Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 17:40:18 Player: Cmdr.Laserstrahl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2800) 2800 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 7537 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 25 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 202/300 Energy 67/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Targeting Computer Targeting Computer Makeshift Hacking Suite > --- WEAPON (3) ------- Minigun > --- INVENTORY (5) ---- Large Battery (200) Advanced Sensor Array System Restoration Module Flamer Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Targeting Computer Phase Shifter Improved Core Shielding Makeshift Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Disposable Heat Sink Large Battery High-capacity Matter Pod Advanced Sensor Array Improved Signal Interpreter Relay Coupler [Brawler] System Restoration Module Heavy EM Shotgun Particle Gun Particle Gun Improved EM Pulse Cannon Minigun Gauss Rifle Gauss Rifle Gauss Rifle Datajack Flamer Great Axe Great Axe [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Slots Evolved 8 | . . . . 4 2 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 5 | . . . . 3 1 . 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 79 | 7 2 1 7 28 4 6 15 9 Power 9 | 1 . . 1 4 1 . 1 1 Engine 5 | 1 . . 1 2 1 . . . Core 4 | . . . . 2 . . 1 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 1 2 10 . 1 5 2 Treads 10 | 1 . . 1 6 . . 2 . Leg 4 | . . . . . . 1 3 . Wheel 7 | 1 . 1 1 4 . . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 24 | 2 1 . 1 8 1 4 5 2 Device 10 | 1 . . 1 3 1 2 2 . Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . . . . 2 1 Hackware 1 | . . . . 1 . . . . Protection 8 | . . . . 4 . 2 1 1 Artifact . | . . . . . . . . . Weapon 23 | 2 1 . 3 6 2 1 4 4 Energy Gun 4 | 1 . . . 1 1 . 1 . Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 11 | 1 . . 2 2 1 . 1 4 Ballistic Cannon 3 | . . . . 1 . 1 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 43 | . . . 2 10 . 6 13 12 Power 5 | . . . 1 1 . 1 1 1 Propulsion 17 | . . . . 6 . 2 6 3 Utility 11 | . . . 1 1 . 3 3 3 Weapon 10 | . . . . 2 . . 3 5 Highest Loss Streak 10 | . . . 1 4 . 4 7 10 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 4 9 19 19 19 18 18 19 18 Power . | 1 1 1 1 . . . . . Propulsion 3 | 1 4 6 6 3 1 . . . Utility 6 | . 1 5 6 6 8 7 7 7 Weapon 6 | 1 2 2 3 7 8 9 10 9 Tool/Special . | . . . . . . . . . Unused Backups 33 | . . 1 3 14 . . 1 14 Power 1 | . . . 1 . . . . . Propulsion 5 | . . 1 . 4 . . . . Utility 11 | . . . 1 2 . . 1 7 Weapon 15 | . . . . 8 . . . 7 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 92 | . 100 100 99 96 88 93 72 72 Engine 8 | . 14 14 13 6 7 6 . . Treads 13 | . 14 14 17 16 15 15 7 . Leg 1 | . . . . . . 1 7 9 Wheel 8 | . 14 14 10 9 7 2 . . Device 11 | . 14 14 13 9 7 12 12 5 Storage 10 | . 14 14 14 9 7 7 6 6 Processor 2 | . . . . . . . 8 13 Hackware 4 | . . . . 8 7 7 6 6 Protection 7 | . . . . 17 15 14 2 8 Energy Gun 6 | . 4 14 10 1 11 9 4 . Energy Cannon 2 | . . . 8 4 . . . . Ballistic Gun 9 | . 14 14 8 8 3 7 5 12 Ballistic Cannon 2 | . . . . 3 . 4 5 2 Peak Build Rating 49 | 7 8 9 16 33 32 39 49 48 Average Rating 22 | 4 7 8 12 26 31 34 36 40 On Entrance 18 | . 7 8 9 16 26 32 36 35 Avg Prop Armor Cover (%) 11 | 13 13 12 13 9 . 12 7 2 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 15 50 50 58 68 62 73 67 62 Greatest Support 60 | 16 16 16 40 60 16 60 40 40 Greatest Overweight (x) 18 | . 3 4 5 6 3 3 18 3 Average Overweight (x) 2 | . 2 3 3 1 3 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 19 Most Carried 20 | 7 14 20 20 20 18 20 20 20 Average Carried 18 | 4 10 19 19 19 16 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 6 14 20 20 19 16 20 20 5 Class Distribution -------------------- 40% | Mutant 39% | Scavenger-Mutant 13% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Matter Collected 2149 | 275 267 51 89 817 . 138 331 181 Remotely . | . . . . . . . . . Salvage Created 3058 | 122 125 162 270 1512 . 264 457 146 Parts 147 | 4 7 11 20 66 . 12 18 9 Haulers Intercepted 3 | . 1 . . 2 . . . . Recyclers Shooed 4 | . . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Combat Hostiles Destroyed 59 | . . 5 6 31 . 4 7 6 Guns 37 | . . 5 2 16 . 4 5 5 Cannons 21 | . . . 4 14 . . 2 1 Classes Destroyed 16 | 2 2 3 1 5 . 1 1 1 Worker 1 | . . . . 1 . . . . Builder 1 | . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . 1 . . 2 . . . . Recycler 5 | 1 1 . . 2 . . 1 . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 12 | . . 3 . 2 . . 2 5 Grunt 22 | . . 2 . 20 . . . . Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . Sentry 10 | . . . . 7 . 1 2 . Demolisher 1 | . . . . . . . . 1 Specialist 4 | . . . . . . 3 1 . Hunter 2 | . . . . . . . 2 . Subdweller 6 | . . . 6 . . . . . Best Kill Streak 8 | 2 1 3 2 8 . 2 3 3 Combat Bots Only 7 | . . 3 2 7 . 2 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Hostile Shots Fired 607 | . . 18 25 198 . 96 147 123 Missed 164 | . . . 5 52 . 34 42 31 Hits 443 | . . 18 20 146 . 62 105 92 Melee 17 | . . . . 14 . . . 3 Projectile 426 | . . 18 20 132 . 62 105 89 AOE 4 | . . . . . . . . 4 Critical Strikes 10 | . . 1 . 8 . . . 1 Damage Taken 7705 | . . 194 441 2467 . 1255 1618 1730 Core 1478 | . . 34 72 296 . 223 172 681 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 159 | . . . . 34 . 24 12 89 Regen/Repaired (Parts) 80 | . . . . 80 . . . . Core Remaining (%) 67 | 100 . . 57 46 . 68 . . Volleys Fired 219 | 4 11 15 13 117 . 11 25 23 Largest 3 | 2 2 2 2 2 . 3 3 3 Hottest 158 | 70 70 70 130 110 . 158 133 121 Shots Fired 461 | 8 19 30 25 230 . 33 65 51 Gun 303 | 8 19 30 17 118 . 27 41 43 Cannon 158 | . . . 8 112 . 6 24 8 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 336 | 4 11 15 11 182 . 17 48 48 Thermal 125 | 4 8 15 14 48 . 16 17 3 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | 7 7 6 19 14 . 8 12 8 Robot Miss Streak 6 | . 2 3 1 3 . 6 4 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 2 | . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 295 | 7 13 19 21 150 . 17 39 29 Core Hits 134 | 3 5 10 11 59 . 9 17 20 Critical Kills 5 | . . . 1 4 . . . . Critical Parts Destroyed 4 | . . . . 3 . . . 1 Critical Strikes 18 | 1 . 2 1 9 . . 2 3 Burn 3 | 1 . 2 . . . . . . Meltdown 2 | . . . . 2 . . . . Destroy 7 | . . . 1 5 . . . 1 Blast 4 | . . . . 2 . . 2 . Sever 2 | . . . . . . . . 2 Melee Attacks 9 | . . . . 2 . . 3 4 Impact . | . . . . . . . . . Slashing 9 | . . . . 2 . . 3 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6114 | 85 166 257 293 3371 . 382 803 757 Guns 3740 | 85 166 257 136 1796 . 257 478 565 Cannons 2236 | . . . 157 1575 . 125 293 86 Explosions . | . . . . . . . . . Melee 138 | . . . . . . . 32 106 Ramming . | . . . . . . . . . Kinetic 4367 | 34 90 117 73 2576 . 271 604 602 Thermal 1609 | 51 76 140 220 795 . 111 167 49 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 138 | . . . . . . . 32 106 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 43 | . . . . 21 . 3 13 6 Projectiles 43 | . . . . 21 . 3 13 6 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 18 | . . . . 12 . 1 4 1 Impact . | . . . . . . . . . Kinetic 17 | . . . . 11 . 1 4 1 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 159 | 38 36 117 . 159 . 7 11 2 Average Temperature 29 | 16 19 36 . 32 . 5 6 2 Received Heat Transfer 1818 | . . 69 27 1062 . 192 72 396 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 10 | 1 2 2 . 3 . . 2 . Heat Transferred 3421 | 222 222 555 407 1258 . 259 407 91 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Maximum Alert Level 2 | . . . . 2 1 1 . . Low Security (%) 78 | 100 100 100 . 54 . 16 100 100 Level 1 16 | . . . . 30 100 83 . . Level 2 5 | . . . . 14 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 599 | 5 20 120 . 599 253 259 125 199 Initial 253 | . . . . . 253 179 125 9 Average 106 | . 2 32 . 193 253 229 42 82 Influence Increases 1908 | 10 37 176 . 1119 3 120 218 225 Destroy 0b10 Robot/C 1080 | . . 120 . 620 . 80 140 120 Destroy 0b10 Robot/NC 65 | 10 15 5 . 30 . . 5 . Destroy Leader 228 | . 2 20 . 146 . 10 40 10 Allied During Kill 1 | . . 1 . . . . . . Successful Hack 28 | . 5 . . 10 3 . 10 . Disable Machine 150 | . 15 15 . 105 . 15 . . Anti-Garrison Action 150 | . . . . 150 . . . . Destroy Structure 41 | . . . . 13 . . 8 20 Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 150 | . . . . 45 . 15 15 75 Influence Decreases 1794 | 10 37 176 . 562 304 137 443 125 Entered New Map 500 | . . . . . 304 77 114 5 Time Decay 802 | 10 37 156 . 390 . . 209 . Lost Part 400 | . . . . 100 . 60 120 120 Lost Ally 20 | . . 20 . . . . . . Purge Threat 72 | . . . . 72 . . . . Squads Dispatched 15 | . 1 1 . 10 . 1 2 . Investigation 2 | . . . . 2 . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . . 3 . 1 1 . Assault 3 | . . 1 . 2 . . . . Garrison 4 | . . . . 3 . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Distress Signals 4 | . . . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 4 5 5 57 . 10 11 22 Peak Tracking Total 13 | . 3 3 2 11 . 4 4 13 Tactical Retreats 7 | . . . . 2 . 1 1 3 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Traps Triggered 3 | . . . . 2 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 5 | . 5 . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . 1 . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Machines Disabled 11 | . 1 1 . 8 . 1 . . Max in Single Turn 1 | . 1 1 . 1 . 1 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Machines Accessed 10 | . 2 . . 4 1 . 3 . Terminals 6 | . 2 . . 2 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 28 | . 5 . . 16 1 . 6 . Successful 18 | . 2 . . 12 1 . 3 . Failed 10 | . 3 . . 4 . . 3 . Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 12 | . 4 . . 7 . . 1 . Terminals 16 | . 5 . . 8 1 . 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 6 | . . . . 6 . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 6 | . 1 . . 3 1 . 1 . Part Schematic 1 | . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer 5 | . . . . 5 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 1 | . . . . 1 . . . . Retrieve Study 2 | . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . . 2 . . . . Terminals 3 | . 1 . . 2 . . . . Botnet 3 | . 1 . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . 3 . . 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . Parts Repaired 1 | . . . . 1 . . . . Time 32 | . . . . 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Machine Destruction 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . Total Damage 41 | . . 41 . . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Active Infowar (turns) 1076 | 5 274 562 197 . 2 36 . . Seismic 1076 | 5 274 562 197 . 2 36 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Turns Passed 3508 | 65 274 562 602 1062 6 167 447 323 Spaces Moved 1535 | 40 170 339 329 358 2 56 136 105 Core 17 | 12 . . . . . . 2 3 Treads 269 | . . . 56 118 . 36 59 . Legs 177 | . . . . . . . 75 102 Wheels 1072 | 28 170 339 273 240 2 20 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 140 140 110 135 135 190 50 Average Speed 164 | 85 132 142 164 159 135 202 243 214 Slowest Speed 950 | 100 145 145 250 460 135 240 950 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 36 80 34 35 . 41 5 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . 1 . . . 1 Terrain Destroyed 19 | . . . . 7 . . 10 2 Melee 1 | . . . . 1 . . . . Projectile 18 | . . . . 6 . . 10 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Total 2079 | 63 200 390 368 623 5 85 191 154 Wait 101 | . 3 29 . 61 . 1 4 3 Move 1527 | 39 169 338 328 357 1 55 135 105 Hop . | . . . . . . . . . Pick Up 84 | 13 8 6 9 28 . 9 6 5 Fast Attach 24 | . . . 3 8 . 1 7 5 Attach 40 | 7 . . 3 12 3 4 5 6 Detach . | . . . . . . . . . Swap 21 | . 3 1 1 10 1 2 3 . Drop 48 | . 1 1 10 28 . 2 3 3 Fire 219 | 4 11 15 13 117 . 11 25 23 Melee 9 | . . . . 2 . . 3 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 6 | . 5 . 1 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Mines 387 | -10/Mines | Discovered new exit (range 4) 488 | -10/Mines | Discovered new exit (range 6) 573 | -10/Mines | Learned 8 Materials zone layouts 743 | -10/Mines | Met a Derelict testing a Signal Generator 891 | -10/Mines | Discovered new exit (range 8) 902 | -10/Mines | Entered Subcaves 1131 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1350 | -10/Subcaves | Discovered new exit (range 4) 1379 | -10/Subcaves | A Subdweller sparked back to life 1379 | -10/Subcaves | A Subdweller sparked back to life 1447 | -10/Subcaves | Discovered new exit (range 6) 1504 | -10/Subcaves | Entered Materials 1504 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1505 | -8/Materials | Identified exit to Factory 1594 | -8/Materials | Repaired Spk. Treads 1601 | -8/Materials | Discovered new exit (range 15) 1665 | -8/Materials | Build established: Scavenger-Mutant 2084 | -8/Materials | Destroyed 7 combat bots 2089 | -8/Materials | Lost 4 parts (3n1w) 2204 | -8/Materials | Garrison activated, responded to threat 2549 | -8/Materials | Core integrity fell below 50% 2566 | -8/Materials | Entered Factory 2566 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2572 | -7/Factory | Identified exit to DSF 2572 | -7/Factory | Entered DSF 2598 | -7/DSF | Additional patrols routed to DSF 2702 | -7/DSF | Discovered new exit (range 11) 2739 | -7/DSF | Entered Factory 2739 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2752 | -6/Factory | Lost 4 parts (1p1n2u) 2874 | -6/Factory | Lost 7 parts (4n2u1w) 3012 | -6/Factory | Identified exit to Garrison 3127 | -6/Factory | Garrison activated, responded to threat 3186 | -6/Factory | Entered Garrison 3204 | -6/Garrison | Lost 5 parts (1p2n1u1w) 3232 | -6/Garrison | Triggered checkpoint 3306 | -6/Garrison | Triggered checkpoint 3502 | -6/Garrison | Core integrity fell below 50% 3506 | -6/Garrison | Core integrity fell below 20% 3509 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03481_ Slug penetrates G-50 Soldier. 03485_ Gauss Rifle destroyed. 03487_ Slug penetrates G-50 Soldier. 03491_ Gauss Rifle destroyed. 03491_ Flexi-carbon Leg destroyed. 03492_ VTOL Module destroyed. 03493_ Dropped Cmb. Airjet. 03494_ G-50 Soldier Carbon-fiber Leg severed. 03495_ Imp. Light Armor Plating destroyed. 03496_ Imp. Heat Sink destroyed. 03496_ Autogun destroyed. 03499_ Imp. Core Shielding destroyed. 03500_ G-50 Soldier Carbon-fiber Leg severed. 03501_ Lgt. Nuclear Core destroyed. 03503_ S-27 Virus destroyed. 03504_ Great Axe destroyed. 03504_ Critical hit (Burn: +37). 03505_ Dropped Hcp. Storage Unit. 03507_ Acquired Imp. Signal Interpreter. 03509_ Acquired Minigun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #????????????? | | ????????????????????????#####???? #????????????? | | ???????????????????????## #???? #????????????? | | ???????????????????????# ???? #????????????? | | ???????????????????????# ?????# #????????????? | | ???????????????????????# ?????# #????????????? | | ???????????????????????? ?????# #????????????? | | ??????????????????????### ###??# #????????????? | | ?????????????????????## # # ##### #????????????? | | ?????????????????????# # ## #????????????? | | ?????????????????????# " #????????????? | | ?????????????????????## #### =#????????????? | | ?????????????????????# # # ### #????????????? | | ?????????????????????## # #### =############## | | ??????????????????????# = | | ??????????????????????## | | ???????????????????????# | | ???????????????????????# #######++############## | | ???????????????????????# #?????# #????????????? | | ???????????????????????# #?????# #????????????? | | ???????????????????????# ####### #????????????? | | ???????????????????????# ; #????????????? | | ?????????????????###???# ####### #????????????? | | ?????????????????# ??# #?????# #????????????? | | ????????????## ## ## #?????# #????????????? | | ????????????# @[####### #????????????? | | ????????????# [[ /] #????????????? | | ????????????# s[![l+ #????????????? | | ????????????# ## ##[=*##########????????????? | | ?????????????????# ?#%gg#?????????????????????? | | ???????????????? ? ==g!g?????????????????????? | | ?????????????? g !]?????????????????????? | | ????????????? ????????????????????? | | ????????????? ????????????????????? | | ????????????? ## ## ###???????????????????? | | ????????????? ???# ?# #?????????????????????? | | ???????????????? ?? ?????????????????????? | | ??????????????? ?? ?????????????????????? | | ??????????????? ??? #?????????????????????? | | ??????????????? ##"???## #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 325 Core Shielding 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- Mak. Light Armor Plating | -8/Materials | Scanalyzed Imp. Armor Integrity Analyzer | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spk. Treads | 60% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombMetafieldSystem Manual? 0 Play Time 01:17:59 Cumulative 447.3 hours Start 2026.01.03 @ 16:12:33 End 2026.01.03 @ 17:40:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 172 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 53 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06bc1c42-f1d9-4b92-9d07-10857c25c507