Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 22:13:36 Player: Lyra Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (78) 390 Value Destroyed (2223) 2223 Prototype IDs (38) 760 Alien Tech Used (3) 600 Bonus (2838) 2838 TOTAL SCORE: 16711 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 794 Entered DSFs 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 126/300 Energy 78/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Medium Armor Plating Layered Medium Armor Plating Improved Arc Projector Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Triangulator Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Experimental Core Analyzer Improved Reaction Control System Improved Phase Shifter Improved Focal Shield Improved Force Field > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Nuclear Pulse Array Advanced Shield Generator Transdimensional Reconstructor RU-N14's Throwing Claymores [Rating: 168] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Enhanced Armored Heavy Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Improved Signal Interpreter Device Long-range Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Force Lance Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 8 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . 2 . . 2 Utility 9 | . . 1 . 1 1 . . . . 1 . . . . . . 1 . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 232 | 6 5 40 15 3 44 . 1 . . 4 1 19 . . 7 . 1 5 15 1 1 8 4 3 7 18 24 Power 28 | 1 . 3 5 1 4 . . . . . . 4 . . . . . 1 . . 1 1 . . . 6 1 Engine 15 | 1 . 3 5 1 2 . . . . . . 3 . . . . . . . . . . . . . . . Core 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Reactor 10 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 6 1 Propulsion 51 | 2 2 7 3 1 5 . . . . . . 4 . . 1 . . 4 2 . . . . . 4 7 9 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 . . Flight 43 | . 2 7 3 1 4 . . . . . . 4 . . . . . 4 2 . . . . . 1 7 8 Utility 106 | 1 . 14 2 1 29 . 1 . . 4 1 11 . . 3 . 1 . 11 1 . 7 2 3 2 3 9 Device 57 | . . . . 1 15 . 1 . . 2 1 6 . . 2 . . . 9 1 . 2 2 3 2 3 7 Storage 3 | 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Processor 8 | . . 2 . . 1 . . . . 1 . 1 . . 1 . 1 . . . . . . . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 37 | . . 12 2 . 12 . . . . 1 . 4 . . . . . . 2 . . 3 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 3 16 5 . 6 . . . . . . . . . 3 . . . 2 . . . 2 . 1 2 5 Energy Gun 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 3 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 2 1 Impact Weapon 15 | . . 13 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 3 . . . . . . . . . 1 . . . 1 . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 2 . 1 . . . . . . . . . 1 . . . . . . 5 1 1 3 . 4 Parts Lost 56 | . . 6 1 2 3 . 1 . . . 2 4 . 1 . . . . . 1 . . . . . 14 21 Power 9 | . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 3 Propulsion 22 | . . 3 . 1 1 . . . . . 1 2 . . . . . . . . . . . . . 5 9 Utility 21 | . . 1 1 . 1 . 1 . . . . 1 . 1 . . . . . 1 . . . . . 7 7 Weapon 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 Highest Loss Streak 18 | . . 3 1 2 1 . 1 . . . 2 4 . 1 . . . . . 1 . . . . . 14 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 80 | . 73 79 98 82 85 100 99 100 100 93 84 76 86 86 89 100 94 88 82 76 78 76 75 68 68 45 64 Engine 4 | . 14 10 10 7 . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 4 4 . . Core 1 | . . . . . 5 7 7 7 7 6 6 1 . . . . . . . . 4 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 . 2 5 4 4 4 8 Flight 24 | . 22 32 33 34 29 38 38 38 38 33 28 23 33 33 33 33 29 24 16 15 15 15 15 13 13 12 20 Device 15 | . . . . 9 10 7 13 15 15 24 26 21 20 20 15 20 17 17 24 26 31 27 24 23 26 5 19 Processor 11 | . . 3 11 9 10 7 7 7 7 6 6 13 13 13 17 20 23 23 15 15 15 15 15 13 12 12 11 Protection 7 | . . 14 20 7 15 23 15 15 15 8 4 3 6 6 4 . . . 5 3 . 1 5 3 . . . Launcher 1 | . . 2 6 . 4 7 7 7 7 6 4 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 15 15 7 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 9 6 7 7 7 7 6 6 6 6 6 6 6 5 5 3 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 11 11 13 15 19 26 25 25 24 24 25 19 18 17 17 23 23 23 35 41 40 40 40 40 40 45 56 73 Greatest Support 73 | 20 20 13 15 20 25 25 25 25 25 25 25 23 23 23 23 23 23 37 41 41 41 41 41 41 47 60 73 Greatest Overweight (x) 3 | . 2 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 3 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 4 4 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 2 4 4 3 3 3 4 5 4 5 5 4 5 5 4 4 5 5 4 4 5 4 2 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 4 4 3 3 4 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 3 4 Class Distribution -------------------- 26% | Infiltrator-Ninja 17% | Mutant 15% | Sprinter 15% | Scavenger-Ninja 7% | Generator-Ninja 7% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Data Miner Infiltrator-Sprinter | -6/Proximity Caves Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Waste Scavenger-Ninja | -6/Factory Scavenger-Ninja | -6/Lower Caves Scavenger-Ninja | -6/Lower Caves Scavenger-Ninja | -6/Zion Scavenger-Ninja | -5/Proximity Caves Scavenger-Ninja | -5/Factory Ninja | -5/DSF Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Zhirov Infiltrator-Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Mutant | -2/DSF Generator-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Matter Collected 2321 | 260 62 370 150 . 376 . 31 . 168 . . 215 33 . 19 60 10 16 97 75 18 87 62 10 . 154 48 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2704 | . 97 504 450 . 438 . . . . . . 333 . . . . 15 139 97 . . 165 61 55 . 321 29 Parts 129 | . 5 18 24 . 33 . . . . . . 12 . . . . . 4 4 . . 1 7 4 . 12 5 Haulers Intercepted 8 | . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 3 . . . 2 2 . 2 . . . 5 . 1 4 . . . . Prevented 9 | . . . . . . 4 . . . . . . . . . 2 . . . 3 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Combat Hostiles Destroyed 49 | . 2 14 3 . 7 . . . . . . 4 . . . . . 4 1 . . . 4 . . 10 . Melee 19 | . . 6 3 . 5 . . . . . . 4 . . . . . . 1 . . . . . . . . Guns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . AOE 16 | . . . . . 2 . . . . . . . . . . . . 2 . . . . 3 . . 9 . Classes Destroyed 14 | . 1 5 1 . 3 . . . . . . . . . . . . 1 1 . . . . . . 2 . Worker 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Builder 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 8 | . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . Swarmer 24 | . . 7 . . 6 . . . . . . 3 . . . . . . . . . . 4 . . 4 . Cutter 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . Grunt 8 | . 2 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 8 | . . 3 3 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 2 4 3 . 3 . . . . . . 3 . . . . 1 4 1 . . . 4 1 . 6 2 Combat Bots Only 6 | . 2 4 1 . 3 . . . . . . 3 . . . . . 4 1 . . . 4 . . 6 . Max Kills in Single Turn 3 | . 1 1 1 . 2 . . . . . . 1 . . . . 1 1 1 . . . 3 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 2 . . 3 . Melee 1 | . . 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Damage Taken 7790 | . 121 805 354 195 743 27 32 . 79 . 58 273 . 102 . 37 . 104 . 167 . . 46 . 35 1649 2963 Core 2527 | . 33 174 65 36 149 15 . . 6 . . 26 . . . . . 20 . 14 . . . . 15 452 1522 Absorbed by Shields 377 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 125 239 Redirected to Shielding 106 | . . . . . 96 . 10 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 101 | . . . . . . . . . . . . . . . 101 . . . . . . . . . . . . Core Remaining (%) 85 | 100 86 . 40 93 . . . . 75 . . . . . . 96 . 98 . . . . 98 100 . 67 . Volleys Fired 53 | . 14 . . . 1 2 2 . 7 . . . . . . . . 4 . . . . 2 . . 17 4 Largest 2 | . 2 . . . 1 1 1 . 1 . . . . . . . . 1 . . . . 1 . . 1 1 Hottest 113 | . 80 . . . 30 30 30 . 30 . . . . . . . . . . . . . . . . . 113 Shots Fired 65 | . 26 . . . 1 2 2 . 7 . . . . . . . . 4 . . . . 2 . . 17 4 Gun 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 12 | . . . . . 1 2 2 . 7 . . . . . . . . . . . . . . . . . . Special 24 | . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . 17 1 Kinetic 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Explosive 36 | . . . . . 1 2 2 . 7 . . . . . . . . 4 . . . . 2 . . 17 1 Electromagnetic 22 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 5 . . . 1 . . . . . . . . . . . . 4 . . . . 6 . . 8 . Robot Miss Streak 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 7 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 137 | . 16 32 19 . 26 . . . 2 . . 14 . 1 . . 2 3 5 . . 2 2 2 . 9 2 Core Hits 72 | . 3 6 7 . 13 . . . . . . 6 . . . . 1 5 2 . . 2 4 2 . 21 . Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . 11 2 . 2 . . . 1 . . 1 . . . . . 2 1 . . . . . . . . Smash 13 | . . 11 2 . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . 2 . . . 1 . . 1 . . . . . 2 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 259 | . . 50 35 1 48 4 11 . 13 . . 30 . 4 . . 2 . 17 . . 2 2 5 3 . 32 Impact 83 | . . 50 33 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 121 | . . . 2 1 48 4 11 . 13 . . 30 . 4 . . 2 . 6 . . . . . . . . Piercing 55 | . . . . . . . . . . . . . . . . . . . 11 . . 2 2 5 3 . 32 Sneak Attacks 25 | . . 5 5 . 9 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9291 | . 206 1679 978 . 1383 . . . 77 . . 520 . 32 . . 132 342 237 . . 206 565 207 . 2551 176 Guns 206 | . 206 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3117 | . . . . . 161 . . . . . . . . . . . . 192 . . . . 492 . . 2272 . Melee 5466 | . . 1679 978 . 1222 . . . 77 . . 520 . 32 . . 132 . 237 . . 206 . 207 . . 176 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3117 | . . . . . 161 . . . . . . . . . . . . 192 . . . . 492 . . 2272 . Electromagnetic 170 | . 170 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2582 | . . 1679 903 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2727 | . . . 75 . 1222 . . . 77 . . 520 . 32 . . 132 150 167 . . . 73 . . 279 . Piercing 659 | . . . . . . . . . . . . . . . . . . . 70 . . 206 . 207 . . 176 Highest Corruption 11 | . . . . . . . . . . . 7 7 7 7 7 . . . . . . . . . 5 5 11 Average Corruption 6 | . . . . . . . . . . . 7 7 7 7 7 . . . . . . . . . 5 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . . 1 16 4 4 . . . . . . . . . . 1 4 3 Message Errors 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Matter Fused 10 | . . . . . . . . . . . . 4 . 2 . . . . . . . . . . 1 3 . Heat Flow Errors 4 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 Energy Discharges 6 | . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . . . . . . 4 1 . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1449 | . . 785 151 . 274 . . . . . . 43 . . . . 48 . . . . . 6 . . 46 96 Projectiles 46 | . . 40 . . . . . . . . . . . . . . . . . . . . 6 . . . . Explosions 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Melee 1357 | . . 745 151 . 274 . . . . . . 43 . . . . 48 . . . . . . . . . 96 Knockbacks 10 | . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . Impact 8 | . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . 32 . 20 . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 300 22 14 20 200 20 20 26 51 . 92 137 112 1 1 8 . . . . . . . . . 39 256 Average Temperature 46 | . 165 4 5 6 66 7 6 13 14 . 48 93 56 1 1 4 . . . . . . . . . 17 48 Received Heat Transfer 805 | . 66 258 105 108 66 . . . 12 . . 24 . . . 18 . 9 . . . . . . . . 139 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . 1 16 4 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 30 | . . 24 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Peak Influence 1030 | . 95 788 1030 720 652 . . . . 42 44 253 . . . . 43 161 150 . . . . 166 140 492 406 Initial 391 | . . 39 247 391 327 . . . . 42 14 16 . . . . 23 33 84 . . . . 90 93 105 295 Average 301 | . 36 360 772 611 446 . . . . 42 25 141 . . . . 30 79 92 . . . . 129 120 342 309 Maximum Alert Level 3 | . . 3 3 3 2 . . . . . . 1 . . . . . . . . . . . . . 2 2 Low Security (%) 39 | 100 100 23 . . . . . . . 100 100 70 . . . . 100 100 100 . . . . 100 100 12 . Level 1 33 | . . 29 15 19 39 . . . . . . 29 . . . . . . . . . . . . . 45 97 Level 2 20 | . . 44 5 71 60 . . . . . . . . . . . . . . . . . . . . 41 2 Level 3 6 | . . 1 79 9 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 26 | . 1 2 6 2 3 . . . . . . 3 . . . . . 3 1 . . . . . . 2 3 Investigation 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 7 | . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . 2 Reinforcement 11 | . 1 2 . 1 1 . . . . . . 1 . . . . . 3 . . . . . . . 2 . Assault 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Distress Signals 11 | . . 3 1 2 . . . . . . . 2 . . . . . . . . . . . . . . 3 Communications Jammed 7 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 4 . 1 . Distress Signals 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 4 . . . Times Spotted 266 | . 9 44 32 16 37 5 4 . 2 . 5 24 . 1 . 5 . 8 4 4 . . 7 5 3 11 40 Peak Tracking Total 19 | . 5 12 8 11 6 5 2 . 2 . 5 6 . 1 . 3 . 4 2 2 . . 4 3 3 4 19 Tactical Retreats 37 | . 2 8 2 2 11 . 2 . . . . 3 . . . . . . . . . . 1 . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Traps Triggered 8 | . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Disabled 5 | . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Accessed 56 | . 1 5 11 3 11 . . 4 . . . 4 . . . . 1 . 4 . . 4 . 2 3 . 3 Terminals 40 | . 1 4 9 2 10 . . . . . . 4 . . . . 1 . 3 . . . . 1 3 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . 1 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 135 | . 2 9 24 8 18 . . 27 . . . 7 . . . . 1 . 8 . . 17 . 3 7 . 4 Successful 82 | . 1 5 11 4 8 . . 27 . . . 2 . . . . 1 . 3 . . 17 . . 3 . . Failed 53 | . 1 4 13 4 10 . . . . . . 5 . . . . . . 5 . . . . 3 4 . 4 Catastrophic 16 | . . 2 1 1 5 . . . . . . 3 . . . . . . 1 . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 1 1 8 1 1 . . . . . . 1 . . . . . . 3 . . . . . 2 . 2 Terminals 75 | . 2 8 20 5 17 . . . . . . 7 . . . . 1 . 4 . . . . 1 7 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . 1 4 . 1 . . . . . . . . . . . . . 4 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 70 | . 1 4 6 3 7 . . 27 . . . 1 . . . . 1 . 1 . . 17 . . 2 . . Record 17 | . . . . . 1 . . 11 . . . . . . . . . . . . . 5 . . . . . Part Schematic 13 | . . . . . . . . 9 . . . . . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 4 1 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . Terminals 5 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 3 9 2 9 . . . . . . 3 . . . . . . 4 . . . . 2 3 . 3 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 9 . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Total Allies 18 | . . . 12 . 1 . . . 1 . . 1 . . 2 . 1 . . . . . . . . . . Largest Group 12 | . . . 12 . 1 . . . 1 . . 1 . . 2 2 1 1 . . . . . . . . . Highest-Rated Group 150 | . . . 150 . 10 . . . 96 . . 26 . . 65 65 12 12 . . . . . . . . . Highest-Rated Ally 96 | . . . 31 . 10 . . . 96 . . 26 . . 51 51 12 12 . . . . . . . . . Total Orders 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 169 | . . . 132 . . . . . 9 . . . . . . 26 . 2 . . . . . . . . . Total Damage 2679 | . . . 1445 . . . . . 525 . . . . . . 680 . 29 . . . . . . . . . Kills 29 | . . . 23 . . . . . 3 . . . . . . 3 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 . 3 . . . 1 . . 1 . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Turns Passed 6798 | 57 147 526 383 52 1037 62 174 21 261 35 33 580 107 76 246 187 20 49 548 124 109 116 355 385 151 155 802 Spaces Moved 14090 | 46 163 899 714 135 2332 182 382 79 672 103 109 824 281 274 755 538 56 113 1123 361 313 235 429 458 415 230 1869 Core 122 | 11 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 110 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 55 | 35 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . Flight 13906 | . 143 899 714 135 2332 182 382 79 672 103 109 823 281 274 755 538 56 113 1123 361 313 235 429 458 414 224 1759 Fastest Speed 22 | 50 37 32 32 31 26 26 26 26 26 26 26 24 24 24 24 24 24 24 28 34 34 34 34 34 26 26 22 Average Speed 29 | 103 48 32 33 31 30 26 26 26 26 26 27 28 24 24 24 24 24 27 32 34 34 34 34 34 31 34 26 Slowest Speed 280 | 120 200 34 34 34 99 26 26 26 26 26 32 104 24 24 24 24 24 32 117 34 34 34 34 34 280 260 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . 14 9 1 13 . 1 . . . . 5 . . . . . . 4 1 2 . 2 2 . 2 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 37 56 90 18 59 44 53 73 73 4 91 24 50 43 87 61 3 83 22 54 47 63 69 8 14 98 33 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 9 | . . . . . . . . 1 . . . . 1 . 2 . . . . 1 1 3 . . . . . Known Exits Taken 17 | . . 1 . 1 1 . . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . 2 . . . 1 3 2 1 . . . 2 2 . 1 . . . . Spaces Dug 173 | . . 1 4 1 12 13 19 . 69 . . 10 . 1 . . . . 9 . . . 1 2 3 . 28 Terrain Destroyed 419 | . . 1 4 1 15 24 28 . 77 . . 10 . 1 . . . 39 9 . . . 33 2 3 144 28 Melee 97 | . . 1 4 1 12 4 11 . 11 . . 10 . 1 . . . . 9 . . . 1 2 3 . 27 Projectile 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 AOE 318 | . . . . . 3 20 17 . 66 . . . . . . . . 39 . . . . 32 . . 141 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res DSF Acc Total 16081 | 52 204 1029 784 142 2571 187 436 78 731 109 110 1116 319 277 818 595 59 127 1283 360 312 267 628 674 429 284 2100 Wait 1307 | . 14 14 16 . 113 . 42 . 39 . . 240 39 . 51 58 . . 117 . . 8 189 208 . 2 157 Move 13927 | 45 162 871 695 132 2305 181 379 78 671 103 108 813 280 273 754 537 55 112 1114 358 308 234 424 454 414 225 1842 Hop 67 | . . 13 9 1 13 . 1 . . . . 5 . . . . . . 4 1 2 . 2 1 . 2 13 Pick Up 62 | 1 5 12 4 2 10 . . . 1 2 . 3 . . 1 . . . 3 . . 4 1 . 1 2 10 Fast Attach 112 | 6 2 15 6 . 12 . . . . . 1 8 . . 6 . 1 4 9 1 1 7 3 3 6 11 10 Attach 59 | . . 15 2 2 9 . 1 . . 1 . 2 . . . . . 1 4 . . 1 1 . 1 7 12 Detach 30 | . . 12 . 1 3 . . . . . . 1 . . 1 . . . 3 . . . . . . 3 6 Swap 64 | . 3 10 7 1 23 . . . . 3 . 9 . . 1 . . . 2 . . 1 1 . . . 3 Drop 117 | . 4 19 13 2 16 . . . . . 1 5 . . 4 . . 6 12 . 1 10 3 3 4 3 11 Fire 53 | . 14 . . . 1 2 2 . 7 . . . . . . . . 4 . . . . 2 . . 17 4 Melee 252 | . . 48 32 1 48 4 11 . 13 . . 30 . 4 . . 2 . 15 . . 2 2 5 3 . 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . 12 . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 10) 200 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 281 | -9/Materials | Discovered new exit (range 5) 367 | -9/Materials | Identified exit to Mines 367 | -9/Materials | Identified exit to Storage 374 | -9/Materials | Lost 3 parts (2n1u) 492 | -9/Materials | Build established: Sprinter 530 | -9/Materials | Discovered new exit (range 5) 605 | -9/Materials | Search patrols dispatched 731 | -9/Materials | Entered Storage 755 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 768 | -9/Storage | Met a pair of Derelict thieves 782 | -9/Storage | Garrison activated, responded to threat 1011 | -9/Storage | Discovered new exit (range 15) 1081 | -9/Storage | Core integrity fell below 50% 1114 | -9/Storage | Entered Materials 1114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1123 | -8/Materials | Identified exit to Factory 1166 | -8/Materials | Entered Factory 1166 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1259 | -7/Factory | Identified exit to Lower Caves 1403 | -7/Factory | Discovered new exit (range 4) 1404 | -7/Factory | Identified exit to Factory 1431 | -7/Factory | Discovered exit to Factory (range 18) 1966 | -7/Factory | Search patrols dispatched 2203 | -7/Factory | Entered Lower Caves 2262 | -7/Lower Caves | Discovered new exit (range 10) 2265 | -7/Lower Caves | Entered another Lower Caves area 2269 | -7/Lower Caves | Discovered exit to Factory (range 10) 2400 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2434 | -7/Lower Caves | Discovered new exit (range 20) 2435 | -7/Lower Caves | Learned 4 Factory zone layouts 2439 | -7/Lower Caves | Entered Data Miner 2439 | -7/Data Miner | Discovered new exit (range 6) 2443 | -7/Data Miner | Met Data Miner 2449 | -7/Data Miner | Learned location of Section 7 (-2) 2449 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2454 | -7/Data Miner | Received God Mode back door access code from Data Miner 2460 | -7/Data Miner | Entered Proximity Caves 2477 | -6/Proximity Caves | Escorted by Enhanced Grunt 2601 | -6/Proximity Caves | Build established: Infiltrator-Sprinter 2653 | -6/Proximity Caves | Spotted B-75 Beast 2654 | -6/Proximity Caves | Learned 12 Factory zone layouts 2721 | -6/Proximity Caves | Entered Factory 2721 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2722 | -6/Factory | Identified exit to Extension 2723 | -6/Factory | Identified exit to Factory 2756 | -6/Factory | Sucked down chute 2756 | -6/Factory | Entered Waste 2759 | -6/Waste | Spotted C-40 Crusher 2771 | -6/Waste | EMP discharged 2772 | -6/Waste | Spotted C-40 Crusher 2773 | -6/Waste | Spotted C-40 Crusher 2774 | -6/Waste | Spotted C-40 Crusher 2775 | -6/Waste | Spotted C-40 Crusher 2775 | -6/Waste | Spotted C-40 Crusher 2778 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2781 | -6/Waste | Discovered new exit (range 11) 2789 | -6/Waste | Entered Factory 2979 | -6/Factory | Lost 4 parts (1p2n1u) 3261 | -6/Factory | Build established: Scavenger-Ninja 3341 | -6/Factory | Discovered new exit (range 22) 3369 | -6/Factory | Identified exit to Lower Caves 3369 | -6/Factory | Entered Lower Caves 3371 | -6/Lower Caves | Encountered a Warlord checkpoint 3474 | -6/Lower Caves | Learned location of Zion (-6) 3475 | -6/Lower Caves | Discovered new exit (range 5) 3475 | -6/Lower Caves | Identified exit to Lower Caves 3476 | -6/Lower Caves | Entered another Lower Caves area 3531 | -6/Lower Caves | Discovered new exit (range 5) 3545 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3552 | -6/Lower Caves | Identified exit to Zion 3552 | -6/Lower Caves | Entered Zion 3562 | -6/Zion | System corruption cleaned by Quarantine Array 3576 | -6/Zion | Gained Derelict followers 3625 | -6/Zion | Received a hallucinogenic algorithm 3658 | -6/Zion | Learned location of Quarantine (-3) 3722 | -6/Zion | Found Prototype Special Weapon 3722 | -6/Zion | Identified RU-N14's Throwing Claymores 3725 | -6/Zion | Found RU-N14's Throwing Claymores 3728 | -6/Zion | Found RU-N14's Throwing Claymores 3754 | -6/Zion | Visited the Megawrench Repair Shop 3754 | -6/Zion | Megawrench repaired 7 parts 3757 | -6/Zion | Discovered new exit (range 13) 3798 | -6/Zion | Identified exit to Proximity Caves 3798 | -6/Zion | Entered Proximity Caves 3798 | -5/Proximity Caves | Accompanied by 2 allies 3801 | -5/Proximity Caves | Learned Factory stockpile data 3984 | -5/Proximity Caves | Discovered exit to Factory (range 5) 3985 | -5/Proximity Caves | Entered Factory 3985 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4005 | -5/Factory | Identified exit to DSF 4005 | -5/Factory | Entered DSF 4005 | -5/DSF | Accompanied by 1 ally 4030 | -5/DSF | Additional patrols routed to DSF 4042 | -5/DSF | Discovered new exit (range 19) 4054 | -5/DSF | Identified exit to Factory 4054 | -5/DSF | Entered Factory 4054 | -4/Factory | Evolved 2 slots: Utility x2 4484 | -4/Factory | Identified exit to Upper Caves 4484 | -4/Factory | Identified exit to Armory 4510 | -4/Factory | Build established: Infiltrator-Ninja 4511 | -4/Factory | Discovered new exit (range 5) 4514 | -4/Factory | Spotted B-86 Titan 4602 | -4/Factory | Entered Upper Caves 4609 | -4/Upper Caves | Encountered a Warlord checkpoint 4707 | -4/Upper Caves | Discovered new exit (range 20) 4719 | -4/Upper Caves | Identified exit to Upper Caves 4726 | -4/Upper Caves | Entered another Upper Caves area 4748 | -4/Upper Caves | Learned Research terminal intel 4813 | -4/Upper Caves | Discovered new exit (range 11) 4816 | -4/Upper Caves | Identified exit to Zhirov 4835 | -4/Upper Caves | Entered Zhirov 4835 | -4/Zhirov | Discovered new exit (range 3) 4842 | -4/Zhirov | Met Zhirov 4852 | -4/Zhirov | Learned location of Testing (-2) 4852 | -4/Zhirov | Learned location of Command (-1) 4855 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4863 | -4/Zhirov | Found Alien Artifact 4864 | -4/Zhirov | Identified Integrated Dissipator 4864 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4937 | -4/Zhirov | Found Alien Artifact 4950 | -4/Zhirov | Identified exit to Proximity Caves 4951 | -4/Zhirov | Entered Proximity Caves 4972 | -3/Proximity Caves | Found Alien Artifact 4972 | -3/Proximity Caves | Identified Core Expander 4972 | -3/Proximity Caves | Installed Core Expander, added new Power slot 5297 | -3/Proximity Caves | Discovered new exit (range 21) 5305 | -3/Proximity Caves | Identified exit to Research 5306 | -3/Proximity Caves | Entered Research 5306 | -3/Research | Evolved 2 slots: Propulsion x2 5307 | -3/Research | Loaded intel: 24 terminal locations 5362 | -3/Research | Discovered new exit (range 21) 5690 | -3/Research | Identified exit to Research 5691 | -3/Research | Entered another Research area 5691 | -2/Research | Evolved 2 slots: Utility x2 5842 | -2/Research | Identified exit to DSF 5842 | -2/Research | Entered DSF 5856 | -2/DSF | Additional patrols routed to DSF 5909 | -2/DSF | Discovered new exit (range 18) 5932 | -2/DSF | Identified exit to Access 5939 | -2/DSF | Lost 14 parts (2p5n7u) 5943 | -2/DSF | Sterilization system engaged 5963 | -2/DSF | Ambient heat levels rising (+10) 5978 | -2/DSF | Ambient heat levels rising (+10) 5993 | -2/DSF | Ambient heat levels rising (+10) 5997 | -2/DSF | Entered Access 5997 | -1/Access | Evolved 2 slots: Propulsion x2 6262 | -1/Access | Build established: Generator-Ninja 6292 | -1/Access | Found Prototype Processor 6292 | -1/Access | Identified Exp. Core Analyzer 6505 | -1/Access | Spotted B-99 Colossus 6506 | -1/Access | Spotted B-99 Colossus 6605 | -1/Access | Incoming investigation squad redirected 6690 | -1/Access | Identified Transdimensional Reconstructor 6690 | -1/Access | Warped through subspace 6708 | -1/Access | Lost 18 parts (3p7n6u2w) 6742 | -1/Access | Core integrity fell below 50% 6768 | -1/Access | System corruption reached 10% 6781 | -1/Access | Core integrity fell below 20% 6799 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 06757_ Slug penetrates P-80 Master. 06757_ Slug penetrates Wall. 06758_ Acquired Lyr. Medium Armor Plating. 06760_ Slug penetrates Wall. 06765_ Acquired Prototype Treads. 06766_ Identified Enh. Armored Heavy Treads. 06766_ Malfunction: Faulty Enh. Armored Heavy Treads damaged (-720). 06768_ Acquired Enh. Nova Cannon. 06769_ W-44 Eye sends out distress signal. 06770_ System corrupted: Energy discharge (-18). 06775_ Penetrated by Slug. 06784_ Slug penetrates Wall. 06785_ Penetrated by Slug. 06785_ Critical hit (Destroy). 06785_ Faulty Enh. Armored Heavy Treads destroyed. 06785_ Penetrated by Slug. 06795_ System corrupted: Energy discharge (-32). 06798_ Slug penetrates Wall. 06798_ Penetrated by Slug. 06798_ Slug penetrates H-88 Terminator. 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"?"##?????????## ! | | ## #???????" "?????????????########### | | ## #?#"""""" """#??????????########### | | #### * #?# #??????????????????## | | ???# #?# """""" #??????????????????## | | ???# #?# "????" #??????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 65 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Armor Coverage 450 Resistance: KI 25 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 90 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 85 Melee Accuracy 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Reactive Plating | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteFlyingSaw Manual? 0 Play Time 04:00:54 Cumulative 56.8 hours Start 2022.05.16 @ 16:03:44 End 2022.05.16 @ 22:13:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 103e2838-4eba-4014-8a63-a3d10eac96a9