Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 20:25:13 // Winter2019/RPGLIKE Player: GogoFox Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (8) 40 Value Destroyed (82) 82 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2762 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/600 Matter 200/300 Energy 104/125 System Corruption 0% Temperature Warm (106) Movement Flying (29) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Advanced Visual Processing Unit Hacking Suite System Shield Drone Bay (1/2) > --- WEAPON (1) ------- Arc Projector > --- INVENTORY (3) ---- Trap Scanner Seismic Detector Heavy Riot Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Arc Projector > --- INVENTORY -------- Trap Scanner Seismic Detector Heavy Riot Gun [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Battle Cannon Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Slots Evolved 6 | 1 1 . 2 . . 1 1 Power . | . . . . . . . . Propulsion 3 | 1 1 . . . . . 1 Utility 3 | . . . 2 . . 1 . Weapon . | . . . . . . . . Parts Attached 22 | 4 9 1 1 3 . 2 2 Power 3 | 1 2 . . . . . . Engine 3 | 1 2 . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 4 . . . . 1 . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . 4 . . . . 1 . Utility 6 | . 1 . 1 1 . 1 2 Device 3 | . 1 . . . . . 2 Storage . | . . . . . . . . Processor 1 | . . . . 1 . . . Hackware 2 | . . . 1 . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 6 | 1 2 1 . 2 . . . Energy Gun 4 | 1 1 . . 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . To Critical Strikes . | . . . . . . . . Average Backups 2 | 1 2 3 2 3 3 3 2 Power . | . . . . . . . . Propulsion . | . . 1 1 1 1 1 . Utility . | . . 1 . . . . 1 Weapon 1 | . . 1 1 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . 1 . . . . . 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 2 | . . . . . . . 2 Tool/Special 1 | . 1 . . . . . . Average Slot Usage (%) 93 | . 92 100 87 88 100 97 100 Engine 14 | . 16 16 12 12 12 11 10 Leg 3 | . 8 . . . . . . Flight 39 | . 38 50 37 37 37 34 39 Device 12 | . 11 16 12 12 12 11 10 Processor 2 | . . . . 2 12 11 10 Hackware 6 | . . . 11 12 12 15 20 Energy Gun 4 | . 4 . . 8 12 11 10 Ballistic Gun 4 | . 12 2 . . . . . Ballistic Cannon 4 | . . 13 12 2 . . . Peak Build Rating 25 | 4 6 7 10 15 15 20 25 Average Rating 9 | 3 5 6 9 12 15 18 22 On Entrance 9 | . 4 6 7 10 15 15 20 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 8 | 5 7 7 7 8 8 8 8 Greatest Support 20 | 20 20 12 12 15 15 15 20 Greatest Overweight (x) 1 | . 1 . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | 2 3 3 3 3 3 3 3 Average Capacity 2 | 1 2 3 3 3 3 3 3 Most Carried 3 | 2 3 3 3 3 3 3 3 Average Carried 2 | 1 2 3 2 3 3 3 2 Final Capacity 3 | 2 3 3 3 3 3 3 3 Final Carried 3 | 2 3 3 3 3 3 3 3 Class Distribution -------------------- 77% | Scavenger-Mutant 13% | Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Matter Collected 373 | 105 258 10 . . . . . Remotely . | . . . . . . . . Salvage Created 197 | . 77 . . . . . 120 Parts 15 | . 10 . . . . . 5 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Combat Hostiles Destroyed 3 | . 3 . . . . . . Guns 3 | . 3 . . . . . . Classes Destroyed 4 | . 3 . . . . . 1 Hauler 2 | . . . . . . . 2 Operator 1 | . 1 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 3 | . 3 . . . . . . Best Kill Streak 3 | . 3 . . . . . 1 Combat Bots Only 3 | . 3 . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Hostile Shots Fired 96 | . 28 7 5 2 51 . 3 Missed 39 | . 9 4 1 . 24 . 1 Hits 57 | . 19 3 4 2 27 . 2 Melee 2 | . . 2 . . . . . Projectile 55 | . 19 1 4 2 27 . 2 Critical Strikes 1 | . 1 . . . . . . Damage Taken 747 | . 200 83 78 29 347 . 10 Core 627 | . 169 66 65 23 295 . 9 Absorbed by Shields 44 | . . . . . 44 . . Redirected to Core 409 | . 101 66 47 23 168 . 4 Ignored by Resistances 2 | . . . . . . . 2 Core Remaining (%) 77 | 100 . . 54 . . . . Volleys Fired 46 | . 33 . . 3 . . 10 Largest 1 | . 1 . . 1 . . 1 Hottest 55 | . 50 . . 55 . . 55 Shots Fired 46 | . 33 . . 3 . . 10 Gun 46 | . 33 . . 3 . . 10 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 23 | . 23 . . . . . . Thermal 10 | . 10 . . . . . . Explosive . | . . . . . . . . Electromagnetic 13 | . . . . 3 . . 10 Robot Hit Streak 8 | . 5 . . 1 . . 8 Robot Miss Streak 2 | . 2 . . 2 . . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 29 | . 20 . . 1 . . 8 Core Hits 14 | . 11 . . . . . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 1 | . 1 . . . . . . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 322 | . 206 . . 22 . . 94 Guns 322 | . 206 . . 22 . . 94 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 133 | . 133 . . . . . . Thermal 73 | . 73 . . . . . . Explosive . | . . . . . . . . Electromagnetic 116 | . . . . 22 . . 94 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 162 | . 80 . . 52 10 . 162 Average Temperature 40 | . 21 . . 28 3 . 78 Received Heat Transfer 186 | . 75 . 24 9 78 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 222 | . 222 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 110 | . 60 30 . 70 110 53 25 Initial 53 | . . 12 . . 20 53 18 Average 24 | . 27 12 . 38 34 49 11 Influence Increases 452 | . 194 60 . 91 90 3 14 Destroy 0b10 Robot/C 60 | . 60 . . . . . . Destroy 0b10 Robot/NC 25 | . 15 . . . . . 10 Destroy Leader 18 | . 14 . . . . . 4 Successful Hack 34 | . . . . 31 . 3 . Partial Spotted 120 | . 45 15 . 60 . . . Lose Combat Pursuer 195 | . 60 45 . . 90 . . Influence Decreases 445 | . 162 82 10 60 11 67 53 Entered New Map 122 | . . 20 6 . 11 57 28 Time Decay 323 | . 162 62 4 60 . 10 25 Squads Dispatched 1 | . 1 . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Distress Signals 3 | . . 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 15 16 3 3 15 3 5 Peak Tracking Total 14 | . 4 14 2 3 12 3 4 Tactical Retreats 9 | . 2 4 1 . 2 . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Machines Accessed 13 | . 3 . 1 5 . 2 2 Terminals 8 | . 2 . . 3 . 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 41 | . 8 . 4 19 . 8 2 Successful 29 | . 3 . 4 15 . 5 2 Failed 12 | . 5 . . 4 . 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 4 . . 6 . 5 . Terminals 27 | . 6 . . 13 . 6 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . Scanalyzers 4 | . . . . 4 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 16 | . . . 4 8 . 2 2 Record 8 | . . . 4 4 . . . Prototype ID Bank 1 | . . . . . . 1 . Open Door 2 | . . . . . . . 2 Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . . . 1 . Locate Traps 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . . . 3 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Retrieve Study 1 | . . . . 1 . . . Garrison Access Hacks 2 | . . . . 2 . . . Unlock Access 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks 5 | . 1 . . 2 . 2 . Terminals 4 | . 1 . . 2 . 1 . Botnet 4 | . 1 . . 2 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Recyclers 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . . 5 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Active Infowar (turns) 897 | . 273 146 169 126 74 36 73 Optics 215 | . . . . 32 74 36 73 Sensors 894 | . 273 146 169 126 74 36 70 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Turns Passed 1084 | 70 390 146 169 126 74 36 73 Spaces Moved 2236 | 63 639 420 490 256 159 102 107 Core 19 | 19 . . . . . . . Treads . | . . . . . . . . Legs 90 | 44 46 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2127 | . 593 420 490 256 159 102 107 Fastest Speed 29 | 50 34 34 34 34 34 32 29 Average Speed 37 | 98 40 34 34 34 34 32 29 Slowest Speed 140 | 120 140 34 34 34 34 34 32 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 22 | . 7 14 . . 1 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 60 63 30 24 40 14 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Total 2412 | 68 734 408 491 290 177 104 140 Wait 86 | . 45 1 . 27 . . 13 Move 2189 | 62 624 395 489 255 156 101 107 Hop 18 | . 7 10 . . 1 . . Pick Up 10 | 2 5 . 1 . . . 2 Fast Attach 16 | 4 6 1 . 3 . 1 1 Attach 4 | . 1 . 1 . . . 2 Detach 1 | . . . . . . . 1 Swap 5 | . 3 . . . . 1 1 Drop 16 | . 9 1 . 2 . 1 3 Fire 46 | . 33 . . 3 . . 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 20 | . . . . . 20 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Upgraded with Propulsion slot (x1) 229 | -10/Materials | Discovered new exit (range 16) 343 | -10/Materials | Discovered new exit (range 16) 458 | -10/Materials | Build established: Scavenger-Mutant 461 | -10/Materials | Entered Mines 468 | -10/Mines | Met a Derelict bent on vengeance 470 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 514 | -10/Mines | Learned 4 Materials zone layouts 516 | -10/Mines | Assembled infested the area 604 | -10/Mines | Discovered new exit (range 10) 607 | -10/Mines | Entered Subcaves 609 | -10/Subcaves | Reached level 2 609 | -10/Subcaves | Upgraded with Utility slot (x2) 709 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 716 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 725 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 726 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 747 | -10/Subcaves | Discovered new exit (range 7) 751 | -10/Subcaves | Visited Clippyterm 752 | -10/Subcaves | Learned location of Deep Caves (-7) 752 | -10/Subcaves | Learned Factory trap positions 776 | -10/Subcaves | Entered Materials 778 | -8/Materials | Reached level 3 783 | -8/Materials | Identified exit to Storage 888 | -8/Materials | Identified exit to Garrison 902 | -8/Materials | Entered Garrison 910 | -8/Garrison | Triggered checkpoint 911 | -8/Garrison | Core integrity fell below 50% 945 | -8/Garrison | Core integrity fell below 20% 954 | -8/Garrison | Triggered checkpoint 966 | -8/Garrison | Discovered new exit (range 10) 976 | -8/Garrison | Entered Materials 977 | -8/Materials | Discovered exit to Storage (range 20) 989 | -8/Materials | Upgraded with Utility slot (x1) 1012 | -8/Materials | Entered Storage 1014 | -8/Storage | Reached level 4 1014 | -8/Storage | Upgraded with Propulsion slot (x1) 1085 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- GOAL=ESCAPE Reached level 4. Upgraded: Propulsion Slot (+1) A-02 Transporter destroyed. Acquired Trap Scanner. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. [CShell_errno=`10`] Dropped Sensor Array. Dropped Mining Laser. Acquired Seismic Detector. Upgraded: Energy Generation (+5) A-02 Transporter destroyed. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Dropped Imp. Sensor Array. Acquired Drone Bay. Drone released from Drone Bay. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????###????????????########????????????????????? | | #?#####T##???????????#!!!@#T##???????????????????? | | #?#!!!| #???????????# !s #???????????????????? | | #?#!! #????"""????#!!!!#ss#???????????????????? | | #?##### #???? ????######s #???????????????????? | | #######+#######+##+########n#######+#+###????????? | | ]]] #????????? | | ]%]* +????????? | | =]! #????????? | | #######+#################+##+########## #????????? | | #??????????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | #?????????????????????? ?????????????????????? | | #????????????????????? ?????????????????????? | | #???????????????????? 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""" ???????????????????? | | #???????????????????##########???????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 17 Terrain Scan Density 10 Resistance: KI 5 Evasion (%) 64 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Levels Raised 3 | . . . 1 1 . . 1 XP Earned 8050 | 3000 350 500 1000 1600 600 . 1000 XP Spent 7300 | 1250 1750 . 1500 150 . 1250 1400 Upgrades 15 | 3 3 . 3 2 . 2 2 Propulsion Slot 3 | 1 1 . . . . . 1 Utility Slot 3 | . . . 2 . . 1 . Energy Generation 1 | . . . . . . . 1 Inventory Capacity 3 | 2 1 . . . . . . Sight Range 1 | . . . . 1 . . . Sensor Range 1 | . . . . 1 . . . Hack Attack % 1 | . 1 . . . . . . Hack Defense % 1 | . . . 1 . . . . KI Resistance % 1 | . . . . . . 1 . Protomatter Created 20 | . 20 . . . . . . Integrity Restored 24 | . 24 . . . . . . Core 24 | . 24 . . . . . . Protomatter Decayed 23 | . 12 11 . . . . . Game ------ Seed RecyclingComponentWeb Manual? 0 Play Time 00:43:20 Cumulative 3.1 hours Start 2026.08.11 @ 19:38:33 End 2026.08.11 @ 20:25:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: a3874f0a-a4a7-4451-bac8-42208a8ada9c