Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 23:02:37 Player: leek.801 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (641) 641 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1656 Bonus ------- None Cogmind --------- Core Integrity 149/400 Matter 293/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Treads Heat Sink Light Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Utility Shielding > --- WEAPON ----------- Spread Laser Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Heat Sink Core Shielding Weapon Shielding Light Assault Rifle Light Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 6 10 9 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg . | . . . Wheel 6 | 2 1 3 Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 3 14 Power 2 | . . 2 Propulsion 6 | . 1 5 Utility 3 | . . 3 Weapon 6 | . 2 4 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Backups 7 | 1 5 9 Power 1 | . 1 1 Propulsion 2 | . 2 2 Utility 1 | . 1 2 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 6 | . 2 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 2 . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 87 | . 91 84 Engine 10 | . 11 9 Core 1 | . 2 . Wheel 24 | . 26 22 Device 5 | . 3 8 Storage 12 | . 14 11 Protection 8 | . 5 11 Energy Gun 14 | . 18 9 Ballistic Gun 6 | . 8 4 Ballistic Cannon 2 | . . 6 Peak Build Rating 12 | 6 9 12 Average Rating 7 | 4 6 9 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 28 | 10 19 28 Greatest Support 42 | 26 26 42 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 8 10 Most Carried 10 | 4 9 10 Average Carried 7 | 1 6 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 4 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 684 | 191 189 304 Remotely . | . . . Salvage Created 803 | . 322 481 Parts 40 | . 15 25 Haulers Intercepted 1 | . . 1 Recyclers Shooed 4 | . 2 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 9 9 Guns 13 | . 9 4 Cannons 3 | . . 3 AOE 2 | . . 2 Classes Destroyed 9 | . 3 6 Worker 1 | . . 1 Builder 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . . 1 Watcher 1 | . 1 . Swarmer 4 | . 4 . Grunt 8 | . 5 3 Brawler 3 | . . 3 Sentry 3 | . . 3 Best Kill Streak 5 | . 5 5 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 146 | . 58 88 Missed 37 | . 13 24 Hits 109 | . 45 64 Melee 7 | . . 7 Projectile 102 | . 45 57 Critical Strikes 7 | . . 7 Actively Blocked 2 | . . 2 Part Disruptions 1 | . . 1 Damage Taken 1578 | . 553 1025 Core 415 | . 164 251 Absorbed by Shields . | . . . Redirected to Shielding 106 | . 11 95 Core Remaining (%) 67 | 100 34 . Volleys Fired 80 | . 39 41 Largest 2 | . 2 2 Hottest 95 | . 90 95 Shots Fired 134 | . 69 65 Gun 107 | . 69 38 Cannon 20 | . . 20 Launcher 7 | . . 7 Special . | . . . Kinetic 56 | . 21 35 Thermal 71 | . 48 23 Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 9 | . 9 7 Robot Miss Streak 8 | . 8 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 88 | . 40 48 Core Hits 63 | . 19 44 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 2 | . 1 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1299 | . 441 858 Guns 790 | . 441 349 Cannons 213 | . . 213 Explosions 296 | . . 296 Melee . | . . . Ramming . | . . . Kinetic 429 | . 119 310 Thermal 574 | . 322 252 Explosive 267 | . . 267 Electromagnetic 29 | . . 29 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 1 8 Message Errors 1 | . . 1 Matter Fused 4 | . . 4 Heat Flow Errors 2 | . 1 1 Data Loss (minor) 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 74 | . . 74 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 310 | . 310 127 Average Temperature 71 | . 97 39 Received Heat Transfer 501 | . 201 300 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1366 | . 894 472 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 140 | . 70 140 Initial 21 | . . 21 Average 30 | . 17 48 Influence Increases 619 | . 243 376 Destroy 0b10 Robot/C 360 | . 180 180 Destroy 0b10 Robot/NC 25 | . 5 20 Destroy Leader 104 | . 42 62 Successful Hack 13 | . . 13 Disable Machine 45 | . . 45 Destroy Structure 27 | . 1 26 Lose Combat Pursuer 45 | . 15 30 Influence Decreases 573 | . 191 382 Entered New Map 31 | . . 31 Time Decay 382 | . 161 221 Lost Part 160 | . 30 130 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 14 19 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 2 5 Successful 5 | . 1 4 Failed 2 | . 1 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 7 | . 2 5 Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Terminal Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 1 3 Terminals 4 | . 1 3 Botnet 2 | . 1 1 Skim 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 389 | . 24 365 Sensors 389 | . 24 365 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1241 | 57 622 562 Spaces Moved 898 | 50 418 430 Core 10 | 10 . . Treads . | . . . Legs . | . . . Wheels 888 | 40 418 430 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 92 | 87 90 95 Slowest Speed 115 | 100 95 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 58 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . . 33 Melee . | . . . Projectile . | . . . AOE 33 | . . 33 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1167 | 59 595 513 Wait 134 | . 112 22 Move 896 | 49 417 430 Hop . | . . . Pick Up 14 | 4 9 1 Fast Attach 15 | 6 6 3 Attach 7 | . . 7 Detach 1 | . 1 . Swap 12 | . 4 8 Drop 8 | . 7 1 Fire 80 | . 39 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 10) 550 | -10/Materials | Core integrity fell below 50% 585 | -10/Materials | Discovered new exit (range 13) 623 | -10/Materials | Discovered new exit (range 11) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1028 | -9/Materials | Discovered new exit (range 14) 1156 | -9/Materials | Lost 3 parts (1n1u1w) 1239 | -9/Materials | Core integrity fell below 50% 1242 | -9/Materials | Self-destructed Last Messages --------------- 01187_ System corrupted: Component data lost. 01189_ U-05 Engineer lays Concrete. 01190_ U-05 Engineer builds a Wall. 01193_ Acquired 30 matter. 01194_ K-01 Serf collects debris. 01194_ U-05 Engineer builds a Wall. 01203_ K-01 Serf cleans the Matter Pump. 01207_ Spread Laser destroyed. 01207_ K-01 Serf collects debris. 01208_ K-01 Serf cleans the Matter Pump. 01215_ System corrupted: Matter fused (-5). 01215_ K-01 Serf cleans the Matter Pump. 01228_ Wheel destroyed. 01228_ Lgt. Cannon destroyed. 01230_ Utility Shielding destroyed. 01232_ Wheel destroyed. 01234_ System corrupted: IFF burst signal emitted. 01240_ Ion Engine destroyed. 01240_ Lgt. Assault Rifle destroyed. 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