Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 22:16:04 Player: Proroxy Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (670) 670 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2645 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 29/160 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VSS Leg VSS Leg > --- UTILITY (4) ------ Heat Sink Small Storage Unit Targeting Computer Actuator Array > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Improved Terrain Scanner Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Recoil Stabilizer Actuator Array Core Shielding > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Mace > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Heat Sink Improved Heat Sink Improved Terrain Scanner Medium Armor Plating Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 42 | 7 4 5 . 26 Power 10 | 1 1 1 . 7 Engine 7 | 1 1 1 . 4 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 7 | 2 . 1 . 4 Treads 3 | . . 1 . 2 Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 . . 8 Device 7 | 1 . . . 6 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 14 | 2 2 3 . 7 Energy Gun 5 | 2 . 1 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 5 | . 2 1 . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . . 17 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 5 | . . . . 5 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 100 96 100 79 Engine 6 | . 14 11 11 2 Core 3 | . . . . 6 Treads 3 | . . 7 11 2 Leg 16 | . 28 22 22 10 Device 4 | . 4 . . 6 Storage 10 | . 14 11 11 9 Processor 3 | . . . . 6 Protection 11 | . 9 11 11 12 Energy Gun 4 | . 6 5 11 1 Ballistic Gun 3 | . . . . 6 Launcher 11 | . 21 16 11 7 Impact Weapon 8 | . . 11 11 8 Peak Build Rating 22 | 9 9 15 15 22 Average Rating 13 | 5 7 13 15 17 On Entrance 9 | . 9 8 15 15 Naked Turns . | . . . . . Heaviest Build 27 | 13 15 23 21 27 Greatest Support 42 | 20 20 20 20 42 Greatest Overweight (x) 7 | 2 . 1 1 7 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 8 6 8 Average Carried 6 | 3 7 6 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 8 8 6 6 2 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 608 | 270 12 168 10 148 Remotely . | . . . . . Salvage Created 895 | 191 79 157 30 438 Parts 48 | 11 7 12 . 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 15 | . 4 3 . 8 Melee 3 | . . . . 3 Cannons 1 | . . . . 1 AOE 8 | . 4 2 . 2 Classes Destroyed 10 | 3 3 2 . 2 Worker 5 | 2 . . 2 1 Builder 3 | . 1 1 . 1 Tunneler 3 | 2 . . 1 . Recycler 4 | 1 1 1 . 1 Watcher 1 | . . 1 . . Swarmer 5 | . 3 2 . . Grunt 3 | . 1 . . 2 Duelist 1 | . . . . 1 Sentry 4 | . . 1 . 3 Specialist 2 | . . . . 2 Best Kill Streak 3 | 2 3 2 3 2 Combat Bots Only 3 | . 3 2 . 2 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 244 | . 12 37 . 195 Missed 87 | . 3 13 . 71 Damage Taken 2544 | . 114 301 12 2117 Core 606 | . 9 32 . 565 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . . 7 . 40 Core Remaining (%) 96 | 100 96 . 92 . Volleys Fired 46 | 13 4 2 1 26 Largest 2 | 2 2 2 2 2 Hottest 90 | 80 70 60 86 90 Shots Fired 66 | 23 8 4 2 29 Gun 47 | 23 3 . 1 20 Cannon 7 | . . . . 7 Launcher 12 | . 5 4 1 2 Special . | . . . . . Kinetic 4 | . . . . 4 Thermal 24 | . . . 1 23 Explosive 12 | . 5 4 1 2 Electromagnetic 26 | 23 3 . . . Robot Hit Streak 8 | 5 3 4 1 8 Robot Miss Streak 5 | 2 5 . 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | 16 3 10 2 38 Core Hits 34 | 6 9 4 2 13 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . 2 . 2 Critical Strikes 6 | . . 2 . 4 Burn 1 | . . . . 1 Smash 5 | . . 2 . 3 Melee Attacks 36 | . . 9 1 26 Impact 36 | . . 9 1 26 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . 2 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2113 | 211 365 407 178 952 Guns 470 | 211 . . . 259 Cannons 92 | . . . . 92 Explosions 702 | . 365 144 92 101 Melee 849 | . . 263 86 500 Ramming . | . . . . . Kinetic 52 | . . . . 52 Thermal 299 | . . . . 299 Explosive 702 | . 365 144 92 101 Electromagnetic 211 | 211 . . . . Impact 849 | . . 263 86 500 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 261 | . . 87 56 118 Projectiles . | . . . . . Explosions 22 | . . . . 22 Melee 239 | . . 87 56 96 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 156 | . 25 31 12 88 Shots 5 | . 2 1 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 67 | 36 18 . 18 67 Average Temperature 18 | 17 9 . 12 22 Received Heat Transfer 570 | . 30 63 . 477 Siege Activations . | . . . . . Robots Corrupted 5 | . . 2 1 2 Combat Hostiles 2 | . . 1 . 1 Parts Fried 5 | 2 . 2 . 1 Impact Corruptions 11 | . . 4 2 5 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 703 | . . . . 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 281 | 25 246 281 137 181 Initial 109 | . 16 103 109 53 Average 112 | 10 160 197 135 87 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 81 | 100 52 39 100 100 Level 1 18 | . 48 60 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 8 9 . 15 Peak Tracking Total 7 | . 7 4 . 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 1 . . 6 Max in Single Turn 3 | . 1 . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 1 4 . 2 Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 18 | . 3 11 . 4 Successful 14 | . 2 9 . 3 Failed 4 | . 1 2 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 5 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . . . . 2 Scanalyzers 6 | . . 4 . 2 Garrison Access . | . . . . . Terminal Hacks 6 | . 2 4 . . Record 4 | . 1 3 . . Alert Level 1 | . 1 . . . Disarm Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 6 | . . 4 . 2 Insert Component 3 | . . 2 . 1 Analyze 3 | . . 2 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed 3 | . . 2 . 1 Part Schematics Acquired 3 | . . 2 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1617 | 215 175 354 114 759 Spaces Moved 731 | 133 124 173 56 245 Core 94 | 27 . . . 67 Treads 8 | . . . . 8 Legs 629 | 106 124 173 56 170 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 90 Average Speed 177 | 118 120 177 190 235 Slowest Speed 400 | 150 120 190 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 7 30 28 21 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 80 | . 44 16 14 6 Melee . | . . . . . Projectile . | . . . . . AOE 80 | . 44 16 14 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 925 | 167 143 202 60 353 Wait 14 | . . . 3 11 Move 727 | 132 123 172 55 245 Hop . | . . . . . Pick Up 43 | 15 6 7 . 15 Fast Attach . | . . . . . Attach 27 | 7 1 2 . 17 Detach 1 | . . . . 1 Swap 15 | . 3 3 . 9 Drop 16 | . 6 7 . 3 Fire 46 | 13 4 2 1 26 Melee 36 | . . 9 1 26 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 727 | -9/Materials | Discovered new exit (range 9) 745 | -9/Materials | Entered Mines 834 | -9/Mines | Discovered new exit (range 8) 859 | -9/Mines | Entered Materials 859 | -8/Materials | Evolved 2 slots: Utility x2 1531 | -8/Materials | Core integrity fell below 50% 1575 | -8/Materials | Core integrity fell below 20% 1596 | -8/Materials | Lost 8 parts (2p1n3u2w) 1618 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- X-57 Shotgunner critical meltdown. K-01 Serf collects debris. R-06 Scavenger destroyed. K-01 Serf collects debris. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. U-05 Engineer builds a Wall. Adv. Treads destroyed. Deuterium Engine destroyed. Knocked back. Acquired 7 matter. Acquired 4 matter. Knocked back. Slug penetrates Wall. Acquired Lgt. Nuclear Core. U-05 Engineer builds a Door. Acquired Hpw. Shotgun. Penetrated by Slug. Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | #[ ## =%#??## %##??####+####### ######## | | ?########## """[#???# #???# | | ??????????# """ #???# #???# | | ??????????# """ #???# #???# | | ??????????# #??## ##### #######+## | | ??????????# """ #??# #???? | | ??????????# """ #??# #?? | | ??????????# !""" #??# """ """" #?# | | ??????????# #??# """ """" #?# | | ??????????# "Y" #??# " "" #?# | | ??????????# """ #??# #?# | | ??????????####### #??# #?# | | ????????????????###### #?# | | ??????????????????#""" #?######## | | ??????????????????#"Y #????????? | | ??????????????????#""" ?????? | | ??????????????????#### =%* ?????? | | ?????????????????????# ?????? | | ?????????????????????# ## # ######??????? | | ????????????????###### ####" " """#??????????????? | | ???????????????##! #??#########??????????????? | | ???????????????#! #?????????????????????????? | | ???????????????#! #?????????????????????????? | | ???????????????#! #?????????????????????????? | | ???????????????#! ############??????????????? | | ???????????????##! ##@! ##??????????????? | | ????????????????#### ##% ! "#???????????????? | | ???????????######## %#=! ""#???????????????? | | ??????? % #H ""#???????????????? | | ??????? + % #???????????????? | | ??????? # ""#???????????????? | | ???????## ####### # % ! ""#???????????????? | | ????????# ????????## ## """#???????????????? | | ???????????????????# ## #???????????????? | | ???????????????????# ###########???????????????? | | ???????????????????+ #?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- Actuator Array | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Safety First Challenges ------------ None Game ------ Seed ElectronSeismicAirjet Manual? 0 Play Time 00:46:28 Cumulative 6.7 hours Start 2024.10.19 @ 21:28:30 End 2024.10.19 @ 22:16:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a10256a-942c-40c3-bbdc-827b9e653a44