73 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 5 1 . . Part Schematics Acquired 6 | . . . 5 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 6320 | 171 319 2362 1464 1065 138 801 Spaces Moved 2574 | 101 158 914 489 402 142 368 Core 110 | 6 . . . . 104 . Treads 1956 | . . 768 489 402 38 259 Legs 399 | 95 158 146 . . . . Wheels 94 | . . . . . . 94 Hover 15 | . . . . . . 15 Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 180 200 50 56 Average Speed 171 | 115 161 177 189 200 95 153 Slowest Speed 850 | 120 180 240 220 200 850 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 7 29 59 44 13 99 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 257 | . . 29 79 90 . 59 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 257 | . . 29 79 90 . 59 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3646 | 126 185 1369 770 555 145 496 Wait 342 | . 3 176 80 64 . 19 Move 2569 | 100 157 913 488 402 141 368 Hop . | . . . . . . . Pick Up 70 | 5 2 29 19 8 . 7 Fast Attach 64 | 7 3 22 7 2 1 22 Attach 31 | . . 4 11 6 3 7 Detach 9 | . . 2 . 1 . 6 Swap 52 | . 1 23 15 8 . 5 Drop 81 | 1 1 47 18 9 . 5 Fire 397 | 13 18 153 125 55 . 33 Melee 31 | . . . 7 . . 24 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Repaired Assault Rifle 409 | -10/Materials | Repaired Assault Rifle 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Utility x2 1443 | -9/Materials | Discovered new exit (range 16) 1775 | -9/Materials | Core integrity fell below 50% 2378 | -9/Materials | Discovered new exit (range 13) 2523 | -9/Materials | Core integrity fell below 20% 2853 | -9/Materials | Entered another Materials area 2853 | -8/Materials | Evolved 2 slots: Utility x2 3152 | -8/Materials | Build established: Hauler-Mutant 3517 | -8/Materials | Lost 3 parts (1n1u1w) 3754 | -8/Materials | System corruption reached 10% 4035 | -8/Materials | Garrison activated, responded to threat 4278 | -8/Materials | Discovered new exit (range 11) 4317 | -8/Materials | Entered Factory 4317 | -7/Factory | Evolved 2 slots: Utility x2 4447 | -7/Factory | Discovered new exit (range 11) 5261 | -7/Factory | Fabricated Arm. Treads (x2) 5382 | -7/Factory | Sucked down chute 5382 | -7/Factory | Entered Waste 5396 | -7/Waste | Spotted C-40 Crusher 5432 | -7/Waste | Spotted C-40 Crusher 5436 | -7/Waste | Spotted C-40 Crusher 5438 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5438 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5439 | -7/Waste | Spotted C-40 Crusher 5444 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5445 | -7/Waste | Spotted C-40 Crusher 5447 | -7/Waste | Spotted C-40 Crusher 5448 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5452 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5454 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5485 | -7/Waste | Lost 6 parts (1p2n3u) 5501 | -7/Waste | Discovered new exit (range 11) 5520 | -7/Waste | Entered Factory 5754 | -7/Factory | Build established: Mutant 5901 | -7/Factory | Core integrity fell below 50% 5935 | -7/Factory | Lost 3 parts (1p1n1w) 6037 | -7/Factory | Core integrity fell below 20% 6201 | -7/Factory | Lost 3 parts (1n1u1w) 6321 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06270_ ALERT: Rogue bot located, Programmers report to Factory Zone 8E. 06273_ Acquired 23 matter. 06282_ Acquired Unknown Hover Unit. 06282_ Identified Imp. Hover Unit. 06283_ R-06 Scavenger collects Imp. Hover Unit. 06284_ Acquired 10 matter. 06286_ System corrupted: Adv. Assault Cannon targeting data glitched. 06286_ R-06 Scavenger destroyed. 06287_ Acquired 12 matter. 06291_ Dropped Kinecellerator. 06291_ Acquired Imp. Signal Interpreter. 06294_ Acquired 10 matter. 06299_ Acquired Imp. Hover Unit. 06300_ Dropped Mic. Nuclear Core. 06302_ Dropped Flak Cannon. 06302_ Dropped Imp. EM Pulse Cannon. 06305_ Dropped Sml. Storage Unit. 06306_ Acquired 30 matter. 06309_ System corrupted: Matter fused (-5). 06318_ S-27 Virus destroyed. 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" " " #?????????????????????????? | | ?########?# !! " " " #?????????????????????????? | | #???##???## " " " #?????????????????????????? | | ?#?#?#????# #?????????????????????????? | | ????#?????##############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 260 Armor Coverage 450 Resistance: KI 20 Evasion (%) 53 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Maneuvering Thrusters | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed DefenseMyomerImmobilizer Manual? 0 Play Time 00:57:28 Cumulative 56.9 hours Start 2020.05.24 @ 17:14:16 End 2020.05.29 @ 11:53:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 55 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 730c294d-4e10-429b-945b-a62f9fd190c0