Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.19 @ 15:35:11 Player: K.K.Y. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (148) 740 Value Destroyed (5884) 5884 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1881) 1881 TOTAL SCORE: 12085 Bonus ------- Delivered SUBCON Basin 2000 Friendly Fire -119 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 30/100 System Corruption 0% Temperature Cool (9) Movement Core (1550) Ox30 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Cryofiber Web Huge Storage Unit Triangulator Advanced Signal Interpreter > --- WEAPON (2) ------- Force Rifle Compact Ion Cannon > --- INVENTORY (25) --- Humpback Improved Trap Scanner Machine Analyzer IFF Parser Advanced Terrain Scanner Makeshift Terrain Scan Processor Transmission Jammer Layered Medium Armor Plating Remote Shield Improved System Shield Improved System Shield Authchip [Power] Authchip [Weapon] Authchip [Weapon] Tech Extrapolator Advanced System Restoration Module Advanced System Restoration Module Force Rifle Force Rifle Phase Cannon Coil Gun Multitool Power Sword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Triangulator Experimental Sensor Array Advanced Signal Interpreter Layered Light Armor Plating EM Shield > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Power Amplifier Cryofiber Web Humpback Improved Trap Scanner Machine Analyzer IFF Parser Advanced Terrain Scanner Makeshift Terrain Scan Processor Transmission Jammer Layered Light Armor Plating Layered Medium Armor Plating Improved System Shield Improved System Shield Authchip [Power] Authchip [Weapon] Authchip [Weapon] Tech Extrapolator Advanced System Restoration Module Advanced System Restoration Module Phase Cannon Coil Gun Heavy Machine Gun Multitool Power Sword [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Layered Light Armor Plating Weapon Heavy Riot Gun Energy Gun Heavy Riot Gun Energy Cannon Compact Ion Cannon Ballistic Gun Barrage Gun Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 6 | . 1 . . . . 5 Weapon . | . . . . . . . Parts Attached 110 | 7 7 9 13 3 5 66 Power 20 | 1 2 1 2 . 1 13 Engine 14 | 1 2 . 2 . 1 8 Core 4 | . . 1 . . . 3 Reactor 2 | . . . . . . 2 Propulsion 21 | 2 3 2 5 . . 9 Treads 16 | 2 3 2 5 . . 4 Leg 2 | . . . . . . 2 Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 49 | 2 2 3 3 2 3 34 Device 28 | . 1 2 2 . 2 21 Storage 7 | 1 1 1 1 1 . 2 Processor 1 | . . . . . . 1 Hackware 3 | . . . . 1 . 2 Protection 10 | 1 . . . . 1 8 Artifact . | . . . . . . . Weapon 20 | 2 . 3 3 1 1 10 Energy Gun 7 | . . 1 1 . 1 4 Energy Cannon 6 | . . . . . . 6 Ballistic Gun 6 | 2 . 2 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . 1 6 Parts Lost 35 | . 1 1 2 . . 31 Power 8 | . . . 1 . . 7 Propulsion 8 | . . . . . . 8 Utility 14 | . 1 . . . . 13 Weapon 5 | . . 1 1 . . 3 Highest Loss Streak 5 | . 1 1 1 . . 5 To Critical Strikes . | . . . . . . . Average Backups 18 | 1 10 14 15 19 24 20 Power 1 | . . 2 1 2 2 . Propulsion 1 | . 6 5 2 . . . Utility 12 | . 3 6 7 13 17 16 Weapon 2 | . 1 1 2 3 3 3 Tool/Special . | . . . . . . . Unused Backups 39 | . 2 . 1 . 5 31 Power 2 | . 1 . . . 1 . Propulsion 1 | . 1 . . . . . Utility 22 | . . . 1 . 2 19 Weapon 13 | . . . . . 2 11 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 95 96 97 79 76 78 Engine 8 | . 12 4 4 12 12 6 Core 3 | . . 7 7 . . 3 Treads 18 | . 25 25 25 25 25 3 Wheel 1 | . . . . . . 4 Device 15 | . 8 21 21 . . 26 Storage 11 | . 12 12 13 16 12 6 Processor 1 | . . . . . . 3 Hackware 1 | . . . . . . 3 Protection 2 | . 10 . . . . 6 Energy Gun 6 | . . 1 10 12 13 2 Energy Cannon 3 | . . . . . . 9 Ballistic Gun 9 | . 25 23 11 12 11 . Peak Build Rating 82 | 7 12 21 37 37 33 82 Average Rating 34 | 5 10 18 19 24 21 65 On Entrance 18 | . 7 12 21 37 20 33 Avg Prop Armor Cover (%) 14 | . . . . . . 14 Naked Turns . | . . . . . . . Heaviest Build 254 | 22 35 34 234 254 215 122 Greatest Support 90 | 40 40 40 40 40 40 90 Greatest Overweight (x) 39 | . . . 5 6 5 39 Average Overweight (x) 1 | . . . . 4 4 2 Largest Inventory Capacity 35 | 10 15 20 35 35 35 25 Average Capacity 24 | 9 13 15 17 34 33 22 Most Carried 32 | 5 15 15 31 32 30 25 Average Carried 20 | 1 10 14 16 23 24 21 Final Capacity 35 | 10 15 15 35 35 20 25 Final Carried 31 | 2 14 15 31 21 20 24 Class Distribution -------------------- 60% | Hacker-Mutant 33% | Hauler-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 2506 | 315 440 226 579 82 25 839 Remotely . | . . . . . . . Salvage Created 7439 | 118 776 308 786 251 . 5200 Parts 338 | 5 54 18 53 14 . 194 Haulers Intercepted 3 | . 2 . . . . 1 Recyclers Shooed 7 | 1 . 1 . . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 116 | . 13 7 19 3 . 74 Guns 56 | . 13 7 17 3 . 16 Cannons 47 | . . . . . . 47 AOE 2 | . . . . . . 2 Classes Destroyed 18 | 2 6 1 3 . . 6 Builder 6 | . 3 . . . . 3 Tunneler 3 | 2 1 . . . . . Hauler 3 | . 2 . . . . 1 Recycler 6 | 1 1 . . . . 4 Turret 2 | . . . 2 . . . Watcher 10 | . 3 . . . . 7 Swarmer 13 | . 4 . 5 . . 4 Grunt 46 | . 6 5 . . . 35 Brawler 3 | . . . . . . 3 Duelist 3 | . . . . . . 3 Sentry 14 | . . 2 . 3 . 9 Demolisher 1 | . . . . . . 1 Hunter 3 | . . . . . . 3 Programmer 15 | . . . . . . 15 Behemoth 1 | . . . . . . 1 Artisan 1 | . . . 1 . . . Subdweller 17 | . 3 . 14 . . . Zionite 2 | . . . 2 . . . Best Kill Streak 12 | 3 3 2 3 2 . 12 Combat Bots Only 9 | . 2 2 3 2 . 9 Max Kills in Single Turn 3 | 1 1 1 2 2 . 3 Gunslinging 1 | . . . 1 1 . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 1087 | . 71 47 131 8 . 830 Missed 348 | . 18 14 46 4 . 266 Hits 739 | . 53 33 85 4 . 564 Melee 21 | . . . . . . 21 Projectile 718 | . 53 33 85 4 . 543 AOE 9 | . . . . . . 9 Critical Strikes 28 | . 1 1 2 . . 24 Part Disruptions 1 | . . . . . . 1 Damage Taken 7589 | . 410 274 830 37 . 6038 Core 1089 | . 52 52 122 9 . 854 Absorbed by Shields . | . . . . . . . Ignored by Resistances 4803 | . 259 172 523 23 . 3826 Regen/Repaired (Parts) 512 | . . . . . 236 276 Core Remaining (%) 53 | 100 . . . . 6 . Volleys Fired 631 | 9 61 32 235 8 . 286 Largest 2 | 2 2 2 2 2 . 2 Hottest 180 | 40 40 73 160 88 . 180 Shots Fired 1197 | 18 122 54 449 18 . 536 Gun 741 | 18 122 54 348 18 . 181 Cannon 355 | . . . . . . 355 Launcher . | . . . . . . . Special 101 | . . . 101 . . . Kinetic 330 | 18 122 47 135 8 . . Thermal 557 | . . 7 101 . . 449 Explosive . | . . . . . . . Electromagnetic 310 | . . . 213 10 . 87 Robot Hit Streak 54 | 9 36 27 34 13 . 54 Robot Miss Streak 3 | 1 2 1 2 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 4 . 1 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 715 | 13 100 47 97 16 . 442 Core Hits 303 | 4 38 17 39 10 . 195 Critical Kills 5 | . 1 . 1 . . 3 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 16 | . 1 . 2 . . 13 Burn 5 | . . . . . . 5 Meltdown 3 | . . . . . . 3 Destroy 5 | . 1 . 2 . . 2 Corrupt 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16391 | 158 1208 580 1917 292 . 12236 Guns 7297 | 158 1208 580 1854 292 . 3205 Cannons 8161 | . . . . . . 8161 Explosions 924 | . . . 63 . . 861 Melee . | . . . . . . . Ramming 9 | . . . . . . 9 Kinetic 3025 | 158 1208 499 1048 112 . . Thermal 10242 | . . 81 63 . . 10098 Explosive 156 | . . . . . . 156 Electromagnetic 2959 | . . . 806 180 . 1973 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 . 2 Average Corruption 1 | . . . . 1 . 1 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 24 | . . . . 15 . 9 Message Errors 5 | . . . . 5 . . Matter Fused 4 | . . . . 2 . 2 Heat Flow Errors 4 | . . . . 2 . 2 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 3 | . . . . 2 . 1 Data Loss (major) 2 | . . . . 1 . 1 Misfires 4 | . . . . 2 . 2 Overload Shots . | . . . . . . . Overflow Damage 351 | . . . . . . 351 Projectiles 292 | . . . . . . 292 Explosions 59 | . . . . . . 59 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 147 | . . . 39 . . 108 Shots 5 | . . . 1 . . 4 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 680 | . 24 . 20 252 . 680 Average Temperature 100 | . 15 . 8 74 . 117 Received Heat Transfer 3891 | . 219 234 282 18 . 3138 Effects 11 | . . . . . . 11 Shutdowns 4 | . . . . . . 4 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 6 | . . . 2 . . 4 Combat Hostiles 5 | . . . 2 . . 3 Parts Fried 22 | . . . 8 . . 14 Impact Corruptions . | . . . . . . . Robots Melted 6 | . . . . . . 6 Combat Hostiles 6 | . . . . . . 6 Parts Melted 42 | . 1 1 . . . 40 Heat Transferred 14621 | . . 175 50 . . 14396 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 1 . . 6 Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 113 | 10 50 50 . 40 . 113 Initial . | . . . . . . . Average 6 | . 5 3 . . . 10 Influence Increases 3103 | 15 346 192 180 95 . 2275 Destroy 0b10 Robot/C 2020 | . 200 140 140 60 . 1480 Destroy 0b10 Robot/NC 150 | 15 50 . . 10 . 75 Destroy Leader 546 | . 60 30 10 . . 446 Successful Hack 189 | . 35 5 . 21 . 128 Disable Machine 60 | . . . . 4 . 56 Destroy Structure 63 | . 1 2 . . . 60 Lose Combat Pursuer 75 | . . 15 30 . . 30 Influence Decreases 3098 | 15 346 192 180 95 . 2270 Time Decay 2887 | 15 346 187 170 95 . 2074 Lost Part 201 | . . 5 10 . . 186 Lost Ally 10 | . . . . . . 10 Squads Dispatched 32 | . 2 1 . . . 29 Investigation 13 | . 2 1 . . . 10 Extermination 13 | . . . . . . 13 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 4 | . . . . . . 4 Communications Jammed 11 | . . . . . . 11 Distress Signals 11 | . . . . . . 11 Times Spotted 149 | . 17 8 23 3 . 98 Peak Tracking Total 6 | . 2 2 6 2 . 5 Tactical Retreats 5 | . . 1 2 . . 2 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 7 | . 1 . . . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . . 6 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 16 | . . . 1 1 . 14 Max in Single Turn 3 | . . . 1 1 . 3 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 43 | . 6 1 4 8 . 24 Terminals 24 | . 6 1 . 5 . 12 Fabricators 4 | . . . . . . 4 Repair Stations 2 | . . . . . . 2 Recycling Units 4 | . . . . 3 . 1 Scanalyzers 3 | . . . . . . 3 Garrison Access 2 | . . . . . . 2 Total Hacks 164 | . 25 2 7 23 . 107 Successful 109 | . 12 1 7 16 . 73 Failed 55 | . 13 1 . 7 . 34 Catastrophic 3 | . . . . . . 3 Database Lockouts . | . . . . . . . Manual 52 | . 25 3 . 5 . 19 Terminals 89 | . 25 2 . 14 . 48 Fabricators 12 | . . . . . . 12 Repair Stations 5 | . . . . . . 5 Recycling Units 10 | . . . . 9 . 1 Scanalyzers 37 | . . . . . . 37 Garrison Access 4 | . . . . . . 4 Terminal Hacks 46 | . 12 1 7 8 . 18 Record 7 | . . . 4 . . 3 Part Schematic 30 | . 12 1 . 6 . 11 Robot Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . 1 . . Open Door 1 | . . . 1 . . . Disarm Traps 1 | . . . . . . 1 Recall Investigation 2 | . . . . . . 2 Recall Reinforcements 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks 8 | . . . . . . 8 Network Status 1 | . . . . . . 1 Load Schematic 4 | . . . . . . 4 Build 3 | . . . . . . 3 Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks 5 | . . . . 4 . 1 Retrieve Components 5 | . . . . 4 . 1 Scanalyzer 34 | . . . . . . 34 Insert Component 15 | . . . . . . 15 Analyze 19 | . . . . . . 19 Garrison Access Hacks 2 | . . . . . . 2 Seal Access 2 | . . . . . . 2 Unauthorized Hacks 10 | . . . . 4 . 6 Terminals 10 | . . . . 4 . 6 Assimilate 1 | . . . . . . 1 Botnet 9 | . . . . 4 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 6 1 . 6 . 17 Full Trace Events 18 | . 6 1 . 3 . 8 Feedback Events 2 | . . . . 1 . 1 Corruption 2 | . . . . 1 . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 40 | . 10 1 . 6 . 23 Parts Built 5 | . . . . . . 5 Authchips . | . . . . . . . Time 208 | . . . . . . 208 Total Part Build Rating 32 | . . . . . . 32 Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 66 | . . . . . . 66 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . . 5 . 1 Parts Scanalyzed 13 | . . . . . . 13 Part Schematics Acquired 12 | . . . . . . 12 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 26 | . . . . . . 26 Highest-Rated Ally 26 | . . . . . . 26 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 12019 | . . . 4407 . 321 7291 Sensors 7915 | . . . 4406 . 321 3188 Structural 6774 | . . . 4407 . . 2367 Traps 709 | . . . . . . 709 Triangulation 2435 | . . . . . . 2435 Jamming 208 | . . . . . . 208 Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 25291 | 112 1844 1833 5221 4097 4051 8133 Spaces Moved 8512 | 48 1019 1048 1787 737 789 3084 Core 79 | 15 . . . . . 64 Treads 5938 | 33 1019 1048 1787 737 789 525 Legs . | . . . . . . . Wheels 2495 | . . . . . . 2495 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 115 Average Speed 246 | 125 160 160 190 545 509 199 Slowest Speed 2000 | 160 160 160 560 640 560 2000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 5 91 99 81 99 49 70 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 13 | . . 1 8 . 4 . Spaces Dug 6 | . . . 2 . . 4 Terrain Destroyed 81 | . . . 10 . . 71 Melee . | . . . . . . . Projectile 27 | . . . 3 . . 24 AOE 54 | . . . 7 . . 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 11488 | 81 1114 1151 2953 806 825 4558 Wait 1998 | 10 4 55 893 46 . 990 Move 8506 | 47 1018 1047 1786 736 788 3084 Hop . | . . . . . . . Pick Up 113 | 8 16 2 12 4 18 53 Fast Attach 39 | 1 1 3 2 2 2 28 Attach 44 | 6 . . 2 2 3 31 Detach 15 | . . . 1 4 1 9 Swap 49 | . 6 6 11 2 2 22 Drop 92 | . 8 6 11 2 11 54 Fire 631 | 9 61 32 235 8 . 286 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 335 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Discovered exit to Mines (range 16) 463 | -10/Materials | Identified exit to Materials 463 | -10/Materials | Discovered exit to Materials (range 16) 913 | -10/Materials | Derelicts attacked the area 1369 | -10/Materials | Discovered exit to Materials (range 16) 1957 | -10/Materials | Entered Mines 2010 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2013 | -10/Mines | Found Prototype Device 2035 | -10/Mines | Identified exit to Subcaves 2035 | -10/Mines | Discovered exit to Subcaves (range 10) 2218 | -10/Mines | Found DCF Scrap (10 items) 2290 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2352 | -10/Mines | Learned location of Storage (-9) 2496 | -10/Mines | Discovered exit to Materials (range 8) 2616 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2659 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2917 | -10/Mines | Discovered exit to Materials (range 7) 3038 | -10/Mines | Build established: Scavenger-Mutant 3790 | -10/Mines | Entered Subcaves 3791 | -10/Subcaves | Approached by a straggling Scientist 3909 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4019 | -10/Subcaves | Visited Clippyterm 4023 | -10/Subcaves | Learned Research machine intel 4504 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4506 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4606 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4608 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4676 | -10/Subcaves | Build established: Hacker-Mutant 4848 | -10/Subcaves | Learned location of 1 exit from Materials 4929 | -10/Subcaves | Core integrity fell below 50% 5300 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5320 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5377 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 6867 | -10/Subcaves | Identified exit to Recycling 6867 | -10/Subcaves | Discovered exit to Recycling (range 16) 6982 | -10/Subcaves | Core integrity fell below 20% 7079 | -10/Subcaves | Learned 2 Materials zone layouts 7341 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 7345 | -10/Subcaves | Identified exit to Materials 7345 | -10/Subcaves | Discovered exit to Materials (range 10) 7501 | -10/Subcaves | Learned location of Zion (-6) 7501 | -10/Subcaves | Met a Zionite searching for "candidates" 7555 | -10/Subcaves | Discovered exit to Materials (range 4) 7610 | -10/Subcaves | Visited 4L-MR0's lab 8478 | -10/Subcaves | Found SUBCON Basin 8522 | -10/Subcaves | Build established: Hauler-Mutant 9011 | -10/Subcaves | Entered Recycling 9793 | -9/Recycling | Identified exit to Factory 9793 | -9/Recycling | Discovered exit to Factory (range 12) 10126 | -9/Recycling | Scanned before Scraplab entrance 10210 | -9/Recycling | Entered Scraplab 13096 | -9/Recycling | Identified exit to Scraptown 13096 | -9/Recycling | Discovered exit to Scraptown (range 3) 13108 | -9/Recycling | Entered Scraptown 13108 | -9/Scraptown | System corruption cleaned by C-Scrubber 14450 | -9/Scraptown | Identified exit to Factory 14450 | -9/Scraptown | Discovered exit to Factory (range 9) 14764 | -9/Scraptown | Visited Red Mages 14983 | -9/Scraptown | Visited Fellowship of the Rings 15117 | -9/Scraptown | Visited CR-KLE's Repair Center 15280 | -9/Scraptown | Visited Cave Peace 15313 | -9/Scraptown | Visited Comm Corps 16834 | -9/Scraptown | Identified Exp. Sensor Array 16873 | -9/Scraptown | CR-KLE repaired 5 parts 17131 | -9/Scraptown | Build established: Hacker-Mutant 17159 | -9/Scraptown | Entered Factory 17159 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 17859 | -6/Factory | Garrison activated, responded to threat 17961 | -6/Factory | Lost 3 parts (1p1u1w) 18123 | -6/Factory | Lost 4 parts (1p3n) 18483 | -6/Factory | Identified exit to Lower Caves 18483 | -6/Factory | Discovered exit to Lower Caves (range 15) 18596 | -6/Factory | Lost 3 parts (1p1n1u) 18606 | -6/Factory | Destroyed 9 combat bots 19077 | -6/Factory | Spotted B-75 Beast 19366 | -6/Factory | Fabricated Exp. Sensor Array (x1) 19705 | -6/Factory | Identified exit to Factory 19705 | -6/Factory | Discovered exit to Factory (range 6) 19851 | -6/Factory | Core integrity fell below 50% 19862 | -6/Factory | Destroyed B-75 Beast 19938 | -6/Factory | Repaired Arm. Huge Wheel 20282 | -6/Factory | Repaired Imp. Cooling System 20385 | -6/Factory | Fabricated Adv. System Restoration Module (x2) 20984 | -6/Factory | Fabricated Adv. System Restoration Module (x2) 22663 | -6/Factory | Discovered exit to Factory (range 15) 24131 | -6/Factory | Core integrity fell below 20% 25286 | -6/Factory | Lost 5 parts (1p1n3u) 25292 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 25243_ Com. Ion Cannon temporarily disabled. 25247_ Critical hit (Burn: +37). 25249_ R-10 Processor collects Relay Coupler [Sentry]. 25254_ Critical hit (Burn: +37). 25255_ Lyr. Light Armor Plating destroyed. 25256_ R-10 Processor collects Med. Matter Pod. 25259_ R-10 Processor collects Com. Ion Cannon. 25262_ R-10 Processor collects Com. Wheel. 25263_ G-50 Soldier destroyed. 25265_ Dropped Broken Adv. Heat Sink. 25266_ K-01 Serf collects debris. 25272_ G-50 Soldier suffers critical hit (Destroy). 25272_ Destroyed Carbon-fiber Leg. 25274_ K-01 Serf collects debris. 25279_ K-01 Serf cleans the Fusion Modulator. 25280_ Destroyed Broken Carbon-fiber Leg. 25286_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ???????????????????????????# ## ! ""# | | ???????????????????????????# ## """ ""# | | ???????????????????????????# ## """ ##### | | ???????????????????????????# ## """ #???? | | ???????????????????????????# ## #???? | | ??????????????#########???## ##? #???? | | ??????????????# ?? # #?? #???? | | ??????????????# """" ""?" # #? ##### | | ??????????????# """" """" # ################ | | ??????????????# """" """" # # !! ?# | | ??????????????# """" """" # # !! """??# | | ??????????????# """" """" # # ! """??# | | ??????????????# """" """" # + """ ## | | ??????????????# """" """" # # ## | | ??????????????# %= # # ## | | ??????????????# ! # ################ | | ??????????????# # #??????????????# | | ??????????????# =+% #??????????????# | | ??????????????############## #??????????????# | | ??????????????????# # #?????????????## | | ??????????????????# """ # #???????########### | | ??????????????????# """ # #???????#]!! | | ??????????????????# """!![%+^^^+???????#]!! ! | | ??????????????????# k!% #^^^#???????#] | | ??????????????????# [[=[ # #???????# " | | ??????????????????# =@[# #???????# "" | | ???????????????# + ! g! =# #???????# """ | | ???????????????# ## !# #???????# [ """ | | ??????????????????########## #???????# """ | | ???????????????????????????# #???????# """ | | ???????????????????????????# #???????# """ | | ???????????????????????????# #???????# | | ???????????????????????????# +???????# | | ???????????????????????????? #???????######### # | | ???????????????????????????? #???????????????### | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 36 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 675 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Mining Laser | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Datajack | -10/Materials | Hacked Transport Network Coupler | -10/Mines | Hacked Autogun | -9/Recycling | Hacked Particle Gun | -9/Recycling | Hacked Arm. Huge Wheel | -9/Recycling | Hacked Hvy. Armor Plating | -9/Recycling | Hacked Adv. Assault Cannon | -9/Recycling | Hacked Imp. Power Shielding | -9/Recycling | Hacked Mak. System Shield | -6/Factory | Scanalyzed Machine Analyzer | -6/Factory | Scanalyzed Multitool | -6/Factory | Scanalyzed Humpback | -6/Factory | Scanalyzed Lrn. Proton Cannon | -6/Factory | Hacked IFF Parser | -6/Factory | Hacked Imp. Phase Shifter | -6/Factory | Hacked Drone Bay | -6/Factory | Hacked Adv. System Restoration Module | -6/Factory | Hacked Railgun | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Scanalyzed Mak. Terrain Scan Processor | -6/Factory | Scanalyzed Phase Cannon | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Imp. Remote Force Field | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Phase Gun | -6/Factory | Hacked Myomer Leg | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Imp. System Shield | -6/Factory | Scanalyzed Cryofiber Web | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Recycling | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Adv. System Restoration Module | x2 | -6/Factory Adv. System Restoration Module | x2 | -6/Factory Repaired ---------- Arm. Huge Wheel | 13% | -6/Factory Imp. Cooling System | 14% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicAlertBank Manual? 0 Play Time 01:30:48 Cumulative 291.2 hours Start 2026.01.19 @ 14:06:42 End 2026.01.19 @ 15:35:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 451 Rogue 0 Adventurer 0 Explorer 451 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77b4ea9e-0eb7-4765-925e-e42c0e4a0866